Tale of Two Roses

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Tale of Two Roses

Post by Silver on Fri Mar 26, 2010 2:01 pm

A Final Fantasy Fighting Style Mixed with our own Tactic Rps. While I'll be making most all the skills, you will have much creative freedom.

Picture this:

Everyone is having a good time... unless you've been made into Cryst. Crysts are people, citizens marked by the Polaris Crystal. Once a person has been marked a Cryst, they are considered the enemy. Most have been slaughtered for no reason other than what they've become. But some have escaped and have lived their lives. They've made a world outside the world they once knew. Everything was thought to be fine... until war endangered all.

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Okay, so the Basic is this:

You have total creative freedom over Character, Element Affiliation, Your "Mark", Color(Used for Speech), Insignia (Your Mark's Battle Function. However, Abilities have been made already and are dead locked. It must remain like this, but don't fret, there will be special abilities you can make. You can also link skills for different effects, but that come later.

For the Rp, I'm thinking three to four others MAX.

Note: This will not start until after Deepest Fantasy has gotten off the ground

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Re: Tale of Two Roses

Post by Kurio on Fri Mar 26, 2010 7:47 pm

...Kuori shall partake in this...ara...~

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Re: Tale of Two Roses

Post by Silver on Fri Mar 26, 2010 8:43 pm

Anyone else?

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Re: Tale of Two Roses

Post by Greycat on Sat Mar 27, 2010 5:08 am

Sounds fun. I'll bite.
(what will I do for insignia? *scurries off for research*)

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Re: Tale of Two Roses

Post by Silver on Sat Mar 27, 2010 11:55 am

And just so everyone knows. You will be able to create your own skills after we've gotten to a certain point in the story.

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Re: Tale of Two Roses

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