Tales Of A Dreamer - Ermith's Mistake

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Cerani on Sat Nov 06, 2010 4:58 pm

Beni smiled at Michelle and waved a hand. "Hey, no problem. And have fun!" She grinned, maybe a little manically, and raised her tome in front of her. She let it go when it and her eyes began to glow, and floated in place.

"I summon thee, defender of the weak."

Benicia summons Mini-Knight! Charles appears in M-9!


Charles gave a quick bow, causing his little red cape to flourish, and stood back up in a salute.

_________________



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       and the figure impressed on it are one."

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Sat Nov 06, 2010 9:00 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) (M) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (N) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) (T) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase I~

Marilyn disappears!

Basson takes 1 DMG! (Tea)

Michelle is concentrating!

Charles is summoned!

~Enemy Phase I~

Vort waits.

Rex waits.

Dino waits.

Al waits.

Basson uses Waterga on Tea! 16 Int DMG!

Tea is Wet!

Levi waits.

Than waits.

~Neutral Phase I~

Astra casts Demi on Basson! 13 Int Dark DMG! 3 hits!

Astra raised her hand into the air. She summoned her mana to swirl around in her hand to create a large, dark orb of black magic. Astra's eyes moved towards the reptile that had attacked Tea. Maybe if she caught it's attention with a powerful attack, it's attention would change. With another burst of mana, the orb in Astra's hand disappeared. The reptile was then assaulted by three large orbs, much like the one Astra was holding, only slightly smaller. The orbs of darkness swirled and exploded upon contact.



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) (M) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (N) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) (T) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F- *Wet -3-*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye**Concentration*
HP: 35/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Benicia (Summoner) -F-
HP: 20/20
MP: 30/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3
SP: 1/2

Charles: (Mini-Knight)
HP: 25/25
MP: 20/20
Atk: 3
Def: 3
Int: 0
Spr: 4
Move: 2

Astra (Astral Apprentice) -F-
HP: 20/20
MP: 26/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 22/35
MP: 36/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Than (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase II~

Naomi moves to J-7

Naomi moved forward, carefully stepping around an area where she had sensed Marilyn move. She tightened the grip on her sword as she approached the edge of the small cliff. The decline into the cavern made her worried about stealth, so she wanted to be as quiet as possible. Naomi put her back against the cliff wall, hardly breathing at all. Her advanced senses enabled her to shut down or activate parts of her body at any time. Her heart never raced, Naomi always kept it at a steady pace. She moved her head around to look down the cave. She could see a little green reptile in the distance. Thanks to the absence of light, her flaming red hair was much less noticeable.

Naomi waits.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Wed Nov 10, 2010 12:08 pm

Marilyn moves to K5.

Continuing on with her silent steps, Marilyn drew ever nearer to the crocodile mage that, in her eyes, was waiting ever so patiently for her to sink her blade into him. It would be very satisfactory, not to mention that Naomi was following behind. He would be even moreso distracted by attacking her that he would be utterly surprised when she jammed her weapon into his back or gut or side or throat--wherever she felt like jamming it.

Marilyn waits.

_________________


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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Wed Nov 10, 2010 4:10 pm

"Well, here it comes," Michelle hummed, pulling back an arrow as she kept her eyes focused on the crocodile she was aiming at. Once the archer felt it was good and tight, she let it fly.

[Michelle] attacks [Al]. 16 ATK DMG.

It was after she let her arrow fly did she notice the crocodile anticipating her move. Electricity sparked from the creature and Michelle made a sort of muffled strangled noise. This was not going to be fun. In fact, she had a feeling it was going to hurt.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Silver on Wed Nov 10, 2010 8:00 pm

Tea *Wet (3)*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea moves to N10!

Tea was sopping wet once more. It wasn't really much of a bother, but she wasn't to thrilled about it. Moving back to her starting position, she waited for herself to air dry.

Tea *Wet (3)*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7

_________________

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Fri Nov 12, 2010 1:37 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) (N) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) (M) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase II~

Al takes 11 DMG! (Michelle)

Michelle's Concentration wears off...

Marilyn is Invisible!

~Enemy Phase II~

Vort waits.

Rex waits.

Dino waits.

Al uses Lightning Storm on Michelle! 13 Int Lightning DMG! Chance of Paralysis!

Michelle is Paralyzed!

Basson's R-Ability: Shocking Retribution activates! 10 Int Lightning DMG to Astra!

Basson uses Lightning Storm on Tea! 26 Int Lightning DMG! WET!! Chance of Paralysis!

Tea is Paralyzed!

