Tales of Alidaire Discussion Thread V.2

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Tales of Alidaire Discussion Thread V.2

Post by Zerifachias on Fri Nov 27, 2009 2:09 pm

Durn wrote:
Zeri~Zeri wrote:
Durn wrote:Want me to run into a corner away from everyone else? X3
I thought you were immobilized. x3
True. X3

And you have a profile to make. :3
I do. X3
You should get to work on that.

O: Blue truth!

I counter with Red!


Last edited by Zeri~Zeri on Sat Dec 05, 2009 5:23 pm; edited 1 time in total

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Fri Nov 27, 2009 2:10 pm

Masquerade wrote:But Durn, where are my character's stats for you role play?? ^ ^;

Shit. ._.

I thought I sent them, now I have to retype them up and stuff. ^^;

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Re: Tales of Alidaire Discussion Thread V.2

Post by Plattack on Fri Nov 27, 2009 2:18 pm

Zeri~Zeri wrote:
Durn wrote:
Zeri~Zeri wrote:
Durn wrote:Want me to run into a corner away from everyone else? X3
I thought you were immobilized. x3
True. X3

And you have a profile to make. :3
I do. X3
You should get to work on that.
I'm awesome!

O: Blue truth!

I counter with Red!
I counter with purple!

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Fri Nov 27, 2009 6:30 pm

I have a tip for everyone: STAY AWAY FROM CZESLAW!!

If we're lucky, the Living Palms will waste all of their MP on trying to destroy him, even though they can't hurt him. Once Faze wears off, I'll cast it again because Faze will fade before Center of Attention.

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Fri Nov 27, 2009 9:14 pm

Corruption UPDATED!

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Re: Tales of Alidaire Discussion Thread V.2

Post by Zerifachias on Fri Nov 27, 2009 9:18 pm

Masquerade wrote:Corruption UPDATED!

Bumbles is almost dead! x3

That is awesome. :3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sat Nov 28, 2009 9:55 am

Uh, guys? This upcoming turn, the trees are going to scatter and attack whoever the hell they want, so be careful. ^ ^;

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sat Nov 28, 2009 11:29 pm

Ha! Medusa totally gave me a great idea for an enemy. XD His name is Xavier and he's a space mage. Here's one of his abilities:

+Zoom Zoom Arrow - Eternal Circle: Creates several space manipulating arrows in a circle and warps a nearby foe onto an arrow which restricts that foe to moving only on that circle. Range: 5 cells. 6 MP.

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Sat Nov 28, 2009 11:30 pm

Masquerade wrote:Ha! Medusa totally gave me a great idea for an enemy. XD His name is Xavier and he's a space mage. Here's one of his abilities:

+Zoom Zoom Arrow - Eternal Circle: Creates several space manipulating arrows in a circle and warps a nearby foe onto an arrow which restricts that foe to moving only on that circle. Range: 5 cells. 6 MP.

Doesn't Soul Eater give great ideas? X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sat Nov 28, 2009 11:33 pm

Yep. ^ ^ Here's another:

+Zoom Zoom Arrow - Path to Oblivion: Creates a path of arrows that carries the target into a dimensional vortex at the edge of the battlefield, removing them completely from the fight. Range: 4 cells. 12 MP.

Thank you creators of Soul Eater and Medusa-sama for her Vector Arrow technique~!! X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Sat Nov 28, 2009 11:42 pm

Masquerade wrote:Yep. ^ ^ Here's another:

+Zoom Zoom Arrow - Path to Oblivion: Creates a path of arrows that carries the target into a dimensional vortex at the edge of the battlefield, removing them completely from the fight. Range: 4 cells. 12 MP.

