Kingdom Hearts: Hearts of Unknown Profiles

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Kingdom Hearts: Hearts of Unknown Profiles

Post by Silver on Tue Mar 09, 2010 6:23 pm

Current Items

Potion (3)- Restores 20 HP upon use.
Phoenix Down (1)- Revives a fallen character with 20% HP.
Brass Key (2)- Unlocks locked chests upon use.

Equipment

Boomerang- A wooden Boomerang that seems to always come back. (+1 Atk) (Hits all Foes)

Magic Kit- A kit filled with illusions and tricks. (+1 Int) (Added Effects: Burn, Poison, Blind) (Range: Single Foe) (Damage: Int)

Key Items

Train Pass- A Pass for the Garnet City Train, is it possible to get on the Shadow Train?

------------------------------------------------------------------------------------------

Bestiary

Humanoid

None.

Heartless

None.

Nobodies

None.

Unversed

None.

Forgotten

None.
------------------------------------------------------------------------------------------

Inflictionary

Positive

Protect - Reduces all PHYSICAL damage taken by 50% for 3 turns.

Shell - Reduces all MAGICAL damage taken by 50% for 3 turns.

Regen - HP increases by 5% Max HP at the beginning of the recipient's turn for 5 turns.

Haste - Afflicted can take 2 actions per turn instead of 1 for 3 turns.

Float - Afflicted hovers in the air which causes an immunity to Earth-based attacks and a weakness to Wind-based attacks for 3 turns.

Bubble - HP doubles for 3 turns. When the effect ends, HP is halved.

Invincible - Afflicted can not take any damage for 1 turn.

Negative

Poison - Afflicted takes 1/6 Max HP damage per turn for 3 turns.

Severe Poison - Afflicted takes 1/6 Max HP damage per turn for 6 turns.

Venom - Afflicted becomes Stopped and takes 1/6 Max HP damage per turn for 3 turns.

Immobilize - Afflicted can no longer move for 3 turns.

Disable - Afflicted can no longer take action for 3 turns.

Seal - Afflicted can no longer move or take action for 3 turns.

Burn - Afflicted takes 1/8 Max HP damage for 3 turns. The amount of damage taken is doubled if the afflicted is weak against Fire. Can be cured via Water/Ice magic or Water-/Ice-based attacks.

Severe Burn - Afflicted takes 1/8 Max HP damage for 6 turns. The amount of damage taken is doubled if the afflicted is weak against Fire. Can be cured via High Level Water/Ice magic.

Freeze - Afflicted can no longer move or take action and also takes twice as much damage as normal for 3 turns. Can be cured via Fire magic or Fire-based attacks.

Absolute Zero - Afflicted can no longer move or take action, takes twice as much damage as normal for the rest of the battle. Can be cured via High Level Fire magic.

Confused - Afflicted has a 50-50 chance of attack either enemies or allies if any are in range. Is cured upon physical attack.

Charm/Infatuation - Afflicted falls in love or becomes intrigued by the enemy and aids them in their endeavors which causes the afflicted to attack allies.

Sleep - Afflicted cannot move or take actions for 3 turns. Awakens upon physical attack.

Blind - Attacks have a 50% chance of missing for 3 turns.

Shrink - All attacks deal 1 Dmg and all damage taken is doubled for 3 turns.

Berserk - ATK is doubled, but DEF is halved. Only normal attacks can be executed while Berserk.

Slow - Every other Player Phase is skipped for the afflicted character for 6 turns.

Stop - All Player Phases are skipped for the afflicted character for 5 turns. Stop cannot be cured.

Petrify - Afflicted is turned to stone and cannot move or act. Can be destroyed by a critical hit.

Doom - Afflicted experiences Instant Death after 10 turns. Cannot be cured.

Encroaching Doom - Afflicted experiences Instant Death after 5 turns. Cannot be cured.

Instant Death - Afflicted is instantly killed. Bypasses all abilities that have to do with HP reaching 0.

Sap - HP is reduced by 5% Max HP per turn for 5 turns.

Bleeding - 10% HP drained every Calculation Phase, or when the afflicted attacks. Can only be removed by having health restored to 100%.

Center of Attention - All foes can only target the affected unit. Lasts 4 turns and cannot be cleansed.

Mind Control - The afflicted unit is transferred to the casting unit's team for 2 turns. Only basic attacks can be used. Can be cleansed.

