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Tales of Alidaire Discussion Thread

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Post by Durn Tue Nov 24, 2009 9:56 pm

My new S-Ability raises Defense and Spirit, would yall like:

Raised by 50% for 2 turns,

or

Raised by 25% for 4 turns?
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Post by Masquerade Tue Nov 24, 2009 9:58 pm

Hell, once your profile is updated, Zeri, and I complete the profiles for your enemies, we can go ahead and get it over with pretty quickly. ^ ^
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Post by Zerifachias Tue Nov 24, 2009 10:00 pm

Durn wrote:My new S-Ability raises Defense and Spirit, would yall like:

Raised by 50% for 2 turns,

or

Raised by 25% for 4 turns?

Um...I dunno, you pick. xD

And...zoz! Southern accent! I'm getting one of those. (Check the bold x3 )

@Masq: Okay then. ^^
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Post by Durn Tue Nov 24, 2009 10:01 pm

Zeri~Zeri wrote:
Durn wrote:My new S-Ability raises Defense and Spirit, would yall like:

Raised by 50% for 2 turns,

or

Raised by 25% for 4 turns?

Um...I dunno, you pick. xD

And...zoz! Southern accent! I'm getting one of those. (Check the bold x3 )

@Masq: Okay then. ^^

My accent is shweet. :V

I dunno what to choose! D:

Zeri, are you getting Archer's Fury, or whatever it's called? x3
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Post by Masquerade Tue Nov 24, 2009 10:02 pm

Oh Zeri, don't forget to deduct 2 SP for your two new A-Abilities. ^ ^
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Post by Zerifachias Tue Nov 24, 2009 10:05 pm

Masquerade wrote:Oh Zeri, don't forget to deduct 2 SP for your two new A-Abilities. ^ ^
'Kay. ^^

@Durn: Nope! I'm getting something else. Go look it up, I just updated my profile.
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Post by Durn Tue Nov 24, 2009 10:07 pm

Mmkay then. ^^

I was planning on getting the 50%/2 turn, mostly because at higher levels, 50% can be quite a lot. Also, at lower levels, 25% won't do much.

Any objections?
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Post by Kurio Tue Nov 24, 2009 10:08 pm

No objections...^^
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Post by Zerifachias Tue Nov 24, 2009 10:11 pm

No objections here either. ^^

Okay Masq, I posted. Now it's your turn.
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Post by Durn Tue Nov 24, 2009 10:13 pm

I have a feeling that this fight is going to be... Funny to watch. x3
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Post by Zerifachias Tue Nov 24, 2009 10:19 pm

Durn wrote:I have a feeling that this fight is going to be... Funny to watch. x3
Hope you enjoy it. ^^;

I'm not putting any descriptions for Lily's placement on the field. I will next post though.
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Post by Kurio Tue Nov 24, 2009 10:22 pm

*screaming in agony due to not being able to decide which promotion way to use*

*One...hour...later...*

Okay...Kuori has decided to use the Fire Emblem approach...^^
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Post by Zerifachias Tue Nov 24, 2009 10:38 pm

I think I just killed the first rat. ^^;

Sorry Whiskers.
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Post by Durn Tue Nov 24, 2009 10:39 pm

Zeri~Zeri wrote:I think I just killed the first rat. ^^;

Sorry Whiskers.

Oh god. .-.

*Extremely fast arrow flies towards rat*

*Rat a'splodes in a gory mess*
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Post by Zerifachias Tue Nov 24, 2009 10:40 pm

Durn wrote:
Zeri~Zeri wrote:I think I just killed the first rat. ^^;

Sorry Whiskers.

Oh god. .-.

*Extremely fast arrow flies towards rat*

*Rat a'splodes in a gory mess*

Good think Lily is 7 cells away. x3
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Post by Durn Tue Nov 24, 2009 10:41 pm

Zeri~Zeri wrote:
Durn wrote:
Zeri~Zeri wrote:I think I just killed the first rat. ^^;

Sorry Whiskers.

Oh god. .-.

*Extremely fast arrow flies towards rat*

*Rat a'splodes in a gory mess*

Good think Lily is 7 cells away. x3

Yeah, but it might be a good idea to send your 'treasure' to the dry cleaners afterwards. X3
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Post by Kurio Tue Nov 24, 2009 10:42 pm

...That's not hard to do at all...not with a D-Ability...
And Masq, when a character promotes, are they allowed to change their D-Abilities? Because a Mermaid or Siren using Eclipse paints an even more odd image than Zero being a Mermaid...>.>
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Post by Zerifachias Tue Nov 24, 2009 10:43 pm

Durn wrote:
Zeri~Zeri wrote:
Durn wrote:
Zeri~Zeri wrote:I think I just killed the first rat. ^^;

Sorry Whiskers.

