Tales of Alidaire: The Tragedy

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Fri Apr 16, 2010 8:34 pm

Evan released a frustrated sigh as the crab continued to attack him. It was really starting to get on his nerves. Not to mention its damn shell was too hard for him to crack. Scowling, the Dual Blade had enough. He was going to finish this once and for all.

[Even] activates his D-Ability: Tempest Whirl on [Foamy]. 14 Piercing ATK DMG.

"Finally," he grumbled, watching as the crab's shell shattered.

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Sat Apr 17, 2010 12:43 pm

Foamy INSTANT DEATH!

{B} {D} { } { } { } {~} {~} A
{ } { } { } { } {~} {~} {~} B
{~} { } { } { } { } { } { } C
{~} {~} { } {E} { } { } { } D
{ } {~} { } { } {~} {~} { } E
{ } { } { } { } { } {~} {~} F
{ } { } { } { } { } { } { } G
{~} {~} {~} {C} { } {R} { } H
{~} {~} {~} { } {Y} { } { } I
{ } { } { } { } { } { } { } J
-1---2---3---4---5---6---7


All enemies have been defeated!
CHAPTER COMPLETE!!

EXPERIENCE:

+4 - Waterway Crab x2
+4 - Earthworm x2 PERFECT KILL
+2 - Aqueduct Fairy x1
+2 - Player Phase completed less than 10
+2 - No Player Character KO
-2 - D-Abilities used

TOTAL EXP GAIN: 12

Roger: 0/10 ------ 12/10
Level UP!!
3 Stat Points gained!
Next Level: 2/10

Ryu: 4/10 ------ 16/10
Level UP!!
3 Stat Points gained!
Next Level: 6/10

Evan: 4/10 ------ 16/10
Level UP!!
3 Stat Points gained!
Next Level: 6/10

Cage: 4/10 ------ 16/10
Level UP!!
3 Stat Points gained!
Next Level: 6/10

Duke: 4/10 ------ 16/10
Level UP!!
3 Stat Points gained!
Next Level: 6/10

Skill Points Awarded!

+1: Everyone

The Party receives 65 Gold!

Items found:

Herb x2

Crab Shell x2

Fairy Dust x1

Edit your profiles, please~

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Sun Apr 18, 2010 12:01 pm

With the monsters out of the way, the party was able to continue walking down the abandoned aqueduct, wondering where the exit could be. However, it seemed as though they could not get a lucky break. When they were getting close to the central area, they noticed a couple of fairies hovering around some machinery. It must have been ancient technology, but, after tinkering for a few seconds, the fairies were able to activate the machines. They were two robots meant for cleaning the aqueducts. Whirring sounds filled the cavernous area which seemed to disturb a nearby crab. It produced a large amount of foam and snapped its claws angrily. It was time for another showdown.

Chapter 00-C: Cleaning Crew

Location: Archaeic Waterway - Eastern Bridge

Objective: Defeat all enemies!

Background: http://www.youtube.com/watch?v=PCf9faVi5PI&feature=related

{B} { } { } {C} { } {b} {-} A
{ } {V} { } {O} {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} { } { } { } {b} {-} D
{-} {b} { } {S} {~} {b} {-} E
{-} {b} { } { } { } {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} { } { } {b} {-} H
{-} {b} {~} { } { } {b} {-} I
{-} {b} { } { } {R} {b} {-} J
-1---2---3---4---5---6---7


Roger (Exile)
HP: 25/25
MP: 20/20
Atk: 9
Def: 4
Int: 5
Spr: 5
Move: 3 cells

Shell (Waterway Crab)
HP: 25/25
MP: 20/20
Atk: 7
Def: 6
Int: 0
Spr: 3
Move: 3 cells

Relea (Aqueduct Fairy)
HP: 20/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Oceania (Aqueduct Fairy)
HP: 20/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Cleanser (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

Valence (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

{B} - Bag (cannot be occupied)
Trigger Command: Open

{~} - Water (cannot be occupied)(cannot be passed)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)

Characters may start in rows I-J!


