Hacking Life Profiles

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Hacking Life Profiles

Post by Greycat on Sat May 01, 2010 10:16 pm

Inventory

Potion- recovers 20 HP (x2)
Ether- recovers 10 MP
Antidote- cures poison


Key Items

Access Chip- a small crystal for communicating with the administrators


Equipment
-none-


Money- 1000 credits

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Re: Hacking Life Profiles

Post by Greycat on Sat May 01, 2010 10:17 pm

Enemies


Name: Gore Fang
Gender: Male
Appearance:
Spoiler:
Profession: Blood Wolf (Alpha)- a demon beast summoned to hunt down enemies. Most modern wolves can be traced to it's lineage (extra accessory- collars)
Level: 4

Weapon: Blooded Fangs (added effect- chance of bleeding)
Armour: Blood-streaked fur
Accessory: Black Claws
Collar: Control Collar (recover 10% MP)

A-Ability: Bloody Massacre
+ Savage Mauling: 130% ATK, two hits, adjacent cell, 10 MP

+ Bloodlust Howling 160% ATK, 14 MP, 'T' shaped target area
 
A-Ability: Item
R-Ability:
S-Ability: Blood Lust- lowers foe's ATK and INT by 50%

D-Ability: Blood Fury Rending
 
Stats:
HP: 35
MP: 15
ATK: 6 (+1 from Blooded Fangs/ +1 from Black Claws)
DEF: 3 (+1 from Blood-Streaked Fur)
INT: 2
SPR: 3 (+1 from Blood-Streaked Fur)
Move: 2 (+2 from job)




Name: Agrepa
Age: ??
Gender: Female
Appearance:
Spoiler:
Profession: Terror Bird- another demonic beast that is believed to be the ancestor of the Kunbird and it's relatives. (dual weapon: beak and talons)
Level: 4

Beak: Heavy Beak
Talon: Hooked Talons (Two hits)
Armour: Bristly Feathers
Accessory: Blood drippings

A-Ability: Slaughter of the Hunt
+ Shredding Talons 160% ATK, adjacent cell, 12 MP

+ Skull-Cracker 200% ATK (beak), adjacent cell, 18 MP
 
A-Ability: Item
R-Ability:
S-Ability: Terror presence- Cast terror on all enemies

D-Ability: Death wear's feathers and a beak
 
Stats:
HP: 30
MP: 30
ATK: 4 (+3 from Heavy Beak/+1 from Blood Drippings), 4 (+1 from Hooked Talons/+1 from Blood Drippings)
DEF: 4(+1 from Bristly Feathers)
INT: 2
SPR: 3
Move: 2 (+2 from job)




Name: ????
Age: ??
Gender: Male
Appearance:
Spoiler:
Profession: Lunar Knight (????)
Level: ??

Weapon: Crescent Moon Blade
Armour: Silk Spun Tunic
Accessory: Pendant of the Moon

A-Ability: Moon's Magic
+ New Moon's Blessing: Recover 25% of targets MP (12 MP)

+ Frosting Mist: A dense mist billows out from ???? and, drifting a few feet from the ground, rolls rapidly across the field, freezing the ground as it does. All enemies; chance of immobilize; randomly forms ice slick cells; 20 MP

+ Crescent Moon Flicker: Blades of moonlight fly from his blade as he swings it, striking all enemies. (100% INT, 13 MP)
 
A-Ability: Item
R-Ability: ???
S-Ability: ???

D-Ability: ???

Outburst: ???
 
Stats:
HP: 80
MP: 80
ATK: 14 (+4 from Crescent Moon Blade)
DEF: 10 (+3 from Silk Spun Tunic)
INT: 13 (+4 from Crescent Moon Blade)
SPR: 10 (+2 from Silk Spun Tunic)
Core: 0/10
Move: 2 (+1 from job)


Last edited by Zaneko on Mon Jun 21, 2010 10:04 am; edited 6 times in total

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Re: Hacking Life Profiles

Post by Greycat on Sat May 01, 2010 10:17 pm

Creature Index


Human
None

Humanoid
None

Beast
Timber Wolf (Dft-3/Exp-2/Reward-30 crds/Found-Norwood Forest)

Avian
Kunbird (Dft-2/Exp-3/Reward-50 crds/Found-Norwood Forest)

Reptilian
None.

Insectiod
None.

Plant
None.

Aquatic
None.

Inorganic
None.

Machine
None.

Mechaniod

Demon
None.

Undead
None.



Inflictionary

Spoiler:
Positive

Bravery - ATK is doubled for 3 turns.

Bubble - HP doubles for 3 turns. When the effect ends, HP is halved.

