Seraphim Song

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Seraphim Song

Post by Durn on Sun May 23, 2010 1:52 pm

Music: http://www.youtube.com/watch?v=zNsINL4tO9U&feature=related

The horrible thoughts that once fell upon this town nearly devastated the citizens. The suicide rate went up approximately 32.45%, families broke up over the madness, and murders were prominent. I was told in my younger years that there was always an ethereal being watching over me and those around me.

I'm not sure if I can truly believe that anymore; the madness was too devastating to endure. The things that I have seen have been branded into my mind, the blood that has stained my porch cannot be purified, and the tainted air that roams the streets cannot be removed. I- no... Nobody can change this. The beautiful town I once held closer to me than my own life has fallen into a chasm of despair that not even the brightest of lights can reach...

Yet, even though our lives have been taken from us, I still feel an occasional presence of hope... A calming, serene presence that breathes into my ear... walks in front of my eyes... and brushes up against my shoulders. Unfortunately, as time has solemnly ticked by without a sound, this aura has become less and less apparent.

Even though I have witnessed this ethereal being with my own senses, I cannot bring myself to believe in it. No Seraphim or being so divine could possibly undo what has befallen us.

The tragedy cannot be undone.

~+~-~+~-~+~

Hello and welcome to the place where light fails to exist before its prisoners, the place where dreams never become reality, and the place where the sun has been consumed by the sin that dwells within the hearts of those who corrupt those around them. I shall be your guide in this abyss, and I shall also be the first to welcome you to Besynder Hjem. Oh, but wait! It's impossible to mourn the joyful past of this town if you never experienced its perfect, yet quaint happiness, now is it?

Enjoy the rapture before it's stolen from your very grasp.

If you wouldn't mind, please fill out this form before you leave:


Code:
[b]Name[/b]:
[b]Gender[/b]:
[b]Age[/b]:
[b]Level[/b]: 1
[b]Next Level[/b]: 0/10
[b]Appearance[/b]:

[b]Profession[/b]:
[b]Weapon[/b]:
[b]Armor[/b]:
[b]Accessory[/b]:

[b]A-Ability[/b]:
+

+

[b]A-Ability[/b]: Item

[b]R-Ability[/b]:

[b]S-Ability[/b]:

[b]Release[/b]: D-Abilities, or your "Release", will now result in exhaustion. Exhaustion will temporarily decrease Attack, Defense, Intellect, Spirit, and Movement by 50% until 5 turns have passed or the afflicted has removed the debuff using a Vitality Elixir or a similar cure. The reason behind this is to ensure that no player will mindlessly throw their D-Ability, or Release, around as if it’ll make the fight easier. In fact, some fights were just too easy because enemies could be blown away in a single turn because of D-Abilities.

---(I will be filling out the below, don't worry about it.)---

[b]HP[/b]:
[b]MP[/b]:
[b]Atk[/b]:
[b]Def[/b]:
[b]Int[/b]:
[b]Spr[/b]:
[b]Move[/b]:

[b]Skill Points[/b]:

[b][u]Affinity[/b][/u]:

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Re: Seraphim Song

Post by Durn on Sun May 23, 2010 8:40 pm

Music: http://www.youtube.com/watch?v=BGk-YmhFyyo

Before Besynder Hjem was consumed by sin, it was a rather happy, lax, and peaceful area. The town itself lay upon an island in the midst of a river. An arched bridge had been built at each cardinal direction connecting the town to the mainland. Beneath each bridge flowed crystal clear water that was speckled with a sporadic arrangement of lily pads, flowers, and other verdant growths. Wild chains of moss clung onto and dangled off of each bridge with care, swaying in the peaceful wind as the sun was laid to rest in the distant horizon.

Within the gray, yet somehow golden and colorful city walls, a city lived. Tall, narrow buildings with a Victorian aura about them lined the golden brick streets down the entire length of each of the four roads that led into the town. The four paths intersected in the center of the town, where a beautiful, marble fountain flourished and spouted water into the skies. Around the fountain was a circular path lined with tradesmen, laughing children chasing each other around the wonderfully green grass, and worried mothers chasing after the aforementioned children. The entire town gave off a sense of absolute bliss.

The center of the town branched off into four sections, excluding the four main pathways that lined the cardinal directions. To the northwest, a pathway led to a small cul-de-sac in which children would play and people would live. To the northeast, a small pond had formed. Around the pond, one could find spheroidal bushes, arrangements of beautiful, colorful flowers, and small trees that protruded from the ground.

