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Chronicles of Advena: 35 Hours [Extra Tale I ~ II]

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Chronicles of Advena: 35 Hours [Extra Tale I ~ II] Empty Chronicles of Advena: 35 Hours [Extra Tale I ~ II]

Post by Durn Thu Nov 26, 2009 12:59 am

35 Hours ~ A Statistical Roleplay

Advena has faced a large multitude of diseases in past eras such as many other worlds have. Not a single world, nor Earth, nor Advena, has faced a disease powerful enough to wipe the face of humanity off of the suffering world. The mythical land of Advena has been polluted by such a disease, a pandemic powerful enough to decimate our very existence.

In Vylndir, the largest and strongest kingdom of Advena, the people always took scientific research as if it was one of their greatest priorities. A certain group of scientists eventually split away from the main core of Mal Advenis, the scientific research bureau of Vylndir. This rebellious group of scientists eventually because the Desepoir; most likely, the source behind the breakout of disease.

The deadly disease has no name; the common people usually refer to it as "35", or something along the lines of "Deadly Disease". 35 can be carried in almost any vessel: animals, humans, creatures, or anything that breathes. It can also be transmitted with ease; even the slightest touch from an infected vessel will likely cause the 'toucher' to become infected his or herself. Some of the symptoms that have been seen throughout 35 victims include:

-Major deformity of the body.
-External and internal bleeding.
-Hostile, deadly, and vicious acts.

The victims of 35 must be quarantined at all costs, for they will likely cause havoc among the people, both spreading the disease, along with killing people themselves. Unfortunately, a cure for 35 has not been found; this is probably because victims of this disease die within thirty-five hours of infection.

Mal Advenis has requested that you, a member of the Vylndian Army, go out into the world of Advena and research the cause behind the disease. Most specifically, the Desepoir themselves.


---~---

Rules

-All forum rules apply.
-PM ME YOUR APPLICATION
-I will accept four others in this RP; this will be a rather small Statistical-RP, only consisting of 5 people.
-Please DO NOT post your application here. Only post it in the Character Sheets Thread, which can be found here.
-ONLY post in the Character Thread AFTER your character has been approved THROUGH PM.
-Pretty self-explanatory, otherwise. If you have any questions, PM me! :3

---~---

Application

Code:
[b]Name[/b]: Self Explanatory. First and last names.
[b]Gender[/b]: Male or Female ONLY. ._.
[b]Age[/b]: Be reasonable, 16-30, preferably.
[b]Level[/b]: We all start at 1.

[b]Profession[/b]: Basically the same thing as your "Job" in the Alidaire RP's. This can be anything, such as Archer, Blue Mage, Myrmidon, or anything you can think of. Your profession is also what decides your abilities, armor, weapons, etcetera.
[b]Weapon[/b]: Just a basic weapon, really. ^^; But, please make sure that it's a weapon your Profession would have. I don't want to see any Blademasters wielding a Staff or a Wand. >>
[b]Armor[/b]: Please refer to Weapons if you don't know what this is for. :3
[b]Accessory[/b]: This can be anything from an earring to a scarf, a brooch to a ring. Or whatever little add-on that you would like your character to have. The accessory may give one of the following stat bonuses: (+5 HP)(+5 MP)(+1 ATK)(+1 DEF)(+1 INT)(+1 SPR).

[b]A-Ability[/b]: This stands for Action Ability, basically, this is where you'll find your skills and abilities. A Blademaster might use spells such as "Blade Flurry, Flame Slash, ect..." or a White Mage might use "Mend, Mana Shield, ect...". Your A-Ability is what the overall category of your spells, so a Blademaster's A-Ability might be "Sword Arts" or a White Mage's A-Ability would be "Healing Prayers".

+ This is your attack/ability that will fall under the A-Ability that you named earlier. All I want/need is the "NAME" of the attack, what it "DOES", how much "DAMAGE" the attack deals, and the "RANGE" of the attack. The DAMAGE can be ATK or INT based. A physical profession would most likely use ATK based DAMAGE, while a magical profession would most likely use INT based DAMAGE. The damage output of your spell should be 120% of your ATK/INT or less, for now.

+ Same as above. Another beginning technique.

[b]R-Ability[/b]: This stands for Reaction Ability, these will activate through certain events and actions. YOU MAY NOT START OUT WITH AN R-ABILITY. An example of one of these would be, "Counter - When hit by an ATK based ability, the attacker is hurt for 50% of the damage done."