Courage- DEF is doubled for 3 turns.

Faith - INT is doubled for 3 turns.

Float - Afflicted hovers in the air which causes immunity to Earth-based attacks and a weakness to Wind-based attacks for 3 turns. Afflicted can also travel over Water cells and other usually impassable cells.

Haste - Afflicted can take 2 move actions and 2 act actions per turn instead of 1 for 3 turns.

Hope - SPR is doubled for 3 turns.

Immune - Afflicted becomes immune to negative status effects for 3 turns.

Focus - Next attack deals double damage.

Invincible - Afflicted does not receive damage and is unaffected by status effects for 1 turn.

Invisible - Afflicted cannot be targeted for 3 turns.

Restor (restoration) - MP increases by 15% Max MP at the beginning of the recipient's turn for 5 turns.

Protect - Reduces all PHYSICAL damage taken by 50% for 3 turns.

Regen (regeneration) - HP increases by 15% Max HP at the beginning of the recipient's turn for 5 turns.

Shell - Reduces all MAGICAL damage taken by 50% for 3 turns.

Shield- Reduces all damage (physical or magical) taken by 50% for 3 turns.

Veil - Increases Evasion Rate by 50% for 3 turns.


Negative

Addled - Afflicted cannot use any skills for 3 turns.

Apathy - Afflicted is unable to recover MP by any means for 3 turns.

Berserk - ATK is doubled, but DEF is halved. Only normal attacks can be executed while Berserk.

Blind - Attacks have a 50% chance of missing for 3 turns.

Bleed - Target loses 20% Max HP for 3 turns.

Blood Loss - Afflicted loses 25% Max HP in addition to damage dealt by an enemy's attack. Only occurs upon enemy attack. Only occurs once. Acts as a damage modifier.

Block- Last a-ability used is unusable for 3 turns

Burn - Afflicted takes 12% Max HP damage for 3 turns. The amount of damage taken is doubled if the afflicted is weak against Fire. Can be cured via Water/Ice magic or Water-/Ice-based attacks.

Charm/Mesmerize - Afflicted falls in love or becomes intrigued by the enemy and aids them in their endeavors which causes the afflicted to attack allies.

Confused - Afflicted has a 33.33% chance of attacking itself, an ally, or an enemy. Cured upon physical attack or after 5 turns.

Curse - Afflicted becomes the victim of a curse and takes damage equal to have of the damage the afflicted deals with any attack for 3 turns.

Deprotect - Doubles all PHYSICAL damage taken for 3 turns.

Deshell - Doubles all MAGICAL damage taken for 3 turns.

Disable - Afflicted can no longer take action for 3 turns.

Doom - Afflicted experiences Instant Death after 5 turns.

Fear – ATK and INT power is halved, 50% chance of miss. ATK or INT doubled if target is Berserk or Fury.

Frail - Afflicted is unable to recover HP by any means for 3 turns.

Freeze - Afflicted can no longer move or take action and also takes twice as much damage as normal for 3 turns. Can be cured via Fire magic or Fire-based attacks.

Fury - INT is doubled, but SPR is halved. Only normal attacks can be executed while Fury.

Immobilize - Afflicted can no longer move for 3 turns.

Intangible – Immune to ATK based attacks, takes double damage from INT based.

Instant Death - Afflicted is instantly killed. Bypasses all abilities that have to do with HP reaching 0.

Oblivion - Afflicted is lost forever, their existence shattered from the face of the planet causing the afflicted to be completely removed from the battlefield for the rest of the fight.

Paralyze - Afflicted can no longer move or take action for 3 turns.

Petrify - Afflicted is turned to stone and cannot move or act. Can be destroyed by a critical hit.

Poison - Afflicted takes 15% Max HP damage per turn for 3 turns.

Reverse - Afflicted takes damage from healing attempts and is healed by damaging attacks for 3 turns.

Sap – Target’s HP is reduced by 15% Max HP per turn for 5 turns. Hp reduced is added to caster’s.

Bind- Afflicted can no longer move or take action for 3 turns.

Seal - Target cannot use a-, s- or d-abilities for three turns.

Severe Poison - Afflicted takes 20% Max HP damage per turn for 3 turns.

Shrink - All attacks deal 1 Dmg and all damage taken is doubled for 3 turns.

Sleep - Afflicted cannot move or take actions for 3 turns. Chance of critical hit doubled. Awakens upon physical attack.

Slow - Afflicted can only take a Move action or an Act action in one turn, not both, for 3 turns. Movement is halved.

Stop - All Player Phases are skipped for the afflicted character for 5 turns.

Stun – Next player phase skipped.

