35 Hours ~ A Statistical Roleplay

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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Mon Feb 14, 2011 3:08 pm

Marie attacks Mignon! 12 Intellect Damage!

Marie proceeded to launch what seemed to be countless amounts of chess pieces at her target out of what seemed to be nowhere, oblivion, even. The pieces each whizzed right up to the poor Tonberry and took on a different, more threatening shape. The pieces would then skewer, steamroll, maul, or do whatever it felt like doing to the Tonberry. Animation magic is rather difficult to use on such a large amount of objects. I'm growing tired.


II - I : Home Intrusion
Antoir Residence: Part 1


Location -- Vylndir : Antoir Residence : Kitchen

Objectives: Defeat the enemies!

Music: http://www.youtube.com/watch?v=ZZl9BK62YOs

Atmosphere: Dim Lighting [-10% Accuracy] Heated Area [+10% Fire Element]


{X} {X} {X} {X} {X} {D} {X} {X} {X} {X} {X} A
{X} { } { } { } { } { } { } { } { } { } {X} B
{X} { } { } { } { } { } { } { } { } { } {X} C
{X} { } { } { } { } { } { } { } { } { } {X} D
{X} { } { } {X} {X} {D} {X} {X} { } { } {X} E
{X} { } { } {D} {F} {F} {F} {D} {S} { } {X} F
{X} { } { } {X} {X} {X} {X} {X} {C} { } {X} G
{ } { } { } { } {T} {T} {T} { } { } { } {C} H
{ } { } { } { } { } { } { } { } { } {M} {C} I
{F} {F} {O} { } { } { } { } {M} { } { } {C} J
{F} {F} {H} { } { } { } { } { } { } { } {C} K
{w} {w} { } {P} { } { } { } { } { } { } {C} L
{A} {w} {P} { } { } {E} { } { } { } { } {C} M
-1---2---3---4---5---6---7---8---9--10--11-


Crystal restores 10 MP!

Ein restores 4 MP!


Pawn (M5) is Destroyed!

Mignon takes 5 Damage!

Scallion takes 4 Damage!

Ogoboro takes 30 Damage!


- - - - -

~ Neutral Phase 7 ~

N/A

~ Enemy Phase 7 ~

Mignon moves to I9.

Mignon waits.

~

Scallion waits.

~

Ogoboro moves to L3.

Ogoboro attacks Wall (L2)! Wall (L2) takes 28 Damage!

Wall (L2) is Destroyed!


~ Calculation Phase 7 ~

Hayashi's Frenzy has reached its limit!

Alice is affected by Center of Attention! [1 Turn Remaining]


Ogoboro is affected by Berserk! [1 Turns Remaining]

{X} {X} {X} {X} {X} {D} {X} {X} {X} {X} {X} A
{X} { } { } { } { } { } { } { } { } { } {X} B
{X} { } { } { } { } { } { } { } { } { } {X} C
{X} { } { } { } { } { } { } { } { } { } {X} D
{X} { } { } {X} {X} {D} {X} {X} { } { } {X} E
{X} { } { } {D} {F} {F} {F} {D} {S} { } {X} F
{X} { } { } {X} {X} {X} {X} {X} {C} { } {X} G
{ } { } { } { } {T} {T} {T} { } { } { } {C} H
{ } { } { } { } { } { } { } { } {M} { } {C} I
{F} {F} { } { } { } { } { } {M} { } { } {C} J
{F} {F} {H} { } { } { } { } { } { } { } {C} K
{w} { } {O} {P} { } { } { } { } { } { } {C} L
{A} {w} {P} { } { } {E} { } { } { } { } {C} M
-1---2---3---4---5---6---7---8---9--10--11-



Marie (Game Master)
Lvl: 7
HP: 30/30
MP: 7/45
Atk: 0
Def: 9
Int: 12
Spr: 13
Move: 2

Hayashi (Living Weapon)
Lvl: 7
HP: 30/30
MP: 6/40
Atk: 26
Def: 10
Int: 2
Spr: 6
Move: 3

Alice (Cellist) |-Center of Attention-1-|
Lvl: 7
HP: 30/30
MP: 3/35
Atk: 12
Def: 8
Int: 10
Spr: 10
Move: 0

Ein (Alchemist)
Lvl: 7
HP: 12/25
MP: 7/40
Atk: 7
Def: 9
Int: 15
Spr: 9
Move: 3

Crystal (Derrek Magus)
Lvl: 7
HP: 24/46
MP: 15/38
Atk: 21
Def: 8
Int: 3
Spr: 6
Move: 3

Beignet (Tonberry Chef) |-KO-|
HP: 0/40
MP: 45/50

Crepe (Tonberry Chef) |-KO-|
HP: 0/40
MP: 38/50

Vermouth (Tonberry Chef) |-KO-|
HP: 0/40
MP: 30/50

Cilantro (Tonberry Chef) |-KO-|
HP: 0/40
MP: 26/50

Scallion (Tonberry Chef)
Lvl: 6
HP: 26/40
MP: 50/50
Atk: 10
Def: 8
Int: 12
Spr: 12
Move: 1

Mignon (Tonberry Chef)
Lvl: 6
HP: 23/40
MP: 38/50
Atk: 10
Def: 8
Int: 12
Spr: 12
Move: 1