Tea is no longer Wet!

Levi waits.

Than waits.

~Neutral Phase II~

Astra frowned at the paralyzed woman in front of her. This soon in and they were already losing one of their members to the crocodiles. Astra moved in front of Tea, hoping that she would be able to draw fire away from her as she chipped away at the enemy's health. Hopefully she would only need a few more attacks.

Astra moves to M-10

Astra casts Demi on Basson! 13 Int Dark DMG! 3 hits!



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) (N) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) (M) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F- *Paralyzed -3-*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye**Paralyzed -3-*
HP: 27/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Benicia (Summoner) -F-
HP: 20/20
MP: 30/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3
SP: 1/2

Charles: (Mini-Knight)
HP: 25/25
MP: 20/20
Atk: 3
Def: 3
Int: 0
Spr: 4
Move: 2

Astra (Astral Apprentice) -F-
HP: 18/20
MP: 12/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 41/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 10/35
MP: 22/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Than (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase III~

Naomi uses Wrath! Atk increases by 20% (2).

Naomi closed her eyes, her copper sword pointing to the ground as she rested her head on the cold wall behind her. Her red hair began to glow ominously, as if on fire. When she opened her eyes, they were determined and focused. Her entire body seemed to light up in flames with her new, stacked power. She gripped the handle of her sword tightly, deciding to wait until the time was right; however, she did move out a little, and only hoped that the crocodile didn't notice her.

Naomi moves to J-6


Last edited by Zeri~Zeri on Fri Nov 12, 2010 3:42 pm; edited 1 time in total

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Fri Nov 12, 2010 3:19 pm

"Oh crap," Michelle squeaked as the spark of lightning was launched at her. She squeezed her eyes shut and braced herself, knowing there was no way for her to dodge. Sure enough, the lightning hit her right on and she whimpered at the pain. When the attack was done and over with, Michele tried to move her body to find that she couldn't. She was paralyzed.

"I hate lightning," she mumbled sulkily, just barely able to move her lips.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Fri Nov 12, 2010 3:46 pm

Marilyn moves to O5.

Deciding against breaking her cover, Marilyn decided to leave the crocodile mage to Naomi to investigate what lied ahead. Besides, turning invisible expended mana, and she was sure she'd need it again later on. So, without saying anything, she continued on in her silent steps, the crocodile mage easily distracted by Michelle who had really went after the guy.

Marilyn waits.

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Silver on Sat Nov 13, 2010 7:42 pm

Tea *Paralyzed (3)*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea is Paralyzed!

Now she couldn't move any part of her. It was quite the situation, but she wasn't going to, nor could she, complain. Waiting for freedom to return to her limbs, Tea stood, waiting.

Tea *Paralyzed (3)*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7

_________________

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Sun Nov 14, 2010 8:47 am

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) (N) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) (M) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase III~

Basson took 12 DMG! (Astra)

Basson's R-Ability: Shocking Retribution activates! 10 Int Lightning DMG!

Naomi's Wrath increases her Atk by 2!

Marilyn is Invisible!

~Enemy Phase III~

Vort waits.

Rex waits.

Dino waits.

Al waits

Basson uses Water Whip on Astra! 10 Int DMG! 3 hits!

Levi waits.

Than waits.

~Neutral Phase III~

Astra snapped her arm away from the whip made from water. She hadn't expected such an attack, but at least she managed to get the crocodile mage to attack her instead of Tea. Now all that was left was to destroy the mage. Unfortunately, she didn't have enough mana to preform another Demi, so she took out a small crystal and crushed it in her hand. She had been saving it for something important, and this was an important moment.

Astra uses a Mana Fragment from the Neutral Party Items. She restores 5 MP.



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) (N) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) (M) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 18/25
Atk: 9----11
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F- *Paralyzed -2-*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye**Paralyzed -2-*
HP: 27/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Astra (Astral Apprentice) -F-
HP: 10/20
MP: 17/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 41/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 10/35
MP: 7/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase III~

Naomi moves to M-6

The opportunity had presented itself. The crocodile hadn't noticed her until it was too late. She ran forward, her sword flashing through the air before striking down upon the crocodile. She slashed at it over and over again relentlessly. Soon enough, the crocodile fell to the ground, it's body lifeless and bleeding. Naomi stuck her sword in the ground and signaled her allies that one of the crocodiles had fallen.

Naomi uses 10 Swords on Al! 11 Atk DMG! 10 hits!

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Mon Nov 15, 2010 10:17 am

Marilyn moves to O1.

