Marks of Eternia

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Re: Marks of Eternia

Post by Masquerade on Mon May 04, 2015 2:06 pm

Sophia starts at L4.

This was problematic. More trouble. The gang wasted no time in heading deeper into the area, trundling along the trails with as much speed as they could muster with Sophia naturally falling behind a bit due to her lack of athleticism. When they finally came to a stop, she was trying to catch her breath but had not broken a sweat at all. She straightened herself and let her star globe drop into its orbit as she scanned their new battleground. What luck! There was a civilian in the way. "Astros, bless that woman for she shall need your divine protection to make it out of this unscathed," Sophia murmured the prayer, her eyes closed before taking a moment to gaze up into the sky which was broken up by the canopies of the tall trees. The group proved to be rather capable of handling monsters, so this new unexpected element wouldn't be too difficult to adjust to. The woman was a priority; she had to be escorted to safety.

Glancing at the enemies, she realized none of them were lined up for a good shot. How troublesome. All this power Astros has granted to me for becoming stronger and I have not the proper opportunity to utilize it, she thought to herself, outward expression unchanging. It was an analytical one--deep in thought. She was thinking strategy. The birds would be a nuisance, but the plants would be a piece of cake, especially to people like Jace and Alisentra granted somebody would have to forsake their bloodthirst and act as the woman's guardian. That was an unavoidable absolute.

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Re: Marks of Eternia

Post by Zerifachias on Mon May 04, 2015 5:42 pm

Alisentra starts at K-6

Alisentra slid her blade out of its sheath, the metal barely scraping against the wood, hardly making a sound. Her practiced hand spun the blade to her right side and she crouched down a little bit to ready herself to pounce. "Jace," Ali spoke calmly, "You and I will take turns guarding her. Get to her first, if you can. I'll keep these beasts off you as best I can. Tonelli will likely rush in and do her thing, so get ready to follow up on what she does."

Ali glanced back at "Sophia, whom didn't seem quite as flustered as Parks did. She appeared contemplative, thinking of strategy. Ali already had one in mind, if the girl was willing to listen. "Sophia, can I count on you to watch our backs?" Alisentra already knew the answer, it was just that sometimes the girl could use a little attention to snap back to reality. She didn't have anything to say to Tonelli, the girl was clever in her own rights and would easily figure out what her job was.

"Parks," Ali paused for a moment, glancing at the boy. She smiled. "Don't trip this time."

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Re: Marks of Eternia

Post by Kurio on Sat May 09, 2015 11:31 pm

Tonelli starts at cell K-4

The girl hadn't even retracted her blade, the soft humming of the vibrating edge was something she had grown far too used to and provided no distraction. Those twin colored eyes fixed on the feathered creature above her, though her attention was directed to the woman past it. Her right arm was held in front of her, providing a guard with the blade pointing to the airborne predator. If she sprinted she would be able to reach the civilian for certain, but then what? Her focus shifted to the side for just one moment, eyeing her allies then back to the civilian. Reaching her was the greatest priority. She was a quick enough thinker that she could consider what to do next after.

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Re: Marks of Eternia

Post by Silver on Fri May 15, 2015 7:43 pm

Chapter I-B: Rescue

Location: Decen Nature Trails

Objective: Defeat the enemies and bring the civilian to safety!

Achievement: Not a hair out of place – Bring Adrian to safety without her taking damage. [10 AP]

{t} { } { } { } { } { } {t} { } {b} A
{ } {t} { } { } {O} { } { } { } { } B
{t} { } { } { } { } { } {f} { } {t} C
{ } { } {L} { } { } { } {R} {b} { } D
(~) (~) {+} { } {A} { } {+} (~) (~) E
(~) (~) {|} { } { } { } {|} (~) (~) F
(~) (~) {|} { } { } {C} {|} (~) (~) G
(~) (~) {+} { } { } { } {+} (~) (~) H
{t} { } {t} {F} { } { } {b} { } { } I
{ } {f} { } { } {J} { } {t} {t} { } J
{ } {t} { } {T} { } {A} { } { } { } K
{ } {b} { } {S} { } {P} { } { } {t} L
-1---2---3---4---5---6---7---8---9-