[b]S-Ability[/b]: This stands for Support Ability, these can only be used once per battle, unless they are active throughout the battle. These usually require no MP, and can be used at the user's whim. An example of an always active S-Ability: "Immunity - Immune to poison effects." An example of a usable S-Ability: "Fortitude - All allies have their Defense increased by 50% for 2 turns."

[b]Awakening[/b]: This is kind of like your "I'MA FIRIN MAH LAZOR" technique. It has the ability to pierce your opponent's DEF and SPR. I need a Name (Be creative) and an Element (Fire, Wind, Water, Earth, Thunder, Ice, Holy, Dark, or Neutral). Please see the "Tales of Alidaire" RP's for more info if needed. (D-Ability)

[b]HP[/b]:
[b]MP[/b]:
[b]ATK[/b]:
[b]DEF[/b]:
[b]INT[/b]:
[b]SPR[/b]:
[b]MOVE[/b]:

[b]Skill Points[/b]: (Start with 0)

^If you need an explanation for the above, see the "Tales of Alidaire" RP's. ^

---~---

Accepted Roleplayers

Durn - Aqua Seer
Zeri - White Mage
Masq - Lunar Knight
Plattack - Gunslinger
Kuori - Nymph


Last edited by Durn on Tue Dec 01, 2009 10:06 pm; edited 8 times in total
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Chronicles of Advena: 35 Hours [Extra Tale I ~ II] Empty Re: Chronicles of Advena: 35 Hours [Extra Tale I ~ II]

Post by Durn Fri Nov 27, 2009 3:20 pm

Thus begins... 35 Hours...

The king of Vylndir, Salaar VII, has sent a group of adventures out to explore the gloomy, dangerous quarters of Vylndir. These dangerous quarters have almost no law, thus, multiple crimes and murders occur in them. The black, brick, narrow streets wind around the shanty, disordered buildings. Rats and other small creatures scurry along the alleyways of the tainted roads. Trash has been left on the sides of the houses; maggots and flies are feasting off of the rotten remains of the discarded food inside of the trash bags. The stench of blood mixed with rotten foods crawls throughout the streets. In these dangerous quarters, lies a large building, one that could house clues behind the 35 breakout. So our adventures wander inside of the house, only to see a small group of bandits moving boxes out of the large building. Something was up, and the bandits didn't seem to be happy with their unwelcome guests.

Chapter I ~ I : Tutorial - Part 1

Location -- Abandoned Building : Entry Room

Objectives: Defeat all enemies!

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [D] [ ] [ ] C
[ ] [E] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


This is the battlefield. It will change depending on the area or circumstances of the request. On it, you will see representations:

Enemies are represented by a red letter. These are most likely your targets during battles. But at times, it might be smarter to attack something else. When you should attack an enemy is completely up to you.

The spaces on a battlefield are known as Cells. The average-sized battlefield in "35" is 9 Columns, 9 Rows.

In battle, there are 3 phases: Player Phase, Neutral Phase, and Enemy Phase. It is obvious that during Player Phase, player characters take their actions, and during Neutral Phase, neutral characters take their actions, and the same applies to Enemy Phase.

Here are the enemies for this battle:

Emil (Hired Mercenary)
Lvl: 1
HP: 15
MP: 15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Dranz (Hired Mercenary)
Lvl: 1
HP: 15
MP: 15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Fallor (Mage-Bandit)
Lvl: 1
HP: 10
MP: 35
Atk: 0
Def: 0
Int: 5
Spr: 2
Move: 2

During this battle, you may place your characters in rows G-I.

Example:

[Name] starts at [Cell]


Last edited by Durn on Fri Nov 27, 2009 10:15 pm; edited 1 time in total
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Post by Zerifachias Fri Nov 27, 2009 3:23 pm

[Lily] starts at cell [G-5]

"Don't worry guys, I've got your back!" The white mage announced to her friends. She would heal them, if the need arose. There wasn't much else she could do.
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Post by Plattack Fri Nov 27, 2009 3:33 pm

[Ital] starts at [G-2]
Ital walked into the building near the front of the group. He was happy to be away from the breeze outside. But now, in front of the group, was a few bandits. Had he not been on the job, he would have easily gone up to each of them and splattered their brains.