Last edited by Masquerade on Wed Jun 30, 2010 9:51 pm; edited 2 times in total

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Re: Tales of Alidaire: The Tragedy

Post by Silver on Sun Apr 18, 2010 12:13 pm

Cage starts at J4!

Realising he was the only one with great magical ability, Cage knew he would have to deal with the machines. His cards fluttered around, making false shots at the machines every so often. He looked at Roger and smiled a bit.

"I'll keep the machines away from you if you keep the fairies and crab off of me."

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Sun Apr 18, 2010 12:28 pm

Duke starts at I4

"More crabs and fairies," Duke noted. "And as a special bonus, two new robots! I'm really beginning to wonder if this was all just an accident. Quartz usually does better work than this." He sighed and looked over the field again. "Hello! A poor lonely bag was left all alone." Duke smiled. H was a bit miffed that he forgot the bag the last time, but he would make up for it now. "Fear not! I, sir Duke, will save you!"

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Mon Apr 19, 2010 2:56 pm

[Evan] starts at [I-5].

"I get the feeling this is some sort of punishment," Evan muttered in response to Duke. He wouldn't be surprised if it was. Either way, at least it meant they wouldn't be seeing Ruby anytime soon. The corner of his mouth twitched. He could already see her impatiently waiting for them.

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Re: Tales of Alidaire: The Tragedy

Post by Kurio on Mon Apr 19, 2010 2:58 pm

Ryu starts at cell J-3

Ryu's Guard of the Dragon protects her from Water
(Can't come up with anything...>.<)

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Mon Apr 19, 2010 3:31 pm

Chapter 00-C: Cleaning Crew

Location: Archaeic Waterway - Eastern Bridge

Objective: Defeat all enemies!

Background: http://www.youtube.com/watch?v=PCf9faVi5PI&feature=related

{B} { } { } {C} { } {b} {-} A
{ } {V} { } {O} {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} { } { } { } {b} {-} D
{-} {b} { } {S} {~} {b} {-} E
{-} {b} { } { } { } {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} { } { } {b} {-} H
{-} {b} {~} {D} {E} {b} {-} I
{-} {b} {Y} {C} {R} {b} {-} J
-1---2---3---4---5---6---7


Roger (Exile)
HP: 25/25
MP: 20/20
Atk: 9
Def: 4
Int: 5
Spr: 5
Move: 3 cells

Ryu (Azure Lance)
HP: 30/30
MP: 25/25
Atk: 8
Def: 5
Int: 2
Spr: 3
Move: 3 cells

Evan (Dual Blade)
HP: 30/30
MP: 20/20
Atk: 7
Def: 5
Int: 3
Spr: 4
Move: 3 cells

Cage (Gambler)
HP: 25/25
MP: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5
Move: 3 cells

Duke (Trick Step)
HP: 25/25
MP: 20/20
Atk: 10
Def: 5
Int: 2
Spr: 2
Move: 4 cells

Shell (Waterway Crab)
HP: 25/25
MP: 20/20
Atk: 7
Def: 6
Int: 0
Spr: 3
Move: 3 cells

Relea (Aqueduct Fairy)
HP: 20/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Oceania (Aqueduct Fairy)
HP: 20/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Cleanser (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

Valence (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

{B} - Bag (cannot be occupied)
Trigger Command: Open

{~} - Water (cannot be occupied)(cannot be passed)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)

Player Phase 1!

Roger moves to H5.

Roger shot a frightened glance at Cage, but nodded in the end, though he wasn't sure if he could keep the mischievous creatures at bay or not. He edged closer, sticking to the side of the bridge, and hoped that they wouldn't notice him right away. "No one can notice, no they can't notice, can't notice, can't notice," he repeated to himself in a nearly inaudible whisper.

Roger waits.