Thank you creators of Soul Eater and Medusa-sama for her Vector Arrow technique~!! X3

That seems a little... Powerful. XD

---

... Holy shit! Umineko characters can sing! O:

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sat Nov 28, 2009 11:45 pm

It's not a sure shot, silly~ X3 The vortex has a chance of becoming unstable and disappearing before the person gets there. Of course, then they'd hit the wall or whatever. ^ ^

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Sat Nov 28, 2009 11:48 pm

Masquerade wrote:It's not a sure shot, silly~ X3 The vortex has a chance of becoming unstable and disappearing before the person gets there. Of course, then they'd hit the wall or whatever. ^ ^

*Portal Disappears, Almair hits wall*

*Cracks head open, Almair falls onto the ground unconsciously; head bleeding*

"Woops!" X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sun Nov 29, 2009 12:05 am

And it's not like Xavier only uses Zoom Zoom Arrow techniques; he also knows Gravity, Comet, and Meteor. ^ ^ And his partner Irene is nothing to sneeze at either:

+Phantom Dance: Rushes at the enemy, but disappears before the attack connects; however, images of her flash about the foe slashing it repeatedly. 110% Atk Dmg. Range: 3 cells. 7 hits. 14 MP.

+Spark Flower: Clashes knives together to create an immense static charge that is released upon a nearby enemy and all enemies surrounding the target. 160% Int Dmg. Range: 2 cells plus all adjacent cells. 18 MP.

Irene and Xavier are leaders of the Quick Claws, by the way. ^ ^

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Re: Tales of Alidaire Discussion Thread V.2

Post by Plattack on Sun Nov 29, 2009 9:31 am

Hey, I will not hit my head on a wall. :U

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Sun Nov 29, 2009 11:19 am

Zeri, why does your character remind me of the Siesta Sisters? X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sun Nov 29, 2009 11:28 am

Corruption UPDATED!

You guys are doing great considering how tough these enemies are!! XD

Keep it up!!

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Re: Tales of Alidaire Discussion Thread V.2

Post by Kurio on Sun Nov 29, 2009 11:37 am

Masq, move Valincar so that Zero can HemoClipse Ropica...Eclipse will do 12 base Dmg plus the increase of Hemorrhage and Freeze, making it 48 Dmg total...^^

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sun Nov 29, 2009 11:47 am

The stage belongs to Zero now, Kuori-kun~! X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Zerifachias on Sun Nov 29, 2009 11:50 am

Durn wrote:Zeri, why does your character remind me of the Siesta Sisters? X3
Because she freaking rules. :3

Wait until I get Lightning Arrow. It'll be the same thing. :3

@Masq: Lily is going to kill Bumbles. :3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Durn on Sun Nov 29, 2009 11:51 am

Zeri~Zeri wrote:
Durn wrote:Zeri, why does your character remind me of the Siesta Sisters? X3
Because she freaking rules. :3

Wait until I get Lightning Arrow. It'll be the same thing. :3

@Masq: Lily is going to kill Bumbles. :3

If we convince Masq to make a group of bosses that go by the names of "Kyrie" and "Rudolf"... Then that would be awesome. X3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Kurio on Sun Nov 29, 2009 11:53 am

Masquerade wrote:The stage belongs to Zero now, Kuori-kun~! X3
Yup...Zero's been conserving her strength...so now, she will make a major breakthrough! >:3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Zerifachias on Sun Nov 29, 2009 11:54 am

Hey Masq, Bumbles' hover ability means that it avoids ground-based physical attacks, right?

So what will happen when I shove an arrow that I fire from a bow which is a ranged weapon that is designed to target flying enemies up it's ass? :3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Masquerade on Sun Nov 29, 2009 12:38 pm

It should hit. ^ ^ However, all other attacks miss....sorry, sword-wielding folks and the like. =3

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Re: Tales of Alidaire Discussion Thread V.2

Post by Kurio on Sun Nov 29, 2009 12:40 pm

Then that's over...since if Lily just uses Arrow Thrust, Bumbles is dead...>.>

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Re: Tales of Alidaire Discussion Thread V.2

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