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Tales of Alidaire Discussion Thread

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Post by Masquerade Wed Nov 11, 2009 1:36 pm

Honestly, they'll probably kill you.
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Post by Plattack Wed Nov 11, 2009 1:43 pm

I think I found the perfect theme song for the Insomniac.
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Post by Zerifachias Wed Nov 11, 2009 2:31 pm

Masquerade wrote:I can already see the outcome of all of this....Zeri's not going to be happy...> > But at least....yeah....at least that....
I am NOT happy about this!

Did you not see the post Masq made about the ruins collapsing on us if no one stalls the Abomination?! The plan was to negotiate with Valincar in order to either STOP the Abomination, or have it on our side in the fight, which would be extremely useful. Almost like an ultimate sheild?! Maybe!?

Use your brains people!

And I did have a plan for the puppetmaster, by the way. >>
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Post by Plattack Wed Nov 11, 2009 2:36 pm

Oh we have a shield.
It's called a lancer.
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Post by Zerifachias Wed Nov 11, 2009 2:39 pm

Okay...if Lily can convince Valincar to stop the Abominations attack so the others can help, BEFORE the Abomination reaches the antechamber, then everything will be fine. >> 'Cept that the freaking Puppetmaster and her cronies grew a few levels.
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Post by Plattack Wed Nov 11, 2009 2:40 pm

Just make your starting post.

Also, good to know the lowest leveled character took the most opportune spot, isn't it?
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Post by Light in Darkness Wed Nov 11, 2009 2:47 pm

Are you talking about me by chance? Lol.
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Post by Plattack Wed Nov 11, 2009 2:48 pm

Yes actually I am.
But I'm just kidding about it being the most opportune spot. There's a ghost in the way.
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Post by Light in Darkness Wed Nov 11, 2009 2:50 pm

Opportune spot? phhhh. Im probably going to die the third turn. Unless I keep using Swift Attack...
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Post by Zerifachias Wed Nov 11, 2009 2:51 pm

You actually took the spot I was planning to occupy. >> It provides a better range with my abilities.
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Post by Light in Darkness Wed Nov 11, 2009 2:53 pm

*goes off to edit* I may as well help you guys as then I could level up as I use swift attack.
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Post by Durn Wed Nov 11, 2009 3:30 pm

People need to stop running from the abomination. >.>

Seriously, 3-4 would be a nice amount to have in both rooms, but we have 5ish in the Antechamber, 1 (?) in the Altar Room. ._.
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Post by Xenosaga Wed Nov 11, 2009 3:32 pm

I say we gang up on one person and then go after the other. Heal when need be and someone really persuasive will have to go talk to the phantom. Also, is it possible to go through Guest characters?

Eh, that's a good point, Durn. Think it's possible to go back?

And I noticed we need a healer. How many people here have healing abilities for their characters? If we run out of healing items, we're screwed.
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Post by Durn Wed Nov 11, 2009 3:33 pm

Xenosaga wrote:I say we gang up on one person and then go after the other. Heal when need be and someone really persuasive will have to go talk to the phantom. Also, is it possible to go through Guest characters?

Eh, that's a good point, Durn. Think it's possible to go back?

And I noticed we need a healer. How many people here have healing abilities for their characters? If we run out of healing items, we're screwed.

I'm heals/support. I just haven't had to really do anything that involves healing yet. ^^
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Post by Zerifachias Wed Nov 11, 2009 3:35 pm

Durn wrote:
Xenosaga wrote:I say we gang up on one person and then go after the other. Heal when need be and someone really persuasive will have to go talk to the phantom. Also, is it possible to go through Guest characters?

Eh, that's a good point, Durn. Think it's possible to go back?

And I noticed we need a healer. How many people here have healing abilities for their characters? If we run out of healing items, we're screwed.

I'm heals/support. I just haven't had to really do anything that involves healing yet. ^^
Right now, we only need one healer. There haven't been multiple and severe injuries at one time enough for there to be an extra healer.
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Post by Plattack Wed Nov 11, 2009 3:37 pm

Zerif, my character will be laughing so hard when he speaks again.
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Post by Xenosaga Wed Nov 11, 2009 3:37 pm

Oh, right, sorry. I just noticed like two seconds after I posted that. Still, it's good to have a back-up. Especially for eight (?) players.

Eh, if you say so, Zeri~Zeri. Though, if the enemies start getting stronger than we are, we'll be in trouble. Even if we have more characters than them.
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Post by Durn Wed Nov 11, 2009 3:41 pm

Xenosaga wrote:Oh, right, sorry. I just noticed like two seconds after I posted that. Still, it's good to have a back-up. Especially for eight (?) players.

Eh, if you say so, Zeri~Zeri. Though, if the enemies start getting stronger than we are, we'll be in trouble. Even if we have more characters than them.

If we all focus on one enemy at a time, we can possibly knock one of the foes out in a single turn, that would make things a ton easier.
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Post by Plattack Wed Nov 11, 2009 3:45 pm

I say we attack the puppeteer first. Otherwise there's no hope getting to the insomniac.

GODDAMN IT. Every time I've typed insomniac today, the song I'm listening to reached the point where it says insomniac.
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Post by Zerifachias Wed Nov 11, 2009 3:47 pm

Durn wrote:
Xenosaga wrote:Oh, right, sorry. I just noticed like two seconds after I posted that. Still, it's good to have a back-up. Especially for eight (?) players.

Eh, if you say so, Zeri~Zeri. Though, if the enemies start getting stronger than we are, we'll be in trouble. Even if we have more characters than them.

If we all focus on one enemy at a time, we can possibly knock one of the foes out in a single turn, that would make things a ton easier.

Everyone attack the Puppetmaster with their strongest attack! x3

The Puppetmaster has clothing that repels lightning, so my D-Ability will be no use against her.
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Post by Plattack Wed Nov 11, 2009 3:48 pm

OR WE COULD HAVE READ MY LAST POOOOOOOOOST.
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Post by Durn Wed Nov 11, 2009 3:49 pm

Plattack wrote:OR WE COULD HAVE READ MY LAST POOOOOOOOOST.

Which is technically what Zeri said. ._.
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Post by Kurio Wed Nov 11, 2009 3:50 pm

Zeri~Zeri wrote:
Durn wrote:
Xenosaga wrote:Oh, right, sorry. I just noticed like two seconds after I posted that. Still, it's good to have a back-up. Especially for eight (?) players.

Eh, if you say so, Zeri~Zeri. Though, if the enemies start getting stronger than we are, we'll be in trouble. Even if we have more characters than them.

If we all focus on one enemy at a time, we can possibly knock one of the foes out in a single turn, that would make things a ton easier.

Everyone attack the Puppetmaster with their strongest attack! x3

The Puppetmaster has clothing that repels lightning, so my D-Ability will be no use against her.
One shot from Zero's Mana Wave would render the Puppetmaster unable to use skills...^^
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Post by Plattack Wed Nov 11, 2009 3:50 pm

Durn wrote:
Plattack wrote:OR WE COULD HAVE READ MY LAST POOOOOOOOOST.

Which is technically what Zeri said. ._.
Nu.
Technically what Zeri said is what I said. D:<
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Post by Zerifachias Wed Nov 11, 2009 4:05 pm

Plattack wrote:
Durn wrote:
Plattack wrote:OR WE COULD HAVE READ MY LAST POOOOOOOOOST.

Which is technically what Zeri said. ._.
Nu.
Technically what Zeri said is what I said. D:<
Technically what Zeri said is to SHUT THE HECK UP! >>
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