Gelatin (Tonberry Chef) |-KO-|
HP: 0/40
MP: 50/50

Ogoboro (Guard Hog) |-Berserk-1-|
Lvl: 7
HP: 42/80
MP: 89/100
Atk: 34
Def: 4
Int: 8
Spr: 9
Move: 2

Ysildorak (Guard Hog) |-KO (Overkill)-|
HP: 0/80
MP: 95/100

Wall (Summon)(L1)
HP: 11
Def: 6
Spr: 5

Wall (Summon)(L2)
HP: 11
Def: 6
Spr: 5

Wall (Summon)(M2)
HP: 11
Def: 6
Spr: 5

Door (Scenery)

Door (Scenery)
HP: 10/10
Def: 5
Spr: 5

Table (Scenery)
HP: 15/15
Def: 10
Spr: 5

Furnace (Scenery)
HP: 30/30
Def: 30
Spr: 10

Table with Cooking Appliances (Scenery)
HP: 20/20
Def: 15
Spr: 15

Fire = Inflicts 10 Piercing Fire Damage upon entry.


~ Player Phase 8 ~

Durn
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Re: 35 Hours ~ A Statistical Roleplay

Post by Zerifachias on Mon Feb 14, 2011 3:22 pm

Crystal grabbed her huge claymore, Ryukken, with both hands, holding it up towards the ceiling. She crouched down and sprung forward at the wall. Crystal then planted her feet on the wall, spinning around and pushing off again, as if ricocheting off of the wall. Crystal then forced her body to spin, slamming her huge claymore into the remaining Tonberry, grabbing it by the flesh and throwing it with the blade.

The Tonberry crashed through the closed door and landed into the fire beyond. Crystal skidded to a stop, just in front of the door. She then planted her sword into the ground and crossed her arms, glaring at the burning Tonberry.

Crystal moves to F-10

Crystal uses Grakk on Scallion! 25 Atk DMG! Throws the enemy back 2 cells!

Crystal is forced to F-9

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Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade on Thu Feb 17, 2011 7:57 pm

Ein moves to L6.

The alchemist made note that they had spent quite a while in the kitchen. These pathetic monstrosities were being ten times more annoying by being tenacious. How could such longevity be gifted to these things? "Hmph," was all Ein said as he aligned himself with the hog person. "Mind lost to rage, disassemble further," he stated whimsically before snapping his fingers causing the molecules in the pig's head to resonate, each one crashing into another or the walls of their confinement.

Ein uses Dream Ravager on Ogoboro! 18 Dmg! (INT) [Chance of Confusion]

MP: 1/40

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

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Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio on Sat Feb 19, 2011 5:38 pm

Hayashi moves to cell L-2

The hog was trying to break down the walls, if it manages to do so, it could probably kill the girl with little effort, and that means the little goblins on the other side of the kitchen would prove to be more and more annoying now that many of the group members are low on mana. And so, Hayashi did the most sensable thing, run in front of the hog and give it a nice kick to its stomach.

Hayashi attacks Ogoboro. 26 ATK Dmg

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Re: 35 Hours ~ A Statistical Roleplay

Post by Silver on Mon Feb 21, 2011 6:01 am

Alice
Hp: 30/30
Mp: 3/35
Atk: 8 --> 12
Def: 8
Int: 10
Spr: 10

Wall (L1)
HP: 11/11
Def: 6
Spr: 5

Wall (L2)
HP: 11/11
Def: 6
Spr: 5

Wall (M2)
HP: 11/11
Def: 6
Spr: 5


Alice attacks the enemy party!
(Damage: 100% Atk/Effect: --/Element: --)

The screams died down and it was back to solem sweet notes riddled with an air of something else. Was it a strange underlying harmony? No. It was far from that, and though no one could tell there was air of insanity in the melody.

Alice
Hp: 30/30
Mp: 3/35
Atk: 8 --> 12
Def: 8
Int: 10
Spr: 10

Wall (L1)
HP: 11/11
Def: 6
Spr: 5

Wall (L2)
HP: 11/11
Def: 6
Spr: 5

Wall (M2)
HP: 11/11
Def: 6
Spr: 5

_________________

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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Tue Feb 22, 2011 3:27 pm

Marie attacks Mignon! 12 Intellect Damage!

Marie moves to K6!


The onslaught of the Tonberries continued; the creatures were being mercilessly beaten and mauled by her comrades, and all she was doing was causing the Tonberries more suffering than they were already enduring. It's okay, they're demons, Marie sighed, attempting to calm herself as she slowly continued to torture the Tonberry to death, they are lesser demons, they do not feel the emotions humans do.


II - I : Home Intrusion
Antoir Residence: Part 1


Location -- Vylndir : Antoir Residence : Kitchen

Objectives: Defeat the enemies!