Intangible - All physical attacks cause 0% damage, while magical attacks cause 200% damage. Lasts for 3 turns and can be cleansed.

Invisible - Cannot be targeted by foes for 2 turns.

Disease - Halves ATK and INT for 5 turns.

Wet - Lightning damage done against the afflicted character is doubled. Lasts for 5 turns.

Drown - Drowning. 25% of HP drained every Calculation Phase and cannot be cleansed. Drowning can be negated if the player has Drown Resistant Gear equipped.

Purification - Cannot attack foes with damaging abilities for 5 turns.

Blood Loss - Afflicted loses 25% Max HP in addition to damage dealt by an enemy's attack. Only occurs upon enemy attack.

Zombie - Afflicted is turned undead causing a weakness to Light elemental attacks and healing moves for 3 turns.

Curse - Afflicted becomes the victim of a curse and takes damage equal to have of the damage the afflicted deals with any attack for 3 turns.

Oblivion - Afflicted is lost forever, their existence shattered from the face of the planet causing the afflicted to be completely removed from the battlefield for the rest of the fight.

Special

Heartless - Afflicted is turned into a Shadow heartless, making them hostile until their heart is released through the keyblade.(Humanoid Only)

Nobody - Afflicted has been turned into a heartless, but had a pure heart creating a Dusk nobody, making them hostile until their heart is returned through the keyblade.(Humanoid Only)

Unversed - Afflicted has been turned into a Flood unversed, having had raw negative emotions as a human, they are hostile until defeated by the keyblade.(Humanoid Only)

Forgotten - Afflicted has been turned into an Uknown forgotten, having never interacted with others or done anything of importance to keep in one's memory, they are hostile until the Keyblade returns their Identity.(Humanoid Only)

Without Heart - Afflicted has had their heart stolen from them, but they were a Princess of Heart, and did not produce a heartless, and has gone into a state of slumber. They may create a nobody, but they are not usually hostile.


Last edited by SilverStorm on Sat Mar 13, 2010 2:33 pm; edited 5 times in total

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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Silver on Tue Mar 09, 2010 6:47 pm

Code:
[b]Name[/b]:
[b]Gender[/b]:
[b]Age[/b]:
[b]Level[/b]:
--------------------------
[b]Profession[/b]:
[b]Weapon[/b]:
[b]Armor[/b]:
[b]Accessory[/b]:
--------------------------
[b]A-Ability[/b]:
--------------------------
[b]A-Ability[/b]:
--------------------------
[b]R-Ability[/b]:
--------------------------
[b]S-Ability[/b]:
--------------------------
[b]D-Ability[/b]:
--------------------------
[b]Hp[/b]:
[b]Mp[/b]:
[b]Atk[/b]:
[b]Def[/b]:
[b]Int[/b]:
[b]Spr[/b]:
[b]Move[/b]:

-------------------------------------------------------------------------------------------

Enemy Characters

Name: Shattered Remnants
Gender: ???
Age: ???
Level: 3
--------------------------
Profession: Shattered Remnant Unknown
Weapon: Memory Spike (Skill Added Effect: Confusion)
Armor: Shattered Opinions (Immune Confusion)
Accessory: Forgotten Energy (Atk/Int x 1.5) (Def/Spr: 0)
--------------------------
A-Ability: Shatter Memory

+ Memory Cutter- Shattered Remnants's Spikes become two long Scythes that slash the enemy.
(Damage: 80% Atk x 2/Effect: Confusion 50%/Range: 3 Cells/Mp: 11/Element: --)

+ Shattered Energy- Shattered Remnants creates a ball of swirling energy and throws it at its foes.
(Damage: 120% Int/Effect: Confusion 50%/Range: All Enemies/Mp: 12/Element: --)
--------------------------
A-Ability: Item
--------------------------
R-Ability:

+ Shadow Veil- Whenever Shattered Remnants is lowered to 20% Hp, A veil of shadows covers the feild making all Atk based attacks miss.
--------------------------
S-Ability:

+ Powerhouse- Shattered Remnants's Atk is doubled, but his movement is lowered to 0.
--------------------------
D-Ability: Forgotten Memory (Neutral)
--------------------------
Hp: 40
Mp: 40
Atk: 4 (+2 from Memory Spike) (x2 from Forgotten Energy) (x2 from Power House)
Def: 4 (Set at 0 from Shattered Opinions)
Int: 3 (+1 from Memory Spike) (x2 from Forgotten Energy)
Spr: 3 (Set at 0 from Shattered Opinions)
Move: 2 Cells (-2 from Powerhouse)

-------------------------------------------------------------------------------------------

Neutral Characters

Name: Ritsuko Cauda
Gender: Female
Age: 22
Level: 1
Next Level: 0/10
Appearance:
Spoiler:

Profession: Fighter - The one who claims this profession uses fists more than words to communicate her point.

