Spirits of the Dead [Chat Thread]

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Re: Spirits of the Dead [Chat Thread]

Post by Durn on Tue Dec 22, 2009 6:18 pm

Xenosaga wrote:Crap.

>.> Okay, it's a good thing you guys don't have enough MP to do all that four times. Else it would be so freaking easy.

Gotta make the next battles harder. . . . -plots-

Look at my RP.

The first battle was ridiculously easy.

That's why I took the Tomb Lurker battle up one notch... Just one, though. XD

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 6:19 pm

XDDDD

Then again, this is the first battle. If it was hard, then that'll be a problem.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 6:21 pm

If Ling was to kill Scar, we would've achieved a perfect kill...meh, another victim then...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 6:22 pm

You mean with one of your skills? Because regular attack would definitely not be enough.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 6:26 pm

Yeah...Butterfly Dance...since it's only 80% Piercing Dmg, it'll be a perfect kill...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 6:31 pm

Eh, good point. You guys would have gotten one more experience from that.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 6:34 pm

And in the statistical rpgs where you're not allowed to stay in one place and farm EXP, you need as much EXP as you can get...Kuori learned that the hard way in Fire Emblem games...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 6:35 pm

Ugh. Don't talk to me about Fire Emblem. You have no idea what I went through.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 6:41 pm

Okay then...Kuori just posted...

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Re: Spirits of the Dead [Chat Thread]

Post by Silver on Tue Dec 22, 2009 6:51 pm

Hey Xeno can I upgrade Photo Synthesis Twice?

Once so that it will heal 10% Hp and Mp

Then again so that it heals 20% of both?

Of course I'll spend 4 Skill Points doing so...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 6:51 pm

Sorry, had to go eat. I'll go type up the update then.

Sure. I don't mind.

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Re: Spirits of the Dead [Chat Thread]

Post by Silver on Tue Dec 22, 2009 6:57 pm

Thanks, that'll just make it easier on me. I mean most of her skills do multiple hits of either Neutral INT Damage or Elemental Damage so those will cost quite a bit...

Then there is the things like Poison Ivy, Honey, Pollen, and others that all do great things...

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 7:01 pm

Ling's R-Ability will help A LOT...here's what Kuori has in mind...

Cold Blood - When Ling attacks with a normal attack or is attacked with a normal attack, increase HP and MP by 10% of max and adds 1 Energy Reserve.

But of course, Ling's screwed if Xe-Xe doesn't approve that...

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Re: Spirits of the Dead [Chat Thread]

Post by Masquerade on Tue Dec 22, 2009 7:05 pm

I wouldn't approve of that.....> >

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 7:06 pm

I would probably approve the Energy Reserve but definitely not the HP and MP thing.

And Silver, you got Maria's name right the first time but then you changed it to Sonia while using her skill.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 7:10 pm

Okay...since Kuori doesn't want to make himself sound like an ass by debating on this, he's just gonna keep working on trying to get Ling to be a half-decent fighter...
Also, Ling will only be dragging the group down...and you all know how much Zero hates people who drags others down...XD
*hint*Nyur*hint*
Okay, Kuori just had to bring that up...now Kuori ish off...

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Re: Spirits of the Dead [Chat Thread]

Post by Silver on Tue Dec 22, 2009 7:14 pm

Too many Rp's I suppose, I'll edit

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 7:26 pm

...Kuori kills chats...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 7:28 pm

Alright, updated.

Took forever. I need to do this faster.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 7:32 pm

Damn, chat didn't die...anyways, Ling's going to need more MP the way this is going...
Xe-Xe, what if Kuori changes Cold Blood to only activating when Ling initiates a normal attack and it only increases MP?

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Re: Spirits of the Dead [Chat Thread]

Post by Masquerade on Tue Dec 22, 2009 7:32 pm

It'll get quicker and quicker as you go......okay. I lied. ^ ^;

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 7:33 pm

I think it's more that I keep getting distracted. Because, seriously, I think I looked away from it at least thirteen times to do something else.

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Re: Spirits of the Dead [Chat Thread]

Post by Kurio on Tue Dec 22, 2009 7:34 pm

...ignored...
*sulks in corner*

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Re: Spirits of the Dead [Chat Thread]

Post by Silver on Tue Dec 22, 2009 7:35 pm

The style where there isn't all the moving is easier...

It goes by alot quicker too...

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Re: Spirits of the Dead [Chat Thread]

Post by Xenosaga on Tue Dec 22, 2009 7:36 pm

Do you mean just long ranged attacks and not moving from one's spot?

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Re: Spirits of the Dead [Chat Thread]

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