To the southwest, one would find a large building lined with columns and statues of angels. Inside the grand building, one would only find a single, empty room. The marble floor lay naked, and the gray, brick walls were untouched. A quaint feeling had come across anybody who wandered into the building. Although the feeling was uneasy, it was comforting. Whenever something was amiss in a citizen's life, he or she would visit it and pray in solitude.

To the southeast, a park similar to the northeast could be found. Inside of it lay no water, only flowers and beautiful, autumn trees that sprung up into the heavens and above the buildings of the town. Yet, something was amiss... Something was different.

A sin had been committed in the southern park... A sin.

Rumor has it that all people have sinned before, yet these sins scale in importance and depravity. Such an example would be the dark shadow that had come across the park of the south... A young woman lay on the ground, a deep, festering gash had been sliced right through her neck. A mysterious, unpleasant aura veiled her entire body. Next to the lifeless corpse stood a single man gripping a bloody dagger with his bare, bloody hands. He stood in horror as he realized what he had done. The man fell down onto his knees in disbelief.

That was how the Sin of Besynder Hjem came to be.

Slowly after it was committed, the darkness began to spread throughout the town like a dead corpse's stench would, or, something more beautiful, maybe. Ah, well... Moving on, a few days after the murder was committed... Yes... That's where the story begins...

A rather small girl, 5'4" to be exact, was quickly sprinting through the alleyways of Besynder Hjem. As fast as she possibly could... She ran...

In such a peaceful town, this girl was running from an abomination, an abomination that had spawned from the human race itself... The creature's lizard like, horrific features were all formed from the human race's mind. The bloody, gruesome maw that was violently attempting to rip and eat the girl's flesh was formed by the human race's sin. The rough talons that slashed up against the walls of the alleyway were formed by the human race's sin.

The girl with emerald hair looked behind her, only to see the creature getting even closer than it already was. "Stand back!" She shouted as she quickly swung her hand around her frontside and unleashed a large, magenta colored spark that clashed against the creature's skin. As the monster shrieked in pain, the girl's neon green eyes focused on another girl that was running with her. The other girl was rather cute and innocent looking, but that didn't stop the green haired girl from shouting seriously towards her direction, "Quickly! Before it regains its senses!"

The alleyway that the two were in opened up into the southeastern park, the bloodstain that the woman's body had left was still apparent. The two girls then ran into the southernmost edge of the park. Among the bushes a shaking noise was made; two more creatures that looked grotesquely similar to the first monster arose from the foliage and squirmed towards the girls.

They were trapped.

I - I : Taint

Location -- Besynder Hjem : Goldenbloom Park

Objectives: Defeat the mysterious creatures!

Music: http://www.youtube.com/watch?v=T5HUAckXvnw&feature=related

Atmosphere: Quaint Sunset [A sense of uneasiness is about you. Attacks from behind may shock you!]


{T} {T} {T} { } { } { } {T} {T} {T} A
{T} {T} { } { } { } { } { } {T} {T} B
{T} { } { } { } { } { } { } { } {T} C
{ } { } { } {Z} { } {A} { } { } {T} D
{ } { } { } { } {B} { } { } { } {T} E
{ } { } { } { } { } { } { } { } {T} F
{ } { } { } { } { } { } { } { } {T} G
{T} { } { } { } { } { } { } { } {T} H
{T} {T} { } { } { } {T} { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Terra (Spellbinder)
Lvl: 1
HP: 15/15
MP: 39/39
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 2

Belzarym (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Zelbim (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Atzer (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Autumn Tree (Scenery)
HP: 30/30
Def: 20
Spr: 5


Darros and Rina may start in D1-D2, E1-E2, F1-F2, or G1-G2.
Ruthas and Wallace may start in A4-A6 or B4-B6.
Chloe may start in H4-H6 or I4-I5.


Last edited by Durn on Sun May 23, 2010 10:49 pm; edited 1 time in total

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Re: Seraphim Song

Post by Silver on Sun May 23, 2010 8:45 pm

Rina starts at G1!

Rina noticed that these creatures were far beyond what she could handle by herself. But she had to fight them, for she had to try. And she wasn't completely alone. She had her drawings, and there was no telling what else she could pull out of her sleeve.

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Re: Seraphim Song

Post by Zerifachias on Sun May 23, 2010 8:50 pm

Chloe bounced forward and jumped at Terra, wrapping both of her arms around the Spellbinder's left arm and colding it close, giggling softly. "Terra, you look so serious~" She whispered sweetly, "Come on, these creatures aren't so gross, I actually think they like you!"

Chloe looked up at the creature in the middle, pointing at it with a smile. The creature seemed to growl at them, but Chloe didn't seem to notice it was growling at her as well. She giggled, "See? It's growling like a beast who just found it's soulmate!"

