Tales of Alidaire: The Tragedy

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Re: Tales of Alidaire: The Tragedy

Post by Masquerade on Fri Oct 08, 2010 5:12 pm

The imps grimaced at the intruders as some readied their weapons, yet they still didn't seem interested in anything but the piles of rubble. A few of the little demons shrugged their shoulders and started waving their metal detectors over the piles. This was going to be...interesting.

Mission 01: Interesting Hobby

Location: Archaeic Waterway - Central Bridge

Objectives: Collect 4 Machine Parts!

Background: ~Overcome the Obstacle~

{ } {b} {C} {I} {Y} {b} {-} A
{b} {r} {D} {R} {E} {b} {-} B
{r} {G} { } { } { } {b} {-} C
{ } { } { } { } { } {b} {-} D
{r} {F} {r} {H} { } {b} {-} E
{ } { } { } { } { } {b} {-} F
{C} {r} {W} { } { } {b} {-} G
{r} { } { } { } { } {b} {-} H
{b} {J} {*} { } { } {b} {-} I
{ } {b} { } { } { } {b} {-} J
-1---2---3---4---5---6---7


Roger (Exile)
HP: 35/35
MP: 30/30
Atk: 15
Def: 8
Int: 6
Spr: 8
Move: 3 cells

Ryu (Azure Lance)
HP: 45/45
MP: 40/40
Atk: 14
Def: 10
Int: 2
Spr: 6
Move: 3 cells

Evan (Dual Blade)
HP: 50/50
MP: 20/20
Atk: 13
Def: 7
Int: 4
Spr: 6
Move: 3 cells

Cage (Gambler)
HP: 35/35
MP: 45/45
Atk: 6
Def: 7
Int: 9
Spr: 8
Move: 3 cells

Duke (Trick Step)
HP: 40/40
MP: 30/30
Atk: 16
Def: 9
Int: 2
Spr: 4
Move: 4 cells

Iwa (Geomancer)
HP: 20/20
MP: 25/25
Atk: 1
Def: 6
Int: 6
Spr: 5
Move: 3 cells

Garbage (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

Filth (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

Junkyard (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

Warehouse (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

Closet (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

Hueitercluzen (Junk Collector)
HP: 30/30
MP: 42/42
Atk: 12
Def: 11
Int: 1
Spr: 5
Move: 3 cells

{r} - Rubble (cannot be occupied)
Trigger Command: Search Through It (Looks through junk to possibly find a Machine Part. Range: Adjacent cell.)

{*} - Shiny Object (cannot be occupied)
Trigger Command: Examine (Looks at object more closely to identify it. Range: Adjacent cell.)

{b} - Bridge Wall (cannot be occupied)(cannot be passed)

{-} - Thin Air (cannot be occupied)(cannot be passed)

Player Phase 1!

Roger moves to D3.

Roger was holding his weapon unsteadily, unsure of what to do. He glanced from imp to busy imp and decided to slowly approach one of the nearby piles of rubble. With one free hand, he scooped through the garbage, hoping to find something that would be of use to them, preferably an intact machine part.

Roger uses Trigger Command: Search Through It on Rubble (E3)!

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Re: Tales of Alidaire: The Tragedy

Post by Xenosaga on Mon Oct 11, 2010 10:22 am

Well, they didn't seem like they wanted to attack. Evan slowly released his grip on his blades. There was no point in getting into a fight they could avoid. Even, they had more important things to do. Namely, getting those parts. He just hoped their searching for parts didn't end up pissing off the imps.

[Evan] moves to [E-5].

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Re: Tales of Alidaire: The Tragedy

Post by Silver on Mon Oct 11, 2010 10:43 am

Cage
Hp: 35/35
Mp: 45/45
Atk: 6
Def: 7
Int: 9
Spr: 8


Cage moves to C4!

They were in the clear for now. The junk huggers were too busy poking through the heaps of rubble. The gambler noticed Roger moving to inspect the trash and instantly got a bad signal. While it was their mission, these imp things most likely wouldn't be happy. He moved slightly out of the way, as to avoid whatever they might do in reaction.

Cage
Hp: 35/35
Mp: 45/45
Atk: 6
Def: 7
Int: 9
Spr: 8

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Re: Tales of Alidaire: The Tragedy

Post by Greycat on Tue Oct 12, 2010 9:10 am

Duke uses Trigger Command: Search Through It on rubble(B2)

Duke sighed. This was looking more and more like a monotonous mission. He noticed Roger heading to search through one of the numerous piles of garbage. Judging by the fact that the imps seemed to be doing the same, their was bound to be a conflict of interest. Duke squatted down and started searching through the pile beside him. No use delaying the inevitable. He would take mad imps over a mad Ruby any day. He shifted through the pile, muttering to himself. "Junk. Junk. Junk. Junk. Junk. Oh! what a surprise! More Junk!"

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Re: Tales of Alidaire: The Tragedy

Post by Cerani on Sat Nov 13, 2010 12:58 pm

Iwa moves to C-5.

The geomancer moved forward quietly, not wanting to bring any undue notice upon himself. He had his sights on things further down the bridge, comforted by the cold stone but repulsed by the slick condensation. This was such a disgusting place, with all the water it was everywhere. But it was underground, all stone and muck. Truly a contradicting state of things.

Iwa waits.

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Re: Tales of Alidaire: The Tragedy

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