Tales of Alidaire: The Chase

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Re: Tales of Alidaire: The Chase

Post by Masquerade on Sun Mar 20, 2016 1:45 pm

Ember takes 208 Dmg!

HP: 782/990

Ember takes 24 MP Dmg!

MP: 1251/1275

Ember is Sealed!

Ashes takes 30 Dmg!

HP: 960/990

Ashes is Sealed!

Ashes is in for a terrible time! [Deathfire Chain]

Chapter 03-C: Black Magic Ball

Location: Moraka'el Castle - Grand Ballroom

Objective: Defeat all enemies to remove the Devourer's Blockade!

{ } { } { } { } { } { } { } { } { } { } A
{ } {w} {w} {w} {w} {w} {w} {w} {w} { } B
{ } {w} { } { } { } { } { } { } {w} { } C
{ } {w} { } {2} { } { } {3} { } {w} { } D
{ } {w} { } { } { } { } { } { } {w} { } E
{ } {w} { } { } { } { } { } { } {w} { } F
{ } {w} {K} {E} { } { } { } { } {w} { } G
{ } {w} { } { } {H} { } { } { } {w} { } H
{ } {w} { } { } { } { } { } {A} {w} { } I
{X} {w} { } { } { } { } {A} {M} {w} {w} J
{ } { } { } {1} { } { } { } { } { } { } K
-1---2---3---4---5---6---7---8---9---10


Auza's Doublecast has 1 turn left.

Macha is in Zephyr State for 1 more turn.

Klein's Seal Release has 2 more turns.

Macha's Seal Release has 2 more turns.

Klein's Immunity has 2 more turns.

Macha's Immunity has 2 more turns.

The Party's Expanse has 7 turns left.

Klein's Soul-Eating Blade fades.

Auza's MP Regen has 3 turns left.

Henry's MP Regen has 3 turns left.

Auza's Seal Release has 1 turn left.

Henry's Seal Release has 1 turn left.

Macha's Otherworld Sign has 2 more turns.

Enemy Phase.

Ember is Sealed!

Ashes is Sealed!

{ } { } { } { } { } { } { } { } { } { } A
{ } {w} {w} {w} {w} {w} {w} {w} {w} { } B
{ } {w} { } { } { } { } { } { } {w} { } C
{ } {w} { } {2} { } { } {3} { } {w} { } D
{ } {w} { } { } { } { } { } { } {w} { } E
{ } {w} { } { } { } { } { } { } {w} { } F
{ } {w} {K} {E} { } { } { } { } {w} { } G
{ } {w} { } { } {H} { } { } { } {w} { } H
{ } {w} { } { } { } { } { } {A} {w} { } I
{X} {w} { } { } { } { } {A} {M} {w} {w} J
{ } { } { } {1} { } { } { } { } { } { } K
-1---2---3---4---5---6---7---8---9---10


Ember is Sealed for 2 more turns.

Ashes is Sealed for 2 more turns.

Ashes is afflicted with Deathfire Chain for 2 turns.

Player Phase 6!

Klein (Apprentice Blademaster) *POWER STANCE* *PDO +10%* *CHR +15%* *EXPANSE [6]*
HP: 75/105
MP: 55/55
Atk: 29 ---38
Def: 20
Int: 15
Spr: 15
Move: 3 cells

Henry (Novelist) *HP/SDO +20%* *DMG TAKEN -5%* *EVADE +10%* *EXPANSE [11]* *MP REGEN [5]* *CHR +15%*
HP: 60/60
MP: 34/105
Atk: 3
Def: 20
Int: 32 --- 42
Spr: 20
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:
HP: 55/55
MP: 90/90
Atk: 11
Def: 9
Int: 23
Spr: 11
Move: 2 cells

Macha (Blademaster) *CHR +65%* *DDO +25%* *EVADE +45%* *BA SURE HIT* *SK HIT RATE +50%* *IMMUNITY* *EXPANSE [8]* *MP COST -50%*
HP: 50/100
MP: 16/80
Atk: 29 --- 38
Def: 18
Int: 8
Spr: 18
Move: 6 cells