Music: http://www.youtube.com/watch?v=ZZl9BK62YOs

Atmosphere: Dim Lighting [-10% Accuracy] Heated Area [+10% Fire Element]


{X} {X} {X} {X} {X} {D} {X} {X} {X} {X} {X} A
{X} { } { } { } { } { } { } { } { } { } {X} B
{X} { } { } { } { } { } { } { } { } { } {X} C
{X} { } { } { } { } { } { } { } { } { } {X} D
{X} { } { } {X} {X} {D} {X} {X} { } { } {X} E
{X} { } { } {D} {F} {F} {F} { } {C} { } {X} F
{X} { } { } {X} {X} {X} {X} {X} { } { } {X} G
{ } { } { } { } {T} {T} {T} { } { } { } {C} H
{ } { } { } { } { } { } { } { } {M} { } {C} I
{F} {F} { } { } { } { } { } { } { } { } {C} J
{F} {F} { } { } { } {M} { } { } { } { } {C} K
{w} {H} {O} {P} { } {E} { } { } { } { } {C} L
{A} {w} {P} { } { } { } { } { } { } { } {C} M
-1---2---3---4---5---6---7---8---9--10--11-


Scallion takes 17 Damage!

Scallion is pushed back to F7!

Iron Door (F8) is Destroyed!

Scallion takes 10 Damage from Fire!

Scallion KO!

Ogoboro takes 39 Damage!

Ogoboro evades Confusion!

Mignon takes 5 Damage!


- - - - -

~ Neutral Phase 8 ~

N/A

~ Enemy Phase 8 ~

Mignon moves to I8.

Mignon waits.

~

Ogoboro attacks Pawn (M3)!

Pawn (M3) is Destroyed!

Ogoboro moves to M3!


~ Calculation Phase 8 ~

Hayashi's Frenzy has reached its limit!

Alice is no longer the Center of Attention!


Ogoboro is no longer Berserk!

Ogoboro has entered a Critical Condition!


{X} {X} {X} {X} {X} {D} {X} {X} {X} {X} {X} A
{X} { } { } { } { } { } { } { } { } { } {X} B
{X} { } { } { } { } { } { } { } { } { } {X} C
{X} { } { } { } { } { } { } { } { } { } {X} D
{X} { } { } {X} {X} {D} {X} {X} { } { } {X} E
{X} { } { } {D} {F} {F} {F} { } {C} { } {X} F
{X} { } { } {X} {X} {X} {X} {X} { } { } {X} G
{ } { } { } { } {T} {T} {T} { } { } { } {C} H
{ } { } { } { } { } { } { } {M} { } { } {C} I
{F} {F} { } { } { } { } { } { } { } { } {C} J
{F} {F} { } { } { } {M} { } { } { } { } {C} K
{w} {H} { } {P} { } {E} { } { } { } { } {C} L
{A} {w} {O} { } { } { } { } { } { } { } {C} M
-1---2---3---4---5---6---7---8---9--10--11-


Marie (Game Master)
Lvl: 7
HP: 30/30
MP: 7/45
Atk: 0
Def: 8
Int: 12
Spr: 12
Move: 2

Hayashi (Living Weapon)
Lvl: 7
HP: 30/30
MP: 6/40
Atk: 26
Def: 10
Int: 2
Spr: 6
Move: 3

Alice (Cellist)
Lvl: 7
HP: 30/30
MP: 3/35
Atk: 12
Def: 8
Int: 10
Spr: 10
Move: 0

Ein (Alchemist)
Lvl: 7
HP: 12/25
MP: 1/40
Atk: 7
Def: 9
Int: 15
Spr: 9
Move: 3

Crystal (Derrek Magus)
Lvl: 7
HP: 24/46
MP: 7/38
Atk: 21
Def: 8
Int: 3
Spr: 6
Move: 3

Beignet (Tonberry Chef) |-KO-|
HP: 0/40
MP: 45/50

Crepe (Tonberry Chef) |-KO-|
HP: 0/40
MP: 38/50

Vermouth (Tonberry Chef) |-KO-|
HP: 0/40
MP: 30/50

Cilantro (Tonberry Chef) |-KO-|
HP: 0/40
MP: 26/50

Scallion (Tonberry Chef) |-KO-|
HP: 0/40
MP: 50/50

Mignon (Tonberry Chef)
Lvl: 6
HP: 18/40
MP: 38/50
Atk: 10
Def: 8
Int: 12
Spr: 12
Move: 1

Gelatin (Tonberry Chef) |-KO-|
HP: 0/40
MP: 50/50

Ogoboro (Guard Hog) |-Critical-|
Lvl: 7
HP: 3/80
MP: 89/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Ysildorak (Guard Hog) |-KO (Overkill)-|
HP: 0/80
MP: 95/100

Wall (Summon)(L1)
HP: 11
Def: 6
Spr: 5

Wall (Summon)(M2)
HP: 11
Def: 6
Spr: 5

Door (Scenery)

Door (Scenery)
HP: 10/10
Def: 5
Spr: 5

Table (Scenery)
HP: 15/15
Def: 10
Spr: 5

Furnace (Scenery)
HP: 30/30
Def: 30
Spr: 10

Table with Cooking Appliances (Scenery)
HP: 20/20
Def: 15
Spr: 15

Fire = Inflicts 10 Piercing Fire Damage upon entry.


~ Player Phase 9 ~

Durn
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Re: 35 Hours ~ A Statistical Roleplay

Post by Zerifachias on Tue Feb 22, 2011 4:07 pm

Crystal moves to I-9

Crystal's eyes flared red, her own blood lust growing by the second. She watched as the lesser demon burnt to a crisp in the fire she had thrown it into. Smashing down the door and throwing the demon into the fire had felt very good, almost as if she had found something that was missing. Crystal took her eyes off of the burning corpse of the demon to put her attention on the other, remaining demon. Crystal walked over to it, raising her enormous claymore up. She then slammed the sword forward, piercing through the demon's flesh and making it's blood spurt out of the wound she inflicted on it. Crystal's eyes continued to flare blood red, a merciless expression on her face.

