Tales of Alidare Discussion Thread V.5
+6
Silver
Greycat
Masquerade
Shadow
Cerani
Xenosaga
10 posters
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Re: Tales of Alidare Discussion Thread V.5
Well, see now, Rhapsody dying isn't exactly a good thing. Now the Fairy Queen is going to focus on annihilating us which she is perfectly capable of doing. She'll be starting with a nice, fresh Shackles of Aquarius next turn.
Re: Tales of Alidare Discussion Thread V.5
****
Roger needs to stay alive long enough to Iron Maiden her Arse.
Roger needs to stay alive long enough to Iron Maiden her Arse.
Re: Tales of Alidare Discussion Thread V.5
Shoot. Now is the time when we need Nina's Sacrafice ability....
Re: Tales of Alidare Discussion Thread V.5
@Zaneko and Shadow: Hey, Decaying World is still going on over at Avar Kimu, so let's go, let's go, let's go!! X3
Re: Tales of Alidare Discussion Thread V.5
I have a question about Time Mages. Certain Skills that most Time Mages know do the following
Rewind- Turns the battle back 1 turn.
Return- Turns the battle back 3 turns.
Restart- Turns the battle back to the very beginning.
My Question is. Would any of these be considered? I know that Restart would probably not, unless it used all Mp or something to make it acceptable.
Rewind- Turns the battle back 1 turn.
Return- Turns the battle back 3 turns.
Restart- Turns the battle back to the very beginning.
My Question is. Would any of these be considered? I know that Restart would probably not, unless it used all Mp or something to make it acceptable.
Re: Tales of Alidare Discussion Thread V.5
I would only accept Rewind which would revert HP/MP values to what they were on the previous turn, remove or regain status that characters received/lost, and revert any stat reductions/increases back to what they were on the previous turn. That's as far as it would go.
I would also accept Restart under the condition that the user is KO'd and cannot be revived for the rest of the battle.
I would also accept Restart under the condition that the user is KO'd and cannot be revived for the rest of the battle.
Re: Tales of Alidare Discussion Thread V.5
Okay then. Thanks. With certain Time Magick, it is hard to predict how the GM will feel.
Re: Tales of Alidare Discussion Thread V.5
Hmm. . . . .
Hey Masq. Just a question but since Layla has two basic attacks now, is it possible for her to change targets for her second attack? I don't know why I haven't thought of this earlier. . . . . .
Hey Masq. Just a question but since Layla has two basic attacks now, is it possible for her to change targets for her second attack? I don't know why I haven't thought of this earlier. . . . . .
Xenosaga- Never Awaken
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Re: Tales of Alidare Discussion Thread V.5
Hmm....that's a good question. I suppose it would be logically possible, so I don't see why not.
Re: Tales of Alidare Discussion Thread V.5
That's what I thought. ^^ Seeing as how Layla has a range, I thought she could do it.
Xenosaga- Never Awaken
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Re: Tales of Alidare Discussion Thread V.5
If anyone is wondering what's gonna happen to Trinity and Ryas....well, let's just say that the other four better succeed in rescuing them...x-x
Also:
@Silver: Warrior's Cry and Sorcerer's Anthem now cost 66 MP.
Also:
@Silver: Warrior's Cry and Sorcerer's Anthem now cost 66 MP.
Re: Tales of Alidare Discussion Thread V.5
If that's now I'm gonna hate it later when it lasts 5 turns... maybe I'll just keep it at 2...
Re: Tales of Alidare Discussion Thread V.5
Er...
I hate to keep chasing you around about Chase, Masq. =3[/reallybadpun]
I hate to keep chasing you around about Chase, Masq. =3[/reallybadpun]
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidare Discussion Thread V.5
Oh yeah. We gotta cross the river. I'll get to it when I get to it. I have to be in the mood. But I'll probably go ahead and update it now since I'm updating a few others.
Re: Tales of Alidare Discussion Thread V.5
I'm trying to think up a new move for Auza.
Something that will help Klein out in battle. Not the Immunity thing, that's already taken care of. Maybe a spirit boost? I should leave that for the Seal slot though... *thinking aloud*
Something that will help Klein out in battle. Not the Immunity thing, that's already taken care of. Maybe a spirit boost? I should leave that for the Seal slot though... *thinking aloud*
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidare Discussion Thread V.5
The rifle is Tenkai's.
She wants to try shooting something for once.
She wants to try shooting something for once.
Xenosaga- Never Awaken
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Re: Tales of Alidare Discussion Thread V.5
Clara is fine with that, she doesn't need her range being brought down.
Re: Tales of Alidare Discussion Thread V.5
Okay, well, seeing as how people are a bit absent at the moment, getting ready for school and whatnot, I've decided to put all my role plays on freeze for the moment. That does NOT mean that I won't be posting in others, but being a player and being a GM are way different. The reason for this is that I'll be moving to Raleigh this Saturday for college and then classes themselves start Wednesday, August 18. Luckily, that's one of my lax days; I think I have like one afternoon class. But, I'll need time to settled in and to get used to my schedule. I also need to judge the workload and stuff. Anyway, until I get used to all of the above, my role plays will remain on freeze. For now, my goal is to get them all ready for updating so that when I do get the opportunity, I can. So, I'll start listing all who need to post in them for now, and which ones are ready. Make sure to check the list as I keep editing in case you forgot to post in one.
Tales of Alidaire: The Corruption - Shadow (I guess not necessary, but it would make the battle just a bit shorter, so please post)
Project dIsToRt - Ready for update
Twist of Fate: Seals of Orenthia - Shadow
Tales of Alidaire: The Betrayal - Ready for update
Normality, Shattered - Ready for update
Tales of Alidaire: The Tragedy - Ready for update
Tales of Alidaire: Heart of the World - Ready for update
Destiny of the Dreamweaver - Shadow, Cerani
Tales of Alidaire: The Chase - Ready for update
Tales of Alidaire: Armageddon - Ready for update
Okay. That's all of them. Hm. Only 10. Well, there you go.
Tales of Alidaire: The Corruption - Shadow (I guess not necessary, but it would make the battle just a bit shorter, so please post)
Project dIsToRt - Ready for update
Twist of Fate: Seals of Orenthia - Shadow
Tales of Alidaire: The Betrayal - Ready for update
Normality, Shattered - Ready for update
Tales of Alidaire: The Tragedy - Ready for update
Tales of Alidaire: Heart of the World - Ready for update
Destiny of the Dreamweaver - Shadow, Cerani
Tales of Alidaire: The Chase - Ready for update
Tales of Alidaire: Armageddon - Ready for update
Okay. That's all of them. Hm. Only 10. Well, there you go.
Last edited by Masquerade on Sun Aug 15, 2010 6:01 pm; edited 1 time in total
Re: Tales of Alidare Discussion Thread V.5
Not sure if this is the right place to ask this. But does a Critical Hit do Triple Damage or Double Damage? Or is it some other effect?
Re: Tales of Alidare Discussion Thread V.5
A critical hit increases the power by 50%.
So an attack that has 6 power normally would become 9 power with a critical hit.
14 power would become 21, and so on.
So an attack that has 6 power normally would become 9 power with a critical hit.
14 power would become 21, and so on.
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidare Discussion Thread V.5
Kay, thanks. I never really had a rule, or even ran into them much before as a GM so it was new to me. Thanks again Zeri.
Re: Tales of Alidare Discussion Thread V.5
Silver, can you edit your post so Chris drenches Ovan. Tenkai would like to BBR its ass.
Xenosaga- Never Awaken
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