Jace *+10% CHR*
HP: 25/25
MP: 25/25
DD: 6/10
Atk: 8
Def: 5
Int: 1
Spr: 4
Evade: 3%
Move: 3 Cells

Parks *+10% MDO* *-10% MDI*
HP: 20/20
MP: 30/30
DD: 5/10
Atk: 1
Def: 5
Int: 7
Spr: 4
Evade: 2%
Move: 2 Cells

Sophia *Star Counters: 0*
HP: 15/15
MP: 35/35
DD: 1/10
Atk: 1
Def: 3
Int: 8
Spr: 5
Evasion: 1%
Movement: 2 cells

Alisentra
HP: 30/30
MP: 20/20
DD: 6/10
Atk: 8
Def: 4
Int: 1
Spr: 4
Evade: 4%
Move: 4 cells

Tonelli
HP: 25/25
MP: 35/35
DD: 10/10
ATK: 1
DEF: 3
INT: 7
SPR: 4
Evade: 10%
Move: 5 Cells

Orchid
HP: 30/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Rose
HP: 30/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Lily
HP: 30/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Feathers
HP: 25/25
MP: 25/25
DD: --/--
Atk: 8
Def: 3
Int: 1
Spr: 2
Evade: 10%
Move: 6 Cells

Chirpy
HP: 25/25
MP: 25/25
DD: --/--
Atk: 8
Def: 3
Int: 1
Spr: 2
Evade: 10%
Move: 6 Cells

Adrian
HP: 15/15
MP: 5/5
DD: --/--
Atk: 4
Def: 2
Int: 2
Spr: 3
Evade: 1%
Move: 2 Cells
[Trigger Command: Protect – Cover Adrian taking all damage for her. Adrian moves with the protecting unit. Movement is to 2 Cells while protecting. Can stop protecting at any time. Range: Adjacent Cell.]
[Trigger Command: Guide to Safety – Help Adrian flee back toward the town. Adrian successfully escapes. Adrian must be in Row L. Can be used while protecting. Range: 3 Cells.]

( ) – Denotes the cell in question is on a lower level.

{t} – Tree
[No Occupy]
HP: 10/10
Def: 4
Spr: 2

{b} – Bush
[No Occupy]
[Trigger Command: Forage – Take from Nature's Bounty. 1 Use. Range: Adjacent Cell]

{f} – Flowers
[Trigger Command: Pick – They might make a nice souvenir! 1 Use. Range: Adjacent Cell]

{+} / {|} – Nature Trail Bridge Railing
[No Occupy]

{~} – Water
[No Occupy]


Ally Phase 1

- - - - -

Jace moves to G5!

"On it!" Jace called back, rushing forward as went along with Ali's plan. Truth be told, he would have burst into action either way. The situation demanded it. Without the slightest bit of hesitation, the young boy approached one of the birds which blocked the young woman's escape and lashed out. Two strikes landed upon the bird, the second tearing deeper than the first. It shrieked, but Jace returned to his battle stance confidently. "Bite me, birdbrain!"

Jace attacks Chirpy! 2 Hits! 8 Atk Damage! 12 Atk Damage! CRITICAL!! -5% Def per hit!

Parks turned an even deeper shade of crimson. Shit, he thought dejectedly, averting his eyes so Ali couldn't read his thoughts. EVERYONE had noticed him mess up earlier! He never felt so embarrassed in his life! His thoughts were shaken, however, by the sound of one of the birds shrieking out loud. The young mage's deep green eyes flew upward to catch sight of Jace landing a rather serious blow on the bird. Parks shook his head, eyes tightly shut.