"To bad I'm not alone." Ital whispered, throwing his gun case on the ground, and pulling out his pistol. He then closed it and slung it across his back.
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Post by Kurio Fri Nov 27, 2009 3:33 pm

Aisu starts at cell G-6

Aisu took the position near the middle of the room, beside Lily. She looked up and glanced at the three bandits, nothing much to expect from them.
"Thank you Lily..." Aisu said, "But these bandits may not even hit me once I've submerged..."
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Post by Durn Fri Nov 27, 2009 4:31 pm

[Corin] starts at [H-7]

Corin examined the large room that he and his friends had recently entered. The windows were shattered and cardboard boxes -which were crawling with maggots, for some odd reason- lay askew on the ground. He took a position behind his friends and across from one of the Mercenaries. Corin had nothing to say, he had always been the quiet one.
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Post by Masquerade Fri Nov 27, 2009 6:25 pm

Luna starts at G4.

The Lunar Knight listened to all sound that echoed off the walls of the building and said nothing. Pulling out her lance, she took a threatening battle stance, her relentless gaze falling upon Fallor. "Your existence is nothing; you are but a bane to this planet and thus you shall be eliminated," she stated as if what she said was not only fact, but the very law of life.
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Post by Durn Fri Nov 27, 2009 6:45 pm

Chapter 1 ~ 1 : Tutorial - Part 1

Location -- Abandoned Building : Entry Room

Objectives: Defeat all enemies!

Soundtrack: https://www.youtube.com/watch?v=EhNzAXhDbfo&feature=related

BATTLE ~ BEGIN!

"What the hell do you mean by that, fragile girl?" Fallor smirked at Luna. Prepared to take her and the others on, the bandits dropped the crates they were carrying and prepared for battle.

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [D] [ ] [ ] C
[ ] [E] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [I] [ ] [U] [L] [A] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [ ] [ ] [C] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Corin (Aqua Seer)
Lvl: 1
HP: 10/10
MP: 30/30
Atk: 0
Def: 2
Int: 4
Spr: 3
Move: 3

Lily (White Mage)
Lvl: 1
HP: 15/15
MP: 25/25
Atk: 0
Def: 1
Int: 5
Spr: 4
Move: 2

Aisu (Nymph)
Lvl: 1
HP: 10/10
MP: 30/30
Atk: 1
Def: 1
Int: 4
Spr: 3
Move: 3

Ital (Gunslinger)
Lvl: 1
HP: 20/20
MP: 15/15
Atk: 4
Def: 3
Int: 1
Spr: 1
Move: 3

Luna (Lunar Knight)
Lvl: 1
HP: 20/20
MP: 15/15
Atk: 3
Def: 4
Int: 2
Spr: 2
Move: 2

Emil (Hired Mercenary)
Lvl: 1
HP: 15/15
MP: 15/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Dranz (Hired Mercenary)
Lvl: 1
HP: 15/15
MP: 15/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Fallor (Mage-Bandit)
Lvl: 1
HP: 10/10
MP: 35/35
Atk: 0
Def: 0
Int: 5
Spr: 2
Move: 2

Player Phase 1!

((The Attack, A-Ability, and Item options are the same as Masq's RP. The other options don't matter right now, so the only choices of action include:

Act
-Attack
-A-Ability
-Item Usage

Movement
-Move. ._.

Waiting
-Wait. ._.

The different combinations of things you can do in a turn include:

Move, then Act

Act, then Move

Act, then Wait

Move, then Wait

Wait))


Last edited by Durn on Fri Nov 27, 2009 7:06 pm; edited 1 time in total
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Post by Zerifachias Fri Nov 27, 2009 6:55 pm

(I thought I started farther away than that. Oh well. xD )

>Move, then wait

>[Lily] moves to cell [H-6]

Lily took a few steps back until she was next to Corin. She would need to be ready to use a healing spell at any moment, there was no time to waste.

>Lily waits.
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Post by Masquerade Fri Nov 27, 2009 6:56 pm

"In case you didn't hear me the first time, I said I'm going to decimate you!" Luna exclaimed as she took a couple of steps forward.

Luna moves to E4.

Luna uses Midnight Rend on Fallor! 3 Dmg!

MP: 7/15

The lunar knight lowered her weapon to the ground and dropped her head. After a deep breath, she shouted, "Midnight Rend!!" With incredible might, she brought the lance upwards sending a dark shockwave to surge towards the mage-bandit.
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Post by Kurio Fri Nov 27, 2009 7:16 pm

Aisu moves to cell D-6.

Slowly, Aisu walked across the room. Part of her drenched kimono dress dragged behind her and she stopped not far from one of the Mercenaries.

