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Final Fantasy X: Return of Sin

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Final Fantasy X: Return of Sin Empty Final Fantasy X: Return of Sin

Post by Gist Wed Aug 14, 2013 5:17 pm

Party Inventory:

3x Potion (Heals 5 HP on use. Range: 2)

1x Phoenix Down (Revives target for 25% Max HP. Range: 1)

Materials:

None at this time.

Equipment:

None at this time.

Key Items:

None at this time.

Gil: 1000

Achievement Points: 0


Last edited by Alice on Wed Sep 25, 2013 6:34 pm; edited 2 times in total
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Final Fantasy X: Return of Sin Empty Enemy Profiles~

Post by Gist Wed Aug 14, 2013 5:17 pm

Current Chapter: Chapter 00: It Begins Again

~

Sinspawn 1, Level 1

A-Ability: Frequency

+ Chirr - Silvery bug-like wings flutter at a high pitch that hurts. 80% ATK Dmg. Chance of Confuse. Range: 3 cells. 6 MP.

HP: 10
MP: 10
Atk: 4
Def: 2
Int: 1
Spr: 1
Eva: 5%
Crit: 0%
Move: 2 cells.


See above for numbers 2 and 3~


Last edited by Alice on Fri Sep 27, 2013 5:19 pm; edited 2 times in total
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Gist Wed Aug 14, 2013 5:17 pm

~Reserved~
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Gist Wed Aug 14, 2013 5:17 pm

~Reserved~
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Gist Wed Aug 14, 2013 5:17 pm

~Reserved~
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Gist Wed Aug 14, 2013 5:18 pm

~Reserved for my character~

You may now post your profiles if they have been accepted. :3
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Silver Wed Aug 14, 2013 5:38 pm

Name: Tyler Smalls
Age: 18
Gender: Male
Appearance:
Spoiler:
-------------------
Profession: Barrier Mage- With a knack for defensive spells, the one who claims this profession shies away from the offensive-side of combat in order to conjure protective shields that keep those allied with him safe from harm. (Pacifist) (Equip: Tomes)
Pacifist: Refuses to take the offensive. The user may not execute a basic attack and all Atk and Int boosts from equipment are relegated to Def and Spr respectively.
Level: 1
Exp: 0/12
-------------------
Weapon: Adventurer's Diary- Leather-bound book detailing the adventurers of an individual.
Armor: Tailored Robes- Robes that were tailored to fit the individual wearing them.
Accessory: Iron Ring- Ring made out of iron. Doesn't get much simpler than that.
O-Type: Stoic
-------------------
A-Ability: Protection Veil

+ Barrier- Erects a blue sphere-shaped veil around the user which decreases damage taken for a short time. No Damage. Reduces damage taken by 20% for Five Turns. Range: Self. 6 Mp.

+ Protect- Conjures a hexagonal shield of mana around the target that protects them from physical attacks. No Damage. Bestows Protect. Range: 3 Cells. 8 Mp.

Spoiler:
-------------------
A-Ability: Item
-------------------
R-Ability:

+ Repulsion- Whenever the user is attacked, he thrusts his arms out to his sides conjuring a surge of mana which pushes attackers away from him. Whenever the user is attacked from a surrounding cell the attacker is pushed 4 Cells away.
-------------------
S-Ability:

+ Accentuated Barrier- The user emits a sort of flare of mana when casting his spells that draws attention to him. Whenever the user casts a spell on himself, he gains Center of Attention.
-------------------
O-Ability: Adamantine Veil- Throws oneself to the ground, conjuring a large glyph that stretches out far beneath the user, erecting a protective veil around the glyph which vastly negates damage taken. No Damage. Creates Adamantine Barrier Cells in a 2 Cell Radius centered around the user; Adamantine Barrier Cells reduces damage taken by the allied party members standing within its walls by 45% for Three Turns. The user becomes immobilized for the duration of the attack. Range: Set. 0 Mp.
-------------------
Stats:
Next Level: Hp, Def, Spr

HP: 15 (+5 from Iron Ring)
MP: 25
OD: 0/10
Atk: 1 (+0 from Adventurer's Diary)
Def: 3 (+0 from Tailored Robes) (+0 from Pacifist [Adventurer's Diary])
Int:(+1 from Adventurer's Diary)
Spr: 3 (+1 from Tailored Robes) (+1 from Pacifist [Adventurer's Diary])
Evade: 3%
Move: 2 Cells (+0 from Barrier Mage Profession)
-------------------
Skill Points: 0
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Allindur, the Lightfoot Sun Aug 25, 2013 11:19 pm

Name: Hana
Gender: Female
Age: 17
Level: 1
Progress: 0/12
Appearance:
Spoiler:

Profession: Mime - A very weird individual, born with the power to tap into other's mind and soul. Has evolved this ability to the point where it can copy virtually anything from anyone.[Masked][Equips any weapon]
Masked: This unit can equip Masks, in addition to a normal weapon. Masks are INT weapons that cannot be used to make basic attacks.