Last edited by Masquerade on Wed Apr 28, 2010 6:07 pm; edited 1 time in total

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Mon Apr 19, 2010 3:59 pm

Duke moves to F4

"Let's get this over with," Duke smiled. He covered the distance between the closest crab in three bounds and tapped on it's shell. "Hello!" he smiled. He leapt forward and landed on the crabs head then kicked off the shell, back-flipping to land in front of it.

Duke attacks Shell! Two hits! 10 dmg each!

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Tue Apr 20, 2010 3:03 pm

[Evan] moves to [F-5].

The machines were going to be a pain. He grimaced, remembering his previous encounters with machines. He didn't particularly mind them since he usually had enough power to smash through them but his sister had come to despise machinery. Daskar had always found machinery fascinating for some odd reason.

Shaking his head, the Dual Blade returned his attention to the battle at hand. He really wanted to get rid of the fairies first. Just remembering what they did to him made him grimace. At this rate, he was going to hate water.

[Evan] waits.

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Re: Tales of Alidaire: The Tragedy

Post by Kurio on Tue Apr 20, 2010 9:26 pm

Ryu waits

Ryu knew that she wouldn't be very useful this battle, with most of the enemies seemingly being well armored. After a bit of thought, she decided that it would be the best if she took a page out of the White Tiger's book and just stayed where she was now waiting for the enemiesto come to her.

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Re: Tales of Alidaire: The Tragedy

Post by Silver on Tue Apr 27, 2010 7:56 pm

Cage
Hp: 25/25
Mp: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5


Cage attacks Relea!
(Damage: 100% Atk/Effect: Stop 50%/Element: --)

Cage snapped his fingers, the cards fluttering around him snaping into place. They shot at the fairies, cutting up at one, hitting it until wounds were made. And suddenly mana wrapped around the fairy, threatening to do something, but as it dispersed, there was little evidence it had done something.

Cage
Hp: 25/25
Mp: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Wed Apr 28, 2010 6:16 pm

Shell takes 8 Dmg!

HP: 17/25

Relea takes 2 Dmg!

HP: 18/20

Relea is Stopped!

{B} { } { } {C} { } {b} {-} A
{ } {V} { } {O} {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} { } { } { } {b} {-} D
{-} {b} { } {S} {~} {b} {-} E
{-} {b} { } {D} {E} {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} { } {R} {b} {-} H
{-} {b} {~} { } { } {b} {-} I
{-} {b} {Y} {C} { } {b} {-} J
-1---2---3---4---5---6---7


Enemy Phase.

Shell moves to F3.

The crab was not pleased with Duke's attack and scuttled around him before gripping him tightly about the torso with a large claw. It squeezed to the point of pain, but couldn't keep the grip.

Shell uses Relentless Vice on Duke! 8 Water Dmg! (ATK)

MP: 12/20

Oceania moves to C5.

The fairy who had managed to not get frozen in time hovered forward a bit and pointed a finger at Evan for some reason. She chattered angrily and unleashed a blast of harmless blue energy at him. Though it did no damage, it did have an adverse effect that Evan would be regretting very soon.

Oceania casts Waterna on Evan!

MP: 39/45

Evan is Weak against the Water element!

Cleanser attacks Duke! 6 Water Dmg! (INT)

One of the robots in the back raised a powerful looking gun and aimed it at Duke. Fortunately, only a high-powered jet of water spurted out of it at Duke. The bad side was that it was enough to seriously damage him.

Cleanser waits.

Valence waits.

{B} { } { } {C} { } {b} {-} A
{ } {V} { } { } {~} {b} {-} B
{b} { } {R} { } {O} {b} {-} C
{-} {b} { } { } { } {b} {-} D
{-} {b} { } { } {~} {b} {-} E
{-} {b} {S} {D} {E} {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} { } {R} {b} {-} H
{-} {b} {~} { } { } {b} {-} I
{-} {b} {Y} {C} { } {b} {-} J
-1---2---3---4---5---6---7


Relea is Stopped for 2 more turns.

Player Phase 2!