Weapon: Leather Gloves - Gloves made of black leather used to cushion the hand while smashing it into an enemy's face.
Armor: Leather Gear - Fairly revealing clothing made of leather.
Accessory: Steel Plates (ATK+1)

A-Ability: Beat Down:

+Beat Rush: A devastating five-hit combo. 110% Atk Dmg. Range: Adjacent cell. 5 hits. 9 MP.

+Restraint Fist: Knocks the enemy senseless with two horrid strikes. 60% Atk Dmg for the first hit. 140% Atk Dmg for the second hit. Range: Adjacent cell. 2 hits. Chance of Paralysis on second hit. 13 MP.

R-Ability: None.

S-Ability: Burst Release- Increases ATK by 50% for 3 turns.

D-Ability: Phoenix Uprising (Fire) - Punches the air after which a scorching flame emerges from below the enemy that transforms into a phoenix as it ascends to the heavens leaving the enemy's scorched remains behind upon the earth. Deals 200% Piercing Atk damage to one enemy up to 4 cells away.

Stats:

HP: 25
MP: 15
Atk: 3 (+1 from Leather Gloves) (+1 from Steel Plates)
Def: 2 (+1 from Leather Gear)
Int: 1 (+0 from Leather Gloves)
Spr: 2 (+1 from Leather Gear)
Movement: 2 Cells (+1 from Fighter Profession)

Skill Points: 0


Last edited by SilverStorm on Tue Mar 16, 2010 5:55 pm; edited 5 times in total

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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Silver on Tue Mar 09, 2010 6:47 pm

Name: Rika Aydes
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Keyblade Wielder- The Wielder of the Mystic Keyblade chosen to Transcend the Light and Banish the Darkness.
Level: 1
Exp: 6/10
-------------------
Weapon: Kingdom Key- A simple Keyblade, fashioned to look like the Original Keyblade.
Armor: Keyblade Wielder's Garments- A simple dress fashioned to look similar to the Original Keyblade Wielder's Clothes.
Accessory: White Hat- A simple White Hat that is fashionable and appeals greatly to others.
-------------------
A-Ability: Heart Release

+ Dodge Roll- Rika swiftly rolls forward and drills into her foe gracefully.
(Damage: 140% Atk/Effect: --/Range: 3 Cell Line/Mp: 10/Element: --)

+ Fire- Rika holds her keyblade out in front of her and shoots a ball of fire at her foe.
(Damage: 120% Int/Effect: Burn 50%/Range: 3 Cells/Mp: 8/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability: None.
-------------------
S-Ability:

+ Rush of Light- Rika doubles Her Stats, besides Hp/Mp/Move, for 3 Turns.
-------------------
D-Ability: Finale!

+ Finale Thrash!- Rika rushes forth and strikes her foe over and over before shooting them with a blast of Holy Light!
(Damage: 200% Pierce Atk/Effect: --/Range: Single Foe/Mp: --/Element: Holy)

+ Finale Blast!- [i]Rika makes a heart of light with her keyblade before shooting Holy Light through it, breaking the heart and blasting all enemies.

(Damage: 100% Pierce Int/Effect: --/Range: Enemy Party/Mp: --/Element: Holy)

+ Finale Spiral!- Rika spins around making a ring of light, all enemies trapped inside are shot multiple times with Holy Light.
(Damage: 150% Pierce Atk/Effect: --/Range: Surrounding Cells/Mp: --/Element: Holy)
-------------------
Stats:

Hp: 30
Mp: 25 (+5 from White Hat)
Atk: 5 (+1 from Kingdom Key)
Def: 5 (+2 from Keyblade Wielder's Garments)
Int: 4 (+1 from Kingdom Key)
Spr: 4 (+1 from Keyblade Wielder's Garments)
Move: 2 Cells (+1 from Keyblade Wielder Profession)
-------------------
Skill Points: 2


