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Zaneko's Data Sheet Archives

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Post by Greycat Thu Apr 22, 2010 2:25 pm

Name: Kim Blu
Age: 15
Gender: Female
Appearance:
Spoiler:

Profession: Sea Seer- tuned to the heart of the sea, she draws her strength from it, doing it's binding and being protected in turn by it (no basic ATK, summons one Angel fish per turn [no more than two on the field at a time])
Level: 1
Exp: 0/10

Weapon: Large Pearl
Armour: Light blue Dress
Accessory: Clamshell Hair Ornament

A-Ability: Sea's Blessings
+ Splash a simple shot of water. (water element, range- 4 cells, 100% INT damage)

+ Wave wall Summons a wall of water to circle around her wherever she goes, protecting her from harm (water cell placed on adjacent cells, cast shell and protect)
 
A-Ability: Item
R-Ability:
S-Ability: Replenish- recover 20% MP per turn

D-Ability: Surging Seas- all enemies
 
Stats:
HP:
MP:
ATK: (+ from)
DEF: (+ from)
INT: (+ from)
SPR: (+ from )
Move: 2 (+ from job)

-------------------------------

Profession: Angel fish- spirits entrusted by the heart of the sea to protect it's Seers, they appear to comfort and fight if necessary. (no a-ability, unaffected by resurrecting spells and items)

R-Ability: Dart- counters all attacks it receives for 100% ATK power
S-Ability: Life send- sends all HP to Kim if her HP drops below 25% (only one at a time, causes KO)

D-Ability: Surging Seas- all enemies
 
Stats:
HP: 50% Kim's
MP: 0
ATK: 50% Kim's INT stat
DEF: 50% Kim's SPR
INT: 0
SPR: 50% Kim's SPR
Move: 2 (+2 from job)
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Post by Greycat Thu Apr 22, 2010 6:00 pm

Name: Tsubasa Nishi
Age: 13
Gender: Male, I think
Appearance:
Spoiler:

Profession: Painter
Level: 1
Exp: 0/10

Weapon: Large paint brush- a large brush the size of a staff, the paint used is magically produced light (INT only damage)
Armour: Frilled shirt-
Accessory: Club-shaped badge- a large shape on his hat. (+1 INT)

A-Ability: Art
+ Colour Palette Using different colours for different effects (120% INT damage, range- 4 cells)
+Black- Dark, causes curse
+Red- Fire, causes burn
+Orange- Holy, causes sap
+Yellow- Thunder, causes stun
+Green- Wind, causes float
+Blue- Ice, causes freeze
+Indigo- Water, causes poison
+Violet- Earth, causes immobilize
 
A-Ability: Item
R-Ability:
S-Ability: Perpetual Paint- recover 10% MP for each cell of movement

D-Ability: All colours in one!- Simultaneously painting in all colours, he splats the resulting white on his opponent.
 
Stats:
HP:
MP:
ATK: (+ from)
DEF: (+ from)
INT: (+ from)
SPR: (+ from )
Move: 2
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Post by Greycat Thu Apr 22, 2010 7:53 pm

Name: Andrew Jenkins
Age: 16
Gender: Male
Appearance:
Spoiler:

Profession: Daiwalkyr- a vampyr that, though weaker than his pure blooded brethren, is immune to the weaknesses they have against holy objects. (resist dark, +1 basic attack)[wields claws, swords, staff, basically a wide range]
Level: 1
Exp: 0/10

Weapon: Basic Vampyrik Claws
Armour: High collared jacket
Accessory: battered rosary (+5 MP)

A-Ability: Ways of the Vampyr
+ Mana Surge Sacrifices mana to increase attack by 1/2 the mana lost

+ Black Bat Familiar Summons one or more batsof varying size to attack with. The power is base attack + 1/4 mana sacrificed. For multiple hits, 3 more MP is needed per hit (range- 3 cells). The bat can be reformed into a weapon for three turns.
+Black Sword- forms the bats into a sword to fight with
 
A-Ability: Item
R-Ability:
S-Ability: Magic well- MP doubled

D-Ability:
 
Stats:
HP: 20
MP: 20
ATK: 5 (+ from)
DEF: 4 (+ from)
INT: 2 (+ from)
SPR: 3 (+ from )
Move: 2 (+ from job)
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Post by Greycat Thu Apr 22, 2010 7:55 pm

Name: Vincent Jenkins
Age: 20
Gender: Male
Appearance:
Spoiler:

Profession: Vampyr- unlike his brother, Vincent is a pure blood vampyr, thus his is stronger and more powerful. (resist dark, weak holy)
Level: 1
Exp: 0/10

Weapon: Basic Vampyrik Claws
Armour: Tattered cloak
Accessory: battered rossary (+5 MP)

A-Ability: Ways of the Vampyr
+ Mana Surge Sacrifices mana to increase attack by 1/2 the mana lost

+ Black Bat Familiar Summons one or more batsof varying size to attack with. The power is base attack + 1/4 mana sacrificed. For multiple hits, 3 more MP is needed per hit (range- 3 cells). The bat can be reformed into a weapon for three turns.
+Black Whip- forms the bats into a whip to fight with
 
A-Ability: Item
R-Ability:
S-Ability: Magic well- MP doubled

D-Ability:
 
Stats:
HP: 20
MP: 20
ATK: 6 (+ from)
DEF: 4 (+ from)
INT: 2 (+ from)
SPR: 4 (+ from )
Move: 2 (+ from job)
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Post by Greycat Sat May 01, 2010 9:40 pm

Name: Rose Carl-Micheal
Age: 21
Gender: Female
Appearance:
Spoiler:

Profession: Titania: a warrior that fights with the guidance of her god, overpowering er foes to liberate their souls. She wields swords and poled weapons to smite her enemies [+1 hit]
Level: 5
Exp: 0/10

Weapon: Blessed Poleaxe- an old pole axe with somewhat dented edges. The axe blase has a cross design
Armor: Metal Armour
Accessory: Pocket Cross- HP +5

A-Ability: Divine Acts
+ Saint Cross- striking twice with her blade, she carves a cross upon her enemy in an effort to assure their salvation (120% ATK, two hits; Adjacent cell; Holy element) 8 MP

+ Holy Cross- charging her weapon with holy mana, she traces a cross in the air and launches it at her enemy to burn the knowledge of the Creator on them (120% ATK; 3 cell; Holy element) 8 MP

+ ??

+??

A-Ability: Item
R-Ability:
S-Ability: Divine Guidance- recover 10% HP per turn

D-Ability: Purgatorial Flames- chanting a prayer, she holds her weapon out in front of her like a cross. The poleaxe floats to the heaven and burst into holy flames. Streams of fire then shot down and burns her enemies with purifying flames. The weapon then drifts slowly back to earth, still blazing with holy fire (100% piecing ATK damage; Holy element; All enemies; ATK up 50% and basic attacks deal holy damage for 3 turns)

Stats:

Hp: 30 (+5 from pocket cross)
Mp: 30
Atk: 7 (+2 from Blessed poleaxe)
Def: 4 (+1 from metal armour)
Int: 1
Spr: 3 (+1 from metal armour)
Move: 2 (+1 from job)

Skill Points: 0
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Post by Greycat Sat May 01, 2010 9:43 pm

Name: Becca Carl-Micheal
Age: 18
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Saint Saber: a warrior that fights with the guidance of her god, blessing her enemies before liberating their souls. She wields double edged swords to smote her enemies [+1 hit]
Level: 1
Exp: 0/10
-------------------
Weapon: Old Short Sword- a double edged sword with somewhat dented edges. The crossbar makes it resemble a cross
Armor: Leather Armour
Accessory: Old Cross- HP +5
-------------------
A-Ability: Divine Acts
+ Saint Cross- striking twice with her blade, she carves a cross upon her enemy in an effort to assure their salvation (120% ATK, two hits; Adjacent cell; Holy element)

+ Holy Cross- charging her weapon with holy mana, she traces a cross in the air and launches it at her enemy to burn the knowledge of the Creator on them (120% ATK; 3 cell; Holy element)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability: Divine Guidance- recover 10% HP per turn
-------------------
D-Ability: Purgatorial Flames- chanting a prayer, she holds her sword out in front of her like a cross. The sword floats to the heaven and burst into holy flames. Streams of fire then shot down and burns her enemies with purifying flames. The weapon then drifts slowly back to earth, still blazing with holy fire (100% piecing ATK damage; Holy element; All enemies; ATK up 50% and basic attacks deal holy damage for 3 turns)
-------------------
Stats:

Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
--------------------
Skill Points: 0
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Post by Greycat Sun Jul 18, 2010 8:43 pm

Name: Ziggy Hanek
Age: 17
Gender: Female
Appearance:

Profession: Ice Weaver- manipulating the water in the air, Ice weavers form weapons and tool to strike enemies [ice element basic attacks]
Level: 1
Exp: 0/10

Weapon: Cheap Chain Sickle- a cheap weapon she saw and liked. [+1 ATK, range- two cells]
Armour: Skimpy Armour- easy to move in. But is it cold? What cold? :3
Accessory: Crystal hairpiece- A hair ornament topped with a nevermelt ice shard. [+5 MP]

A-Ability: Ice Make
+ Ice Shuriken: Forms throwing stars form ice to hurl at her enemies. (100% ATK, three hits, two cells, ?? MP)

+ Ice Point: Creates a crystal at the end of her sickle chain and uses it as a rope dart. (120% ATK, two cells)
 
A-Ability: Item
R-Ability:
S-Ability: Chilled Air- the air around her is cold, making it easier to form her ice. MP cost reduced by 50%

D-Ability: Crystal Field- Condenses all the moisture in the air to form giant icicles to impale her enemies. (three cell radius target area, 150% piercing ATK dmg, chance of freeze)

Stats:
HP:
MP:
ATK: (+ from)
DEF: (+ from)
INT: (+ from)
SPR: (+ from )
Move: 2 (+ from job)
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Post by Greycat Sun Jul 18, 2010 8:45 pm

Name: Eli Hanek
Age: 17
Gender: Male
Appearance:

Profession: Flame Weaver- Manipulating existing flames, flame weavers direct fire to their advantage, taking the smallest sparks and flaring them to blazing proportions with scorching results. [fire element basic attacks, INT dmg]
Level: 1
Exp: 0/10

Weapon: Enchanted Ember Ring- a small spark of flame stored in a ring that responses to Eli's magic. [+1 INT, range- two cells]
Armour: Travel Garb- a simple outfit worn when traveling.
Accessory: Gas flask- a small container of flammable liquid. +5 MP

A-Ability: Forging Flame
+ Fire Whip: Extends his flame into a narrow length to lash enemies. (100% INT, three hits, two cells, ?? MP)

+ Ember Drift: Blows gently on ring to cause small sparks of fire to land on target (two cells, Ember status, target weak to fire)
--- Catching Flame: Any target with embers suddenly catches on fire. (120% INT power, all units affected with Ember status)
 
A-Ability: Item
R-Ability:
S-Ability: Flickering Sparks- chance of ember status with every basic attack

D-Ability: Burning Star- swelling his fire to a massive fireball, he causes it to explode, affecting all his enemies. (100% piercing INT, chance of burn, chance of ember, FIRE element)
 
Stats:
HP:
MP:
ATK: (+ from)
DEF: (+ from)
INT: (+ from)
SPR: (+ from )
Move: 2 (+ from job)
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Post by Greycat Tue Sep 07, 2010 7:41 pm

Name: Joress Helfrom
Age: 19
Gender: Male
Appearance:

Profession: Shaman- connected with the spirits of the earth, shamans twist the forces of nature with permission from the goddesses [INT based attacks]
Level:
Exp: 0/10

Weapon: Natural Power- the power of nature is in his hands (two cells)
Armour: Shamanic Garb
Accessory: Tribal headband

A-Ability: Gaia's Permission
+ Fountain- pouring his power into through earth, he locates the closest body of water and directs it to spring up in a powerful stream from below his opponent. [120% INT, 4 cells, WATER element, 8 MP]

+ Twister- molding his energies into the surrounding air, he directs the wind into a swirling pillar around them. [50% INT, 4 cells, WIND element, 8 MP]

+ Crag- forging his will into the earth, he forces the earth at his foes feet to rise up and strike them. [130% INT, 3 cells, EARTH element, 8 MP]

+ Flare- channelling his desire outward, he causes the sun to focus it's rays or the temperature to rise unto his target burst into sudden flames. [110% INT, 4 cells, FIRE element, 8 MP, chance of burn]

+ Earth Reprisal- With violent effects, he unleashes the power of the elements, hitting to field with flood, earthquake, windstorm, explosion, tropical storm and meteor shower [100% INT per hit; 8 hits (WATER, EARTH, WIND, FIRE, WATER+WIND then FIRE+EARTH elements), 24 MP]

+ Geyser- Locating an underground reservoir of water, he heats it to raise the pressure until it burst from the ground as superheated steam and water. [150% INT, 3 cells, hits adjacent cells, WATER+FIRE element, 15 MP, chance of burn]