Aisu uses Deepsea Melody: Rain.
MP: 22/30

Aisu smiled and closed her eyes, holding her small harp up and began to play a smooth and soft melody. As she played, she began to sing in an unknown language, no one culd make out the lyrics. The song ended moments later and as it did, the ceiling began to leak and droplets of rain poured down onto and around Aisu. When the rain stopped, Aisu was in a pond, half of her body submerged.
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Post by Durn Fri Nov 27, 2009 7:41 pm

>Move, then Act

>>[Corin] moves to [G-7]

Corin slowly stepped forward, his lantern dangling in his left hand, glowing an ominous color. He slowly held his lantern out in front of him, glaring at Dranz.

>A-Ability

>>Tidal Rituals

>>>[Corin] uses [Aquatic Globe] on [Dranz]. [70% INT] Damage and Immobilization!

MP: 23/30

Water magically began to flow out of his lantern, which slowly poured towards the unsuspecting Mercenary, Dranz. The water mysteriously began to flow around Dranz; encircling him in a cold, watery prison. The prison then shrunk down to the size of Dranz's body, which completely immobilized him. The captured mercenary attempted to move, yet failed miserably.
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Post by Plattack Fri Nov 27, 2009 7:56 pm

[Ital] uses [machine gun] on [Emil]. 110% ATK DMG.
MP: 9/15

Ital thought for a few seconds, looking over his enemy. He decided that his pistol wouldn't do as good here, so he holstered it and pulled out his gun case. He opened it and pulled out his machine gun, and aimed it at the mercenary. He opened fire and watched as the bullets poured into the man, but didn't seem to be doing much to him. He reloaded the machine gun and put it back in the gun case. He closed it and put it across his back again.

[Ital] [waits].
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Post by Durn Fri Nov 27, 2009 8:28 pm

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [~] [D] [ ] [ ] C
[ ] [E] [ ] [ ] [~] [A] [~] [ ] [ ] D
[ ] [ ] [ ] [U] [ ] [~] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [I] [ ] [ ] [ ] [ ] [C] [ ] [ ] G
[ ] [ ] [ ] [ ] [ ] [L] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Fallor is hurt for 3 Damage!

Dranz is hurt for 3 Damage!

Dranz is Immobilized!

Emil is hurt for 2 Damage!

Neutral Phase 1!

N/A

Enemy Phase 1!

Fallor: "You little..." Fallor cringed as the shockwave easily swept across his left shoulder, resulting in a large shower of blood. "BITCH!!" Fallor, with his free arm, held out his staff towards Luna. The tip of the staff burst into flames; seconds later, the staff shot off a large, powerful blast of flaming energy at the unsuspecting girl.

[Fallor] uses [Intense Burn] on [Luna]. [Luna] is hurt for [8 - 2 = 6] INT Damage!

Emil: "Is this all you got, boy?" Emil smirked as he pulled a bullet out of his chest, slightly cringing and easily shrugging the attack off. "What do you take me for? An idiot?" After speaking to Ital, Emil immediately disappeared in a blur of speed, appearing behind Ital under a cloud of smoke. He then lunged his dagger into the Gunslinger's back, twisting the dagger, then yanking the blade out of Ital's body. The Mercenary stepped back a little and cackled.

[Emil] uses [Cheap Shot] on [Ital]. [Ital] is hurt for [5 - 4 = 1] ATK Damage!

[Emil] relocates to [H-2]

Dranz: Dranz is Immobilized.

Dranz is Immobilized for 2 more turns!

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [~] [D] [ ] [ ] C
[ ] [ ] [ ] [ ] [~] [A] [~] [ ] [ ] D
[ ] [ ] [ ] [U] [ ] [~] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [I] [ ] [ ] [ ] [ ] [C] [ ] [ ] G
[ ] [E] [ ] [ ] [ ] [L] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Corin (Aqua Seer)
Lvl: 1
HP: 10/10
MP: 23/30
Atk: 0
Def: 2
Int: 4
Spr: 3
Move: 3

Lily (White Mage)
Lvl: 1
HP: 15/15
MP: 25/25
Atk: 0
Def: 1
Int: 5
Spr: 4
Move: 2

Aisu (Nymph)
Lvl: 1
HP: 10/10
MP: 22/30
Atk: 1
Def: 1
Int: 4
Spr: 3
Move: 3

Ital (Gunslinger)
Lvl: 1
HP: 19/20
MP: 9/15
Atk: 4
Def: 3
Int: 1
Spr: 1
Move: 3

Luna (Lunar Knight)
Lvl: 1
HP: 14/20
MP: 7/15
Atk: 3
Def: 4
Int: 2
Spr: 2
Move: 2

Emil (Hired Mercenary)
Lvl: 1
HP: 13/15
MP: 8/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Dranz (Hired Mercenary)
Lvl: 1
HP: 12/15
MP: 15/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Fallor (Mage-Bandit)
Lvl: 1
HP: 7/10
MP: 25/35
Atk: 0
Def: 0
Int: 5
Spr: 2
Move: 2

Player Phase 2!