Weapon: Hidden Knives - Small knives to be hidden under clothing. [+1 ATK][2 cells range]
Mask: Fox Hood - A fox head made of wool, covering one's whole head. [+1 INT]
Armor: Pattern Dress - A linen dress covered in beautiful patterns. Made sturdy to withstand battle. [+1 DEF]
Accessory: Red Scarf - A scarf protecting one's neck and mouth. [+5 MP]

O-Type: Stoic

A-Ability: Mimic - This command bears no skills to learn. Skill points can only be used to unlock skill slots. On the start of every fight, the Mime fills her Skill Slots with skills taken from any unit participating in the battle: Allies, Enemies or Neutrals.

Skill Slot:+ Forge's Fire - Imbued with a cloak of flames, the dagger is thrust into the target.
---Range: 1 Cell
---Damage: 120% fire based Atk. Dmg.
---Cost: 8 MP.

Skill Slot:+ Chirr - Metallic blades flutter at a high pitch that hurts.
---Range: 3 Cells
---Damage: 80% ATK Dmg. Chance of Confuse.
---Cost: 6 MP.

R-Ability: Mirror - The Mime has learned to use her enemies' strengh against themselves. When damaged, the Mime counters with the same attack or skill, using the atacker's own offensive stat. It can counter regardless of range. Mirroring a spell does not cost MP.

S-Ability: Equivalence - The mime is unable to use magic on her own, but can copy magic from enemies, and therefore, had to develop a way to make her physical prowess into magic power. The Mime starts with 0 INT and can't ever buy INT with stat points, but gains 80% of her base ATK as an INT bonus.

O-Ability: No art is safe from being copied, no matter how rare or special. The Mime uses an Overdrive from another Unit in the battle, be it Ally, Enemy or Neutral.

~ Stats ~

HP: 20/20
MP: 20/20 [+5 from Red Scarf]
OD: 0/10
Atk: 4 [+1 from Hidden Knives]
Def: 3 [+1 from Pattern Dress]
Int: 0 [+1 from Fox Hood][+(3) from Equivalence]
Spr: 3
Evasion: 3%
Movement: 2 [+1 from Mime Job]

Skill Points: 0[/spoiler][/quote]


Last edited by Lenneth Valkyrie on Sun Oct 06, 2013 4:04 pm; edited 1 time in total
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Final Fantasy X: Return of Sin Empty Re: Final Fantasy X: Return of Sin

Post by Leon Tue Aug 27, 2013 12:36 pm

Name: Nathaniel Rigby
Gender: Male
Age: 18 years
Level: 1
Progress: 0/12
Appearance:
Spoiler:

Profession: Blacksmith's Apprentice - Training under the wing of a top-notch Blacksmith, the one with this profession is still learning, but can be skillful at using a wide variety of weapons. Preference lies in a good, old-fashioned sword, however.

Weapon: Light-Weight Blade - A thin saber with a curved hilt that fits the hand perfectly. It allows for quick attacks.
Armor: Blacksmith's Smock - It keeps metallic fibers and flames from getting to your clothes, but in terms of defensive properties, it's rather lacking.
Accessory: Leather Gloves - They protect the fingers from damage with stiff, dried animal skin.

O-Type: Stoic

A-Ability: Anvil & Bellows-

+ Forge's Fire - Imbued with a cloak of flames, the sword is thrust into the target.
---Range: 1 Cell
---Damage: 120% fire based Atk. Dmg.
---Cost:
8 MP.

+ Quicksilver - Moving about in a skillfully unpredictible fashion, the user gets a blow in at the target's weak point.
---Range: 1 Cell
---Damage: 110% Atk. Dmg. with high Critical ratio.
---Cost: 7 MP.


R-Ability:
Feed the Flame - When stricken by a physical attack dealt from an adjacent cell, Nathaniel's Atk. is boosted by 20% on the next turn. 2 turn cooldown.

S-Ability:
Cheer - Provides a party-wide 5% boost to Atk. and Def. Remains until the end of battle and can be stacked up to 5 times. 2 turn cooldown between casts.

O-Ability:
Fuel for the Fire - An enveloping veil of white hot flames cloaks Nathaniel and then rapidly expands to scorch all those that are standing too near.
---Range: Surrounding Cells
---Damage: 150% piercing Fire based Int. Dmg. Residual Fire mana accumulates to boost Crit. rate by 20% for the following 2 turns.


~ Stats ~

HP: 25/25
MP: 15/15
OD: 0/10
Atk: 4 (+1 Light-weight Blade)
Def: 3 (+1 Leather Gloves)
Int: 1
Spr: 3 (+1 Blacksmith's Smock)
Evasion: 5%
Movement: 2 cells (+1 from Blacksmith's Apprentice profession)

Skill Points: 0
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