Just as she thought, Naomi was perfectly capable of handling the physically fragile mage. She didn't look back as she continued on her way to explore what was further on. That Starbuck guy had to be in here somewhere. It was odd to actually be after a target that was supposed to be kept alive. She hoped her reflexes wouldn't betray her upon finding him. Killing crocodiles on the way would probably take care of that problem.

Marilyn waits.

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Silver on Mon Nov 15, 2010 12:44 pm

Tea *Paralyzed (2)*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea is Paralyzed!

A little less stiff here and there, but she still couldn't move. Tea couldn't sigh as much as she wanted to, but it was alright. She stood stiff, waiting for her ability to act to return to her.

Tea *Paralyzed (2)*
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Mon Nov 15, 2010 3:25 pm

Not being able to move sucked. She just hoped her limbs didn't end up stiff once the effect wore off. Not to mention, she was bored out of her mind. Michelle mentally pouted, the paralysis didn't allow her to move even her facial expressions, and shot mental daggers at the crocodile. If she was psychic, she could use her mental powers to bash its head in. The thought caused her mood to improve greatly and she began to think of ways to torture and torment the creature. Oh, what fun.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Wed Nov 17, 2010 9:54 am

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) (N) (|) ( ) ( ) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) ( ) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
(M) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase IV~

Astra recovers 5 MP!

Al takers 60 DMG! (Naomi)

Al OVERKILL!

A small orb appears where Al once was.

...

One Chest Key Obtained! One of the Treasure Chests can be opened.

Everyone who attacked Al had their stamina restored!

Naomi's MP is suddenly refilled!

Michelle's MP is suddenly refilled!

Michelle's status returns to normal!

Marilyn is Invisible!

~Enemy Phase IV~

Vort waits.

Rex waits.

Dino waits.

Basson uses Watera on Astra! 16 Int DMG! Chance of Wet!

Astra evades Wet!

Levi waits.

Than waits.

~Neutral Phase IV~

Now it was getting seriously dangerous for Astra. Low on stamina and mana, she would have to put a decisive end to the crocodile she was fighting. The good news was, she had enough mana for another Demi. The bad news was, she didn't have any mana fragments left, so she would have to make do with what she had now. Astra raised her hand and sent another series of dark orbs at the creature.


Astra casts Demi on Basson! 13 Int DMG! 3 hits!

Basson takes 12 DMG!

Basson KO!


A small orb appears where Basson once was.

...

One Chest Key found! Two of the Treasure Chests can be opened now!

Everyone who did battle with Basson had their stamina restored.

Astra suddenly restores MP!

Tea's status returns to normal!


(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) (N) (|) ( ) ( ) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) (T) (|) (-) (-) ( ) ( ) (-) (-) N
(M) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9----11
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F-
Hp: 3/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye*
HP: 27/35
MP: 30/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Astra (Astral Apprentice) -F- *Critical*
HP: 2/20
MP: 40/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Overkill*
HP: 0/35
MP: 41/55

Basson (Crocodile Mage) -F- *KO*
HP: 0/35
MP: 7/55

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)
Chest Keys: 2

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase V~

Naomi felt oddly rejuvenated after she had felled the crocodile mage. She looked around, slightly confused, but shook it off as mere coincidence. She began to move back, Marilyn would need help from a mage in order to take care of the crocodile mage not too far away. Of course, Marilyn was invisible and was probably headed for the treasure chest. With that in mind, Naomi moved back, aiming to go through the other path.


Naomi moves to J-6

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Wed Nov 17, 2010 12:48 pm

Marilyn moves to K1.

Indeed, Naomi had been able to take care of the mage easily. There was another one up ahead, but she couldn't reach it with any of her moves. She decided to ignore it and get the chest down below. With her invisibility and silent steps, it would be easy for her to claim the treasure with in and leave. One of the others could handle the mage if the need arose.

Marilyn waits.

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

WhippedCreame wrote:oh god yes eat my spaghetti confetti

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Wed Nov 17, 2010 3:16 pm

As the paralysis suddenly up and disappeared, Michelle blinked rapidly, looking down at herself in amazement. Whatever that orb thing was, it had worked wonders. She grinned. It was time to wreak havoc again!

"Alright, let's see. . . ." she mused, eyes sweeping over the cliffs. There were many targets she could settle for but it had to be one that would count. Soon, they landed on a lone crocodile surrounding by waters and cliffs. Her friends would have a hard time taking care of that one. Michelle grinned. "Alright, little guy. You are going down."