Auza (Oblivion Witch) *EVADE +10%* *DOUBLECAST* *EXPANSE [13]* *MP REGEN [6]* *CHR +15%*
HP: 56/70
MP: 69/125
Atk: 3
Def: 15
Int: 24 --- 31
Spr: 25
Move: 2 cells

Vurlin (Devourer Cultist) *KO*

Connor (Devourer Cultist) *KO*

Ember (Black Lantern) *SEALED*
HP: 782/990
MP: 1251/1275
Atk: 10
Def: 19
Int: 32
Spr: 28
Move: 4 cells

Ashes (Black Lantern) *SEALED* *DEATHFIRE CHAIN*
HP: 960/990
MP: 1275/1275
Atk: 10
Def: 19
Int: 32
Spr: 28
Move: 4 cells

{X} - Devourer's Blockade
[No Occupy]
[No Pass]

1 - Dark Tendril
[Attack Count: 2/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

2 - Dark Tendril
[Attack Count: 2/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

3 - Dark Tendril
[Attack Count: 1/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

{w} - Wall
[No Occupy]
[No Pass]


* * *

Klein uses Crimson Edge on Ember!  86 Dmg! CRITICAL!! [Ember evades Burn][Ember's Move is reduced over time][Klein winds up in G5]

MP: 37/55

"Coursing red hot flames, deteriorate!" Klein shouted as a bright red light shone forth from his chest where his heart would be beating, and his blades began to glow with the same energy.  Shouting loudly, he charged the energy rapidly, the air filling with a passionate heat.  The red grew deeper and deeper, and when the energy reached the pinnacle of its charge, Klein directed his blades at the nearby creature and dashed through it leaving a trail of fire in his wake that dissipated almost as quickly as it had been set alight.  A dark energy had been left hovering over the helpless fireball.  It could not move now, but soon the energy would sap away its physical ability to do so, and when it managed to do that...well, there was more to that curse, that was for sure.  It was inspired by a certain witch who had a habit of making things stop moving.  

Klein waits.

* * *

Henry moves to H8.

Henry uses Crisis Calling on Macha! [Bestows Bravery][Bestows Faith]

MP: 18/105

Henry walked calmly across the room to where the women were.  Klein would be okay now that Auza had sealed them effectively.  Their lack of movements and struggling against their bonds was all the confirmation he needed that it had worked.  He smiled as he began writing on his parchment.  "Miss Macha, open yourself up to the power of another world--a hidden power held deep within you, right within your grasp for whenever you need it.  Use it to fight these beasts and many more.  I know you can do it," Henry said cheerily, pen scribbling and scratching away.  Yes, this power so unfamiliar--useful in a great time of need.

* * *

"Oh I believe anything that comes out of your knowledgeable mouth, Henry," Macha replied warmly as she easily embraced this new power that Henry had granted her, and what power it was, at that!

Macha attacks Ashes!  3 hits!  54 Dark Dmg! RESIST! CRITICAL!!  36 Dark Dmg! RESIST!  54 Dark Dmg! RESIST! CRITICAL!! (ATK)

Macha lashed away at the creature next to her.  Her mana was slowly regenerating but she did not have enough to stray away from the simple strokes of her dark blade.  Against any other enemy she would be a great threat, but against these creatures born of shadows, she was not as effective.

Macha waits.


Last edited by Masquerade on Sun May 15, 2016 3:55 pm; edited 1 time in total

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Re: Tales of Alidaire: The Chase

Post by Zerifachias on Sun Mar 20, 2016 2:38 pm

Auza raises her hands and focuses in on her magic, bringing it up to the surface to weigh on her fingers. When the full power of her magic is ready, she snaps her fingers to conjure forth tiny, invisible needles to pierce into the body of the lantern, the spirit sealed within suffering great agony from the raw power of her magic. When her onslaught completes, the witch returns to her previous form, standing still with her arms crossed. There is no need for her to be wary about these creatures, not any longer at least. With them sealed away, they could not possibly act or react.

