Heritage [Character Thread]

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Heritage [Character Thread]

Post by Vergil on Thu Jun 09, 2016 10:07 pm

Daniel wakes up in the morning after his encounter with Freya and Mishka. Mia takes Daniel out for breakfast despite him running late for work.


Last edited by Vergil on Fri Sep 23, 2016 10:14 pm; edited 1 time in total

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Re: Heritage [Character Thread]

Post by Vergil on Thu Jun 09, 2016 10:08 pm

Inventory

Unused Cards

Materials

Weapons

Armor

Accessories

Augments

Key Items
-Smartphone - A personal communication device able to store numbers and has access to Exanet.

Currency: $200

Known Places

+Winddrift City, The Metropolitan Paradise
>Common Residential
---Blue Avalon
------Xacshire Park
------Milo's Cafe
>Commute Road
---Wristfield Train Station
>Yisten District
---Starfall Arcade
---Ivory Palace
>Hastel District
---Cat's Eye Lounge
>Corporate Plaza
---Glotech Inc.
---Duple Corp.


Last edited by Vergil on Fri Sep 23, 2016 10:24 pm; edited 3 times in total

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Re: Heritage [Character Thread]

Post by Vergil on Thu Jun 09, 2016 10:08 pm

Enemy history

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Re: Heritage [Character Thread]

Post by Vergil on Thu Jun 09, 2016 10:08 pm

Freya Landvik
Female, 24 (January 27)

Appearance:
Spoiler:
Profession: Viper - A dangerous woman sporting a deadly whip to punish those that stand in her way. (The Trifecta)

*The Trifecta - All 3rd, 6th, and 9th cards played by this unit in a chain will automatically crit.

Weapon:  Stingtail - A whip capable of leaving more than just bruises (Range: 3)
Armor:  Leather One Piece - Ooooh gurl.
Accessory:  Brown Belt - Not actually holding anything up.

Style-1: Vulcan

Cyclone Thrash - Delivers three punishing lashes in a relentless barrage. 80% x 3 Atk DMG. If this ability is under the effect of The Trifecta, then the user's card hand size is increased by 1 next turn. Range: Weapon. Cost: I.

Devastate - Deals a destructive slam of the whip that can even take down giants. Damage Formula = ((1/3 Enemy Max HP x  User Atk)% Atk) - (2.5x Enemy Def)) Range: Weapon. Cost: II.

Style Passive: Adaptive - While under this Style, this unit may not discard their own cards. Instead, they may instead change the number value of any card (other than a Card 10) either up by one or down by one. This can be used as many times per turn as the user's Discard stat.

Style-2: Hellion

Wring - The user wraps the whip around the target, and pulls it back causing the whip to viciously grind through the skin. 120% Atk DMG, may cause Bleed. If under Trifecta, Bleed is guaranteed. Range: Weapon. Cost: I.

Whip Pull - Deals no damage, but next turn the target's Stance is ignored and cannot make a Move Action, while the user has the option to pull them to the closest adjacent cell. This ability may also be used on an ally without the negative effects. Range: Weapon. Cost: II.

Style Passive: Cowardslayer - While under this Style, the last card this unit plays each turn will ignore Stance. If the target does not have Stance active, the last card will instead deal 20% more damage.

Style-3: *Locked*

R-Ability: Disencumbered - While this unit's Stance is inactive, this unit deals an extra Basic Attack after every 2 cards played in a Chain.

Card 10:

The Hanged Man - The user coils the whip around the target and flings them into the air, catching them by the neck mid-flight and lynching them with a quick snap. 200% Piercing Atk DMG that ignores Stance, and the target's card hand size is reduced by 2 while losing their Preview Sight next turn (the last two cards in the target's hand are discarded for the reduction).