[Michelle] uses Concentration on [Levi]. Next attack will deal double damage on [Levi].
MP: 24/30


The archer then shifted her feet and winced. Her legs had gone a little numb. Moving seemed like a good idea. Just to get the numbness out. It was not a good feeling.

[Michelle] moves to [J-9].

Xenosaga
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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Wed Nov 17, 2010 5:37 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) (N) ( ) ( ) (I) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
(M) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) (A) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase V~

Michelle is Concentrating!

Marilyn is Invisible!

~Enemy Phase V~

Vort waits.

Dino waits.

Levi waits.

Than waits.

~Neutral Phase V~

Astra moves to K-10


(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) (N) ( ) ( ) (I) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
(M) (|) (T) (|) ( ) ( ) (-) ( ) ( ) (A) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9----11
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Michelle (Archer) -F- *Hawk Eye**Concentrating*
HP: 27/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Astra (Astral Apprentice) -F- *Critical*
HP: 2/20
MP: 40/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Overkill*
HP: 0/35
MP: 41/55

Basson (Crocodile Mage) -F- *KO*
HP: 0/35
MP: 7/55

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)
Chest Keys: 2

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase VI~

Naomi moves to J-9

Naomi moved closer to the archer that had been so much help over the past few battles and tapped her shoulder. She wanted to take her spot, and couldn't do it without her consent.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Wed Nov 17, 2010 5:51 pm

"Hmm?" Feeling a tap on her shoulder, Michelle turned around to see Naomi. So surprised by the girl's appearance, she nearly lost her concentration but was able to keep hold of it. "Oh, you want to move here? Oh, okay, sure!" She smiled brightly, moving back. She didn't need to be close for her attacks to hit, anyway.

[Michelle] moves to [K-9].

"Alright, here goes nothing!" the archer exclaimed and aimed an arrow upward. Her brain quickly went a series of mental calculations to find the right angle before she let the arrow loose. It streaked through the air, piercing the crocodile and taking it by surprise.

[Michelle] attacks [Levi]. 16 ATK DMG.

"Booyah!" she cheered, pumping a fist into the air. "Take that, greenie!"

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Wed Nov 17, 2010 5:54 pm

Marilyn moves to G1.

The path was rather long, even for the speed at which her legs could carry her. "Mother fuck....I'll get there sometime today," she thought angrily and scowled. At least the monsters couldn't see her. As long as she remained docile, she would remain unnoticed. One of the most vital skills of the assassin, Marilyn was certainly appreciative to have it in her repetoire.

Marilyn waits.

_________________


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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Thu Nov 18, 2010 8:51 am

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
(M) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) (N) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (I) (A) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) ( ) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase VI~

Levi takes 11 DMG!

Marilyn is Invisible!

Naomi's Wrath wears off!

~Enemy Phase VI~

Vort waits.

Dino waits.

Levi is slightly confused. Levi moves to F-1.

Than waits.

~Neutral Phase VI~

Astra moves to J-10

Astra just found the perfect target for her to attack. One of the crocodiles was close enough now that she could attack it, but was too far away for it to attack her. It was a perfect chance to decrease the number of crocodiles in the vicinity. So, she raised her hand, and just like before, sent a torrent of dark orbs at the crocodile.

Astra uses Demi on Vort! 13 Int Dark DMG! 3 hits!

Vort takes 24 DMG!





(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
(L) (~) ( ) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
(M) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) (N) (A) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (I) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) ( ) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Michelle (Archer) -F- *Hawk Eye*
HP: 27/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Astra (Astral Apprentice) -F- *Critical*
HP: 2/20
MP: 26/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 26/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Overkill*
HP: 0/35
MP: 41/55

Basson (Crocodile Mage) -F- *KO*
HP: 0/35
MP: 7/55

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 24/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)
Chest Keys: 2

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase VII~

Naomi moves to I-11

Naomi continued to move down the path, her usual, passive expression lying patient on her face. She didn't mind the long walk, unlike Marilyn. It was a healthy was to exercise, although she could have done without the smell of sweaty crocodiles and their droppings. That was one of the only reasons why she disliked the place. That and the fact that these crocodiles had taken captives for some reason. There was definitely something strange going on around here.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Thu Nov 18, 2010 9:07 am

Marilyn uses Lockjaw on Levi! 13 Dmg! (ATK) [50% chance of Silence] [50% chance of Critical Hit]

MP: 11/25

"Damn it," Marilyn muttered audibly and suddenly appeared, lashing out at the mage that had so conveniently decided to block her path. Her blade went up into the reptile's jaw, piercing through muscle and cartilage only to wind up slicing through her tongue. The assassin ripped her blade out of the enemy causing a spray of blood to splatter upon the stone floor. Force of habit made her conceal the blade once more, but she knew she might need it again.