Her power is far too great to allow such simple things to fight back.

Auza casts two rounds of Magic Needles on Ashes! 59 Int DMG! 14 hits! Chance of Silence!

MP: 39/125
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Re: Tales of Alidaire: The Chase

Post by Masquerade on Sun May 15, 2016 6:59 pm

Ember takes 67 Dmg!

HP: 715/990

Ember's Move is being reduced over time!

Ashes takes 521 Dmg!

HP: 439/990

Ashes evades Silence!

Chapter 03-C: Black Magic Ball

Location: Moraka'el Castle - Grand Ballroom

Objective: Defeat all enemies to remove the Devourer's Blockade!

{ } { } { } { } { } { } { } { } { } { } A
{ } {w} {w} {w} {w} {w} {w} {w} {w} { } B
{ } {w} { } { } { } { } { } { } {w} { } C
{ } {w} { } {2} { } { } {3} { } {w} { } D
{ } {w} { } { } { } { } { } { } {w} { } E
{ } {w} { } { } { } { } { } { } {w} { } F
{ } {w} { } {E} {K} { } { } { } {w} { } G
{ } {w} { } { } { } { } { } {H} {w} { } H
{ } {w} { } { } { } { } { } {A} {w} { } I
{X} {w} { } { } { } { } {A} {M} {w} {w} J
{ } { } { } {1} { } { } { } { } { } { } K
-1---2---3---4---5---6---7---8---9---10


Auza's Doublecast fades.

Macha is in Zephyr State no longer.

Klein's Seal Release has 1 turn left.

Macha's Seal Release has 1 more turn.

Klein's Immunity has 1 more turn.

Macha's Immunity has 1 more turn.

The Party's Expanse has 6 turns left.

Auza's MP Regen has 2 turns left.

Henry's MP Regen has 2 turns left.

Auza's Seal Release fades.

Henry's Seal Release fades.

Macha's Otherworld Sign has 1 turn left.

Macha's Bravery has 2 turns left.

Macha's Faith has 2 turns left.

Enemy Phase.

Ember is Sealed!

Ashes is Sealed!

{ } { } { } { } { } { } { } { } { } { } A
{ } {w} {w} {w} {w} {w} {w} {w} {w} { } B
{ } {w} { } { } { } { } { } { } {w} { } C
{ } {w} { } {2} { } { } {3} { } {w} { } D
{ } {w} { } { } { } { } { } { } {w} { } E
{ } {w} { } { } { } { } { } { } {w} { } F
{ } {w} { } {E} {K} { } { } { } {w} { } G
{ } {w} { } { } { } { } { } {H} {w} { } H
{ } {w} { } { } { } { } { } {A} {w} { } I
{X} {w} { } { } { } { } {A} {M} {w} {w} J
{ } { } { } {1} { } { } { } { } { } { } K
-1---2---3---4---5---6---7---8---9---10


Ember is Sealed for 1 more turn.

Ashes is Sealed for 1 more turn.

Ashes is afflicted with Deathfire Chain for 1 more turn.

Player Phase 7!

Klein (Apprentice Blademaster) *PDO +10%* *CHR +15%* *EXPANSE [6]*
HP: 75/105
MP: 43/55
Atk: 29 ---38
Def: 20
Int: 15
Spr: 15
Move: 3 cells

Henry (Novelist) *HP/SDO +20%* *DMG TAKEN -5%* *EVADE +10%* *EXPANSE [11]* *MP REGEN [5]*
HP: 60/60
MP: 34/105
Atk: 3
Def: 20
Int: 32
Spr: 20
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:
HP: 55/55
MP: 90/90
Atk: 11
Def: 9
Int: 23
Spr: 11
Move: 2 cells