Crystal attacks Mignon! 21 Atk DMG!

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Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade on Tue Feb 22, 2011 8:28 pm

Ein moves to I6.

Taking a few paces closer to the work stations of the tonberries, the alchemist slammed an open hand down on a portion of the table, breaking it apart into molecules that were absorbed into his gemstone. The mana gain was miniscule, but he figured he wouldn't need much more for this particular instance. Foolish creatures...if only they had stood aside, the demolition could have become much easier, he thought, glancing at the two remaining portions of table with a big gap in the middle.

Ein uses S-Ability Utilize Nature on Table (H6)! [+4 MP Recovered]

MP: 5/40

Ein waits.

_________________


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Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio on Fri Feb 25, 2011 10:04 pm

Hayashi waits

Hayashi sat down, this was basically it. The hog won't even survive the Dreadful Musician playing for much longer. All Hayashi wanted to do now is rest, and with his back against one of the summoned walls from the musician, Hayashi closed his eyes and slowly dozed off.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Silver on Sat Feb 26, 2011 8:19 am

Alice
Hp: 30/30
Mp: 3/35
Atk: 8 --> 12
Def: 8
Int: 10
Spr: 10

Wall (L1)
HP: 11/11
Def: 6
Spr: 5

Wall (L2)
HP: 11/11
Def: 6
Spr: 5

Wall (M2)
HP: 11/11
Def: 6
Spr: 5


Alice attacks the enemy party!
(Damage: 100% Atk/Effect: --/Element: --)

This was it, time for the big finale that would put an end to these lesser demon scum. In one swift movement Alice sliced her bow across the strings and a sharp sound like sword scraping against rock. A sudden flash, and it was all over, all that was needed was one final push for the tonberry to follow.

Alice
Hp: 30/30
Mp: 3/35
Atk: 8 --> 12
Def: 8
Int: 10
Spr: 10

Wall (L1)
HP: 11/11
Def: 6
Spr: 5

Wall (L2)
HP: 11/11
Def: 6
Spr: 5

Wall (M2)
HP: 11/11
Def: 6
Spr: 5

_________________

Silver
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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Sat Feb 26, 2011 12:58 pm

Mignon takes 18 Damage!

Mignon... PERFECT KILL!!

Ogoboro takes 3 Damage!

Ogoboro... PERFECT KILL!!


Objectives Achieved!
Defeat the Enemies: 9/9


~+~-~+~-~+~

Experience
+1 - Completed in Less than 10 Player Phases
+1 - No Releases Used
-1 - Item Used x1
+6 - Tonberry Chef x3
+6 - Tonberry Chef PERFECT KILL x2
+4 - Tonberry Chef OVERKILL x1
+1 - Tonberry Chef Transmuted x1
+5 - Guard Hog PERFECT KILL x1
+6 - Guard Hog OVERKILL x1

TOTAL: 29

Marie 22/24 -----> 51/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 27/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 3/24

Hayashi 22/24 -----> 51/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 27/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 3/24

Alice 0/24 -----> 29/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 5/24

Ein 22/24 -----> 51/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 27/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 3/24

Crystal 17/24 -----> 46/24
LEVEL UP!
+1 Skill Point
+3 Stat Points
Next Level: 22/24

Inventory
300 Gold Found!
Skull Talisman [Accessory / +2 Spirit / Half Dark [50% Chance]]

Affinity
1 Affinity Point Obtained!

Durn
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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Sat Feb 26, 2011 7:29 pm

Music: http://www.youtube.com/watch?v=ZZl9BK62YOs

Demons slain with little effort, the party was now able to see what lay behind the door of the main kitchen. Upon opening the door, Marie saw very little in the dark, nearly pitch black room. After scanning the room, the party became aware of a slight light that shined through a small crack in the roof. With a little bit of examination, the party determined that the light came from a small slit of a trapdoor that lead to the next floor of the building.

The trapdoor's hatch emitted a loud, rusty, creaking noise as Marie attempted to gently open it. Poking her head out like a curious groundhog, Marie saw nothing in sight. Allowing the other party members to take a look if they wished, it was a unanimous decision that it was safe to venture deeper into the mansion.

The large room they climbed into was virtually empty, accompanied only by a few marble sculptures of some random men who were of no significance to the party. The upper portion of the walls were lined with golden and red draperies, which completely drowned the top portion of the room with vibrant colors. The only windows of the room consisted of the small peeking holes that were merged in with the front door of the mansion, and the ceiling was dome shaped, where various angels and clouds were painted with soft, pastel colors and hues. Judging by the two grandiose doors of the farthermost wall, the party could determine that they were now within the foyer of the mansion.

From the depths of the shadowy, columned underpasses that lined the sides of the room, multitudes of the pig demons they fought before emerged. The demons surrounded the party entirely, and there was no escape from the upcoming, inevitable battle.

II - II : No Escape
Antoir Residence: Part 2


Location -- Vylndir : Antoir Residence : Foyer

Objectives: Defeat the enemies!