Chloe starts at I-5

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Re: Seraphim Song

Post by Durn on Sun May 23, 2010 8:57 pm

"Chloe! What the hell are you- What?! What are- Ugh! Do you see those things!" Terra hastily shook the girl off of her arm and pointed at the creatures, "Look at those things!" She took her hand, grasped the top of Chloe's head and turned it directly towards the creatures.

"The saliva is disgusting." Terra's neon green eyes squinted, "The stench is atrocious. Look at its skin... It's so... Pasty and bloody!" She cringed, "How can you find such an abomination to be so cute! It's beyond my imagination!" She sighed, let go of the girl's head, and continued to ponder whether she would live or not and why Chloe was so fond of the monstrosities before them.

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Re: Seraphim Song

Post by Kurio on Sun May 23, 2010 9:18 pm

Darros starts at cell D-2

Moments after Rina came, Darros followed. Compared to the others, Darros was like a giant. He was well over two feet taller than anyone else around, save the giant worm beasts, and almost every inch of his massive build was covered in muscle. His bloodthirsty eyes glared at the creatures and he cracked his neck, their bones will soon be just a heap of dust.

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Re: Seraphim Song

Post by Masquerade on Sun May 23, 2010 10:36 pm

Wallace starts in A5.

Whatever tranquility that possibly remained in the city was soon shattered by the ferocious roars of...something. The fellow had been roaming in the realm of the unknown for a long time, yet roars like that still frightened him. However, he had gained dark allies as he traversed the lands of darkness, and he knew that he could always count on them to help. He took off. For a while, he had noticed that he was being followed by a fairly strange female. Wallace wasn't even sure if she had even said two words to him, but he was starting to worry. He wondered if she would follow when he had disappeared so suddenly?

The demonologist arrived on the scene after quite a few others had. It seemed as though that he was not the only one distracted by the sound. Silently, he slid into place, his sword drawn. The creatures in the center of the park were indeed a horrid sight. Their appearances would be easy to bypass, however, and they would soon find themselves without life.

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Re: Seraphim Song

Post by Xenosaga on Mon May 24, 2010 2:37 pm

Ruthas had known for a while she had been spotted but that didn't mean much to her. All that mattered was that she could follow this cutie around. A grin spread across her face as she matched the male step for step. She had found him not too long ago, while doing one of her dances in the center of town. Ruthas hadn't been able to tear her eyes off him since.

Hopping and skipping and being all generally happy. Ruthas was quick to notice the male stop. Curious, she took this chance to catch up, the urge to greet the male too strong to hold back. Stopping right next to him, she smiled brightly.

"Hi~!" she greeted, giving a little wave of her hand. "I noticed you just a little while ago. Has anyone told you how cute you are? You probably realized I was following you. Sorry about that~ I just couldn't resist. So whatcha looking at?" Ruthas tapped her heels, turning her eyes to the scene before them. "Oooooo, what a pretty bunch. They look ready to eat us!" The Dancer laughed, doing a little twirl. "I wonder how they would do as a pet. They would be so much fun to play with!" Her baby blue eyes suddenly turned back to the male next to her, staring at him intently. "What do you think?"

[Ruthas] starts at [A-6].

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Re: Seraphim Song

Post by Durn on Mon May 24, 2010 3:22 pm

I - I : Taint

Location -- Besynder Hjem : Goldenbloom Park

Objectives: Defeat the mysterious creatures!

Music: http://www.youtube.com/watch?v=T5HUAckXvnw&feature=related

Atmosphere: Quaint Sunset [A sense of uneasiness is about you. Attacks from behind may shock you!]


{T} {T} {T} { } {W} {R} {T} {T} {T} A
{T} {T} { } { } { } { } { } {T} {T} B
{T} { } { } { } { } { } { } { } {T} C
{ } {D} { } {Z} { } {A} { } { } {T} D
{ } { } { } { } {B} { } { } { } {T} E
{ } { } { } { } { } { } { } { } {T} F
{I} { } { } { } { } { } { } { } {T} G
{T} { } { } { } { } { } { } { } {T} H
{T} {T} { } { } {C} {T} { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Terra (Spellbinder)
Lvl: 1
HP: 15/15
MP: 39/39
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 2

Chloe (Charmer)
Lvl: 1
HP: 30/30
MP: 10/10
Atk: 0
Def: 5
Int: 1
Spr: 5
Move: 6

Ruthas (Dancer)
Lvl: 1
HP: 20/20
MP: 25/25
Atk: 5
Def: 4
Int: 3
Spr: 3
Move: 4

Wallace (Demonologist)
Lvl: 1
HP: 15/15
MP: 25/25
Atk: 3
Def: 2
Int: 5
Spr: 6
Move: 3