Roger (Exile)
HP: 25/25
MP: 20/20
Atk: 9
Def: 4
Int: 5
Spr: 5
Move: 3 cells

Ryu (Azure Lance)
HP: 30/30
MP: 25/25
Atk: 8
Def: 5
Int: 2
Spr: 3
Move: 3 cells

Evan (Dual Blade) *WEAK AGAINST WATER*
HP: 30/30
MP: 20/20
Atk: 7
Def: 5
Int: 3
Spr: 4
Move: 3 cells

Cage (Gambler)
HP: 25/25
MP: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5
Move: 3 cells

Duke (Trick Step)
HP: 18/25
MP: 20/20
Atk: 10
Def: 5
Int: 2
Spr: 2
Move: 4 cells

Shell (Waterway Crab)
HP: 17/25
MP: 12/20
Atk: 7
Def: 6
Int: 0
Spr: 3
Move: 3 cells

Relea (Aqueduct Fairy) *STOPPED*
HP: 18/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Oceania (Aqueduct Fairy)
HP: 20/20
MP: 39/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Cleanser (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

Valence (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

{B} - Bag (cannot be occupied)
Trigger Command: Open

{~} - Water (cannot be occupied)(cannot be passed)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)


Roger moves to G3.

Roger noticed that the crab had gotten dangerously close to everyone and was even attacking. He became determined to silence it. Without giving it a second thought, he rushed up to the thing and raised his greatsword with astonishing speed before delivering several strikes to the creature. With every strike, a seal appeared in the air and shattered with the blow. The intention was to seal the creature's special attacks so it wouldn't be a hassle anymore. "N-no m-more from you," he muttered, giving the crab a frightened, yet strangely angry, look.

Roger uses Restriction on Shell! 11 Dmg with a chance of Silence! (ATK)

MP: 12/20


Last edited by Masquerade on Sat May 01, 2010 10:33 am; edited 1 time in total

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Re: Tales of Alidaire: The Tragedy

Post by Silver on Wed Apr 28, 2010 6:45 pm

Cage
Hp: 25/25
Mp: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5


Cage attacks Oceania!
(Damage: 100% Atk/Effect: Stop 50%/Element: --)

Cage snapped his fingers again, noticing the fairy that had been frozen in time. With a sly smile, the same actions from before played out. But this time, the other fairy was the chosen target. Cards striking until a wound was made and time mana coating the pixie.

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Wed Apr 28, 2010 7:48 pm

Duke sighed. He really wanted to get back at the crab, but he had more pressing issues, in the form of a rather inviting-looking bag, and an annoying fairy. Tears (fake, of course) welled in his eyes.

"I'm sorry Shell," he sniffed, "but we just can't be together anymore." He dramatically took a sobbing breath. "It's not you, it's me... who am I kidding, it is you!" he let the tears flow. "You're just to clinging. I want soem me time." He pushed out of the claws grip easily standing on in. He was sure he even got the soap bubble background with his pose.

"Please understand! I really did love you! Goodbye!" He leapt of with an extravagant flip, letting the tears flash from his face with that nice sparkle effect. On his landing, his both feet slammed into the fairy's neck, by accident of course.

"Oh, so sorry," he smiled. "In my sorrow, I hit you!"

Duke moves to D5.
Duke uses Swing Ankle on Oceania! [-8MP][12/20] Two hits! 12 dmg each!

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Re: Tales of Alidaire: The Tragedy

Post by Kurio on Fri Apr 30, 2010 3:53 pm

Ryu moves to cell I-5

Ryu saw no real threat to her at the moment and ran o the other wall, still waiting for a chance to strike without drawing the attention of more than one of these...things.

Ryu waits

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Sat May 01, 2010 6:01 am

Evan rolled his eyes at Duke's antics.

"What a drama queen," he murmured, a hint of amusement in his voice. He wasn't too pleased about what the fairy had done to him so he wasn't able to fully appreciate the humor but he had to admit, it was entertaining. But seeing as the two fairies were taken care of, Evan would have to search for a new target.