+ Sandstorm- Using the wind, he grinds rocks in the area to sand and assaults all foes on the field with the mix. [120% INT, all cells, WIND+EARTH element, 15 MP, chance of blind]

+ Eruption- Drawing energy from the core, he forces molten rock to burst to the surface and strike his foe. [150% INT, 3 cells, hits adjacent cells, EARTH+FIRE element, 15 MP, chance of burn or immobilize]

+ Typhoon- He forces water to pool on the surface, then whips up powerful winds to cause it to sting all foes. [130% INT, all cells, WATER+WIND element, 15 MP, chance of confuse]

+Nature's Beset- Surrounding his foes with a swirling maelstrom of natural power, he strikes repeatedly with the different elements [12 hits, 130% INT per hit; 3 cells and adjacent; FIRE, WATER, WIND and EARTH elements (3 hits per element); 36 MP]

+ Fira's Fury- Jocess lets to spirit of fire; Fira, posses his body, turning the field into a burning plain like those of hell. [hits all non-party targetable units, 170% INT, FIRE element, chance of severe burn, 50 MP]

+ Windona's Wrath- Allowing Windona to possess him, she summons her massive roc sized hawk to flap his wings and cover the field with turbulent storms and tornadoes. [hits all non-party targetable units, 170% INT, WIND element, chance of float, enemies randomly moves on field, 50 MP]

+ Alanda's Anger- Causing Alanda to possess him, she dramatically chances to field, forging mountains, valleys, crags and pits before returning to normal. [hits all non-party targetable units, 150% INT, EARTH element, chance of oblivion, 50 MP]

+ Mareen's Madness-  Mareen takes him over, causing torrential rains and water to spring from the depths of the earth, washing away his foes. [hits all non-party targetable units, 150% INT, WATER element, chance of instant death, 50 MP]

+ Gaia's Requiem- The mother of the four forces and all life sings and her song means death those who here it. [hits all foes, chance of instant death, chance of confusion, chance of doom, chance of curse, deprotect, deshell, 100 MP]

A-Ability: Item
R-Ability: Tremors of Earth- When attacked, Jocess counters for 150% the dmg with a random FIRE/WIND/EARTH/WATER element
S-Ability: Earth Sung- Jocess recovers 20% MP per turn

D-Ability: Song of the Mother- Jocess stills his spirit, then lets the power of earth itself well up to deal damage and help his allies [100% piercing INT to foes, 80% INT recovery to party, Jocess recovers 100% MP, cannot act next turn]
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Post by Greycat Tue Sep 07, 2010 8:19 pm

Name: Lynz Spyro
Gender: Male
Age: 16
Appearance:

Level:
Exp:

Profession: Anabanio Thayereootes- A linage traced from the goddess of the hunt and wild life and her liaison Orion, these hunters let nothing hinder them in their fight for glory. Relying mostly on close-combat techniques, their arsenal boosts skills from several martial arts. [Bare-Handed: best hunt is hands on. Wields Bare Fist][Decorated Hunter: Any decent hunter has a trophy or two he carries around with him. Dual Accessory]

Weapon: Bare Fists- Hand-to-hand combat is the way to go. (ATK +1 every 5 lvls)
Armour: Plain Sleeveless
Accessory: Nemean Fang - An earring made from a thin wire of gold and silver artistically wrapped around a fang from a Nemean lion. (+1 ATK)
Accessory: Silver Bracelet- A family keepsake

A-Ability: Wild Hunt
+ Reverse Catapult: Turning his opponents power against them with a jujitsu like throw, the user slams the target to the floor to deal damage, their own weight crushing them. [deals 120% targets DEF as damage; adjacent cell; chance of immobilize, 8 MP]

+ Axe Head Hammer: Reaching to grasp the targets head, the user thrusts off firmly with one leg to crash the knee of said leg into the targets face or chin. Usable on other body parts as well. [140% attack; adjacent cell; 10 MP]

A-Ability: Item
R-Ability: Battle Lust- attack increases by 15% for each attack taken
S-Ability: Adrenaline Rush- recovers 15% MP each time he attacks

D-Ability: Punch of the Ages- a simple overpowered straight punch.
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Post by Greycat Tue Sep 07, 2010 8:43 pm

Name: Erik Janson
Age: 17
Gender:
Appearance:

Profession: Combat Stormmancer- trained to deal damage, and lots of it. One of the more unique classes, stormmancers use an element in it’s pure form to deal damage. Combined with their fierce battle skills, powerful summons and strange status effects, they are not a class to take lightly. [INT based attacks, Constant Charged Status, Absorb THUNDER, chance of THUNDER element basic attack]
Level: 1

Weapon: CS Gloves- combining the best of both cestus and sap gloves, they work well for him. So what is they aren't the highest quality.
Armour: Light Battle Gear- in order to properly manipulate his element, he wears as little as possible to avoid obstructing the natural flow of his mana.
Accessory: Gold Medallion- yes, it is real gold.

A-Ability: Storm and Gods

[+b]God Pact: Fall; Mjollnir[/b]- calls down a long handled weapon that represents the hammer of thunder. (equip- Mjollnir, ATK increase 50%, 6 MP)
---Crushing Thunder- generates a large charge of power on Mjollnir and smashes it down on his target (130% ATK power, THUNDER element, adjacent cell, 8 MP)
---Death and Destruction; Thor- Summons Thor himself to smote the enemy (150% ATK, adjacent cell, THUNDER element, 10 MP)
 
God Pact: Flash; Astrapois- summons a spear forged from Zeus’s lightning (equip- Astrapois, +1 basic ATK, two cell range, 6 MP)
---Striking Lightning- Four swift strike that never miss (two cell range, 100% ATK per hit, four hits, 8 MP)
---Father of the Sky; Zeus- Summons Zeus on his stormy clouds to strike foe (140% ATK, four cell range, THUNDER element, 10 MP)
 
God Pact: Crash, Rouelless- summons the wheel of to god Taranis. (equip- Rouelless, target two enemies in range, three cell range, 6 MP)
---Coursing Thunder- Accelerating to high speed, the wheel crashes into one enemy. (three cell range, 120% ATK power, THUNDER element, 8 MP)
---Storming Strength; Tanaris- calling Taranis to the battle, he picks up his wheel, and crushes the opponent beneath it. (140% ATK, two cell radius, THUNDER element, 10 MP)
 
God Pact: Throw, Ja- calls the bow of Jakuta for his use. (equip- Ja, counters all attacks, 4 cell range, 6 MP)
---Lancing Lightning- focuses a quantity of lightning into a single arrow that pierced through all. (100% piercing ATK, four cells, THUNDER element, 8 MP)
---Irrate Punisher; Jakuta- displeased with what her sees, he causes lightning to strike those on the field (110% ATK, all cells, THUNDER element, 10 MP)
 
God Pact: Cleave, Rain Maker- summons the axe of Chaac to his hand. (equip- Rain maker, chance of wet, 6 MP)
---Cardinal cleave- As he rises the axe to strike, three more Eriks come into being to strike as well. (100% ATK per hit, four hits, adjacent cell, 8 MP)
---Cloud Burster; Chaac- the white, red, yellow and black aspects of Chaac come to being at the four edges of the field, each launching a shockwave from their axe to strike. (100% ATK, hits all in horizontal/vertical target rows, center takes four hits, 10 MP )

A-Ability: Item
R-Ability: Discharge- When attacked, he hits the attacker with 150% THUNDER INT power
S-Ability: Volatile Charge- bases charged status to unit he attacks or unit that attacks him

D-Ability: Surge Shock- Releases a powerful EMP pulse that hits all enemies [100% piercing INT, Inflicts Potential status to enemies and self, inflicts charged status]
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Post by Greycat Wed Sep 08, 2010 11:25 am

Name: Mifune Hazemaru
Age: 22
Gender: Male
Appearance:

Profession: Samurai
Level: 1
Exp: 0/10

Weapon: Cheap Katana
Armor: Padded pants
Accessory: Warning Tape- (+5 MP)

A-Ability: Infinite Sword Style
+ Gentle Edge- A sharp, yet soft and gentle swing that slices through everything. (Piercing damage equal to ATK stat without weapon increase; Deals piercing damage; Range- Adjacent cell)

+ Path of Light- Throws three blades to seal opponents movements. (80% ATK damage; effect- immobilize; Range- 3 cells)

A-Ability: Item
R-Ability:
S-Ability: Infinite Blade- he has an unlimited supply of swords to use. Increase his ATK by 10% for every sword he throws during an A-ability.

