Land of Roq-na Chattin' Thread

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Land of Roq-na Chattin' Thread

Post by Zerifachias on Thu Nov 26, 2009 9:27 pm

To avoid confusion, this is where all discussions of the role play "The Land of Roq-na" will take place. ^^

It's pronounced: Ro-kuh ~PAUSE~ nah
Just in case you were wondering. ^^;

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Re: Land of Roq-na Chattin' Thread

Post by Masquerade on Thu Nov 26, 2009 9:33 pm

Profile posted~ How convenient for me that 2 stat role plays were started. I thought I was gonna die if I couldn't use both my witch and conductor.

And my conductor's weapon is the little conducting baton just so you know for future reference. ^ ^

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Thu Nov 26, 2009 9:42 pm

It seems that I miscommunicated something. Could you change your movement to (+1 from Conductor Job)? I thought I had it at 1 from the beginning. xD Guess not.

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Re: Land of Roq-na Chattin' Thread

Post by Masquerade on Thu Nov 26, 2009 9:55 pm

Sure thing. I was about to say; my conductor would be zooming around the battlefield. XD *off to edit*

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 2:04 pm

Sneak peek!

I'm letting you guys see one of the big bad enemies you'll have to fight over..and over...and over again. Kinda like Seymour. x3

Gretel - Level 3
Job: NegaWitch
Weapon: Broken Broomstick
Armor: Tattered Robes
Accessory: Crystal Sphere

A-Ability: Infinite Negate

+Confusion - Inflicts confusion on a foe. 3 Turns
Range: 3 cells
Cost: 4 MP

+Silence - Prevents the foe from using any A-Abilities, S-Abilities, R-Abilities, or Z-Abilities. 3 Turns
Range: 3 cells
Cost: 5 MP

+Dark Buster - Inflicts Darkness on a foe. 3 Turns
Range: 3 cells
Cost: 4 MP

+Toxin - Poisons the foe. 5 Turns
Range: 3 cells
Cost: 4 MP

A-Ability: Item
R-Ability: Ultimate Shield - When attacked physically, the witch grabs the closest person next to her that isn't the attacker, and uses that person as a shield. K.O'ed characters and dead bodies can also be used. Any body inside a 2 cell range can be used as a shield, as long as it isn't the attacker.
S-Ability: Witch's Curse - Prevents use of any healing item. 3 cell range.
Z-Ability: Ochu Disobedience (Dark)

Stats:
HP: 10
MP: 25
ATK: 0 (+0 from Broken Broomstick)
DEF: 0 (+0 from Tattered Robes)
MG: 0 (+1 from Broken Broomstick)
MGDEF: 18 (+1 from Tattered Robes) (+1 from Crystal Sphere)
Movement: 2 cells (+5 from NegaWitch job)

This witch may seem like no trouble at all, but guys, she will be your worst nightmare when you see her friends. x3


Last edited by Zeri~Zeri on Fri Nov 27, 2009 2:08 pm; edited 1 time in total

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Re: Land of Roq-na Chattin' Thread

Post by Kurio on Fri Nov 27, 2009 2:07 pm

Holy shit...o.o
The battle will be really annoying...I'll say that much...>.>

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 2:11 pm

Glad you like it. ^^;

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 4:48 pm

Roq-na...UPDATED! x3

Check the Character sheet thread for your enemies' profiles.

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Re: Land of Roq-na Chattin' Thread

Post by Durn on Fri Nov 27, 2009 4:57 pm

Krauss...

X3

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 4:58 pm

Durn wrote:Krauss...

X3

What you always wanted, right? To kill Krausss? x3

Well, I think your character is the perfect one to kill him, seeing as he has hardly any Magic Defense. x3

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Re: Land of Roq-na Chattin' Thread

Post by Durn on Fri Nov 27, 2009 5:00 pm

Zeri~Zeri wrote:
Durn wrote:Krauss...

X3

What you always wanted, right? To kill Krausss? x3

Well, I think your character is the perfect one to kill him, seeing as he has hardly any Magic Defense. x3

Vengeance... Vengeance not for being Rosa's replacement as the last First Twilight death....

I will kill him! O:

Also, to make your battlefield look neater, change the battlefield font to "[font=Courier ]"

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 5:04 pm

Durn wrote:
Zeri~Zeri wrote:
Durn wrote:Krauss...

X3

What you always wanted, right? To kill Krausss? x3

Well, I think your character is the perfect one to kill him, seeing as he has hardly any Magic Defense. x3

Vengeance... Vengeance not for being Rosa's replacement as the last First Twilight death....

I will kill him! O:

Also, to make your battlefield look neater, change the battlefield font to "[font=Courier ]"

My computer doesn't register fonts. ^^; I'll do it anyway.

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Re: Land of Roq-na Chattin' Thread

Post by Plattack on Fri Nov 27, 2009 5:12 pm

You also have to add a third "-" in-between each number.
Also, are there any spots left in the RP?

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Re: Land of Roq-na Chattin' Thread

Post by Kurio on Fri Nov 27, 2009 5:16 pm

...get the Wolf...if that thing is turned into a Jian-Shi, it will blow through the others...easiest way is to get two people and use their Z-Abilities on it...>:3

Also, Kuori needs to state something Zeri...when a unit is turned into a Jian-Shi, only their base stats are modified.
For example, if Kyoshiro was to turn Baxter into a Jian-Shi, the wolf would have only the base stats modified and the modified stats would look like this...