Concentrating his mana, Evan closed his eyes and clenched a fist in front of his face. Suddenly, his eyes snapped open and he thrust his hand out. Wind swirled around him before launching themselves at the crab nearby, harmless air turning into dangerous blades of wind.

[Evan] casts Wind Blade on [Shell]. 3 Wind INT DMG. 5 hits.
MP: 12/20

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Sat May 01, 2010 10:39 am

Shell takes 10 Dmg!

HP: 7/25

Shell is Silenced!

Oceania takes 20 Dmg!

Oceania PERFECT KILL!

{B} { } { } {C} { } {b} {-} A
{ } {V} { } { } {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} { } {D} { } {b} {-} D
{-} {b} { } { } {~} {b} {-} E
{-} {b} {S} { } {E} {b} {-} F
{-} {b} {R} { } { } {b} {-} G
{-} {b} {~} { } { } {b} {-} H
{-} {b} {~} { } {Y} {b} {-} I
{-} {b} { } {C} { } {b} {-} J
-1---2---3---4---5---6---7


Enemy Phase.

Shell moves to F4.

The crab ignored all the attacks that fell upon it and instantly targeted the man who was now weak against water thanks to the fairy's spell. It scuttled along and beat Evan in the stomach with a large claw, the pain doubled.

Shell attacks Evan! 14 Water Dmg! WEAKNESS!! (ATK)

Cleanser moves to A5.

The nearby robot took the crab's example and scooted over to take aim at Evan. Suddenly, the dual blade found himself being sprayed with a speeding stream of water.

Cleanser attacks Evan! 12 Water Dmg! WEAKNESS!! (INT)

Evan evades Wet!

Valence attacks Duke! 6 Water Dmg! (INT)

Duke is Wet!

Valence still did not move, but did fire a stream of water at the oncoming intruder, causing the trick step to become drenched from head to toe.

Valence waits.

{B} { } { } { } {C} {b} {-} A
{ } {V} { } { } {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} { } {D} { } {b} {-} D
{-} {b} { } { } {~} {b} {-} E
{-} {b} { } {S} {E} {b} {-} F
{-} {b} {R} { } { } {b} {-} G
{-} {b} {~} { } { } {b} {-} H
{-} {b} {~} { } {Y} {b} {-} I
{-} {b} { } {C} { } {b} {-} J
-1---2---3---4---5---6---7


Relea is Stopped for 1 more turn.

Player Phase 3!

Roger (Exile)
HP: 25/25
MP: 12/20
Atk: 9
Def: 4
Int: 5
Spr: 5
Move: 3 cells

Ryu (Azure Lance)
HP: 30/30
MP: 25/25
Atk: 8
Def: 5
Int: 2
Spr: 3
Move: 3 cells

Evan (Dual Blade) *WEAK AGAINST WATER*
HP: 13/30
MP: 12/20
Atk: 7
Def: 5
Int: 3
Spr: 4
Move: 3 cells

Cage (Gambler)
HP: 25/25
MP: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5
Move: 3 cells

Duke (Trick Step) *WET*
HP: 14/25
MP: 12/20
Atk: 10
Def: 5
Int: 2
Spr: 2
Move: 4 cells

Shell (Waterway Crab) *SILENCED*
HP: 7/25
MP: 12/20
Atk: 7
Def: 6
Int: 0
Spr: 3
Move: 3 cells

Relea (Aqueduct Fairy) *STOPPED*
HP: 18/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Oceania (Aqueduct Fairy) *PERFECT KILL*

Cleanser (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

Valence (Aqueduct Automata)
HP: 30/30
MP: 75/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

{B} - Bag (cannot be occupied)
Trigger Command: Open

{~} - Water (cannot be occupied)(cannot be passed)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)


Roger moves to D3.

Roger noticed something odd about the last fairy. The time magic binding it was starting to weaken, and soon, it would be wanting to get revenge. To prevent that, he rushed the fairy and struck it with his greatsword in an attempt to kill it, but the damage just wasn't enough at this point. The fairy still had quite a bit of life in it.