Macha (Blademaster) *CHR +35%* *DDO +25%* *EVADE +25%* *IMMUNITY* *EXPANSE [8]* *MP COST -50%* *BRAVERY* *FAITH*
HP: 50/100
MP: 24/80
Atk: 29 --- 38 --- 57
Def: 18
Int: 8 --- 12
Spr: 18
Move: 6 cells

Auza (Oblivion Witch) *EVADE +10%* *EXPANSE [13]* *MP REGEN [6]*
HP: 56/70
MP: 58/125
Atk: 3
Def: 15
Int: 24
Spr: 25
Move: 2 cells

Vurlin (Devourer Cultist) *KO*

Connor (Devourer Cultist) *KO*

Ember (Black Lantern) *SEALED* *CRIMSON CURSE*
HP: 715/990
MP: 1251/1275
Atk: 10
Def: 19
Int: 32
Spr: 28
Move: 4 cells --- 3 cells

Ashes (Black Lantern) *SEALED* *DEATHFIRE CHAIN*
HP: 439/990
MP: 1275/1275
Atk: 10
Def: 19
Int: 32
Spr: 28
Move: 4 cells

{X} - Devourer's Blockade
[No Occupy]
[No Pass]

1 - Dark Tendril
[Attack Count: 2/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

2 - Dark Tendril
[Attack Count: 2/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

3 - Dark Tendril
[Attack Count: 1/3]
[Can be destroyed via Light element attack or skill]
[No Occupy]

{w} - Wall
[No Occupy]
[No Pass]


* * *

Klein uses Blazing Jet! [BA = Holy][BA and SK Hits +1][Move +4][Evade +25%]

MP: 23/55

Klein's swords burst to life with a brilliant energy, and wings sprouted forth filling the ballroom with radiance. It would be necessary if he were to rid this dark fireball from their presence once and for all. A little extra help wouldn't hurt either. "Hey Henry, mind pumping up with whatever you just gave to Macha?" he called out to the boy. With that extra strength backing him, he might just be able to dispatch this thing on his own seeing as how Auza had the other under control--which seemed to be her specialty.

Klein waits.

* * *

Henry moves to G8.

Henry uses Crisis Calling on Klein! [Bestows Bravery][Bestows Faith]

MP: 18/105

"Most definitely, Mister Klein!" Henry exclaimed back cheerily, happy that Klein was calling on him. He moved a bit closer so his magic would reach, and began to write about the hidden power that Klein surely had inside. "Remember, Mister Klein, search deep within yourself and pull that power out. My magic alone will not bring it to you. If you believe, then you will receive, so to say," he reiterated with a giggle.

* * *

Macha attacks Ashes! 3 hits! 54 Dark Dmg! RESIST! CRITICAL!! 36 Dark Dmg! RESIST! CRITICAL!! 54 Dark Dmg! RESIST! CRITICAL!! (ATK)
---Macha links Bloody Gale! 6 hits! 46 Dmg! 69 Dmg! CRITICAL!! 46 Dmg! 46 Dmg! 46 Dmg! 46 Dmg! (ATK) [Chance of Bleeding]

MP: 17/80

"I think it's about time we wrapped this up for good. We're wasting too much time," Macha said with a seriousness that could not be told from the carefree smile on her face. Her form began to solidify and she was no longer one with the wind which was somewhat of a blessing because it grew tiring trying to keep oneself together in that maelstrom. It was a dangerous ability only able to be executed by masters of the blade, for anyone less trained would lose themselves to the wind or whatever element they were trying to become.

Pushing that thought from her mind, Macha slashed out with a triage of blows towards the fireball in front of her before disappearing in a blistering gale that swirled around the creature with her blade striking out from within the gale. Macha was standing in her spot moments later as if she had never disappeared. Time was ticking.

Macha waits.