Rina (Dreamer)
Lvl: 1
HP: 10/10
MP: 30/30
Atk: 2
Def: 3
Int: 7
Spr: 4
Move: 2

Darros (Street Fighter)
Lvl: 1
HP: 30/30
MP: 15/15
Atk: 8
Def: 6
Int: 0
Spr: 1
Move: 3

Belzarym (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Zelbim (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Atzer (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 20/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Autumn Tree (Scenery)
HP: 30/30
Def: 20
Spr: 5


~ Player Phase 1 ~

Preparing for battle, Terra flexed her hand. She then released a long, drawn out sigh and looked at Chloe, "Look, I'm not touching these things. How about we just kill them instead?" She requested, a tinge of irritation shown through her voice.

"Yes, I like that idea very much." She didn't wait for a response and flung her arm around her frontside once more, releasing a blur of magenta colored energy that furiously sparked against one of the creatures, causing it to shout out in pain.

Terra casts [Faerie Spark] on [Atzer]! 4 damage!

[Atzer] loses 2 mana!

MP: 30/39

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Re: Seraphim Song

Post by Xenosaga on Mon May 24, 2010 3:40 pm

"Uh oh, I think it's starting to get a little dangerous~" Ruthas stated with a smile, clapping her hands together. She brightened before slowly twirling on one foot. "I suppose I'll give us a little boost, alright?" She stopped, winking at the male next to her. Closing her eyes, she began to move to a soundless beat, movements starting out slow before becoming faster and faster.

[Ruthas] uses Quickening. Haste is cast on [Ruthas] and [Wallace].
MP: 7/25


Unbeknown to her, her dance had attracted the attention of the worm-like creatures not too far away from them. Even as she came to a stop, grinning at the male next to her like no tomorrow, she still didn't seem to notice.

Center Stage activates! Ruthas is afflicted with Center of Attention.


Last edited by Xenosaga on Tue May 25, 2010 3:12 pm; edited 1 time in total

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Re: Seraphim Song

Post by Zerifachias on Mon May 24, 2010 3:48 pm

"As you wish, hon," Chloe giggled, brushing Terra's cheek with a soft hand, her cherry-red lips moving closer. "Let me just take a little step to..." Chloe stopped, sighing on Terra's face, "enhance myself," she breathed.

Chloe uses Special Effects: Charm Stockpile (Level 1)

Chloe's Charm Effect increases by 1 point!


MP: 9/10
Charm Effect Stockpile: 4

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Re: Seraphim Song

Post by Masquerade on Mon May 24, 2010 4:11 pm

So, it was true. The feeling of being followed turned out to be true after all, though he was pretty confident before. Wallace was surprised that she actually followed him right towards the danger though. She said she thought he was...cute. His expression remained emotionless. To his enemies, he was supposed to appear fearless and merciless. Not cute. Regardless, she was there to help, and he would accept it.

"Dangerous or not, we must persist," he said and stabbed the ground with his blade. A dark portal opened up in front of him and a bat-like demon came hurtling out of it. Crazed screeching filled the air as the demon whirled and twisted and writhed in the air, cackling crazily as he did. It finally stopped and hovered in front of Wallace.

Wallace uses Insanity!

MP: 16/25

Insanity appears at B5.

HP: 11/11
MP: 25/25
Atk: 2
Def: 1
Int: 5
Spr: 5
Move: 3 cells

Wallace faced the...apparent dancer, and nodded. "I thank you for your assistance. Allow me and my demons to play our part." With that, he prepared himself while Insanity spun around in circles in the air.

Wallace waits.

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Re: Seraphim Song

Post by Kurio on Mon May 24, 2010 4:28 pm

Darros moves to cell C-4

"I don't care if they're dangerous! They're going to be smashed!" Darros shouted.

Darros did not waste time to think about what he was doing. As far as he was concerned, thinking was for wimps, and Darros certainly was not a wimp. He ran to the grotesque creature and slammed his fist into its head.

Darros attacks Zelbim. 8 ATK Dmg

Adrenaline activates, Darros's ATK increases

ATK: 9

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Re: Seraphim Song

Post by Silver on Mon May 24, 2010 7:44 pm

Rina
Hp: 10/10
Mp: 30/30
Atk: 2
Def: 3
Int: 7
Spr: 4


Rina casts Wolf!
(Damage: --/Effect: Summons Wolf/Element: --)

Rina sat in her spot, slowly drawing a wolf in her sketchpad. The curves and lines were drawn in no such time. And soon enough the picture was completed, the wolf highly fierce looking. And suddenly it sprang from the page, and a wind blew across the field. And when it faded, the wolf she had drawn stood near her, ready to fight.