Roger attacks Relea! 9 Dmg! (ATK)


Last edited by Masquerade on Tue May 04, 2010 3:53 pm; edited 1 time in total

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Re: Tales of Alidaire: The Tragedy

Post by Silver on Sat May 01, 2010 11:13 am

Cage
Hp: 25/25
Mp: 30/30
Atk: 5
Def: 5
Int: 5
Spr: 5


Cage moves to I4!
Cage uses 2 Dice on Shell!

(Damage: Varies/Effect: --/Element: --)

Cage saw his chance rushing forward, pulling two dice from thin air. He stopped short, his arm flinging forward, cards rushing to and fro erratically. As the dice hit the crab, they bounced off and began to roll. As the number became apparent, the cards lashed out at the crab angrily.

"I win."

Cage
Hp: 25/25
Mp: 24/30
Atk: 5
Def: 5
Int: 5
Spr: 5

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Sat May 01, 2010 9:16 pm

"Great," Duke complained, flashing the water from his eyes. "Now I got water in my shoes. You know how annoying that is?" He scowled as he stomped over to the machine, his shoes making squeaky an squishy sounds with each step.
"I was going to ignore you, but you just had to attack. You soaked my clothes too. If I get sick, so help me I'll sue you!" He kicked the machine in the front and then again underneath.

Duke moves to B3
Duke attacks Valence! Two hits! 10 dmg each!


Last edited by Zaneko on Thu May 06, 2010 5:11 pm; edited 1 time in total

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Re: Tales of Alidaire: The Tragedy

Post by Kurio on Sun May 02, 2010 9:32 am

Ryu moves to cell H-4

Ryu ran in front of the crab and twirled her lance a few times before jabbing it into the crab, breaking through the shell.

Ryu uses Impale on Shell. 10 ATK Dmg. High Critical Hit rate
MP: 18/25

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Tue May 04, 2010 3:15 pm

"Ugh, not again," Evan grumbled, shaking his head. Water droplets flew around him, his bangs sticking to his forehead and his ponytail sticking to the back of his shirt. He really was going to catch a cold like this. Not to mention the fairy magic made the water blasts more painful than they should be.

Grumbling under his breath, he stomped back. He was going to get himself killed if he were to actually jump into the fray.

[Evan] moves to [I-5].

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Tue May 04, 2010 4:00 pm

Shell takes 16 Dmg!

Shell KO!

Relea takes 6 Dmg!

HP: 12/20

Valence takes 2 Dmg!

HP: 28/30

{B} { } { } { } {C} {b} {-} A
{ } {V} { } { } {~} {b} {-} B
{b} { } {R} { } { } {b} {-} C
{-} {b} {R} {D} { } {b} {-} D
{-} {b} { } { } {~} {b} {-} E
{-} {b} { } { } { } {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} {Y} { } {b} {-} H
{-} {b} {~} {C} {E} {b} {-} I
{-} {b} { } { } { } {b} {-} J
-1---2---3---4---5---6---7


Duke is Wet for 2 more turns.

Enemy Phase.

Relea waits.

Cleanser moves to A4.

The soaked Duke was now the prime target. The cleaning robot beeped a few times before lining up perfectly with the man. Suddenly, myriad jolts of electricity shot out at Duke, the water acting as a conductor to amplify the impact of the lightning.

Cleanser uses Shock Surge on Duke! 14 Lightning Dmg! WET!! (INT)

MP: 59/75

Duke evades Paralysis!

Valence moves to C2.

The other robot suddenly came forward and aimed his spray gun unexpectedly to the sky. When the water shot out of it, it rained down upon Roger and the fairy without mercy, though the fairy seemed to be enjoying benefits from it. Roger, however, was forced to kneel beneath the mighty fountain of water.

Valence uses Fountain Spray! Roger is hit! 8 Water Dmg! (INT)

MP: 61/75

Roger is Wet!

