Chronicles of Frae: Rising to Power Profiles

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Chronicles of Frae: Rising to Power Profiles

Post by Silver on Sun Aug 29, 2010 4:18 pm

Current Inventory

Potion x3 (Recovers 20 HP upon use)

Mana Fragment x3 (Recovers 10 MP upon use)

Life Crystal x1 (Revives fallen character with 20% Max HP)

Weapons/Armor/Accessories

None.

Key Items

Solider's Crest (A crest worn by soliders who have pledged allegiance to Queen Rosalinda)

Current Gold: None.

_________________

Silver
Prince of Dreams
Prince of Dreams

Posts : 9455
Join date : 2009-11-29
Age : 20
Location : I stand at a crossroads and stare at a question.

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Re: Chronicles of Frae: Rising to Power Profiles

Post by Silver on Sun Aug 29, 2010 4:19 pm

Code:
[b][u]Name[/u]:[/b]
[b][u]Age[/u]:[/b]
[b][u]Gender[/u]:[/b]
-------------------
[b][u]Profession[/u]:[/b]
[b][u]Level[/u]:[/b]
-------------------
[b][u]Weapon[/u]:[/b]
[b][u]Armor[/u]:[/b]
[b][u]Accessory[/u]:[/b]
-------------------
[b][u]A-Ability[/u]:[/b]
-------------------
[b][u]A-Ability[/u]:[/b] Item
-------------------
[b][u]R-Ability[/u]:[/b]
-------------------
[b][u]S-Ability[/u]:[/b]
-------------------
[b][u]D-Ability[/u]:[/b]
-------------------
[b][u]Stats[/u]:[/b]

[b]Hp:[/b]
[b]Mp:[/b]
[b]Atk:[/b]
[b]Def:[/b]
[b]Int:[/b]
[b]Spr:[/b]
[b]Move:[/b] 2 Cells

---------------------------------------------------------------------------------------------------------

Enemy Profiles

Name: Sanctuary
Age: ???
Gender: ???
-------------------
Profession: Tower Guardian
Level: 5
-------------------
Weapon: Bestial Claws
Armor: Bestial Plates
Accessory: Razor Fangs
-------------------
A-Ability: Bestiality Shred

+ Quake- This unit jumps up and down several times causing ruble to fall and hit its foes.
(Damage: 140% Atk/Effect: --/Range: All Enemies/Mp: 18/Element: --)

+ Smack Aside- This unit smacks a foe to either the left or the right, knocking them out of the way.
(Damage: 120% Atk/Effect: Knocks Foe 3 Cells [Left or Right]/Range: Single Enemy/Mp: 16/Element: --)

+ Roar- This unit unleashes a deafening roar that causes enemies to freeze in terror.
(Damage: --/Effect: Fear 75%/Range: All Enemies/Mp: 14/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:

+ One Request- Whenever this unit is at or below 20% Hp, it gains a 30% Boost to it's Def and Spr.
-------------------
S-Ability:

+ Magical Protection- This unit nulls the effect of double damage based on its beast status.
-------------------
D-Ability: Crumbling Tower
-------------------
Stats:

Hp: 45
Mp: 25
Atk: 8 (+2 from Bestial Claws) (+1 from Razor Sharp Fangs)
Def: 7 (+2 from Bestial Plates)
Int: 1
Spr: 4
Move: Infinite

---------------------------------------------------------------------------------------------------------

Enemy Profiles

None.


Last edited by SilverStorm on Sun Oct 03, 2010 5:04 pm; edited 2 times in total

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Silver
Prince of Dreams
Prince of Dreams

Posts : 9455
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Re: Chronicles of Frae: Rising to Power Profiles

Post by Silver on Sun Aug 29, 2010 4:20 pm

Positive/Negative Status

Positive

Bravery - ATK is doubled for 3 turns.

Bubble - HP doubles for 3 turns. When the effect ends, HP is halved.