HP: 7 or 8
MP: 7 or 8
ATK: 8 (+1 from Sharp Fangs)
DEF: 1 (+1 from Shaggy Fur)(+1 from Leash)
M-ATK: 0
M-DEF: 0 (+1 from Shaggy Fur)(+1 from S-Ability)
Movement: 2 (+2 from Wolf job.) (-1 from Leash)

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Re: Land of Roq-na Chattin' Thread

Post by Durn on Fri Nov 27, 2009 5:18 pm

KuoriBara wrote:...get the Wolf...if that thing is turned into a Jian-Shi, it will blow through the others...easiest way is to get two people and use their Z-Abilities on it...>:3

Also, Kuori needs to state something Zeri...when a unit is turned into a Jian-Shi, only their base stats are modified.
For example, if Kyoshiro was to turn Baxter into a Jian-Shi, the wolf would have only the base stats modified and the modified stats would look like this...

HP: 7 or 8
MP: 7 or 8
ATK: 8 (+1 from Sharp Fangs)
DEF: 1 (+1 from Shaggy Fur)(+1 from Leash)
M-ATK: 0
M-DEF: 0 (+1 from Shaggy Fur)(+1 from S-Ability)
Movement: 2 (+2 from Wolf job.) (-1 from Leash)

I'm beating the shit out of Krauss, kay? :3

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 5:22 pm

Plattack wrote:You also have to add a third "-" in-between each number.
Also, are there any spots left in the RP?
Yep. There's one more spot.

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Re: Land of Roq-na Chattin' Thread

Post by Plattack on Fri Nov 27, 2009 5:24 pm

K
...
Crap, I just looked at who's already in, and Kuori already has a necromancer like character, and that's what I had planned on making.
Now I need to think of something new.

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Re: Land of Roq-na Chattin' Thread

Post by Kurio on Fri Nov 27, 2009 5:26 pm

Alright...which means the wolf is Kyoshiro's top priority...^^
And it would be better if someone helped him kill the wolf...since the wolf can two-shot Maggie and three-shot Krauss as a Jian-Shi...^^
Also, the word I used for the Dao-Shi's minion comes from the chinese word "jiangshi" which means "zombie"...^^

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Re: Land of Roq-na Chattin' Thread

Post by Plattack on Fri Nov 27, 2009 5:27 pm

Well, you're a zombie.
Now, I need to come up with ideas.

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Re: Land of Roq-na Chattin' Thread

Post by Kurio on Fri Nov 27, 2009 5:33 pm

No...Kyoshiro isn't a zombie...he's the one who controlls all the Jian-Shi...>.>

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Re: Land of Roq-na Chattin' Thread

Post by Plattack on Fri Nov 27, 2009 5:35 pm

KuoriBara wrote:No...Kyoshiro isn't a zombie...he's the one who controlls all the Jian-Shi...>.>
But, you ARE the zombie.
Nyoro~n

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 5:36 pm

KuoriBara wrote:Alright...which means the wolf is Kyoshiro's top priority...^^
And it would be better if someone helped him kill the wolf...since the wolf can two-shot Maggie and three-shot Krauss as a Jian-Shi...^^
Also, the word I used for the Dao-Shi's minion comes from the chinese word "jiangshi" which means "zombie"...^^

I think you're forgetting something. The wolf has a leash around it's neck. Even if it get's K.O.'ed, Krauss will just tie the leash to a small tree or something.

So your attack would be pretty useless anyway. xD

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Re: Land of Roq-na Chattin' Thread

Post by Kurio on Fri Nov 27, 2009 5:40 pm

Zeri~Zeri wrote:
KuoriBara wrote:Alright...which means the wolf is Kyoshiro's top priority...^^
And it would be better if someone helped him kill the wolf...since the wolf can two-shot Maggie and three-shot Krauss as a Jian-Shi...^^
Also, the word I used for the Dao-Shi's minion comes from the chinese word "jiangshi" which means "zombie"...^^

I think you're forgetting something. The wolf has a leash around it's neck. Even if it get's K.O.'ed, Krauss will just tie the leash to a small tree or something.

So your attack would be pretty useless anyway. xD
If he has time to do that before getting bitten multiple times, then he's welcome to try...^^
Also, Kuori was planning that everyone stayed out of the enemies range for the first turn and let them advance. At the second turn, the others use their Z-Ability on the wolf and then Kyoshiro turns the wolf into a Jian-Shi. After that, Krauss wouldn't be able to tie the leash to anythin without getting bitten...and do you see a tree anywhere in the battlefield? >.>

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Re: Land of Roq-na Chattin' Thread

Post by Plattack on Fri Nov 27, 2009 5:41 pm

Heheheheh.
I'm going to have to pay a lot of attention to enemies.

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Re: Land of Roq-na Chattin' Thread

Post by Zerifachias on Fri Nov 27, 2009 5:45 pm

KuoriBara wrote:
Zeri~Zeri wrote:
KuoriBara wrote:Alright...which means the wolf is Kyoshiro's top priority...^^
And it would be better if someone helped him kill the wolf...since the wolf can two-shot Maggie and three-shot Krauss as a Jian-Shi...^^
Also, the word I used for the Dao-Shi's minion comes from the chinese word "jiangshi" which means "zombie"...^^

I think you're forgetting something. The wolf has a leash around it's neck. Even if it get's K.O.'ed, Krauss will just tie the leash to a small tree or something.

So your attack would be pretty useless anyway. xD
If he has time to do that before getting bitten multiple times, then he's welcome to try...^^
Also, Kuori was planning that everyone stayed out of the enemies range for the first turn and let them advance. At the second turn, the others use their Z-Ability on the wolf and then Kyoshiro turns the wolf into a Jian-Shi. After that, Krauss wouldn't be able to tie the leash to anythin without getting bitten...and do you see a tree anywhere in the battlefield? >.>

Just because it looks like there are no trees, doesn't mean that they aren't there.

There are plenty of trees around, they are just small, and the cell they are in can be occupied. That's why they aren't marked.

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Re: Land of Roq-na Chattin' Thread

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