Relea recovers HP!

HP: 20/20

{B} { } { } {C} { } {b} {-} A
{ } { } { } { } {~} {b} {-} B
{b} {V} {R} { } { } {b} {-} C
{-} {b} {R} {D} { } {b} {-} D
{-} {b} { } { } {~} {b} {-} E
{-} {b} { } { } { } {b} {-} F
{-} {b} { } { } { } {b} {-} G
{-} {b} {~} {Y} { } {b} {-} H
{-} {b} {~} {C} {E} {b} {-} I
{-} {b} { } { } { } {b} {-} J
-1---2---3---4---5---6---7


Relea is no longer Stopped!

Player Phase 4!

Roger (Exile) *WET*
HP: 22/25
MP: 12/20
Atk: 9
Def: 4
Int: 5
Spr: 5
Move: 3 cells

Ryu (Azure Lance)
HP: 30/30
MP: 18/25
Atk: 8
Def: 5
Int: 2
Spr: 3
Move: 3 cells

Evan (Dual Blade) *WEAK AGAINST WATER*
HP: 13/30
MP: 12/20
Atk: 7
Def: 5
Int: 3
Spr: 4
Move: 3 cells

Cage (Gambler)
HP: 25/25
MP: 24/30
Atk: 5
Def: 5
Int: 5
Spr: 5
Move: 3 cells

Duke (Trick Step) *WET* *CRITICAL*
HP: 2/25
MP: 12/20
Atk: 10
Def: 5
Int: 2
Spr: 2
Move: 4 cells

Shell (Waterway Crab) *KO*

Relea (Aqueduct Fairy)
HP: 20/20
MP: 45/45
Atk: 2
Def: 3
Int: 6
Spr: 5
Move: 4 cells

Oceania (Aqueduct Fairy) *PERFECT KILL*

Cleanser (Aqueduct Automata)
HP: 30/30
MP: 59/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

Valence (Aqueduct Automata)
HP: 28/30
MP: 61/75
Atk: 7
Def: 8
Int: 6
Spr: 2
Move: 2 cells

{B} - Bag (cannot be occupied)
Trigger Command: Open

{~} - Water (cannot be occupied)(cannot be passed)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)


Roger uses Iron Maiden on Relea! 4 hits! 9 Dmg per hit! (ATK)

MP: 4/20

Roger had meant to save his best move for later, but now that the fairy was now free from the time magic bond, she was the biggest threat at the moment. Besides, Roger knew that he could easily demolish her. He thrust his sword into her before leaping over her and stabbing her in the back while illusory copies stabbed her in the sides. There was no hope for her now. "G-gone," he whispered to himself and backed up unsteadily, his clothes drenched.

Roger moves to G3.


Last edited by Masquerade on Mon May 10, 2010 3:17 pm; edited 1 time in total

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Thu May 06, 2010 2:57 pm

This whole 'weak against water' thing was such a pain. Evan grimaced. If he started having a phobia of water, he would never be able to look his sister in the face ever again. Sure she got seasick but that was different. Blowing a wet strand of his hair from his face, Evan stomped forward. It seemed the effect was never going to wear off. Might as well run back into the fray. He hated just standing around anyway.

[Evan] moves to [G-4].

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Thu May 06, 2010 5:19 pm

Duke moves to E3
Duke uses Herb! 10 HP recovered! (12/25 HP)

Duke ran made a strategic retreat. Wet clothes (and shoes) + electric tooting cleaning bots did not equal a happy Duke. He snitched appropriated a herb from the pack and eyed it uncertainly. He didn't want to think about how his precious-red-gem would react to him falling in battle (again) but herbs weren't high on his favorite foods list (few vegetables were.) Unfortunately, he had to do what he had to do. Cringing, he slowly chewed repulsive thing, singing to himself. "I'm Popeye the sailor man *toot*, I'm Popeye the sailor man."

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Re: Tales of Alidaire: The Tragedy

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