Terror- target cannot attack user or move within three cells of user

Venom – Movement halved and target takes 17% Max HP damage per turn for 3 turns.

Wet - Afflicted takes double damage from attacks of the Lightning element for 3 turns.

Zombie - Afflicted is turned undead causing a weakness to Light elemental attacks and healing moves for 3 turns.


Last edited by Zaneko on Wed Jun 16, 2010 2:14 pm; edited 2 times in total

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Re: Hacking Life Profiles

Post by Greycat on Sat May 01, 2010 10:19 pm

Name: Jaison Kode
Age: 18
Gender: Male
Appearance:
Spoiler:

Profession: Noble Blade- a swordsman of pure blood and natural instincts, he swiftly strikes down his opponents. [+1 basic ATK]
Level: 2
Exp: 5/10

Weapon: Dulled bastard Sword- a training sword that has had its edge dulled. Good for beginners to practice with.
Armour: Thick Cloak- a thick cloak that provides defense without impeding movement.
Accessory: War Crest- a crest worn by fighters to boost their power.

A-Ability: Righteous Sword
+ Sword of the Strong: cast bravery (5 MP) Last 6 turns

+ Sword of the Stray: basic attack range raised to two. (5 MP) Last 6 turns

+ Sword of the Swift: cast haste (self) (5 MP) Last 6 turns

A-Ability: Item
R-Ability:
S-Ability: Master of the Sword- all effect durations doubled

D-Ability: Heart of the Sword- Using mana, a giant pair of gauntlets are formed floating in the air, followed by a giant ornate form of his current weapon. The gauntlets and sword follow the movements of his hands and weapon. It can be used to attack a single target (200% piercing ATK dmg), multiple targets (150% piercing ATK dmg, one cell and adjacent) or all enemies (100% piercing ATK)

Breakout: Soul of the Sword- Using his mana, he draws out the soul of his swordsmanship to attack his foes.
Half Gauge- A faint image of a serpentine dragon coils around him, wrapping around his limbs and weapon,; boosting his abilities. (All stats double)
Full Gauge- Using mana, a giant silver serpentine dragon formed. The has dagger-like spikes and fangs, holds two small swords in its claws and has a large sword blade for a horn. Jaison controls this beast, using it to savagely attack his opponents (200% piercing ATK dmg)

Stats:
HP: 25
MP: 15
ATK: 6 (+1 from Dulled Bastard Sword)(+1 from War Crest)
DEF: 4 (+1 from Thick Cloak)
INT: 1
SPR: 2 (+1 from Thick Cloak)
Drive: 0/10
Move: 2 (+2 from job)

Skill Points: 0


Last edited by Zaneko on Wed Jun 16, 2010 5:40 pm; edited 5 times in total

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Re: Hacking Life Profiles

Post by Kurio on Sat May 01, 2010 10:25 pm

Name: Fai D. Fluorite
Age: 23
Gender: Male
Appearance:
Spoiler:

Profession: Arcane Mage – A magician of the arcane arts, also able to use nearly every element of magic. [5 cell Normal Attack Range] [INT-Based Normal Attacks]
Level: 2
Exp: 5/10

Weapon: Cracked Staff – A staff with a large crystal on it, the crystal is cracked and seems to be emitting quite a bit of energy.
Armour: Blank Cloak – A cloak with no design pattern or inscription on it.
Accessory: Magic Marking – A marking that looks like a tattoo on Fai’s back. [+1 INT]

A-Ability: Arcane Mana

+ Star – A small sphere forms next to the target and explodes in a flash of bright light. [120% Holy INT Dmg. Range: 5 cells. Chance to Blind. 8 MP]

+ Moon – A black crescent shaped manifestation of mana is shot at the target, circling the target a few times before slashing through them. [120% Dark INT Dmg. Range: 5 cells. Chance to Confuse. 8 MP]

A-Ability: Item

R-Ability: N/A

S-Ability: Brilliance Aura – Allies in a 3 cell radius of Fai (including Fai) recover 10% of their max MP each turn.

D-Ability: Arcane Barrage – Summons multiple missiles of arcane mana to bombard the enemies. [150% Piercing Holy INT Dmg. Range: 5 cells and all enemies in a 3 cell radius of the target]

Breakout: Arcane Nova – A blast of arcane mana that explodes on contact, leaving the target feeling constant pain. [150% Piercing Holy INT Dmg. Range: 5 cells and adjacent cells of the target. Target(s) takes 10% of their max HP damage per turn for 5 turns]

Stats:
HP: 20
MP: 30
ATK: 1
DEF: 3 (+1 from Blank Cloak)
INT: 6 (+1 from Magic Marking)(+1 from Cracked Staff)
SPR: 3 (+1 from Blank Cloak)
Drive: 0/10
Move: 2

Skill Points: 1


Last edited by Windy-tan on Tue Jun 15, 2010 9:34 pm; edited 2 times in total

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Re: Hacking Life Profiles

Post by Masquerade on Sat May 01, 2010 10:26 pm

Name: Hakatsu Inagawa
Gender: Male
Age: 16
Level: 2
Next Level: 5/10
Appearance:
Spoiler:

Profession: Flick Reaper - The one who claims this profession wields a scythe and executes powerful moves that keep large amount of enemies at bay.