[~] = Water Tile
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Post by Kurio Fri Nov 27, 2009 8:43 pm

Aisu attacks. 100% ATK Dmg to all enemies within a 2 cell radius.

Aisu looked at the battle progress, she clapped her hands together and began to sing again. This time, a delicate, quiet sound escaped her lips and traveled around the room. Although, the singing hd somehow affected the Mercenary not far away from the Nymph, seeing that he covered his ears and seemed to be in pain.
"Lure these people to my pond...I'll take care of them..." Aisu said as she stopped singing.
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Post by Masquerade Fri Nov 27, 2009 8:46 pm

Luna laughed as the flames engulfed her; she reveled in their heat. Her eyes widened considerably as she felt her armor swelter and her skin become scorched. "Is that all you have got?" she replied after a few moments of silence.

Luna moves to D4.

Luna attacks Fallor! 3 Dmg!

With a collected grin on her face, Luna rushes forward and impales Fallor with her lance. She took particular care to slowly remove the weapon, too, when her attack was finished.
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Post by Plattack Fri Nov 27, 2009 8:56 pm

[Ital] uses [Shotgun] on [Emil] 120% ATK Dmg.
MP: 3/15

"If I'm an idiot," Ital started, turning to face Emil. He dropped the gun case and it popped open. He pulled out his shotgun and slammed the gun case shut. "Then you're the biggest idiot on the planet." He finished, putting the shotgun to Emil's forehead. He waved to Emil and said something. "Good night." He pulled the trigger and a loud noise rung throughout the building.
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Post by Durn Fri Nov 27, 2009 9:37 pm

>Act, then Wait

>>A-Ability

>>>Tidal Rituals

>>>>[Corin] casts [Tidal Strike] on [Dranz]. [110% INT] Damage!

Corin gently placed his lantern on the disorganized, cracked tiles beneath him. Water, once again, began to flow out of his lantern, except this time, it flew upwards instead; flowing into the Aqua Seer's hands. Once Corin had gathered enough water in his palms, he formed the water into a condensed ball of oceanic energy. He then let the orb fly, making direct contact with the immobilized foe, Dranz.

>[Corin] waits.

Corin continued to silently gaze at the immobilized Mercenary. He lethargically looked over at the others, they seemed to be doing well. He then glanced at Plattack, who was currently in a fray with Emil; then at Luna, who was attacking the currently recharging Mage-Bandit, Fallor.
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Post by Zerifachias Fri Nov 27, 2009 9:41 pm

Lily looked at Luna. She had nothing to do, so why not heal her? Lily rose her staff and slowly swept it through the air. A small light shone on Luna, rejuvenating her health.

>[Lily] used [Cure] on [Luna]! Heals for [130%] of user's intellect!

"There you go Luna! Now it's almost like you were never harmed!" Lily called to her ally.

[MP: 17/25]
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Chronicles of Advena: 35 Hours [Extra Tale I ~ II] Empty Re: Chronicles of Advena: 35 Hours [Extra Tale I ~ II]

Post by Durn Fri Nov 27, 2009 10:08 pm

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [~] [D] [ ] [ ] C
[ ] [ ] [ ] [U] [~] [A] [~] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [~] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [I] [ ] [ ] [ ] [ ] [C] [ ] [ ] G
[ ] [E] [ ] [ ] [ ] [L] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Fallor is hurt for 3 Damage!

Dranz is hurt for 5 Damage!

Emil is hurt for 3 Damage!

Luna is healed for 7 Damage!

Neutral Phase 1!

N/A

Enemy Phase 1!

Fallor: "That hurt a little." Fallor cringed once again as he knelt down onto his knees. He panted deeply as he recharged from his last attack.

Fallor is Disabled!