Rina
Hp: 10/10
Mp: 20/30
Atk: 2
Def: 3
Int: 7
Spr: 4

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Re: Seraphim Song

Post by Durn on Mon May 24, 2010 8:26 pm

I - I : Taint

Location -- Besynder Hjem : Goldenbloom Park

Objectives: Defeat the mysterious creatures!

Music: http://www.youtube.com/watch?v=T5HUAckXvnw&feature=related

Atmosphere: Quaint Sunset [A sense of uneasiness is about you. Attacks from behind may shock you!]


{T} {T} {T} { } {W} {R} {T} {T} {T} A
{T} {T} { } { } {I} { } { } {T} {T} B
{T} { } { } {D} { } { } { } { } {T} C
{ } { } { } {Z} { } {A} { } { } {T} D
{ } { } { } { } {B} { } { } { } {T} E
{ } { } { } { } { } { } { } { } {T} F
{I} {W} { } { } { } { } { } { } {T} G
{T} { } { } { } { } { } { } { } {T} H
{T} {T} { } { } {C} {T} { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Atzer takes 4 damage!

Atzer loses 2 mana!


Ruthas is affected by Haste!

Wallace is affected by Haste!

Ruthas becomes the Center of Attention!


Insanity joins the battle!

Zelbim takes 4 damage!

Darros's Attack is increased by 1!

Wolf joins the battle!

- - - - -

~ Neutral Phase 1 ~

N/A

~ Enemy Phase 1 ~

Zelbim moves to A4!

Zelbim uses Enraged Rush on Ruthas!

Wallace takes 2 damage!

Ruthas takes 2 damage! Ruthas evades Bleed!

Zelbim uses Enraged Rush on Ruthas!

Wallace takes 2 damage!

Zelbim misses Ruthas!


~

Atzer uses Enraged Rush on Ruthas!

Ruthas takes 2 damage! Ruthas is Bleeding!

Atzer moves to B6!

Atzer uses Gore on Ruthas! Potency doubled!

Ruthas takes 3 damage!


~

Belzarym moves to C6!

Belzarym uses Enraged Rush on Ruthas!

Belzarym misses Ruthas!

Belzarym waits.


~ Calculation Phase 1 ~

Ruthas is affected by Haste! [3 Turns Left]

Wallace is affected by Haste! [3 Turns Left]

Ruthas is the Center of Attention! [3 Turns Left]

Ruthas is Bleeding! Ruthas takes 2 damage!


{T} {T} {T} {Z} {W} {R} {T} {T} {T} A
{T} {T} { } { } {I} {A} { } {T} {T} B
{T} { } { } {D} { } {B} { } { } {T} C
{ } { } { } { } { } { } { } { } {T} D
{ } { } { } { } { } { } { } { } {T} E
{ } { } { } { } { } { } { } { } {T} F
{I} {W} { } { } { } { } { } { } {T} G
{T} { } { } { } { } { } { } { } {T} H
{T} {T} { } { } {C} {T} { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Terra (Spellbinder)
Lvl: 1
HP: 15/15
MP: 30/39
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 2

Chloe (Charmer)
Lvl: 1
HP: 30/30
MP: 9/10
Atk: 0
Def: 5
Int: 1
Spr: 5
Move: 6

Ruthas (Dancer) |-Haste-3-| |-Center of Attention-3-| |-Bleeding-|
Lvl: 1
HP: 11/20
MP: 7/25
Atk: 5
Def: 4
Int: 3
Spr: 3
Move: 4

Wallace (Demonologist) |-Haste-3-|
Lvl: 1
HP: 11/15
MP: 16/25
Atk: 3
Def: 2
Int: 5
Spr: 6
Move: 3

Rina (Dreamer)
Lvl: 1
HP: 10/10
MP: 20/30
Atk: 2
Def: 3
Int: 7
Spr: 4
Move: 2

Darros (Street Fighter)
Lvl: 1
HP: 30/30
MP: 15/15
Atk: 9
Def: 6
Int: 0
Spr: 1
Move: 3

Belzarym (Flesh Wyrm)
Lvl: 1
HP: 20/20
MP: 10/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Zelbim (Flesh Wyrm)
Lvl: 1
HP: 16/20
MP: 0/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Atzer (Flesh Wyrm)
Lvl: 1
HP: 16/20
MP: 2/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Insanity (Summon)
Lvl: 1
HP: 11/11
MP: 25/25
Atk: 2
Def: 1
Int: 5
Spr: 5
Move: 3

Wolf (Summon)
Lvl: 1
HP: 20/20
MP: 15/15
Atk: 14
Def: 5
Int: 0
Spr: 2
Move: 3

Autumn Tree (Scenery)
HP: 30/30
Def: 20
Spr: 5


~ Player Phase 2 ~

"Enhance yourself in a different direction, please." Terra, with irritation, disgustedly shoved Chloe's face away with the palm of her hand, "Why don't you go flirt with that big man over there, he sure looks cuddly." Terra sarcastically suggested.