Weapon: Anomalous Scythe - A strange scythe that seems to flicker in and out of existence. Something must be wrong with it... (Range: 2 cells)
Armor: Noise Protection - Armored gear that serves to protect the wearer from various anomalies.
Accessory: Geomancer's Ring (ATK+1)

A-Ability: Sanctuary:

+Wicked Strike: Deals a fast blow to an enemy, lodging the tip of the user's weapon viciously into the target. 120% Atk Dmg. Range: 2 cells. 6 MP.

+Repth: Shrouds an enemy in a healing light that mends minor wounds. 80% Int HP Recovery. Range: 3 cells. 7 MP.

R-Ability: None.

S-Ability: Confusing Dream - Adds Confusion to normal attacks, and attacks with the enemy's weakness type.

D-Ability: Rapture of the Damned (Holy) - Calls forth angels from the heavens to trap the souls of the wicked who stand on the path to the truth as an obstacle. Deals 100% Piercing Atk damage to all enemies on the battlefield.

Breakout: Astonishing Divinity (Holy) - Envelops the field in a holy light that strengthens the user or possibly scathes all foes. First Part: Stat Enhancement - +200% for 3 turns for all stats. Half Gauge. Second Part: Deals 100% Piercing Int damage to all enemies. Full Gauge.

Stats:

HP: 20
MP: 25
Atk: 5 (+1 from Anomalous Scythe)(+1 from Geomancer's Ring)
Def: 3 (+1 from Noise Protection)
Int: 4 (+1 from Anomalous Scythe)
Spr: 2 (+0 from Noise Protection)
Drive: 0/10
Movement: 2 cells (+1 from Flick Reaper profession)

Skill Points: 1


Last edited by Masquerade on Tue Jun 15, 2010 9:42 pm; edited 1 time in total

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Re: Hacking Life Profiles

Post by Silver on Tue May 04, 2010 2:16 pm

Name: Kai
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Sharp Shooter- The one who claims this profession wields a crossbow to shoot down any and all Bad Guys who step in her way. She always want to play Twing Twang.
Level: 2
Exp: 5/10
-------------------
Weapon: Kai's Crossbow- A Special Crossbow handmade by Kai, if it is taken from her she goes into an angry tantrum. (Range: 4 Cells) (Atk: Level x .75) (Int: --)
Armor: Kai's Clothes- Multi-Colored Clothing that is highly expressive. (Def: Level x .5) (Spr: Level x .33)
Accessory: Kai's Hat- A Special Hat colored the same as Kai's Clothes.
-------------------
A-Ability: Twing Twang

+ Fire- Kai fires off a sharpened arrow that never misses its target.
(Damage: 100% Atk/Effect: Always Hits/Range: 4 Cells/Mp: 6/Element: --)

+ Focus- Kai sharpens her senses causing her to become highly aware of every little action.
(Damage: --/Effect: Haste/Range: Self/Mp: 6/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:

+ Rapid Fire- Whenever Kai is attacked, she fires off two highly sharpened arrows at each foe, causing 80% Pierce Atk Damage.
-------------------
S-Ability:

+ Aftertouch- Kai's Normal Attacks will Kill Instantly if the Foe has 10% Hp or Less.
-------------------
D-Ability: Fire Cannon!- Kai grabs a hand cannon enhanced with unlimited bullets, and fires it off madly, the bullets heading straight for one foe.
(Damage: 200% Pierce Atk/Effect: Severe Burn 25%/Range: Single Foe/Mp: --/Element: Fire)
-------------------
Drive: Death Spire- Kai causes an arrow formed from demon's materials and raven feathers and shoots it off at one foe.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Single Foe/Mp: --/Element: Dark)
-------------------
Stat:

Hp: 20
Mp: 20 (+5 from Kai's Hat)
Drive: 0/10
Atk: 4 (+1 from Kai's Crossbow)
Def: 3 (+1 from Kai's Clothing)
Int: 1
Spr: 3 (+1 from Kai's Clothing)
Move: 2 Cells
-------------------
Skill Points: 1

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Re: Hacking Life Profiles

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