Emil: Predicting the attack, Emil began to lean backwards, yet the bullets that were released from the shotgun still grazed his face, causing a decent amount of damage. "Good one." Emil cackled in response to Ital's previous comment. "Pssh... I hope you're ready for THIS!!" He grinned as he quickly sunk his blade into Ital's chest, puncturing a vital organ of his body.

[Emil] uses [Stab] on [Ital]. [Ital] is hurt for [7 - 3 = 4] ATK Damage!

Dranz: Dranz is Immobilized.

Dranz is Immobilized for 1 more turn!

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [F] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [~] [D] [ ] [ ] C
[ ] [ ] [ ] [U] [~] [A] [~] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [~] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [I] [ ] [ ] [ ] [ ] [C] [ ] [ ] G
[ ] [E] [ ] [ ] [ ] [L] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Corin (Aqua Seer)
Lvl: 1
HP: 10/10
MP: 17/30
Atk: 0
Def: 2
Int: 4
Spr: 3
Move: 3

Lily (White Mage)
Lvl: 1
HP: 15/15
MP: 17/25
Atk: 0
Def: 1
Int: 5
Spr: 4
Move: 2

Aisu (Nymph)
Lvl: 1
HP: 10/10
MP: 22/30
Atk: 1
Def: 1
Int: 4
Spr: 3
Move: 3

Ital (Gunslinger)
Lvl: 1
HP: 14/20
MP: 3/15
Atk: 4
Def: 3
Int: 1
Spr: 1
Move: 3

Luna (Lunar Knight)
Lvl: 1
HP: 20/20
MP: 7/15
Atk: 3
Def: 4
Int: 2
Spr: 2
Move: 2

Emil (Hired Mercenary)
Lvl: 1
HP: 10/15
MP: 1/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Dranz (Hired Mercenary)
Lvl: 1
HP: 7/15
MP: 15/15
Atk: 5
Def: 2
Int: 1
Spr: 0
Move: 4

Fallor (Mage-Bandit)
Lvl: 1
HP: 4/10
MP: 25/35
Atk: 0
Def: 0
Int: 5
Spr: 2
Move: 2

Player Phase 3!
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Post by Masquerade Fri Nov 27, 2009 10:27 pm

Luna attacks Fallor! 3 Dmg!

Raising her lance, she glared down at the mage. "I was hoping you would provide a bit more of a challenge," she murmured in a smug tone. With that, she brought down her lance and thwacked Fallor in the head with it, knocking him completely to the ground. He's so close to death; I shall give it to him soon.

Luna waits.
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Post by Kurio Fri Nov 27, 2009 11:23 pm

Aisu moves to cell C-6

Aisu picked up her harp which was floating on the water and slowly walked to the edge of the pond. She was still in the small pond that she created just in case anyone else tries to attack her.

Aisu uses Deepsea Melody: Lure. 50% INT Dmg to all enemies within a 3 cell radius. May Confuse. Aisu becomes the Center of Attention.
MP: 14/30

Aisu opened her mouth again to sing, only that this time, a soft and alluring melody came out. Accompanied by the harp, the melody seemed to be a heavenly chorus. And everone in the room turned their attention straight to Aisu. But when the song ended, the attention to Aisu did not fade.
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Post by Plattack Sat Nov 28, 2009 6:32 am

"You know, I joined this group looking for a challenge," Ital said, opening his gun case a third time. "but at this rate, it's gonna be a stalemate." He kicked it open like a did last time, but instead of grabbing something, he waited. After a few seconds a missile launcher came out, aimed at Emil. It was already loaded so Ital just grabbed the trigger for it and shot the thing.

Ital uses his awakening (Missile launcher) on Emil! x2 Wind damage.
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Chronicles of Advena: 35 Hours [Extra Tale I ~ II] Empty Re: Chronicles of Advena: 35 Hours [Extra Tale I ~ II]

Post by Durn Sat Nov 28, 2009 11:00 am

>Act, then Wait

>>A-Ability

>>>Tidal Rituals

>>>>[Corin] casts [Tidal Strike] on [Dranz]. [110% INT] Damage!

MP: 11/30

Corin glared at the injured Mercenary, he was still immobilized; completely defenseless. The Aqua Seer conjured up another orb of oceanic energy, preparing himself for another attack on Dranz. He released the energy, which shot at the Mercenary at full speed, making direct contact with his gut.

>[Corin] waits.
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Post by Zerifachias Sat Nov 28, 2009 11:20 am

>Wait

Lily smiled at her comrades. Looks like her work here was just about done. Still, she had to be ready, just in case something went wrong.

Lily waits.
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