Gah! Can't think about it right now! he reprimanded, forcing his blush to lessen, albeit not by much. When he opened his eyes again, he turned his crossbow on the very same bird, beginning to channel his mana. "This time I won't screw up," he muttered to himself, a burst of electricity suddenly flying from the weapon to strike the bird dead on.

Parks casts Bolt: Shock on Chirpy! 8 Int Lightning Damage!
Remaining MP: 24/30

Parks moves to J6!

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Re: Marks of Eternia

Post by Masquerade on Sat May 16, 2015 3:13 pm

Sophia casts Harrowing Star on Feathers! 10 Dmg! (INT)

MP: 29/35

Sophia's gaze instantly became focused on Alisentra as soon as the girl had spoken her name. There was something about being addressed by Ali that made her...what was that emotion? She couldn't think of it so decided not to waste the effort trying to figure it out. "Of course you can count on me. I've had your backs long before we were able to take on our own missions like this. That will certainly never change. My gifts are your gifts," she spoke kindly, twirling a finger in the air to gather starlight before focusing intently on one of the birds and loosing the gathered energy towards it, hoping to take it down. After she had carefully aimed, she went right back to staring at Alisentra, eager to see what the girl had planned.

Sophia waits.

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Re: Marks of Eternia

Post by Zerifachias on Sat May 16, 2015 9:42 pm

Whoops, looks like that cut a little deep, Ali thought to herself, watching Parks' reaction from the corner of her eye. The boy was certainly a little bit strange, and not all that used to teasing, or so it seemed. She had tried to be light-hearted about it, but she could see that it wasn't the right thing to say. Alisentra told herself to apologize for that later when she got him by himself. Still, the boy needed to get a harder shell than that if he meant to continue working like this. This was basically mercenary work, not the sort of thing a timid boy like Parks should participate in. If it was Jace, then she would ask him to start running with her in the mornings to loosen up and gain some endurance, but the mage-types were rarely interested in physical fitness.

Alisentra twirled her blade in her hand, taking two long strides towards one of the birds, the one that Sophia had just cast her spell on. She would take the opportunity to weaken it further, using Sophia's attack as a distraction while she poked it a few times. Ali stopped suddenly in front of the bird, her hair swaying in front of her as she prepped her sword arm. With linghtning speed she threw five quick jabs at the large bird. These were not full-strength jabs, but held enough power for the purpose of the attack.

Ali moves to I-5

Ali uses Furious Jabs on Feathers! 6 Atk DMG! 5 hits!

MP: 10/20


After her attack and once the bird focused on her, Alisentra opened her mouth and shouted at the bird. No words, just a simple shout to frighten it. Encourage it to focus on her. The less monsters focused on the woman the better. "Tonelli! Now would be a good time to pull that neat trick of yours out!" Ali called to the little girl.

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Re: Marks of Eternia

Post by Kurio on Fri Jun 12, 2015 8:18 pm

Tonelli places a Warp Gate at cell J-4 to G-4 (Through I-4 and H-4)

Tonelli moves to cell J-4.

Tonelli passes through Warp Gate to cell G-4, hits Feathers for 7 INT Dmg. Chance of Slow.

Tonelli moves to cell F-5

Sure she was a bit slow on her start this time, or rather very slow on her start while she was stuck trying to decide the best choice of action. She quickly came to her senses after hearing Ali's voice calling out for her to act. Everyone else was already fighting, and here she was, the scout and supposedly the first into the fray sitting on the side thinking! The girl gave herself a good mental kick for her silliness - No more overthinking!

A capsule shot out from her gauntlet, the shell cracking open just in front of the bird for the gate to form in mid air, hovering just a few feet above ground as the exit appeared much higher up. Tonelli rushed into the gate, through the feathered creature as if it were a stepping stone and propelled herself up, emerging high in the air then crashing down in a long arc just beside the woman. The ground shook when the small girl landed, the bridge creaked, splinters flew, and it even caused a disturbance in the waters of the river. "Behind me! I'll guard you!" Tonelli shouted as she pulled her plated hand out of the fist-sized hole that she had punched in the wooden bridge.