Marilyn waits.

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Thu Nov 18, 2010 3:08 pm

"No!" Michelle suddenly exclaimed, stamping her foot angrily. From her position on the cliff, she could clearly make out the crocodile she had just struck. It had moved right in the path she knew Marilyn was taking, there was only one path, and the maid had to reappear in order to get it out of the way. "You weren't supposed to do that, you-You stupid crocodile!"

Huffing angrily, she focused once more on the damn animal. "I'm going to spear your brains out this time, crocy," she growled, decidedly pissed. "You were supposed to walk the other damn way, stupid little motherfucker." She continued to grumble darkly under her breath as she readied her arrow. She was clearly not happy.

[Michelle] uses Concentration on [Levi]. Next attack will deal double damage on [Levi].
MP: 18/30

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Zerifachias on Thu Nov 18, 2010 4:15 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places.
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
(M) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) (N) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) ( ) (A) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (I) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) ( ) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase VII~

Levi takes 14 DMG! CRITICAL HIT! (Marilyn)

Levi evades Silence!

Michelle is Concentrating on Levi!

~Enemy Phase VII~

Vort is slightly startled. Vort uses Watera on Naomi! 13 Atk Water DMG! Chance of Wet!

Naomi is wet!

Dino moves to A-5

Levi moves to cell F-4.

Levi uses Waterga on Marilyn! 16 Int Water DMG! Chance of wet!

Marilyn is wet!

Than waits.

~Neutral Phase VII~

Astra moves to J-8

Astra moved once again, closer and closer to the enemy crocodile. She raised her hand and sent the last torrent of dark orbs at it. The crocodile seemed to have been weakened significantly, but it was still standing, and that couldn't be allowed to happen. She turned back towards Michelle, as the beast was surely to run farther away, out of her range. "Would you mind taking care of that when you're finished with the other?" Astra asked politely, "I believe it is about to run out of my range."

Astra casts Demi on Vort! 13 Int Dark DMG! 3 hits!

Vort takes 24 DMG!



(T) ( ) ( ) ( ) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) (V) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (~) (L) (|) ( ) (-) (-) (~) (c) ( ) ( ) (T) (c) (~) (~) ( ) F
(M) (-) (-) (-) (|) ( ) (~) (|) ( ) (c) (c) (c) (c) (c) (~) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) (N) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) (A) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (I) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (~) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) ( ) (|) ( ) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F- *Wet -3-*
HP: 40/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%**Wet -3-*
HP: 20/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Michelle (Archer) -F- *Hawk Eye*
HP: 27/35
MP: 18/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Astra (Astral Apprentice) -F- *Critical*
HP: 2/20
MP: 12/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 26/50
MP: 25/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Overkill*
HP: 0/35
MP: 41/55

Basson (Crocodile Mage) -F- *KO*
HP: 0/35
MP: 7/55

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 24/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)
Chest Keys: 2

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase VIII~

Naomi moves to I-14

Naomi was faced with no enemy. No enemy at all. She was almost casually walking down the line, but something stirred inside of her. Danger awaited her at the end of the cave path, and she hated the feeling that something was terribly wrong.

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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Masquerade on Thu Nov 18, 2010 4:59 pm

Marilyn moves to D2.

"Well, that was one hell of a distraction," Marilyn grumbled before moving forward, her form disappearing as she did so and her steps becoming as silent as night. At least she didn't have to waste time on the reptilian mage anymore. It was stupid to have gotten in her way in the first place. Regardless, the croc had to be rather sore right about now.

Marilyn uses Predation! [User becomes Invisible]

MP: 5/25

_________________


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Re: Tales Of A Dreamer - Ermith's Mistake

Post by Xenosaga on Fri Nov 19, 2010 3:08 pm

[Michelle] attacks [Levi]. 16 ATK DMG.

"Time to die," Michelle said simply before releasing the arrow. It flew with great force, spearing straight through the croc's head. She promptly placed her hands on her hips, threw her head back and laughed. "MWAHAHAHAHAHA!" She had to stop short when Astra called to her and turned. "Huh?" It took a moment for her to register what the woman was saying before she smiled. "Of course! You can so totally count on me, Miss."

Michelle saluted at the woman before turning her attention to the crocodile Astra had been attacking. It didn't seem like it would be standing for much longer. Probably another hit or two would knock it down. Yep, that's what she would do.

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Re: Tales Of A Dreamer - Ermith's Mistake

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