D-Ability: Waltzing Blades
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Post by Greycat Wed Sep 08, 2010 11:27 am

Name: Kai Gordon
Age: 18
Gender: Male
Appearance:
Spoiler:

Profession: Yankee- delinquents who disregard studies for more interesting pursuits. Packing fierce power, both in terms of physically strength and mental strength, they beat their foes into submission. [Can do either ATK based or INT based basic attack]
Level: 1
Exp: 0/10

Weapon: Metal Rings- a set of eight rings he wears on his fingers. [+1 ATK]
Armour: Light Jacket- just an ordinary jacket that provides ordinary defense [+1 DEF, +1 SPR]
Accessory: Dog Tags- a pair of dog tags on a thin chain [+1 ATK, +1 INT]
Key Accessory: Strange Pendant [All A-abilities use 50% less MP]

A-Ability: Delinquency
+ Resolute- Support spell. Focusing his resolve in his fist, he increases the power of his attacks. Base INT and ATK for the next three turns are calculated as 70% ATK + 70% INT. Range- Self

+ Stalwart- Support spell. Flexing his muscles and hardening his heart, he raises his defensive capabilities. Base DEF and SPR for the next three turns are calculated as 70% DEF + 70% SPR. Range- Self

A-Ability: Item
R-Ability:
S-Ability: Added Blow- Can do a basic attack after an A-ability

D-Ability: Fear Factor
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Post by Greycat Mon Sep 13, 2010 2:42 pm

Name: Erin Baster
Age: 28
Gender: Male
Appearance:
Spoiler:

Profession: Geographer- Maps, earth, weather, interactions and water. A geographer prides himself on knowledge in these fields.
Level: 5
Exp: 0/10

Weapon: Area map- a mystic tool that accurately portrays the current field. [range: infinite]
Armour: Scholar robes
Accessory: Mapping Kit

A-Ability: Earth Writings
+ Upthrust Slamming his palm to the ground, he forces a chunk of igneous rock to shoot to the surface a strike his foe. [130% INT, EARTH ELEMENT]

+ Longitude and Latitude plotting the exact position of his foe. [next attack deals double damage]

+ Wind ErosionWhips up a wind that wears away his foes strength. [cast sap on all foes]

+ Wellspring Sourcing the local water table, he causes refreshing water to heal his allies. [120% INT recovery to target cell and adjacent cells]
 
A-Ability: Item
R-Ability:
S-Ability: World Knowledge- total MP tripled

D-Ability: World Mapping- Taking his mapping tools, he quickly crafts a handmade map of the area, marking the locations of the enemy. Lines of longitude and latitude form from his mana and pierces his foes. [100% ATK power, all enemies, EARTH element]
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Post by Greycat Mon Sep 13, 2010 2:44 pm

Name: Duke Castle
Age: 18
Gender: Male
Appearance:

Profession: Trick Step- focusing on leg movements and eye contact, Trick Steps utilize high speed movement, kicks and subtle psychological attacks in fights (+ one basic attack)
Level: 6
Exp: 7/16

Weapon: Winding Gears: A strange pair of steel shoes with copper gears on the outside of them for design; only a person with strong feet and legs can use these efficiently.
Armour: Light vest
Accessory: Metal Toe Cap (+1 ATK)

A-Ability: Battle Steps
+ Stomp and Kick- Stomps hard on the target's leg then kicks then hard in the gut. (two hits- 100% then 120% ATK DMG; adjacent cell; 6 MP)

+ Swing Ankle- A graceful kick that involves spinning to swing the leg around, slamming his heel into the targets neck then, using the momentum, striking again at the same point. (two hits-120% ATK DMG; adjacent cell; 8 MP)

+ Guillotine Swing- lightly swinging to his target's shoulder, he raises his leg high and crashes it into the target's back, slamming them to the ground. [180% ATK, adjacent cell, 12 MP]

+ Bicycle Kick- chips and digs a fragment out of the ground around him with his toes, hurls it into the air before flipping to launch it at his target. [140% ATK power, four cells, 8 MP]

A-Ability: Item
R-Ability: None.
S-Ability:
Kicks- unaffected by disable
Just for Kicks- user gains haste status for 3 turns when activated

D-Ability: Furious Heels- moving in front of his target with amazing speed, he unleashes a flurry of kicks that are faster than the eye can follow. (200% piercing ATK damage, any enemy)
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Post by Greycat Mon Sep 13, 2010 2:45 pm