Music: http://www.youtube.com/watch?v=cffegK7EmWY&feature=related

Atmosphere: ... This situation is not a good one, therefore, bad things will happen. [Chance of an "Unfortunate Event" upon using an ability]


{ } { } { } { } { } { } { } { } { } A
{S} { } { } { } {F} { } { } { } {S} B
{ } { } { } {G} { } {C} { } { } { } C
{ } { } {K} { } { } { } {W} { } { } D
{ } {S} { } { } { } {M} { } {B} { } E
{ } { } { } { } { } { } { } { } { } F
{ } { } { } { } { } { } { } { } { } G
{S} { } {H} { } {D} { } {L} { } {S} H
{ } { } { } { } { } { } { } { } { } I
-1---2---3---4---5---6---7---8---9-


Available Achievements:

I'M NOT AN ALCOHOLIC: Kill every Guard Hog without using the Pure Mana Extract. [30 Points]


Marie (Game Master)
Lvl: 9
HP: 35/35
MP: 50/50
Atk: 0
Def: 7
Int: 14
Spr: 12
Move: 2

Sgaram (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Kolkir (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Gamanar (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Fladrol (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Carragkar (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Wargmoth (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Belutrant (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Deglor (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Hagarromar (Hog Commander)
Lvl: 10
HP: 150/150
MP: 180/180
Atk: 22
Def: 17
Int: 10
Spr: 13
Move: 2

Lagankh (Hog Commander)
Lvl: 10
HP: 150/150
MP: 180/180
Atk: 22
Def: 17
Int: 10
Spr: 13
Move: 2

Statue (Scenery)
HP: 10
Def: 5
Spr: 10

{ } = Starting Cell


You may start in any Starting Cell.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Zerifachias on Sat Feb 26, 2011 7:46 pm

Crystal starts in F-5

Crystal slammed her sword into the floor, the claymore sinking it's teeth into the ground with much ease. Crystal then grinned, as if she were glad to see all of the enemies in such uniform positions. Her fang-like teeth were showing, and her red eyes showed an intense blood lust as she stared down the hogs with a sort of hungry look. Crystal leaned her head to the side, cracking the neck bones, getting ready for one heck of a fight.

"I'm going to devour you all!" Crystal growled, laughing on the inside.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Silver on Sat Feb 26, 2011 7:56 pm

Alice starts in E5!

"We continue?"

She said it so plainly as if it bored her to think that they would have to fight again. Sighing slightly she looked down at the ground for a couple of moments before looking up again. Suddenly a pillar of ground rose up, she sat, and her cello appeared before them. Staring down each of the hogs in front of her one at a time she spoke once more.

"Shall we dance?"

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Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade on Sat Feb 26, 2011 8:23 pm

Ein starts in E4.

Ein's eyes had been closed ever since the pig demons revealed themselves. They were surrounded. How careless. He opened his eyes, his gaze vacant and uninterested. "More narrow-minded fools to oppose us," he stated simply before snapping his fingers, a small spark of light dancing across his glove before disappearing. "Those who waste their lives in such a manner need forfeit their souls so that their bodies may return to nature." He would make sure of it.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio on Sat Feb 26, 2011 8:24 pm

Hayashi starts at cell D-5

"More of these things? Can't they give us a break?" the genetically modified human-weapon complained to no one in particular, "I'm getting tired of this..."

Although, Hayashi's tone and expression was the same as it always has been. He just stared blankly at one of the hogs, and his skin began to mutate.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Sat Feb 26, 2011 8:38 pm

Music: http://www.youtube.com/watch?v=ZZl9BK62YOs

Demons slain with little effort, the party was now able to see what lay behind the door of the main kitchen. Upon opening the door, Marie saw very little in the dark, nearly pitch black room. After scanning the room, the party became aware of a slight light that shined through a small crack in the roof. With a little bit of examination, the party determined that the light came from a small slit of a trapdoor that lead to the next floor of the building.

The trapdoor's hatch emitted a loud, rusty, creaking noise as Marie attempted to gently open it. Poking her head out like a curious groundhog, Marie saw nothing in sight. Allowing the other party members to take a look if they wished, it was a unanimous decision that it was safe to venture deeper into the mansion.

The large room they climbed into was virtually empty, accompanied only by a few marble sculptures of some random men who were of no significance to the party. The upper portion of the walls were lined with golden and red draperies, which completely drowned the top portion of the room with vibrant colors. The only windows of the room consisted of the small peeking holes that were merged in with the front door of the mansion, and the ceiling was dome shaped, where various angels and clouds were painted with soft, pastel colors and hues. Judging by the two grandiose doors of the farthermost wall, the party could determine that they were now within the foyer of the mansion.

From the depths of the shadowy, columned underpasses that lined the sides of the room, multitudes of the pig demons they fought before emerged. The demons surrounded the party entirely, and there was no escape from the upcoming, inevitable battle.

II - II : No Escape
Antoir Residence: Part 2


Location -- Vylndir : Antoir Residence : Foyer

Objectives: Defeat the enemies!