Terra moves to H6.

Sighing, Terra moved toward the girl that seemed to attract all three of the fleshy monstrosities... Could the center of attention's power really be that... extraordinary?

Brushing the thoughts of the mysterious person's power out of her mind, Terra continued to fire bolts of energy at the wyrms.

Terra casts [Faerie Spark] on [Belzarym]! 4 damage!

[Belzarym] loses 2 mana!

MP: 21/39


Last edited by Durn on Tue May 25, 2010 3:10 pm; edited 1 time in total

Durn
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Re: Seraphim Song

Post by Masquerade on Mon May 24, 2010 9:06 pm

Wallace uses Confusiontouch on Zelbim! 3 Dmg with a high chance of Confusion! (ATK)

MP: 10/25

Wallace moves to C5.

Thanks to the careless dancer, all the enemies had been attracted to his general area. It didn't matter though. They were soon to be lost in the throngs of chaos. He lifted his sword and shoved it right into the nearby monster's head. The tip sunk right into its mind and scattered its thoughts, despite how simple they might have been. "That's right. Succumb to the madness," he said in a soothing voice before withdrawing his sword and moving on.

Wallace uses Confusiontouch on Belzarym! 3 Dmg with a high chance of Confusion! (ATK)

MP: 4/25


Insanity uses Confusiontouch on Atzer! 2 Dmg with a high chance of Confusion! (ATK)

MP: 19/25

Insanity cackled some more before jumping onto the creature's back in a quick movement. Its fingers were twitching maniacally before the demon sunk its claws into the creature's mind. Insanity's eyes grew wide as it caused the creature's thoughts to scatter into disarray.

Insanity waits.

_________________


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Re: Seraphim Song

Post by Kurio on Mon May 24, 2010 9:07 pm

Darros moves to cell B-4

"Hey! Don't run away from me! Come back and fight!" Darros shouted at the creature he just punched, not even considering the fact that it probably can't understand him.

Nevertheless, Darros ran beside it and slammed his fist onto the creature's body, again.

Darros attacks Zelbim. 9 ATK Dmg

Adrenaline activates, Darros's ATK increased

ATK: 10

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Re: Seraphim Song

Post by Zerifachias on Tue May 25, 2010 3:00 pm

"Hehe...okay Terra, I'll leave you alone for a bit." Chloe giggled, then skipped back away from the girl and began to twirl in an odd fashion.

Chloe twirls to E-3

Once she stopped spinning, Chloe brought her hands to her lips and kissed them, throwing her hands out in front of her body, pointing them at one of the flesh wyrms. "Hey there cutie, try this on for size!" She said seductively, blowing her strange magic at it.

Chloe's Charm Effect: 4

Chloe unleashes Charm Release on Belzarym! Chance of Infatuation, 10 Piercing Damage, Confusion, or Instant Kill! (x2)

Chloe's Charm Effect: 0

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Re: Seraphim Song

Post by Xenosaga on Tue May 25, 2010 3:23 pm

"Whoops!" Ruthas stuck out her tongue, scratching her cheek. "Didn't expect that to happen. But, no worries! It's not like we're going to die or anything." She grinned, winking over at the male. "Anyway~ Time to lure them away!" She waved at the male and his little pet, already moving. "Sorry for the trouble, cutie~! Oh, and cute pet! Wish I had one too~"

[Ruthas] moves to [C-5].

"Oh, right!" Ruthas stopped in her tracks, snapping her fingers in realization. She spun around, grinning. "I have to do something too!" She reached to her sides and pulled out two chakrams hanging there. Spinning them in her hands, she used the sharp ridges to slice at the nearby worm.

[Ruthas] attacks [Belzarym]. 5 ATK DMG. 2 hits.

"Time to run~" the Dancer declared, using the power of her dance to keep moving, further away from the worms. She skipped and hopped and did several twirls and spins as she did so, a constant smile on her face.

[Ruthas] moves to [G-5].

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Re: Seraphim Song

Post by Silver on Tue May 25, 2010 5:43 pm

Rina
Hp: 10/10
Mp: 20/30
Atk: 2
Def: 3
Int: 7
Spr: 4


Wolf moves to G5!

Rina casts Wolf!
(Damage: --/Effect: Summons Wolf/Element: --)

Rina drew another wolf. This time no wind blew, but instead a small flash of light caused the wolf to appear. Rina petted the beast slightly and smiled. This would be fun.