Oh god. .-.

*Extremely fast arrow flies towards rat*

*Rat a'splodes in a gory mess*

Good think Lily is 7 cells away. x3

Yeah, but it might be a good idea to send your 'treasure' to the dry cleaners afterwards. X3

The treasure is locked away in a chest. ^^; It's safe.
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Post by Durn Tue Nov 24, 2009 10:44 pm

Zeri~Zeri wrote:
Durn wrote:
Zeri~Zeri wrote:
Durn wrote:
Zeri~Zeri wrote:I think I just killed the first rat. ^^;

Sorry Whiskers.

Oh god. .-.

*Extremely fast arrow flies towards rat*

*Rat a'splodes in a gory mess*

Good think Lily is 7 cells away. x3

Yeah, but it might be a good idea to send your 'treasure' to the dry cleaners afterwards. X3

The treasure is locked away in a chest. ^^; It's safe.

Stomp on one of the rats for my amusement, pl0x.
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Post by Zerifachias Tue Nov 24, 2009 10:45 pm

Are you kidding? I'm not stepping on THAT:

Whiskers, Lv. 2

Job: Rat
A-Ability: Feral Instinct:

+Fangs: Gnashes at the enemy with sharp fangs. 100% Atk Dmg. Range: Adjacent cell. 4 MP.

+Claws: Slashes the enemy with sharp claws. 100% Atk Dmg. Range: Adjacent cell. 2 hits. 6 MP.

+Frighten: Scurries near the enemy and brushes up against the enemy's legs using shadows as a cover to frighten the enemy into not acting temporarily. May cause Fright. Range: 3 cells. 5 MP.

+Maul: Teams up with other rats to deal a large amount of damage to the enemy. 190% Atk Dmg. Range: Adjacent cell. At least to Rats must be in adjacent cells to the user. 4 MP from all Rats.

A-Ability: None
R-Ability: Disease Carrier- All attacks and abilities have the added effect of Frail.
S-Ability: Scamper- Doubles movement.
D-Ability: Hazard Fang (Neutral)

Stats:

HP: 10
MP: 10
Atk: 4
Def: 1
Int: 0
Spr: 0
Movement: 3 cells (+3 from Scamper)
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Post by Durn Tue Nov 24, 2009 10:46 pm

... After it's dead? :3
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Post by Zerifachias Tue Nov 24, 2009 10:46 pm

Durn wrote:... After it's dead? :3

I won't step on it...just kick it...
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Post by Kurio Tue Nov 24, 2009 10:46 pm

Zeri~Zeri wrote:Are you kidding? I'm not stepping on THAT:

Whiskers, Lv. 2

Job: Rat
A-Ability: Feral Instinct:

+Fangs: Gnashes at the enemy with sharp fangs. 100% Atk Dmg. Range: Adjacent cell. 4 MP.

+Claws: Slashes the enemy with sharp claws. 100% Atk Dmg. Range: Adjacent cell. 2 hits. 6 MP.

+Frighten: Scurries near the enemy and brushes up against the enemy's legs using shadows as a cover to frighten the enemy into not acting temporarily. May cause Fright. Range: 3 cells. 5 MP.

+Maul: Teams up with other rats to deal a large amount of damage to the enemy. 190% Atk Dmg. Range: Adjacent cell. At least to Rats must be in adjacent cells to the user. 4 MP from all Rats.

A-Ability: None
R-Ability: Disease Carrier- All attacks and abilities have the added effect of Frail.
S-Ability: Scamper- Doubles movement.
D-Ability: Hazard Fang (Neutral)

Stats:

HP: 10
MP: 10
Atk: 4
Def: 1
Int: 0
Spr: 0
Movement: 3 cells (+3 from Scamper)
...tough rats...what have they been eating? o.o
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Post by Masquerade Tue Nov 24, 2009 10:48 pm

Corruption UPDATED!

And they're not so tough. One is already dead! Arrowhead Striker!! XD
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Post by Kurio Tue Nov 24, 2009 10:51 pm

Masquerade wrote:Corruption UPDATED!

And they're not so tough. One is already dead! Arrowhead Striker!! XD
They are compated to a normal rat...>.>

Anyways...answer my previous question Masq...would a character be allowed to change its D-Ability after promotion? Because a Mermaid or Siren using Eclipse paints an even more odd image in my mind than Zero as a Mermaid...o.o

And alright...strip poker time! XD


Last edited by KuoriBara on Tue Nov 24, 2009 10:51 pm; edited 1 time in total
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