Tales of Alidaire Discussion Thread V.3
+4
Kurio
Zerifachias
Xenosaga
Durn
8 posters
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Re: Tales of Alidaire Discussion Thread V.3
It says they are but they're probably just on the site and not at the computer/laptop/whatever else you can use.
Xenosaga- Never Awaken
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Re: Tales of Alidaire Discussion Thread V.3
No, they're probably logged in, just not looking at the site. x3
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
Er, that's what I said. >.> I meant their browser was on the site but the humans themselves aren't there.
Xenosaga- Never Awaken
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Re: Tales of Alidaire Discussion Thread V.3
XDDDDDD
Yeah. You're probably right. Oh well. This gives me time to work on my Requests. ^ ^ I'm almost to Malvine's profile. X3
Yeah. You're probably right. Oh well. This gives me time to work on my Requests. ^ ^ I'm almost to Malvine's profile. X3
Re: Tales of Alidaire Discussion Thread V.3
Sorry, was at the laptop, but was using the playstation.
Plattack- REM Dweller
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Re: Tales of Alidaire Discussion Thread V.3
Please tell me you're joking.....> >
You didn't make Almair take damage! HE...IS...NOT...INVINCIBLE. If this persists, and this goes for everyone, I'll start penalizing characters for not taking damage. I'm serious because I shouldn't have to tell you guys by now. I'm trying to be the best GM I can, but it doesn't work just one way. =3
You didn't make Almair take damage! HE...IS...NOT...INVINCIBLE. If this persists, and this goes for everyone, I'll start penalizing characters for not taking damage. I'm serious because I shouldn't have to tell you guys by now. I'm trying to be the best GM I can, but it doesn't work just one way. =3
Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:Please tell me you're joking.....> >
You didn't make Almair take damage! HE...IS...NOT...INVINCIBLE. If this persists, and this goes for everyone, I'll start penalizing characters for not taking damage. I'm serious because I shouldn't have to tell you guys by now. I'm trying to be the best GM I can, but it doesn't work just one way. =3
What? >>
EDIT: OOOOH! Nevermind! ^^; Sorry, blond moment.
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:XDDDDDDDDDDDDD
I knew that was going to happen~~~
It wasn't really clear to me what you were talking about, so my brain just stopped for a second. xD
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
I know; that was funny. ^ ^
But I'm serious. Blame Plattack for his ridiculous post. Ah! Perfect! If you fail to take damage, and I am forced to edit it in, then I will make the character take 50% more damage than normal. And I'll even make it logical. THE CHARACTER WASN'T PAYING ATTENTION AND GOT BITCH-SLAPPED ACROSS THE FACE, TAKING MORE DAMAGE IN THE PROCESS.
Beautiful logic. =3
But I'm serious. Blame Plattack for his ridiculous post. Ah! Perfect! If you fail to take damage, and I am forced to edit it in, then I will make the character take 50% more damage than normal. And I'll even make it logical. THE CHARACTER WASN'T PAYING ATTENTION AND GOT BITCH-SLAPPED ACROSS THE FACE, TAKING MORE DAMAGE IN THE PROCESS.
Beautiful logic. =3
Re: Tales of Alidaire Discussion Thread V.3
Do it.
But I have to agree. You can't make the creator do everything. There are some things you have to do yourself. >.>
But I have to agree. You can't make the creator do everything. There are some things you have to do yourself. >.>
Xenosaga- Never Awaken
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Re: Tales of Alidaire Discussion Thread V.3
Xenosaga wrote:Do it.
But I have to agree. You can't make the creator do everything. There are some things you have to do yourself. >.>
XENO! You have a profile to look at. >>
And jeez Masq. >> I hope I remember to do it from now on...
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
I am. I'm discussing it with Kuori right now.
Xenosaga- Never Awaken
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Re: Tales of Alidaire Discussion Thread V.3
Xenosaga wrote:I am. I'm discussing it with Kuori right now.
Oh, okay. x3
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
*gulp* These Malvine guys are actually pretty tough......X_x Instead of getting a minus from Malvine to their stats, they get a plus which really sucks balls seeing as how they have that stacked on top of weapons and armor. ^ ^; I hope we can pull through. =3
Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:*gulp* These Malvine guys are actually pretty tough......X_x Instead of getting a minus from Malvine to their stats, they get a plus which really sucks balls seeing as how they have that stacked on top of weapons and armor. ^ ^; I hope we can pull through. =3
...Is it possible to upgrade Arrow Thrust so it doesn't use so much mana? >>
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
No. Any Piercing move is gonna make you pay out the ......*ahem*...... cost a lot of mana. ^ ^; You can set restriction upon restriction for the attack, but that MP cost isn't going anywhere.
Re: Tales of Alidaire Discussion Thread V.3
Especially since I'm using freakin' arrows. >>
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
Exactly. But the MP cost is staying the same while you're leveling up and getting more and more MP, so it won't be a problem eventually.
Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:Exactly. But the MP cost is staying the same while you're leveling up and getting more and more MP, so it won't be a problem eventually.
Well, these last two level ups didn't help much with MP.
For the Job promotion, what happens? Do we get two new skills automatically when the second A-Ability slow opens up? And what about our stats? Are we given a boost in that too?
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
Well, when dealing with Lily, I try to keep her HP and MP balanced as much as possible. As for the job promotion, 2 SSP (Specified Skill Points) are given to each character to purchase 2 new abilities for their new class. These cannot be used on your other job's skills and they cannot be saved. Also, each character is given 3 stat points with which to allocate. (HP+5 = 1 stat point, MP+5 = 1 stat point, ATK/DEF/INT/SPR+1 = 1 stat point.)
ALSO, elements will also come into play, for each new job class will come with both its strengths AND its weaknesses making alertness in battle even more necessary than before.
ALSO, elements will also come into play, for each new job class will come with both its strengths AND its weaknesses making alertness in battle even more necessary than before.
Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:Well, when dealing with Lily, I try to keep her HP and MP balanced as much as possible. As for the job promotion, 2 SSP (Specified Skill Points) are given to each character to purchase 2 new abilities for their new class. These cannot be used on your other job's skills and they cannot be saved. Also, each character is given 3 stat points with which to allocate. (HP+5 = 1 stat point, MP+5 = 1 stat point, ATK/DEF/INT/SPR+1 = 1 stat point.)
ALSO, elements will also come into play, for each new job class will come with both its strengths AND its weaknesses making alertness in battle even more necessary than before.
Do we get to choose our element?
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
I will if there's no clear definition.
For example, Valincar is to become a Nightshade. To nullify the Dark element and be weak against the Light element is unavoidable. Understand?
For example, Valincar is to become a Nightshade. To nullify the Dark element and be weak against the Light element is unavoidable. Understand?
Re: Tales of Alidaire Discussion Thread V.3
Masquerade wrote:I will if there's no clear definition.
For example, Valincar is to become a Nightshade. To nullify the Dark element and be weak against the Light element is unavoidable. Understand?
Yeah.
What would you classify an Apprentice Archer as? >>
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire Discussion Thread V.3
I don't think an Elementalist will have any weakness except to physical attacks. >.>
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