Stats:

Level: 1
Progress: 0%

HP: 100/100
STN: 20/20
Atk: 4 (+1 from Stingtail) (+1 from Brown Belt)
Def: 3 (+1 from Leather One Piece)
Int: 1
Spr: 2
Crit: 3%
Evade: 3%
Move: 2 (+1 from Viper Profession)

Skill Points: 0

Deck Stats:

Size: 20
Hand: 5
Preview: 1
Discard: 1

Card Deck:
Basic Attack (1) - x4
Basic Attack (2) - x5
Basic Attack (3) - x6
Ability I (1) - x1
Ability I (4) - x1
Ability II (5) - x1
Style-Change L (4) - x1
Style-Change R (4) -x1


Last edited by Vergil on Thu Jun 09, 2016 10:12 pm; edited 1 time in total

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Re: Heritage [Character Thread]

Post by Vergil on Thu Jun 09, 2016 10:09 pm

Mishka Pridetooth
Male, ??? (August 6)

Appearance:
Spoiler:
Profession: Envoy - A mysterious being with ancient knowledge of the old world. (Histpry Repeats)

*History Repeats - Playing cards of the same number increases effectiveness of their value by 20% instead of 10%.

Weapon:  Beast Paw - 'Bout to catch these hands. (Range: 1)
Armor:  Civil Attire - Walk like man, dress like man.
Accessory:  Brown Shawl - Redundant when one has fur.

Style-1: Guardian

Iron Wall - This unit loses Stance and blocks a number of incoming basic attacks equal to half this entire Chain's length for the next turn. Range: Weapon. Cost: I.

The Challenger - Deals 110% Atk DMG and causes the target to deal 50% less damage to this unit's allies next turn. Range: Weapon. Cost: II.

Style Passive: Protect - While under this Style, this unit takes 20% of the direct damage adjacent allies would take for them, but also deals 20% less damage with Basic Attacks.

Style-2: Rage

Vengeance - The user deals (100 % + User Missing Health%) Atk DMG. Range: Weapon. Cost: I.

Rampage - Sacrifices 10% Max HP to deal 150% Atk DMG to enemies in surrounding layer of cells. Cost: II.

Style Passive: Reckless Abandon - While under this Style, this loses Stance and takes 30% more direct damage, however this unit regenerates 7% Max HP per turn while basic attacks deal an extra hit.

Style-3: Primal

Warcry - Increases card hand size of all allies by 1 next turn. Cost: I.

Threaten - Has a chance to Stun all enemies in surrounding cells. Cost: II.

Style Passive: No Breathing Room - While under this Style, enemies in adjacent cells of this unit can only play a maximum number of cards each turn equal to their hand size + Preview Sight - 1.

R-Ability: Guard Reversal - When an enemy breaks this unit's Stance, they lose Preview Sight for the following turn.

Card 10:

Clash of the Old World - Deals 100% Piercing Atk DMG that ignores Stance to all enemies, and next turn this unit may play cards in a Chain in any order regardless of number, but cannot play multiples of the same number.

Stats:

Level: 1
Progress: 0%

HP: 125/125 (+25 from Brown Shawl)
STN: 30/30
Atk: 4 (+1 from Beast Paw)
Def: 3 (+1 from Civil Attire)
Int: 1
Spr: 2
Crit: 2%
Evade: 3%
Move: 2

Skill Points: 0

Deck Stats:

Size: 20
Hand: 5
Preview: 1
Discard: 1

Card Deck:
Basic Attack (1) - x4
Basic Attack (2) - x5
Basic Attack (3) - x6
Ability I (1) - x1
Ability I (4) - x1
Ability II (5) - x1
Style-Change L (4) - x1
Style-Change R (4) -x1


Last edited by Vergil on Thu Jun 09, 2016 10:14 pm; edited 1 time in total

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Re: Heritage [Character Thread]

Post by Gist on Thu Jun 09, 2016 10:13 pm

Daniel Reisa
Male, 25, June 1

Appearance:
Spoiler:

Profession: Ephemeral Blade – Weaving strikes between one world and the next, the one who claims this Profession seems to be able to be everywhere and nowhere. (Of Aether)

Of Aether – If the User does not take direct damage from any enemy unit within the past 3 Turns, the User is guaranteed to evade the next single-target attack aimed at him, including those with Sure Hit.

Weapon: Blade of Silver – With a glint of light skimming across the blade’s edge, thrusts and strikes come unseen.
Armor: Black Tank Top – A simple black tanktop that serves its purpose.
Accessory: Compression Sleeves – Keeping the arms from spasming under excessive usage. Very useful to keep tight control of fine motor functions.

Style-1: Ebb and Flow

Dart Through - Deals 120% Atk DMG. If this ability is cast fourth in a Chain, the User is Warped behind the target. Range: Weapon. Cost: I.