Rina
Hp: 10/10
Mp: 10/30
Atk: 2
Def: 3
Int: 7
Spr: 4

_________________

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Re: Seraphim Song

Post by Durn on Tue May 25, 2010 7:10 pm

I - I : Taint

Location -- Besynder Hjem : Goldenbloom Park

Objectives: Defeat the mysterious creatures!

Music: http://www.youtube.com/watch?v=T5HUAckXvnw&feature=related

Atmosphere: Quaint Sunset [A sense of uneasiness is about you. Attacks from behind may shock you!]


{T} {T} {T} {Z} { } { } {T} {T} {T} A
{T} {T} { } {D} {I} {A} { } {T} {T} B
{T} { } { } { } {W} {B} { } { } {T} C
{ } { } { } { } { } { } { } { } {T} D
{ } { } {C} { } { } { } { } { } {T} E
{ } { } { } { } { } { } { } { } {T} F
{I} {O} { } {W} {R} { } { } { } {T} G
{T} { } { } { } { } {T} { } { } {T} H
{T} {T} { } { } { } { } { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Belzarym takes 7 damage!

Belzarym loses 2 mana!


Zelbim takes 6 damage!

Zelbim is Confused!

Belzarym evades Confusion!

Atzer takes 1 damage!

Atzer is Confused!


Darros's Attack is increased by 1!

Wolf joins the battle!

Belzarym is Confused!

Belzarym is Infatuated!


- - - - -

~ Neutral Phase 2 ~

N/A

~ Enemy Phase 2 ~

Belzarym is Confused . . .

Belzarym attacks itself! 1 damage!


~

Zelbim is Confused . . .

Zelbim attacks itself! 1 damage!


~

Atzer is Confused . . .

Atzer moves to E5!

Atzer moves to F5!

Atzer attacks Ruthas!

Ruthas dodges the attack!


~ Calculation Phase 2 ~

Ruthas is affected by Haste! [2 Turns Left]

Wallace is affected by Haste! [2 Turns Left]

Ruthas is the Center of Attention! [2 Turns Left]

Ruthas is Bleeding! Ruthas takes 2 damage!


Belzarym is Confused!

Belzarym is Infatuated! [2 Turns Left]

Zelbim is Confused!

Atzer is Confused!


{T} {T} {T} {Z} { } { } {T} {T} {T} A
{T} {T} { } {D} {I} { } { } {T} {T} B
{T} { } { } { } {W} {B} { } { } {T} C
{ } { } { } { } { } { } { } { } {T} D
{ } { } {C} { } { } { } { } { } {T} E
{ } { } { } { } {A} { } { } { } {T} F
{I} {O} { } {W} {R} { } { } { } {T} G
{T} { } { } { } { } {T} { } { } {T} H
{T} {T} { } { } { } { } { } {T} {T} I
{T} {T} {T} {T} {T} {T} {T} {T} {T} J
-1---2---3---4---5---6---7---8---9-


Terra (Spellbinder)
Lvl: 1
HP: 15/15
MP: 21/39
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 2

Chloe (Charmer)
Lvl: 1
HP: 30/30
MP: 9/10
Atk: 0
Def: 5
Int: 1
Spr: 5
Move: 6

Ruthas (Dancer) |-Haste-2-| |-Center of Attention-2-| |-Bleeding-|
Lvl: 1
HP: 9/20
MP: 7/25
Atk: 5
Def: 4
Int: 3
Spr: 3
Move: 4

Wallace (Demonologist) |-Haste-2-|
Lvl: 1
HP: 11/15
MP: 4/25
Atk: 3
Def: 2
Int: 5
Spr: 6
Move: 3

Rina (Dreamer)
Lvl: 1
HP: 10/10
MP: 10/30
Atk: 2
Def: 3
Int: 7
Spr: 4
Move: 2

Darros (Street Fighter)
Lvl: 1
HP: 30/30
MP: 15/15
Atk: 10
Def: 6
Int: 0
Spr: 1
Move: 3

Belzarym (Flesh Wyrm) |-Confused-| |-Infatuated-2-|
Lvl: 1
HP: 12/20
MP: 8/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Zelbim (Flesh Wyrm) |-Confused-|
Lvl: 1
HP: 9/20
MP: 0/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Atzer (Flesh Wyrm) |-Confused-|
Lvl: 1
HP: 15/20
MP: 2/20
Atk: 5
Def: 4
Int: 1
Spr: 3
Move: 4