Music: http://www.youtube.com/watch?v=cffegK7EmWY&feature=related

Atmosphere: ... This situation is not a good one, therefore, bad things will happen. [Chance of an "Unfortunate Event" upon using an ability]


{ } { } { } { } { } { } { } { } { } A
{S} { } { } { } {F} { } { } { } {S} B
{ } { } { } {G} { } {C} { } { } { } C
{ } { } {K} { } {H} { } {W} { } { } D
{ } {S} { } {E} {A} {M} { } {B} { } E
{ } { } { } { } {C} { } { } { } { } F
{ } { } { } { } { } { } { } { } { } G
{S} { } {H} { } {D} { } {L} { } {S} H
{ } { } { } { } { } { } { } { } { } I
-1---2---3---4---5---6---7---8---9-


Available Achievements:

I'M NOT AN ALCOHOLIC: Kill every Guard Hog without using the Pure Mana Extract. [30 Points]


Marie (Game Master)
Lvl: 9
HP: 35/35
MP: 50/50
Atk: 0
Def: 7
Int: 14
Spr: 12
Move: 2

Hayashi (Living Weapon)
Lvl: 9
HP: 35/35
MP: 45/45
Atk: 15
Def: 10
Int: 2
Spr: 7
Move: 3

Alice (Cellist)
Lvl: 8
HP: 30/30
MP: 50/50
Atk: 8
Def: 8
Int: 10
Spr: 10
Move: 0

Ein (Alchemist)
Lvl: 9
HP: 30/30
MP: 50/50
Atk: 3
Def: 9
Int: 14
Spr: 7
Move: 3

Crystal (Derrek Magus)
Lvl: 8
HP: 52/52
MP: 45/45
Atk: 14
Def: 8
Int: 3
Spr: 7
Move: 3

Sgaram (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Kolkir (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Gamanar (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Fladrol (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Carragkar (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Wargmoth (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Belutrant (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Deglor (Guard Hog)
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 17
Def: 9
Int: 8
Spr: 9
Move: 2

Hagarromar (Hog Commander)
Lvl: 10
HP: 150/150
MP: 180/180
Atk: 22
Def: 17
Int: 10
Spr: 13
Move: 2

Lagankh (Hog Commander)
Lvl: 10
HP: 150/150
MP: 180/180
Atk: 22
Def: 17
Int: 10
Spr: 13
Move: 2

Statue (Scenery)
HP: 10
Def: 5
Spr: 10


~ Player Phase 1 ~

Durn
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Re: 35 Hours ~ A Statistical Roleplay

Post by Zerifachias on Mon Feb 28, 2011 10:09 pm

Crystal looked around, her claymore still stuck in the ground in front of her. Her lips began to twitch upwards into a malicious grin, her eyes flashing red once more. From her flask she drew a strange substance that she had been saving for a special occasion, like this one. It was the Pure Mana Extract, and she was dying to try it. Well, in a metaphorical sense, she couldn't die anyway. Her existence could be shattered, but mana wouldn't be the cause of that.

Crystal held up the substance above her head, opening her mouth wide to reveal sharp, jagged fangs for teeth. After a moment's hesitation, Crystal dropped the liquid into her mouth, where her fangs slammed shut like a trap as she swallowed. Crystal's body became still, then her head and arms fell limp. Crystal suddenly became unresponsive, even to her own sword's cries.

Crystal ingests the Pure Mana Extract!

Crystal waits.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Silver on Mon Feb 28, 2011 10:18 pm

Alice
Hp: 30/30
Mp: 50/50
Atk: 8
Def: 8
Int: 10
Spr: 10


Alice casts Guardian's Melody on the Ally Party!
(Damage: --/Effect: Def x 1.5 [3 Turns]/Element: --)

A rather far off, yet still somewhat familiar tune drifted through the air, granting a certain similarity with the previous tune. She had played a tune much like this before, and it had been rather effective, why wouldn't it help now. As the bow glided across the strings and slowly came to a finish, Alice looked up, expressionless as ever.

"So we begin."

Alice
Hp: 30/30
Mp: 26/50
Atk: 8
Def: 8
Int: 10
Spr: 10


Last edited by SilverStorm on Mon Feb 28, 2011 10:29 pm; edited 1 time in total

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Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade on Mon Feb 28, 2011 10:24 pm

Ein uses Astra Sphere on Sgaram! 25% Max HP Dmg!

MP: 38/50

This was going to be a pain. There were so many of them that it was ridiculous. He didn't even know where to start. "With you," he spoke suddenly and shot his hand out to point at a nearby hog warrior. "Your form....it shall be crushed, ground, and compressed! Become one with the earth by the might of gravity!" A air began to distort above the target, wavering and concentrating into a single area forming a dark sphere with twinkling lights within along with swirling green and violet energy. Ein lowered his hand and watched as the sphere crashed into the hog, slamming it into the ground.

Ein waits.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio on Tue Mar 01, 2011 3:42 pm

Hayashi waits

These things, they were outnumbering them and had them surrounded. Hayashi wouldn't dare move, if he got even a bit out of position, the hogs would kill him. And while lacking an arsenal of ways to injure an enemy from afar, Hayashi decided to do nothing and just wait for the hogs to come to him. He would be able to deflect any incoming damage back at the hogs anyway.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Durn on Fri Mar 04, 2011 6:04 pm

Marie casts King Safety on Hayashi
Pawn spawns in C5, D4, and D6!
MP: 44/50


Thrown across the room, landing around Hayashi, the three chess pieces rapidly grew in size until they functioned as large, black and white walls. "Placing them there should hold off a couple of them for a while." Marie stated, analyzing the situation as quickly as she could before something went out of hand. Her thoughts suddenly came to a halt as she noticed Crystal drinking a bright blue liquid that was pulsating with pure energy. Her eyes narrowed, and multitudes of outcomes to the situation rushed through her mind. The result of this battle was entirely unpredictable.