Covered - Damage is taken by a Covering ally.

Covering - Afflicted takes damage for an ally.

Faith - INT is doubled for 3 turns.

Float - Afflicted hovers in the air which causes an immunity to Earth-based attacks and a weakness to Wind-based attacks for 3 turns. Afflicted can also travel over Water cells and other usually impassable cells.

Haste - Afflicted can take 2 move actions and 2 act actions per turn instead of 1 for 3 turns.

Immune - Afflicted becomes immune to negative status effects for 3 turns.

Invincible - Afflicted does not receive damage and is unaffected by status effects for 1 turn.

Invisible - Afflicted cannot be targeted for 3 turns.

MP Regen - MP increases by 5% Max MP at the beginning of the recipient's turn for 5 turns.

Protect - Reduces all PHYSICAL damage taken by 50% for 3 turns.

Regen - HP increases by 15% Max HP at the beginning of the recipient's turn for 5 turns.

Shell - Reduces all MAGICAL damage taken by 50% for 3 turns.

Veil - Increases Evasion Rate by 50% for 3 turns.

Negative

Addled - Afflicted cannot use any skills for 3 turns.

Apathy - Afflicted is unable to recover MP by any means for 3 turns.

Berserk - ATK is doubled, but DEF is halved. Only normal attacks can be executed while Berserk.

Blind - Attacks have a 50% chance of missing for 3 turns.

Blood Loss - Afflicted loses 25% Max HP in addition to damage dealt by an enemy's attack. Only occurs once. Acts as a damage modifier.

Burn - Afflicted takes 12% Max HP damage for 3 turns. The amount of damage taken is doubled if the afflicted is weak against Fire. Can be cured via Water/Ice magic or Water-/Ice-based attacks.

Charm/Mesmerize - Afflicted falls in love or becomes intrigued by the enemy and aids them in their endeavors which causes the afflicted to attack allies.

Confused - Afflicted has a 33.33% chance of attacking itself, an ally, or an enemy. Is cured upon physical attack.

Critical - An automatic status placed on a character when HP reaches 25% or less and remains on the character until the HP of the afflicted is higher than 25% of its Max HP.

Curse - Afflicted becomes the victim of a curse and takes damage equal to have of the damage the afflicted deals with any attack for 3 turns.

Deprotect - Doubles all PHYSICAL damage taken for 3 turns.

Deshell - Doubles all MAGICAL damage taken for 3 turns.

Disable - Afflicted can no longer take action for 3 turns.

Doom - Afflicted experiences Instant Death after 5 turns.

Frail - Afflicted is unable to recover HP by any means for 3 turns.

Freeze - Afflicted can no longer move or take action and also takes twice as much damage as normal for 3 turns. Can be cured via Fire magic or Fire-based attacks.

Immobilize - Afflicted can no longer move for 3 turns.

Instant Death - Afflicted is instantly killed. Bypasses all abilities that have to do with HP reaching 0.

Oblivion - Afflicted is lost forever, their existence shattered from the face of the planet causing the afflicted to be completely removed from the battlefield for the rest of the fight.

Paralyze - Afflicted can no longer move or take action for 3 turns.

Petrify - Afflicted is turned to stone and cannot move or act. Can be destroyed by a critical hit.

Poison - Afflicted takes 17% Max HP damage per turn for 3 turns.

Reverse - Afflicted takes damage from healing attempts and is healed by damaging attacks for 3 turns.

Sap - HP is reduced by 15% Max HP per turn for 5 turns.

Seal - Afflicted can no longer move or take action for 3 turns.

Severe Poison - Afflicted takes 22% Max HP damage per turn for 2 turns.

Shrink - All attacks deal 1 Dmg and all damage taken is doubled for 3 turns.

Sleep - Afflicted cannot move or take actions for 3 turns. All attacks made on the afflicted are critical hits. Awakens upon physical attack.