Insanity (Summon)
Lvl: 1
HP: 11/11
MP: 19/25
Atk: 2
Def: 1
Int: 5
Spr: 5
Move: 3

Wolf (Summon)
Lvl: 1
HP: 20/20
MP: 15/15
Atk: 14
Def: 5
Int: 0
Spr: 2
Move: 3

Wolf (Summon)
Lvl: 1
HP: 20/20
MP: 15/15
Atk: 14
Def: 5
Int: 0
Spr: 2
Move: 3

Autumn Tree (Scenery)
HP: 30/30
Def: 20
Spr: 5


~ Player Phase 3 ~

"Excuse me, M-Miss..." Terra attempted to avoid eye contact with the woman that managed to grab the attention of all three beasts using some unknown technique, but then... She looked up. "Wait. You're not even doing anything!" She screamed, amazed by how ADHD the wyrms were, "You can just... You're an entertainer! Your dancing has drawn their attention!? It's amazing how stupid some creatures can be, isn't it?" She silently placed her hand onto her face and murmured, "Now please get that disgusting thing away from me, if you wouldn't mind, dear."

Terra moves to H8.

Terra casts [Faerie Spark] on [Atzer]! 4 damage!

[Atzer] loses 2 mana!

MP: 12/39

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Re: Seraphim Song

Post by Silver on Tue May 25, 2010 7:18 pm

Wolf (G4) moves to F6!
Wolf uses Howl!

(Damage: --/Effect: Atk/Def x 1.5/Element: --)

Wolf (G2 moves G4!
Rina
Hp: 10/10
Mp: 10/30
Atk: 2
Def: 3
Int: 7
Spr: 4

Rina waits.

Rina stood still, feeling suddenly drained of power. She could continue to draw somewhat, but would the group need it? She doubted they would, so why do anything? Taking a refreshing breath, she sat and watched the others.

Rina
Hp: 10/10
Mp: 10/30
Atk: 2
Def: 3
Int: 7
Spr: 4

_________________

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Re: Seraphim Song

Post by Masquerade on Tue May 25, 2010 7:22 pm

Wallace attacks Belzarym! 2 hits! 3 Dmg per hit!

Now that Wallace and his demon had successfully scattered the thoughts of the enemies, he then set about assaulting them physically. He stayed right where he was and sliced the thing next to him a few times before beckoning Insanity to join him.

Wallace waits.


Insanity moves to B6.

Insanity shot straight up into the air before diving back down and scratching the monster right across its ugly face. It cackled some more, watching as the confused thing didn't even know what hit it.

Insanity attacks Belzarym! 2 Dmg! (ATK)

_________________


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Re: Seraphim Song

Post by Xenosaga on Tue May 25, 2010 7:26 pm

"Hm?" Ruthas paused, having just dodged an attack by the cute little worm that had chased after her. Turning to the speaker, Ruthas stared at her for a moment before grinning. "Oh, you're so cute!" She clapped her hands together in excitement. "Sorry, sorry. Didn't mean to bring them over to your area, really. And don't say that, you'll hurt their feelings~~"

The Dancer made a motion toward the worm in front of her, accidentally hitting it with her chakrams in the process.

[Ruthas] attacks [Atzer]. 5 ATK DMG. 2 hits.

"Well then, time for me to move. It was nice meeting you, cutie~!" Ruthas waved a cheery good-bye to the irritated looking female, skipping away from her and the worm. "Oh, and try to calm down! You might accidentally burst a blood vessel~!"

[Ruthas] moves to [H-3].

"Doesn't seem to be much room around here," Ruthas mused, stopping in her tracks. Clasping her hands behind her back, she looked thoughtful, twirling around and sometimes kicking her sandals against the floors. After a moment, she smiled. "Oh, well, no way around it I guess." The Dancer laughed, doing a rather strong spin, her arms outstretched. Unfortunately, her grip on her chakrams wasn't very strong and she ended up letting them go in the process.

They flew through the air, spinning in what seemed to be a random direction. The sharp rims sliced into the worm nearby before flying back toward her.

[Ruthas] uses Chakram Throw on [Atzer]. 5 ATK DMG. 2 hits.
MP: 0/25


"Whoops," Ruthas let out a nervous laugh, catching her weapons and scratched the back of her head, tongue sticking out. "Didn't mean to do that. I think I may have made it a little mad." Deciding it was best to move back some more, Ruthas did so.

[Ruthas] moves to [H-2].

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Re: Seraphim Song

Post by Kurio on Tue May 25, 2010 8:34 pm

Darros moves to cell B-6

Darros ran to another creature, slugging it right at the jaw with his gauntlet. With it, it hurts a lot more than it would with a bare fist.

Darros attacks Belzarym. 10 ATK Dmg

Adrenaline activates, Darros's ATK increases

ATK: 11

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Re: Seraphim Song

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