Shatter - Deals 110% Atk DMG (doubled if target still has Stance) and if Stance is broken by this attack, the first card in the target’s hand is discarded. Range: Weapon. Cost: II.

Style Passive: Unflushed - While under this Style, each Chain played that was a perfect straight grants a stack of Rush (Max. 3 stacks). Each stack of Rush grants the User 5% Evasion and at max Stacks grants the User 1 Move. If a Chain is interrupted in any way, all stacks of Rush dissipate. Turns where a perfect straight isn't played will cause loss of stacks as well.

Style-2: Cycling Stream

Froth – The target is granted a regen that heals for 50% ATK + 15% of damage dealt by Basic Attacks in the Chain this ability was activated in per tick. Lasts 3 Turns. Range: 3 Cells. Cost: I.

Magnifying Bubble – For the next 2 Turns, the target’s Preview Sight is extended by 3 cards. Abilities with a cost of I that are played during the duration are returned to the hand at the end of the turn. Cannot be self-cast. Range: 2 Cells. Cost: II

Style Passive: Conservation and Salvage - While under this Style, the first two cards discarded is given to an ally, ignoring their max hand size.

R-Ability: Slip and Slide – Upon successful evasion of a Basic Attack or an Ability, the User's next card played has 1 cell of increased range. This can apply to basic attacks.

Card 10:

Rewind – 75% Piercing ATK DMG, ignores Stance. 2 Hits. After damage calculation, the User’s deck and hand are reset to the conditions they were at the beginning of battle. After this card is played, it is removed from play for the remainder of the battle.

Stats:

Level: 1
Progress: 0%

HP: 100/100
STN: 20/20
Atk: 4 (+1 from Blade of Silver)
Def: 2
Int: 1
Spr: 3 (+1 from Black Tank Top)
Crit: 3%
Evade: 3% (+5% from Compression Sleeves)
Move: 2 (+1 from Ethereal Blade Profession)

Skill Points: 0

Deck Stats:

Size: 20
Hand: 5
Preview: 1
Discard: 1

Card Deck:
Basic Attack (1) - x4
Basic Attack (2) - x5
Basic Attack (3) - x6
Ability I (1) - x1
Ability I (4) - x1
Ability II (5) - x1
Style-Change L (4) – x1
Style-Change R (4) – x1


Last edited by Gist on Sun Sep 25, 2016 5:01 am; edited 1 time in total

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Re: Heritage [Character Thread]

Post by Vergil on Fri Sep 23, 2016 11:02 pm

Social

Freya:
Freya Landvik
Female, 24 (January 27)

Appearance:


Known Info: N/A

Mishka:
Mishka Pridetooth
Male, ??? (August 6)

Appearance:


Known Info: N/A

Mia:
Mia Ilvard
Female, 27 (June 21)

Appearance:


Known Info: Mia is currently Daniel's neighbor at Blue Avalon for three years. It has revealed that she used to work at a grocery, but became a full-time bartender at the Ivory Palace. When not at work or around friends, she seems a lot more quiet and reserved, only becoming more open once she's familiar with people. She prefers to spend her free time at home with her cat Kiwi, engrossed in video games or Exanet boards. Frequently visits Milo's Cafe to visit her friend Naya, who encourages her to go out more and meet people.

Naya:
Nayateia Valuna
Female, 28 (April 9)

Appearance:


Known Info: Mia's friend and waitress at Milo's Cafe. Naya is an extrovert and can be very vocal when given the chance. Overall, she's very friendly - the literal definition of a "people person". She is shown to be very intuitive and possesses a network of connections all over the city. Most likely to be "in the know" of all the latest news and gossip.

Gabriela:
Gabriela Kaylfri
Female, 30 (December 10)

Appearance:


Known Info: A workhorse Winddrift officer with a stringent attitude. Many of her coworkers are either inspired by her, or downright intimidated. She was first seen near the investigation at Rexford Crossing. Not much is known about her when she's off-duty.

Eric:
Eric Lanfield
Male, 29 (October 11)

Appearance:


Known Info: A rookie officer from the Winddrift City Police Department. Has a very laid back personality and is informal with his peers, which occasionally leads him into trouble with Gabriela. Eric currently lives in Blue Avalon.

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Re: Heritage [Character Thread]

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