Slow - Afflicted can only take a Move action or an Act action in one turn, not both, for 3 turns. Movement is halved.

Stop - All Player Phases are skipped for the afflicted character for 5 turns.

Venom - Afflicted becomes Stopped and takes 17% Max HP damage per turn for 3 turns.

Wet - Afflicted takes double damage from attacks of the Lightning element for 3 turns.

Zombie - Afflicted is turned undead causing a weakness to Light elemental attacks and healing moves for 3 turns.

_________________

Silver
Prince of Dreams
Prince of Dreams

Posts : 9455
Join date : 2009-11-29
Age : 20
Location : I stand at a crossroads and stare at a question.

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Re: Chronicles of Frae: Rising to Power Profiles

Post by Silver on Sun Aug 29, 2010 4:21 pm

~ B E S T I A R Y ~

Code:
Name (Location: /Number Defeated: /Exp: /Gold: /Items: None)

Humanoid

None.

Beast

None.

Reptilian

None.

Insect

None.

Plant

None.

Aquatic

None.

Inorganic

None.

Machine

None.

Demon

None.

Undead

None.

_________________

Silver
Prince of Dreams
Prince of Dreams

Posts : 9455
Join date : 2009-11-29
Age : 20
Location : I stand at a crossroads and stare at a question.

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Re: Chronicles of Frae: Rising to Power Profiles

Post by Silver on Sun Aug 29, 2010 4:33 pm

Name: Antoinette
Age: 19
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Pawn- The one who claims this profession is thought of as a mere solider that is worth sacrificing to win a war. However, this woman is destined to become so much more than that.
Level: 5
Exp: 14/16
-------------------
Weapon: Trainer- A basic sword used for training new soliders.
Armor: Chainmail- A basic set of armor made of interlocking links, it is only worn by new soliders.
Accessory: Sword Charm- A charm in the shape of a sword, it boosts the wielders strength magically.
-------------------
A-Ability: Basic Swordplay

+ Power Strike- Antoinette swings her sword at the foe, a little extra mana behind her blade.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: 6/Element: --)

+ Vantage Strike- Antoinette swings her blade once at her foe horizontally and then once more vertically.
(Damage: 100% Atk x2/Effect: --/Range: Adjacent Cell/Mp: 6/Element: --)

+ Stab- Antoinette thrusts her blade at her foe, trying to hit the weakest point of their form.
(Damage: 50% Pierce Atk/Effect: --/Range: Adjacent Cell/Mp: 8/Element: --)

+ Power Surge- Antoinette focuses her mind and body, forcing herself into an alternative reality where she is in true mortal danger, causing adrenaline to surge through her.
(Damage: --/Effect: Atk x 1.5/Range: Self/Mp: Level/Element: --)

+ Guard- Antoinette raises her blade to block enemy attack.
(Damage: --/Effect: Half Damage Next Turn/Range: Self/Mp: 8/Element: --)

+ Cross-Slash- Antoinette slashes her foe diagonally twice, the first allowing for more damage to be inflicted upon the second strike.
(Damage: 100% Atk/120% Atk/Effect: High Critical (Second Hit)/Range: Adjacent Cell/Mp: 8/Element: --)

+ Battle Cry- Antoinette lets out a menacing battle cry, giving her allies a slight boost while also scaring her foes slightly.
(Damage: --/Effect: Atk x 1.2 (Allies)/Immobilize 50% (Enemies)/Range: All Units/Mp: 24/Element: --)

-------------------
A-Ability: Cannoneering

+ Power Shot- Antoinette summons a cannon, ordering it to shoot a foe from a long distance.
(Damage: 100% Atk/Effect: Damage Percent +10% Each Cell Traveled/Range: Straight Line/Mp: 16/Element: --)

+ Aim- Antoinette summons a cannon and orders it to aim for a specific target, increasing the damage output for her next attack.
(Damage: --/Effect: Double Damage Next Attack/Range: Single Enemy/Mp: 10/Element: --)