II - II : No Escape
Antoir Residence: Part 2


Location -- Vylndir : Antoir Residence : Foyer

Objectives: Defeat the enemies!

Music: http://www.youtube.com/watch?v=cffegK7EmWY&feature=related

Atmosphere: ... This situation is not a good one, therefore, bad things will happen. [Chance of an "Unfortunate Event" upon using an ability]


{ } { } { } { } { } { } { } { } { } A
{S} { } { } { } {F} { } { } { } {S} B
{ } { } { } {G} {P} {C} { } { } { } C
{ } { } {K} {P} {H} {P} {W} { } { } D
{ } {S} { } {E} {A} {M} { } {B} { } E
{ } { } { } { } {C} { } { } { } { } F
{ } { } { } { } { } { } { } { } { } G
{S} { } {H} { } {D} { } {L} { } {S} H
{ } { } { } { } { } { } { } { } { } I
-1---2---3---4---5---6---7---8---9-


Pawn is summoned to D4!

Pawn is summoned to C5!

Pawn is summoned to D6!

Hayashi's Defense and Spirit are increased by 45%!

Crystal drinks Pure Mana Extract!

Crystal's Attack, Defense, Intellect, and Spirit skyrocket!

Crystal's Movement is doubled!

Crystal gains Pulsing Energy!

Marie's Defense is increased to 11!

Hayashi's Defense is increased to 20!

Alice's Defense is increased to 12!

Ein's Defense is increased to 14!

Crystal's Defense is increased to 36!


Sgaram takes 20 Damage!

- - - - -

~ Neutral Phase 1 ~

N/A

~ Enemy Phase 1 ~

Sgaram moves to E3!

Sgaram attacks Ein!

Ein takes 3 Damage!

Augmentation increases Ein's Stats by 10%!

~

Kolkir attacks Pawn (D4)!

Pawn (D4) is destroyed!

Kolkir moves to D4!

~

Gamanar uses Lamp Bomb on Hayashi!

Hayashi takes 9 Damage!

Hayashi evades Burn!

Alice takes 15 Damage!

Alice is Burned!

~

Fladrol attacks Pawn (C5)!

Pawn (C5) is Destroyed!

Fladrol moves to C5!

~

Carragkar moves to B5!

Carragkar waits.

~

Wargmoth attacks Pawn (D6)!

Pawn (D6) is Destroyed!

Wargmoth moves to D6!

~

Belutrant moves to E7!

Belutrant uses Spear Swipe on Marie!

Marie takes 21 Damage!

~

Deglor moves to G5!

Deglor uses Spear Swipe on Crystal!

Crystal takes 1 Damage!

The Great Flames of Hades activates!

Deglor is Burned!

~

Hagarromar moves to H5.

Hagarromar uses Enemy Spotted on Crystal!

Enemy Party's Movement is doubled!

~

Lagankh moves to I8!

Lagankh uses Reformation - Offensive on Enemy Party!

Enemy Party's Attack is increased by 50%!


~ Calculation Phase 1 ~

Alice is Burned! [2 Turns Remaining]

Alice takes 4 Damage from Burn!

Frenzy increases Hayashi's Attack and Intellect by 10%!

Alice's Guardian's Melody is active! [2 Turns Remaining]

Crystal's Pulsing Energy emits a wave of power! [Crystal's Allies and Foes are Knocked Back]


Deglor is Burned! [2 Turns Remaining]

Deglor takes 10 Damage from Burn!

Hagarromar's Reformation - Offensive is active! [3 Turns Remaining]


{ } { } { } { } {C} { } { } { } { } A
{S} { } {G} { } {F} { } { } { } {S} B
{ } { } {K} { } {H} { } {W} { } { } C
{ } {S} {E} { } {A} { } {M} { } { } D
{ } { } { } { } { } { } { } {B} { } E
{ } { } { } { } {C} { } { } { } { } F
{ } { } { } { } { } { } { } { } { } G
{S} { } { } { } {D} { } { } { } {S} H
{ } { } { } { } {H} { } { } { } {L} I
-1---2---3---4---5---6---7---8---9-


Marie (Game Master) |-Guardian's Melody-2-|
Lvl: 9
HP: 14/35
MP: 44/50
Atk: 0
Def: 11
Int: 14
Spr: 12
Move: 2

Hayashi (Living Weapon) |-Guardian's Melody-2-|
Lvl: 9
HP: 26/35
MP: 45/45
Atk: 17
Def: 15
Int: 3
Spr: 7
Move: 3

Alice (Cellist) |-Guardian's Melody-2-| |-Burn-2-|
Lvl: 8
HP: 11/30
MP: 26/50
Atk: 8
Def: 12
Int: 10
Spr: 10
Move: 0