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Re: Tales of Alidaire: The Chase

Post by Zerifachias on Sun May 15, 2016 7:18 pm

"I agree with Macha," Auza murmurs, glancing over the remaining two lanterns. This really was so much easier than dealing with them earlier while they were protected. What an annoying skill, and on top of that these things really could take quite a beating. The witch could not imagine having to fight these things without her magic keeping them locked down. While she only recently started focusing more on damage, Auza knew how incredibly valuable her spells really are. If only she were this strong before. After what happened, she locked away that power. It was too frightening to use.

Auza refocuses, snapping her fingers to create more needles to sew the lantern's magic, but more to deal it a significant blow rather than keep it from casting. The chains binding the magical fiend are enough to stop it completely. Hopefully the throne room is not too far off.

Auza casts Magic Needles on Ashes! 46 Int DMG! 7 hits! Chance of Silence!

MP: 46/125
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Re: Tales of Alidaire: The Chase

Post by Masquerade on Thu Mar 16, 2017 7:25 pm

"Listen, if you want to know what's been a real waste of time, let me tell ya,"  a voice, mighty and full of power filled the ballroom, resounding in the minds and hearts of friend and foe alike.  There, in the center of the floor, was a small wisp of light that blistered outward suddenly in a euphony of bells and chimes, riveting and angelic tones whisking away worries and fears.  The creatures in the room seemed to wail in agony entangled in their shackles.  When the light and sound dissipated, a strange figure was seen standing with a mighty spear outstretched, his brown locks a curly mess.  He wore a dark green polo shirt and rather dressy beige pants with black dress shoes polished to a shine upon his feet.  The spear was a work of art in and of itself consisting of a sleek golden shaft, the butt ornamented with a single golden bell and three slim silver chimes.  The obsidian point caught no light--there was naught but darkness within, and extending from the connection between the point and the shaft were two gilded ivory spines glowing heavenly--a vast juxtaposition to the ethereal pitch of the point.

"This whole statistical shit has been a waste of time," the figure spoke.  Just by standing in the room it felt like the fabrics of reality were going to be unraveled.  "Shall we take care of that?"  The figure swirled his spear overhead and slashed the air causing reality to reverberate with such an intensity that it threatened to throw every living being in the room against the nearest wall.

??? uses Meta Alteration! [Battlefield SHATTERED][Stats ANNIHILATED]

Ember ERASED.

Ashes ERASED.

The creatures did in fact get sent hurdling and became smears on the wall due to the being's awesome power.  He turned to face Auza and the others only to reveal that his face was hidden behind a strange mask, one of a different face made of gold, peaceful and reverent, its eyes closed and mouth portraying a solemn solace.  He placed the spear on his back and walked closer to the group, each step seeming to shake the very foundation of the place.

"It's great to meet you in person, Auza.  You have no idea how awesome you've been.  Same for the rest of you, as you have a special place in my heart, hehe," the being said, scratching at his mess of hair nervously.  "Forgive the Reality Witch.  She talks a big game about this and that, but really she just wanted someone to take care of this situation as she could not directly intervene.  It's kinda my fault--this world doesn't exactly have a hero yet.  That should change..." his voice trailed off.  From within his pocket he produced a small notebook with a black cover, the whole thing bound by spiraling metal wire.  He wrote something within it and tucked the thing back to its original place.

"Yo, it's been great but I've got a lot of shit to do.  This was only the first stop of many and I'd hate to keep the others waiting.  But I have one question, specifically for you, Auza.  Remind me, again, what is it that you hope to accomplish here in Berbatu?  For what reason do you fight?"

CURRENT OBJECTIVE: Answer the mysterious being's question.

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Re: Tales of Alidaire: The Chase

Post by Zerifachias on Thu Mar 16, 2017 7:51 pm

Auza held up her hands and braced herself as everything in the room seemed to go flying with just one swing of that spear. She was able to stay her ground, thanks to a rooting magic in her legs. When it was done, she felt strange. Not a bad strange, just different somehow. Like all her inhibitions had just...faded away. She felt stronger, her movements felt smoother, and she didn't feel so heavy. How long was she unable to run in combat for? And how did it come to be that her powers were limited to begin with?