+ Barrage- Antoinette summons a cannon and orders it to fire repeatedly at a foe.
(Damage: 100% Atk x 5/Effect: Damage +10% Each Cell Traveled/Range: Straight Line/Mp: 20/Element: --)

+ Bullet Rain- Antoinette summons a cannon and orders it to shoot randomly at her foes.
(Damage: 100% Atk x 10/Effect: Random Hits/Range: All Enemies/Mp: 24/Element: --)

+ Fortify- Antoinette summons a medical kit, fixing herself up, clearing away minor status effects and healing her slightly.
(Heal: 25% Max Hp/Effect: Removes all basic Negative Status Effects/Range: Self/Mp: 24/Element: --)

-------------------
A-Ability: Advanced Swordplay

+ Bum Rush- Antoinette rushes her foe, slashing them once with extra mana behind her swing.
(Damage: 140% Atk/Effect: --/Range: 3 Cells/Mp: 10/Element: --)

+ Quicken Reflex- Antoinette causes mana to rush through her body, quickening her reflexes and allowing her to do things she normally couldn't.
(Damage: --/Effect: Evasion Rate +50%/Haste/Range: Self/Mp: 16/Element: --)

+ Un Deux Trois Puncture- Antoinette causes mana to leave her body and cover her blade, sharpening it to an unimaginable point before striking her foe.
(Damage: 90% Pierce Atk x 3/Effect: --/Range: Adjacent Cell/Mp: 12/Element: --)

+ Merciless Blow- Antoinette raises her blade, glaring at her foe and striking with a powerful blow to an vital body point.
(Damage: 150% Atk/Effect: High Critical/Range: Adjacent Cell/Mp: 12/Element: --)

+ Bloodbath- Antoinette points her blade at a foe, closes her eyes, slashes at the air and leaves the foe bathing in their own blood.
(Damage: 140% Atk/Effect: Blood Loss 50%/Range: Single Foe/Mp: 26/Element: --)

+ Finisher- Antoinette rushes her foe, her blade sharpened by mana, striking a highly vital body point, the chance of living is slim.
(Damage: 200% Atk/Effect: Instant Death 10%/Range: Single Foe/Mp: 72/Element: --)

-------------------
A-Ability: Royal Order

+ Reinforce- Antoinette calls for two recruits to come to her aid and fight beside her.
(Damage: --/Effect: Summons Two Pawns/Range: Surrounding Cells/Mp: 16/Element: --)

+ Restore- Antoinette recycles the mana in her body, healing her wounds slightly and restoring a small amount of mana.
(Heal: 25% Max Hp/25% Max Mp/Effect: --/Range: Self/Mp: 24/Element: --)

-------------------
R-Ability:

+ Counter- Whenever attacked physically, Antoinette strikes back for double the damage she took as long as she is in range.
-------------------
S-Ability:

+ Freedom March- Antoinette's move is doubled and she gains one basic attack.

+ Purpose- Antoinette is immune to Oblivion and Instant Death.
-------------------
D-Ability: Destined for Greatness- Antoinette unleashes the light inside herself, the one trait that shows she is destined to do amazing things for Frae. The Light banishes all of the obstacles against her to another dimension where their punishment is worse than death.
(Damage: 100% Pierce Atk/Effect: Instant Death 10%/Range: All Enemies/Mp: --/Element: Light)
-------------------
Stats:

Hp: 30
Mp: 25
Atk: 7 (+1 from Trainer) (+1 from Sword Charm)
Def: 6 (+1 from Chainmail)
Int: 0
Spr: 5
Move: 2 Cells (+1 from Pawn Profession)
-------------------
Skill Points: 0


Last edited by SilverStorm on Sun Oct 03, 2010 4:48 pm; edited 2 times in total

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Silver
Prince of Dreams
Prince of Dreams

Posts : 9455
Join date : 2009-11-29
Age : 20
Location : I stand at a crossroads and stare at a question.