Ein (Alchemist) |-Guardian's Melody-2-|
Lvl: 9
HP: 27/30
MP: 38/50
Atk: 4
Def: 15
Int: 15
Spr: 8
Move: 3

Crystal (Derrek Magus) |-Pulsing Energy-| |-Guardian's Melody-2-|
Lvl: 8
HP: 51/52
MP: 45/45
Atk: 56
Def: 36
Int: 12
Spr: 28
Move: 6

Sgaram (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 60/80
MP: 100/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Kolkir (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Gamanar (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 71/80
MP: 88/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Fladrol (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Carragkar (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Wargmoth (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 80/80
MP: 100/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Belutrant (Guard Hog) |-Reformation-Offensive-3-|
Lvl: 7
HP: 80/80
MP: 81/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Deglor (Guard Hog) |-Burn-2-| |-Reformation-Offensive-3-|
Lvl: 7
HP: 70/80
MP: 81/100
Atk: 25
Def: 9
Int: 8
Spr: 9
Move: 4

Hagarromar (Hog Commander) |-Reformation-Offensive-3-|
Lvl: 10
HP: 150/150
MP: 172/180
Atk: 33
Def: 17
Int: 10
Spr: 13
Move: 2

Lagankh (Hog Commander) |-Reformation-Offensive-3-|
Lvl: 10
HP: 150/150
MP: 156/180
Atk: 33
Def: 17
Int: 10
Spr: 13
Move: 4

Statue (Scenery)
HP: 10
Def: 5
Spr: 10


~ Player Phase 2 ~

Durn
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Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade on Fri Mar 04, 2011 7:49 pm

Ein moves to E4.

Ein was able to brush the attack off with an annoyed sigh. Of course, he became even more annoyed when some random wave of energy forced him back away from Crystal...and right into some hogs. He quickly created distance between him and them, even though he'd probably get blown right into them again eventually. For now he was safe. He would continue to whittle away at the previous hog's stamina.

"Corrupted soul that serves evil, become balanced by the valence of light," he stated simply and snapped his fingers. Several rays of light fired out at the hog's feet from around him. The rays struck their target, then moved upwards in a spiral motion, striking the hog several times during the ascent.

Ein uses Lumina Spiral on Sgaram! 21 Dmg! 15 Dmg! 15 Dmg! 15 Dmg! 15 Dmg! (INT)

MP: 24/50

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Re: 35 Hours ~ A Statistical Roleplay

Post by Zerifachias on Fri Mar 04, 2011 9:37 pm

Crystal's entire body flashed once with a bright, white light. Crystal then made a liud, gagging noise, as if she were choking on something that tasted bitter, and her hands shot up to her throat in response. Crystal's eyes were shut tightly, feeling a large surge of pain coming from her entire body. She could hardly breathe. Crystal's body flashed once more, and with it came a deep, pulsing noise from inside her body. Her body pulsed again, louder this time.

With a final, huge pulse, Crystal's body practically exploded with power, causing everyone around her to be sent flying away from her. Her body seemed to glow with a white-hot aura that quickly turned black due to her own demonic energy. Crystal looked down at her hands, seeming to be amazed by the sudden spike of power she had just got.

"I...like this..." Crystal said, her trademark malicious grin forming upon her face. "With this kind of power, even Hades wouldn't be a match for me!" Crystal threw her hands up in the air and laughed, each breath she took sending out waves of power. Crystal snatched her sword, amazed by how lightweight Ryukken had gotten, and in the blink of an eye, Crystal was on top of one of the large hogs, stabbing it in the chest. Energy passed through her claymore and blasted the hog, making it fall and sending Crystal flying towards the next enemy, who she also quickly stabbed.

Enemy after enemy, Crystal stabbed and jumped to the next, cleaving bone, piercing flesh and muscle, making blood splatter everywhere. By the end of it all, Crystal had gotten her attire and her claymore soaked with hog blood. She looked down at the foreign, demon blood dripping down her glowing arms and began to lick it off, her black pupils turning into slits, like a snake's.

Crystal moves to F-8

Crystal uses Linked Strike on Belutrant! 73 Atk DMG!!
Crystal also attacks Wargmoth, Carragkar, Fladrol, Gamanar, Kolkir, and Sgaram! 73 Atk DMG!

Crystal ends in an adjacent cell to Sgaram.

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Re: 35 Hours ~ A Statistical Roleplay

Post by Silver on Mon Mar 07, 2011 6:22 am

Alice *Burn (2)*
Hp: 11/30
Mp: 26/50
Atk: 8
Def: 8
Int: 10
Spr: 10


Alice's R-Ability, Musical Redemption, Activates!
Alice's Atk and Int increase by 10%!


This was a strange twist of events, she had actually taken damage, and was still taking it because of the burns. Sighing, Alice knew she would just have to wait it out, moving the cello off of herself for the moment she reached into a bag at her side and pulled out a muffin. Taking a bite, she felt instantly restored.

Alice uses a Fresh Muffin on herself!
Alice recovers 30 Hp and 15 Mp!


Alice *Burn (2)*
Hp: 30/30
Mp: 41/50
Atk: 8 --> 9
Def: 8
Int: 10 --> 11
Spr: 10

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Re: 35 Hours ~ A Statistical Roleplay

Post by Sponsored content Today at 9:53 pm


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