That's when the stranger finally addressed her. What was his objective, Auza wondered. Why did she fight for Berbatu? A stranger's land to her, by all accounts. It was not her home, and this place certainly wasn't where she belonged. She never even wanted to come here but because of some forsaken witch's whims she was brought here anyway.

"I was actually looking forward to sealing away that king's magic for good," Auza said, mostly to herself. "I take it you're able to send us back to Berbatu? We've been gone for far too long." She didn't answer his question though. "Demons should not be left alone, else they will grow and fester and become uncontrollable. I can't let that happen again. Not when I have the ability to stop it."
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Re: Tales of Alidaire: The Chase

Post by Masquerade on Mon Mar 20, 2017 5:10 pm

"It seems my realm is in perfectly capable hands," the being smiled in reply, but frowned slightly as Auza mentioned being sent back to Berbatu. "If you were looking forward to settling things with the king, then by all means. As I said, while Tentai'tal is alive, this realm is in immense peril--one that cannot be solved immediately. My intervening would not make for a good end. It is my wish that you settle this one matter, after which the Witch will return you to Berbatu, granted she will likely not speak with you after doing so, something I'm sure you'll be happy to hear," he explained with a laugh keeping in mind Auza's immense distaste for the Witch at this point. It was probably best that those two not cross paths again, and if it took giving the Witch a stern talking to then he would do what he must.

The being outstretched his hand and the barrier leading to the A/V deck vanished. "Go forth, heroes. Up those stairs lies your purpose in this world for now. It's...a bit of a fall back to the banquet hall. Do be sure to be ready. Until next time, my brave friends and heroes!" In a blinding flash of light the being was gone and all was quiet within the ballroom once more.

"My word what a stunning fellow," Henry finally gasped, placing a gentle hand on his heart which was beating rapidly. What had him all in a tizzy like this? And why did he feel so different--like a weight was lifted from his shoulders?

"Heh, stunning is one word for it, I guess," Macha chuckled before rushing to the stairs. "I guess we should thank him for the assist, and for whatever he did to make me feel so...powerful again. You guys feel it too don't you? But let's not linger. You heard the guy. The sooner we dethrone this imposter king, the sooner we can get back on track to deal with our own demons." With that, Macha rushed up the stairs to a room that possessed some interesting technology. There were gadgets in there that she didn't fully understand with strange knobs and switches. The left side of the deck was lined with glass which overlooked the banquet hall just as the possessed guard they saved had suggested. Sitting down there upon his throne was none other than Tentai'tal looking just as worse for wear as he had before he opened the vortex beneath them. Macha heard footsteps which would presumably be her allies.

Klein was the first one to the deck out of them. "I mean do we have a game plan? He might look like a skeleton but like...the guard said he could still use magic. What if he just sucks us up into another vortex that puts us in the dungeon again? It'd be back to square one."

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Re: Tales of Alidaire: The Chase

Post by Zerifachias on Mon Mar 20, 2017 5:49 pm

"There's no need to worry about that, Klein," Auza said as she raised her hands. There was a slight change in the air as her magic started to work on them. The pool she took the magic from seemed to be...almost endless. It was such a huge change she hesitated for a split second before going through with the protection for all of them. "I've placed wards on your bodies to prevent magic from touching you. The barriers will work against magic up to a limit before breaking, and I won't be able to reapply them while we're fighting. Do be careful how you use it."

Auza looked down at the false king on his throne. They hadn't noticed them so far, not yet at least. Once they went down there would be no going back. She had to remember the possibility he might be able to absorb her magic, so she had to cast in such a way to make doing so either impossible or poisonous. Preferably impossible.

"I'll take his magic head on," Auza said. "Henry, I need you to provide support to Klein and Macha dispose of his guards. Stay out of sight as long as you can, and be careful not to get hit by stray magic you two. If he summons another portal, I'll be ready to counter it with my own magic. If all goes well, I'll be able to seal away his magic. Got it?"
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Re: Tales of Alidaire: The Chase

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