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Re: Chronicles of Frae: Rising to Power Profiles

Post by Kurio on Sun Aug 29, 2010 5:16 pm

Name: Izuna
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Huntress - No one understands the weaknesses of animals like this one, both beasts and humans alike. [20% Increased damage to Beast and Humanoid enemies]
Level: 5
Exp: 14/16
-------------------
Weapon: Rotting Bow - A bow of oak wood that has begun to rot. [Range: 4 cells]
Armor: Leather Garments - Leather clothing that has been changed slightly to provide more mobility, but now shows quite a bit of the wearer's skin.
Accessory: Bracelets (+1 ATK)
-------------------
A-Ability: Marksmanship

+ Manhunter - Shoots an arrow aimed for a human's body joint. [120% ATK Dmg. Range: 4 cells. Deals double damage to Humanoids. (Level + 12) x 1.5 Mp]

+ Beast Killer - Shoots an arrow aimed for an animal's organ. [120% ATK Dmg. Range: 4 cells. Deals double damage to Beasts. (Level + 12) x 1.5 Mp]
-------------------
A-Ability: Item
-------------------
R-Ability: N/A
-------------------
S-Ability: Aspect of the Hawk (Passive) - Increases damage dealt from 3 cells or further by 50% and increases the range of all attacks with a range of 3 cells or more by 50%.
-------------------
D-Ability: Kill Shot - Shoots an arrow aimed at the target's vital organ. [200% Piercing ATK Dmg. Range: 5 cells. 10% chance of Instant Death]
-------------------
Stats:

Hp: 30
Mp: 35
Atk: 7 (+1 from Rotting Bow) (+1 from Bracelets)
Def: 4 (+1 from Leather Garments)
Int: 0
Spr: 4 (+1 from Leather Garments)
Move: 2 Cells (+1 from Huntress Profession)
-------------------
Skill Points: 4



Name: Guinevere
Age: 19
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Paladin - A warrior that uses not only her sword and shield, but skills of the holy element. [Shieldbearer]
Level: 5
Exp: 14/16
-------------------
Weapon: Shining Sword - A sword that has been well-kept and polished to have a nice shine to it.
Shield: Wooden Buckler - A simple round wooden shield.
Armor: Scratched Plate Armor - Iron plate armor that had endured many fights.
Accessory: Renforced Sheath [+1 DEF]
-------------------
A-Ability: Protection

+ Hand of Protection - Guinevere comes to the defense of an ally, forcing all enemies attacking that ally to be attacking her instead. [Protects an Ally for 3 turns. Range: 3 cells. 8 Mp]

+ Flash of Light - Guinevere allows for a quick flash of light to mend the wounds of her target. [Heals 20% max HP. Range: 3 cells. 10 Mp]
-------------------
A-Ability: Item
-------------------
R-Ability: N/A
-------------------
S-Ability: Devotion Aura (Passive) - All allies in a 3 cell radius of Guinevere, including Guinevere, recieves 25% less damage from all sources.
-------------------
D-Ability: Divine Intervention - Guinevere sacrifices herself to bring an ally out of danger and rejuvinate the ally. [Target is healed for 100% max HP and MP and benefits from Invincible for 1 turn. Guinevere experiences Instant Death. If Guinevere is K.O.ed this way she still recieves full EXP at the end of battle and her K.O. does not count against the party during the EXP calculation. Range: Any]
-------------------
Stats:

Hp: 45
Mp: 35
Atk: 5 (+1 from Shining Sword)
Def: 5 (+1 from Scratched Plate Armor) (+1 from Wooden Buckler) (+1 from Rienforced Sheath)
Int: 0
Spr: 5
Move: 2 Cells (+1 from Paladin Profession)
-------------------
Skill Points: 4

Kurio
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Re: Chronicles of Frae: Rising to Power Profiles

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