Tonelli uses Sonic Boom at 6 cells displaced. Hits Orchid, Rose, Lily, Feathers, and Chirpy for 9 INT Dmg. 80% Chance of Stun.
MP: 15/35

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Re: Marks of Eternia

Post by Silver on Fri Jul 10, 2015 1:00 pm

Chirpy takes 27 Damage!

Chirpy KO!

Feathers takes 25 Damage! [Alisentra MISS x1; Tonelli MISS x1]

Feathers PERFECT KILL!

Orchid takes 5 Damage!

Orchid is stunned!

Rose takes 5 Damage!

Rose is stunned!

Lily takes 5 Damage!

Lily is stunned!

Sophia gains 1 Star Counter!

The whole bridge shakes from the force of Tonelli's shockwave!

. . .

Jace is dizzy! [Dizzy – Movement actions are random and accuracy is lowered by 20% for Two Turns. Cured upon physical attack.]

Tonelli is unaffected!

Adrian is dizzy!

The old bridge's planks shatter beneath Tonelli!

. . .

Tonelli falls into the water below! 5% Max HP Damage!

Tonelli is wet!

Chapter I-B: Rescue

Location: Decen Nature Trails

Objective: Defeat the enemies and bring the civilian to safety!

Achievement: Not a hair out of place – Bring Adrian to safety without her taking damage. [10 AP]

{t} { } { } { } { } { } {t} { } {b} A
{ } {t} { } { } {O} { } { } { } { } B
{t} { } { } { } { } { } {f} { } {t} C
{ } { } {L} { } { } { } {R} {b} { } D
(~) (~) {+} { } {A} { } {+} (~) (~) E
(~) (~) {|} { } (T) { } {|} (~) (~) F
(~) (~) {|} { } {J} { } {|} (~) (~) G
(~) (~) {+} { } { } { } {+} (~) (~) H
{t} { } {t} { } {A} { } {b} { } { } I
{ } {f} { } { } { } {P} {t} {t} { } J
{ } {t} { } { } { } { } { } { } { } K
{ } {b} { } {S} { } { } { } { } {t} L
-1---2---3---4---5---6---7---8---9-


Jace is dizzy for 2 more turns!

Tonelli is wet indefinitely!

Enemy Phase

Orchid is stunned!

Rose is stunned!

Lily is stunned!

{t} { } { } { } { } { } {t} { } {b} A
{ } {t} { } { } {O} { } { } { } { } B
{t} { } { } { } { } { } {f} { } {t} C
{ } { } {L} { } { } { } {R} {b} { } D
(~) (~) {+} { } {A} { } {+} (~) (~) E
(~) (~) {|} { } (T) { } {|} (~) (~) F
(~) (~) {|} { } {J} { } {|} (~) (~) G
(~) (~) {+} { } { } { } {+} (~) (~) H
{t} { } {t} { } {A} { } {b} { } { } I
{ } {f} { } { } { } {P} {t} {t} { } J
{ } {t} { } { } { } { } { } { } { } K
{ } {b} { } {S} { } { } { } { } {t} L
-1---2---3---4---5---6---7---8---9-


Orchid is no longer stunned!

Rose is no longer stunned!

Lily is no longer stunned!

Neutral Phase

Adrian is dizzy!

Adrian moves to F4!

The attack that the extremely nimble girl made rocked the whole bridge, causing Adrian quite a bit of distress. She had never been one for such rocking experiences––she refused to go on boats and even ride horses for that very reason! The force made her rather dizzy. She almost felt sick! It appeared as though she was going to fall into the hole Tonelli had made for herself, but at the last second she fell the other way and landed safely next to it.