Name: Dan Zaneko
Gender: Male
Age: 16
Level: 4
Next Level: 1/16
Appearance:
Profession: Zaber Fang- Cat-like fighters that wield two weapons at a time and powerful spells to slay enemies, these war-loving creatures let little stand between them and their goal, rushing headlong into battle, trampling the fools that dare defy them. [dual wield- attacks with each weapon][wields: knifes, daggers, throwing weapons, claws, knuckles]

Weapon:
Chipped Long Knife- a knife with a long curving blade
Rusted Bladed Gauntlet- a single piece from an old pair. A crescent shaped metal blade rests on the knuckles
Armor: Leather Straps- two straps he wears over his chest
Accessory: Button Pendant- a trinket pinned to his shorts (+5 HP)

A-Ability: War Tactics

+ Mad Rush- Charges forward waving his weapons, trampling whoever is in front of him (moves in a straight line equal to MOVE stat, basic attacks any enemy in path) 10 MP

+ Crater Fist- leaps and charges his fist with mana, then slams it into the ground, creating a large crater. The subsequent shock-waves deal additional damage (Range- 3 cells; three hits- first 120% ATK to target, next two 100% ATK to target and adjacent cells) 14 MP

+ Comet Impact- Gathering mana in his fist, attacks swiftly, hurling the mana towards his opponent to deal damage from afar. [Range- 3 cells; 1 to 4 hits; 130% ATK per hit; Cost- 9 MP + 2 MP per hit]

A-Ability: Item

S-Ability: Mana Reservoir- Double mana total

R-Ability: N/A

Finishing: Slaying of a Warrior's Fang- Viciously attacking his target, the user strikes fiercely, aiming to breakthrough the targets weapon, sometimes shattering it as a result [any cell; single target; chance to destroy target's weapon]
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Post by Greycat Mon Sep 13, 2010 2:48 pm


Level: 3
Exp: 1/10

Weapon: Beginners' Magic Tome- a book published for those who are just starting magic studies and prefer not to use Magic for Dummies
Armour: Costly Waistcoat- it was expensive and looks lovely, but it barely keeps out the chill.
Accessory: Reading glasses- not that he needs it, but it adds to his professional look (+5 MP)

A-Ability: Words of Power
+ Sealing Words- arranging the words in his book to his liking, he seals one target (cast seal, range- 4 cells) 16 MP.

+ Words of Power- doubles main attacking stat for three turns (self and adjacent cells) 12 MP.

+ Swarming Words- Summons a large swarm of letters form his book that swirl around his target, attacking it continuously until it runs out of power. Target takes 10% HP dmg for 5 turns; Range- five cells; 20 MP

+ Protecting Words- Letters rise from his book to surround him, protecting him and those around him from physical harm. Cast protect on self and adjacent cells; 24 MP

A-Ability: Item
R-Ability:
S-Ability: Speed reader- can act twice per turn

D-Ability: Library Swarm- First he cast a powerful illusion that turns the battle field into a library. Books then fly from the shelves and attack his enemies (100% piercing INT dmg to all opponents)
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Post by Greycat Mon Sep 13, 2010 2:49 pm

Name: Jaison Kode
Age: 18
Gender: Male
Appearance:
Spoiler:

Profession: Noble Blade- a swordsman of pure blood and natural instincts, he swiftly strikes down his opponents. [+1 basic ATK]
Level: 2
Exp: 5/10

Weapon: Dulled bastard Sword- a training sword that has had its edge dulled. Good for beginners to practice with.
Armour: Thick Cloak- a thick cloak that provides defense without impeding movement.
Accessory: War Crest- a crest worn by fighters to boost their power.

A-Ability: Righteous Sword
+ Sword of the Strong: cast bravery (5 MP) Last 6 turns

+ Sword of the Stray: basic attack range raised to two. (5 MP) Last 6 turns

+ Sword of the Swift: cast haste (self) (5 MP) Last 6 turns

A-Ability: Item
R-Ability:
S-Ability: Master of the Sword- all effect durations doubled

D-Ability: Heart of the Sword- Using mana, a giant pair of gauntlets are formed floating in the air, followed by a giant ornate form of his current weapon. The gauntlets and sword follow the movements of his hands and weapon. It can be used to attack a single target (200% piercing ATK dmg), multiple targets (150% piercing ATK dmg, one cell and adjacent) or all enemies (100% piercing ATK)