Last edited by SilverStorm on Wed Mar 17, 2010 3:51 pm; edited 7 times in total

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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Zerifachias on Tue Mar 09, 2010 8:08 pm

Name: Sophia Nass
Age: 18
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Element Blade - One who claims this profession uses swords and other such weapons made of pure mana elements. [Basic attacks are INT-based]
Level: 1
Exp: 0/10
-------------------
Weapon: Old Jewel - A peculiar jewel that has been implanted in a space just above Sophia's chest. (Damage: Int) (Range: 2 Cells)
Armor: Diminished Guard - An aura that used to cover Sophia's entire body. It has diminished over time.
Accessory: Locket - A small, broken cartridge holding a picture of Sophia and a boy. They look rather happy together...
-------------------
A-Ability: Combat Arms

+ Blue Rod - Sophia taps the jewel in her chest lightly, and holds her hand up to the sky, beginning to dance. A rod materializes in her hand. All attacks have a chance of inflicting Charm on the enemy. Normal attacks become Water Elemental. Level: 1. Soul Charge: 0/20

--Charming Dance - Sophia begins to dance in front of her opponent, possibly catching their attention, and their genuine interest. Inflicts Charm on the foes. No DMG. Hits all enemies. 12 MP. Water Elemental.

--Blinding Tango - Sophia begins a wild and abnormal dance, flashing lights from her rod, possibly blinding her enemies. Inflicts Blind on the foes. No DMG. Hits all enemies. 10 MP. Water Elemental.


+ Lightning Arch - Sophia slaps her palm on the jewel above her bosom and quickly holds it out in front of her. Lightning begins to form around her hand until it attains the shape and size of a bow, with which she can fire arrows made of the same manner as the bow. All attacks become Lightning Elemental. Level 1. Soul Charge: 0/20

--Electric Spear - Sophia fires off a powerful lightning arrow to pierce the foe's armor. 100% Piercing INT DMG. 4 cells. 7 MP. Lightning Elemental

--Surge - Sophia fires off a large lightning bolt at the foe. When the bolt hits, it surges through the foe's body, causing massive damage. 140% INT DMG. 4 cells. 11 MP. Lightning Elemental.


-------------------
A-Ability: Item
-------------------
R-Ability: None
-------------------
S-Ability: Haste - Sophia comes into battle with Haste cast on her. However, using a "Combat Arms" ability nulls out Haste.
-------------------
D-Ability: Ultimate Weaponry - 200% Piercing to one enemy. (Water/Lightning)
-------------------
Stats:

Hp: 15
Mp: 20 (+5 from Locket)
Atk: 2
Def: 3 (+1 from Diminished Guard)
Int: 3 (+2 from Old Jewel)
Spr: 2 (+1 from Diminished Guard)
Move: 2 Cells (+1 from Element Blade Profession)
-------------------
Skill Points: 0

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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Xenosaga on Tue Mar 09, 2010 8:11 pm

Name: Rai Hikari
Age: 32
Gender: Female
Appearance:
Spoiler:
Despite being in her early thirties, Rai looks more like she's still in her early twenties. She has a youthful face, causing many to mistake her to be younger than she really is. Rai has light blond hair fixed into a braid and cool yellow eyes.

Level: 1
Next Level: 0/10

Profession: Noble Knight - Someone from the upper class who has gone through rigorous training to be where they are now.

Weapon: Simple Mahne [Range: 2 Cells] - A long, double-bladed cavalry sword that should be handled carefully. It's quite heavy.
Armor: Heavy Boots - Rather tough boots, they offer some protection for the feet.
Accessory: Honorary Emblem [+1 ATK] -An item given to someone who has done their country a great service.

A-Ability:

+Raptor Ripper: Rai uses the spinning momentum of her weapon to stab at the enemy multiple times, not giving her target a chance to rest. 120% ATK DMG. 4 hits. Range: 2 Cells. 10 MP

+Silent Momentum: Rai slowly closes her eyes, concentrating her mind and slowly falling into a trance. Here, her attacks become much more powerful. No Damage. Increases ATK by 50% for 3 turns. Self Only. 6 MP

A-Ability: Item

R-Ability: N/A

S-Ability:
+Twin Strike: Basic Attack increases by 1.