{t} { } { } { } { } { } {t} { } {b} A
{ } {t} { } { } {O} { } { } { } { } B
{t} { } { } { } { } { } {f} { } {t} C
{ } { } {L} { } { } { } {R} {b} { } D
(~) (~) {+} { } { } { } {+} (~) (~) E
(~) (~) {|} {A} (T) { } {|} (~) (~) F
(~) (~) {|} { } {J} { } {|} (~) (~) G
(~) (~) {+} { } { } { } {+} (~) (~) H
{t} { } {t} { } {A} { } {b} { } { } I
{ } {f} { } { } { } {P} {t} {t} { } J
{ } {t} { } { } { } { } { } { } { } K
{ } {b} { } {S} { } { } { } { } {t} L
-1---2---3---4---5---6---7---8---9-


Adrian is dizzy for 1 more turn!

Jace *+10% CHR* *-20% HIT*
HP: 25/25
MP: 25/25
DD: 8/10
Atk: 8
Def: 5
Int: 1
Spr: 4
Evade: 3%
Move: 3 Cells

Parks *+10% MDO* *-10% MDI*
HP: 20/20
MP: 24/30
DD: 6/10
Atk: 1
Def: 5
Int: 7
Spr: 4
Evade: 2%
Move: 2 Cells

Sophia *Star Counters: 1*
HP: 15/15
MP: 29/35
DD: 2/10
Atk: 1
Def: 3
Int: 8
Spr: 5
Evasion: 1%
Movement: 2 cells

Alisentra
HP: 30/30
MP: 10/20
DD: 10/10
Atk: 8
Def: 4
Int: 1
Spr: 4
Evade: 4%
Move: 4 cells

Tonelli
HP: 24/25
MP: 15/35
DD: 10/10
ATK: 1
DEF: 3
INT: 7
SPR: 4
Evade: 10%
Move: 5 Cells*
[Movement Command: Wade – Move through the water. Movement is reduced to by half!]

Orchid
HP: 25/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Rose
HP: 25/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Lily
HP: 25/30
MP: 20/20
DD: --/--
Atk: 6
Def: 2
Int: 1
Spr: 4
Evade: 2%
Move: 3 Cells

Feathers *Perfect Kill*

Chirpy *KO*

Adrian *-20% HIT*
HP: 15/15
MP: 5/5
DD: --/--
Atk: 4
Def: 2
Int: 2
Spr: 3
Evade: 1%
Move: 2 Cells
[Trigger Command: Protect – Cover Adrian taking all damage for her. Adrian moves with the protecting unit. Movement is to 2 Cells while protecting. Can stop protecting at any time. Range: Adjacent Cell.]
[Trigger Command: Guide to Safety – Help Adrian flee back toward the town. Adrian successfully escapes. Adrian must be in Row L. Can be used while protecting. Range: 3 Cells.]

( ) – Denotes the cell in question is on a lower level.

{t} – Tree
[No Occupy]
HP: 10/10
Def: 4
Spr: 2

{b} – Bush
[No Occupy]
[Trigger Command: Forage – Take from Nature's Bounty. 1 Use. Range: Adjacent Cell]

{f} – Flowers
[Trigger Command: Pick – They might make a nice souvenir! 1 Use. Range: Adjacent Cell]

{+} / {|} – Nature Trail Bridge Railing
[No Occupy]

{~} – Water
[No Occupy]


Ally Phase 2

- - - - -

Jace moves to G6!

When the bridge shook, Jace stumbled and clutched the railing of the bridge to no avail. Even when it stopped shaking his eyes still danced a little bit. Everything felt like it was spinning! "Ugh!" he groaned, trying to make sense of what was going on. He thought he saw the girl they were trying to rescue fall, but he couldn't tell for sure. All he could really see were the spinning, wiggly bodies of the group's planty foes which remained alive, although they didn't do anything.

"Somebody, help," Jace moaned, trying to keep his focus on one of them. It took a bit but he managed to inscribe a scarlet symbol on one of them. Hopefully he could make use of it and not keep floundering.

Jace uses Branded on Orchid! Orchid is branded!
Remaining MP: 15/25

Well this was awful! Tonelli might have handled the birds and incapacitated the plants for now, but she had managed to damage the bridge AND make Jace next to useless. Parks frowned. The older boy looked pathetic, clutching the rail as he tried to make sense of his surroundings. "That will never do," he muttered to himself, quickly closing the distance between himself and the more physically inclined boy.

