Conrad "Dude" Russell
Well-versed in the ways of the nerd, Conrad has a vast repertoire of internet memes. He's a bit awkward around people at first, for the only sort of social interaction he gets is either from X-box Live or MSN. His mother was the one who sent in his application form (he filled it out thinking it was a joke), and he'd threatened to murder her. The threat wasn't serious, but Conrad attending AdM apparently was. Although it appears he'd have no chance at surviving in a school meant for killers, he's doing surprisingly well.
Once living out on the streets, Quinn was a petty thief who knew no family nor love. She snuck into the house of one of the most affluent men in the city. As he was once an assassin, he easily caught her snooping around. Rather than kick her to the curb, however, the man gave her a home. Because of this, Quinn is extremely loyal to her foster father and by extension, to their family friend, the Maestro.
It is her fifth year at AdM, and she acts as a sort of proctor in the Maestro's place. Many assume that she is but a third year--In reality, Quinn has to play dumb in a few of her classes. She is a talented killer and on her way to the ranks of a full-fledged assassin.
The Maestro of AdM. He comes across as a crazy old loon, but beneath that act is a seasoned killer. The Maestro is quick to anger, but he never acts unless he is proving a point. He uses his resources wisely, and has made a bit of a name for himself in the underworld. Some of the teachers speculate that he is running his own agenda, and while some care little for his personal devices, a few actually support him in his actions. Even so, no one else truly knows what he is up to.
The daughter of the Maestro and a spoiled princess - Giselle thinks that she can get away with anything because her father runs the school. In truth, even she has certain boundaries she must never overstep, for the Maestro wouldn't hesitate to kill his own child. She's known this since birth, and feelings of resentment sometimes well up. Her mother wasn't an assassin, but Giselle was separated from her when she was three to undergo rigorous training to follow in her father's footsteps. As it is, one might say she's nothing more than a pawn, and that thought infuriates her.
Lu Xun Boyue
Boyue has been at AdM for the majority of its golden years. He has always been a hard worker and dedicated to the Maestro's cause (whatever that is.) He's often labeled as the kindest teacher, but that doesn't mean he's lax with his students. Often times, his class is the hardest if not the most confusing.
He's known Étienne since he was a child and the two are inseparable. Their trust in one another is borderline dangerous--Something that could place the two of them on the Maestro's bad side. Boyue knows this but that's never stopped him from hanging around Étienne. In a way, Boyue is the bravest of all the teachers.
Also, he's a "traditionalist" as Hastings calls him. Boyue hates sloppy jobs and he thinks that stealth is of the utmost importance. He was a bit upset when Hastings got the job. The last Stealth teacher had been murdered and many had believed Boyue to be the replacement.
A man of few words, Étienne would never admit it, but he enjoys his job. He's inspired by the new talent that comes in every year. Whereas Boyue is the troublemaker, Étienne is often the bad cop. He can't stand disorder and he hates it when things are in a disarray or unorganized.
Although Étienne is the one in charge of teaching the students how to seduce someone, he isn’t very attractive at a first glance. If anything, he’s rather intimidating. Yet when he gets into the lesson, he performs a full 360 flip in terms of his personality. Étienne becomes shamelessly flirtatious and he’ll make just about anyone blush.
Calm and complacent, Blackletter is the best example of what AdM can produce; she was valedictorian in her senior year, and managed to kill all 27 of her competitors without breaking a sweat. Now she's retired from field work and deals with the issues that hormones are bound to create--She's the school counselor of sorts.
The youngest of the staff at AdM, Hastings feels as though he has to work twice as hard to earn his pay. In reality, he has a really bad brother complex. His older brother was one of the most infamous assassins ever enrolled in AdM, and Hastings is under a lot of pressure to meet the same expectations. Although he could do without all of his peers nagging him all the time, Hastings actually admires his brother very much and would do anything to avenge his death.
He has a foul temper and is known for deducting points almost as spontaneously as the Maestro. For that, he’s not very popular with the students.
An enigmatic man who always has his hood up. Quagmire has known the Maestro for quite a while. If it weren’t for this, he would have been kicked out a long time ago. Everyone knows that Quagmire is mentally unstable--He snaps at the sight of blood and loses control whenever it gets on him. Some suspect that he’s been through unspeakable trauma. Others figure he was just born that way. Whatever the case, everyone tries to avoid Quagmire and ask as little of him as possible.
Last edited by VIII Redeta on Mon Nov 30, 2009 10:12 pm; edited 1 time in total
- Training to become the next Maestro (must begin courses by 2nd year; requires six years)
Assassination - CQC
Assassination - Projectiles
Assassination - With an Emphasis on Stealth
Demolitions** (requires four years)
Espionage - Incognito
Espionage - Intel
Espionage - Theft
- Training to provide mission synopsis
Poisons - Debilitating
Poisons - Fatal
Poisons - Mastery* (requires four years)
- Training to join the staff (requires five years)
Support - Combative
Support - Decoy
Support - Tactical
- Training to dispose of corpses
- Must decide by the 3rd year
Weapons - Blades
Weapons - Firearms
Weapons - Mastery* (requires four years)
*You may not double-major.
**Grades are scaled differently; 100% - A, 90% - B, 80% - C, 75% - D, 70% - F
Unless otherwise noted, you must train in at least one major for two consecutive years.
You may switch majors before your 3rd year.
- Rose Garden
- Wishing Fountain
- Recreational Room
- Track Field
- Tennis/Basketball Courts
- Faction Common Rooms
Western Campus (Classrooms):
Stealth - 101
Espionage - 102
Sweeping - 103
Poisons - 105
Seduction - 106
Reconnaisance - 107
Intel - 201
Support - 202
Forensics - 203
Faction Relations - 205/Auditorium/Common Rooms
Advanced Poisons - 206
Advanced Espionage - 207
Combat - 301/Track Field
Firearms - 302/Track Field
Advanced Weapons - 303/Track Field
Free-Running - Track Field/Willow Heights
Off-Campus (Willow Heights):
- Joel's Chili Bowl [Food]
- Skylit Café [Food]
- Barceluna [Food]
- No Reservations [Bar]
- Lucky 13 [Bar]
- American Hawk [Clothes]
- Tammy's Boutique [Clothes]
- Un Deux Trois [Karaoke]
- The Metalworks [Weapons]
- Keep the drama in-character; don't rage at each other for what an OC did to your OC
- No god-modding
- No inevitable blows against OCs; you must give the other person a chance to retaliate should you choose to attack (for whatever reason)
If you're merely killing off some generic guard or chick off the street, go right ahead
- If you've any complaints, PM me
- Nothing beyond PG-13
- Swearing is allowed, but I don't want any gangsta-wannabes to become assassins
- Violence will be inevitable; make someone vomit and you'll get only one warning
- Along the lines of violence, rape/abuse will not be tolerated (didn't I say PG-13?)
Redeta's Posting Guidelines:
- Spell-check and watch out for tenses
- I would prefer 3+ paragraphs per post
- Write less than a five-sentence paragraph and I will gut you
- Try to interact with at least one other person when you post
Or give someone something to respond to
None of us want to hear about how awesome your character is for a page, and then not know how to reply
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