D-Ability: Pumpkin Scissors - Rai suddenly lunges forward, aiming for a vital point, and stabs straight through the enemy. One Enemy up to 3 Cells away. 200% Piercing ATK DMG. Chance of Instant Death.

Stats:

HP: 20
MP: 15
ATK: 3 (+2 from Simple Mahne) (+1 from Honorary Emblem)
DEF: 3 (+1 from Heavy Boots)
INT: 0
SPR: 2 (+1 from Heavy Boots)
MOVE: 2 Cells (+1 from Noble Knight Profession)

Skill Points: 0

Xenosaga
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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Masquerade on Tue Mar 09, 2010 8:16 pm

Name: Ritsuko Cauda
Gender: Female
Age: 22
Level: 3
Next Level: 0/10
Appearance:
Spoiler:

Profession: Fighter - The one who claims this profession uses fists more than words to communicate her point.

Weapon: Leather Gloves - Gloves made of black leather used to cushion the hand while smashing it into an enemy's face.
Armor: Leather Gear - Fairly revealing clothing made of leather.
Accessory: Steel Plates (ATK+1)

A-Ability: Beat Down:

+Beat Rush: A devastating five-hit combo. 110% Atk Dmg. Range: Adjacent cell. 5 hits. 9 MP.

+Restraint Fist: Knocks the enemy senseless with two horrid strikes. 60% Atk Dmg for the first hit. 140% Atk Dmg for the second hit. Range: Adjacent cell. 2 hits. Chance of Paralysis on second hit. 13 MP.

R-Ability: None.

S-Ability: Burst Release- Increases ATK by 50% for 3 turns.

D-Ability: Phoenix Uprising (Fire) - Punches the air after which a scorching flame emerges from below the enemy that transforms into a phoenix as it ascends to the heavens leaving the enemy's scorched remains behind upon the earth. Deals 200% Piercing Atk damage to one enemy up to 4 cells away.

Stats:

HP: 30
MP: 20
Atk: 5 (+1 from Leather Gloves) (+1 from Steel Plates)
Def: 3 (+1 from Leather Gear)
Int: 1 (+0 from Leather Gloves)
Spr: 3 (+1 from Leather Gear)
Movement: 2 Cells (+1 from Fighter Profession)

Skill Points: 2


Last edited by Masquerade on Wed Mar 17, 2010 3:54 pm; edited 1 time in total

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Re: Kingdom Hearts: Hearts of Unknown Profiles

Post by Kurio on Tue Mar 09, 2010 8:45 pm

Name: Rei
Age: 21
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Spirit Caller – One who uses spirits as wards.
Level: 1
Exp: 0/10
-------------------
Weapon: Torn Parasol – A parasol made of bamboo and paper with many tears on it.
Armor: White Dress – A dress that was once white but now stained with the blood that have been spilled around the wearer.
Accessory: Daimond Ring – A daimond ring that Rei wears on her right ring finger. (+5 MP)
-------------------
A-Ability: Purification

+ Blinding Ward – A spirit ward that explodes in a flash of white light whenever Rei wants it to. [110% Holy INT Dmg. Range: 3 cells. Chance to Blind. 9 MP]

+ Ward of Regeneration – A spirit ward possessing the ability to allow cells to be created faster and allowing the target the ability to regenerate for a moment. [Range: 3 cells. Target heals 10% max HP per turn for 3 turns. 6 MP]
-------------------
A-Ability: Item
-------------------
R-Ability: N/A
-------------------
S-Ability: Ward of Protection – All Player Characters in a 2 cell radius(including Rei herself) gain Shell and Protect until they leave the radius. (Passive)
-------------------
D-Ability: Ascend to the Heavens – Summons hundreds of spirit wards that grabs the enemies and throws them up into the sky, their life energy being drained to restore Rei and her allies. [100% Piercing Holy INT Dmg. Range: All Enemies. All Player Characters heal HP and MP equal to 50% of max]
-------------------
Stats:

HP: 10
MP: 25 (+5 from Diamond Ring)
ATK: 1 (+1 from Torn Parasol)
DEF: 2 (+1 from White Dress)
INT: 3
SPR: 3 (+1 from White Dress)
Move: 2 Cells
-------------------
Skill Points: 0

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Re: Kingdom Hearts: Hearts of Unknown Profiles

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