Parks moves to H6!

"Come on," he said calmly, shaking him slightly. Jace groaned, flailing his arm backward in an attempt to get the younger magus to stop. "Seriously, Jason?" Parks asked heatedly, removing his hands from Jace, who, surprisingly, didn't complain about being called by his real name for once. When the Twin Blade did not respond, Parks frowned once again, this time slapping the boy upside the head. "Pull it together, dude!"

Parks slaps Jace upside the head! 1 Atk Damage! Jace is no longer dizzy!

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Re: Marks of Eternia

Post by Zerifachias on Sat Jul 18, 2015 5:47 pm

Alisentra immediately sheathed her sword when the enemy before her fell. She was glad she had stayed off the bridge when Tonelli went and did her thing. Unfortunately the woman they were aiming to protect and Jace seemed a little worse for wear from all the rocking. Parks was able to take care of Jace, but the woman was still wobbling on her feet. Motion sickness? Ali clicked her tongue, that wouldn't do. She moved briskly, reaching the woman quickly and taking hold of her.

Ali put her hand on the woman's cheeks, keeping her head steady and making her look at Ali's crisp, brown eyes. "Stay with me now," Alisentra said, keeping her voice calm and in control. There was no fire here, so she was essentially fearless in this situation. Once Ali was sure the woman had her senses back as much as possible, she gently moved the woman a few paces behind her and drew her sword. "I might not have one on me, but do not worry. I will be your shield!" Ali knew she was fast enough to guard from any attack on the girl. She didn't have a shield, but she had her sword and her reflexes. Her body would be a shield for the girl, and it would also be a sword against her enemies.

Alisentra moves to G-4

Alisentra guides Adrian to H-4

Alisentra is Covering for Adrian!

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Re: Marks of Eternia

Post by Masquerade on Thu Jul 23, 2015 2:26 pm

Sophia moves to J4.

With everything rattling and shaking, Sophia seemed to keep her balance quite well and was generally unaffected by Tonelli's gutsy move. Although this was a poor choice of environment in which to unleash such a skill, it had a decent result. The enemies were in much worse condition than the group was at this point. The girl supposed everything had turned out for the best. Whether it was written in the stars or not. Shuffling forward a bit, she realized that her targets were all out of range. She could not send her mana that far out for the spell she had in mind. There was a newer spell she had yet to unveil, blessings from the mighty Astros, but the expenditure in mana was heavy just thinking about using it. As such, she decided that using it at a later time would be the best course of action. With that settled, she wound up waiting silently, her eyes upon Ali and the girl who was caught up in this mess. It was obvious that the girl was dizzy beyond anything, and Ali's aid would be most welcomed. The civilian's safety was of the utmost importance, even greater than their own.

Sophia waits.

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Re: Marks of Eternia

Post by Kurio on Wed Aug 26, 2015 2:20 pm

There was a sharp cry when Tonelli fell into the hole she had punched in the bridge. Fortunately the water was only waist-deep and the small girl pulled herself to the surface easily enough, albeit sputtering and coughing from the mouthful of water she ended up drinking. She felt the waves created by the shockwave pushing and pulling at her, trying to whisk her downstream, though they were ultimately unsuccessful. If the water had been any deeper then she likely would have been washed away.

She waded through the water, her usual agile movements being heavily impeded. Her hands gripped the side of the bridge and with a swift motion she pulled herself out of the hole and back onto the bridge, her small form and light body weight working to her advantage.

"Okay, maybe that wasn't my best idea." She muttered, glancing back to her teammates to see the damage she had done, pausing on Ali for a brief moment wondering if she'd be scolded for her reckless behavior.

Tonelli wades through the water and climbs up the bridge at cell E-5

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Re: Marks of Eternia

Post by Sponsored content Today at 9:40 am


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