Breakout: Soul of the Sword- Using his mana, he draws out the soul of his swordsmanship to attack his foes.
Half Gauge- A faint image of a serpentine dragon coils around him, wrapping around his limbs and weapon,; boosting his abilities. (All stats double)
Full Gauge- Using mana, a giant silver serpentine dragon formed. The has dagger-like spikes and fangs, holds two small swords in its claws and has a large sword blade for a horn. Jaison controls this beast, using it to savagely attack his opponents (200% piercing ATK dmg)
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Post by Greycat Mon Sep 13, 2010 2:53 pm

Name: Leroy Karl
Gender: Male
Age: 17
Appearance:

Mental Illness: Kleptomania

Bio: He was eight when his Kleptomania became officially recognized. Before that, he was simply a kid believed to be a thief. He was often isolated from others, but he became known as the go-to-guy at his school if something needed retrieving (he was an exceptional thief when he put his mind to it, easily picking locks and breaking in to places) though he hated the title.
During his treatment, he would try to resist the urge, but would still walk down a road and end up with a handful of wallets and purses (he tries to return them too.) When he was twelve, , his doctor suggested that he be isolated from the general society, since he was having no progress and he started a five year long journey from institution to institution (he was often kicked out for snitching keys and other items from the workers) until he arrived at The Institute.

Distorted Name: Leroy
Level: 2
Next Level: 0/10
Distorted Appearance:

Profession: Chain Snatcher- accurately using his chains to strike out at his opponents,he hits from afar, often stealing items as well. [Sleight of Hand]

Weapon: Scratched Chain- a chain with several damaged links. (range- four cells)
Armor: Red hoodie- like the name suggests, it's a red hoodie
Accessory: Fighting Bandages- stylish and practical, he can protect his hands from the chain and strike harder. It also serves as a good place to slip items. [+1 ATK]

Technique: Arte of Snitching Chain-play

+ Chain Jail: Deals damage while entangling target (100% ATK, chance of immobilize) 5 MP

+ Chain Dart:Some how duplicating his chains, he launches the tips at high speed to impale target (120% ATK, three hits; range- four cells) 10 MP

Commands: Items - Allows character to use items; Relent - Used when faced with a civilian in battle; Guard - Allows character to guard for one turn which cuts all damage taken by 50%.

Feedback Skill: None.

Support Skill: Crazy Chain- wait, why is that I never seem to run out of chain? Weird... Ah well. [all attack ranges double]

Execution: Chain the heavens- Massive chains erupt from the ground, the ends tipped with clamps. After rising from miles at immense speed, the chains clamp on to the sky, pulling it down to strike all foes, [100% Piercing ATK damage]
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Post by Greycat Mon Sep 13, 2010 3:01 pm

Name: Shun Tsuki
Age: 21
Gender: Male
Appearance:

Profession: Lunar Sword- a practitioner of a family art that revolves around the moon and a large crescent shaped sword
Level: 1

Weapon: Ancient Moon Blade- a blade that legends say was craved from a moon-drop tear. To Shun, its just an old family heirloom. Evolving Weapon
Armour: Silk Spun Tunic
Accessory: Family Pendant- a simple necklace that has his family crest on it. Evolving Accessory

A-Ability: Moon Artes
+ Moonlight Slash: An attack that grows stronger as the user gains more experience. It releases the moon energy in the user's body in a curved shockwave that shoots outwards 100% ATK + (20*user level)%; 3 cells; light element; 6+(2*user level)

+ Hunter's Moon: A white moon forms over him and cast its light around him, freezing those caught in the rays for one turn. 130% INT dmg; Ice Element; afflicted frozen for one turn; two cell radius; 12 MP

A-Ability: Item
R-Ability:
S-Ability: Magic's Blessing- As a warrior of the moon, Magic's physical body, he is blessed with greater mana at her beset double MP

D-Ability: Forsaken Moon- The sky darkens as the moon eclipses the sun. The moon itself turns red with a black aura surrounding it. Finally, the pale light from that disappears as well, leaving the field in total darkness. Streaks of light flash as Shun's blade dances across his opponent and the air is filled with sounds of destruction and the screams of his victim. Once the flashes cease, the light slowly returns, revealing the decimated form of his target.
-- Transgression of the Soul- Shun targets a single opponent and proceeds to shred his victim while under the cover provided by the darkened moon. Before the light returns, Shun returns to his prior position. any cell, 200% piercing ATK dmg, light element
-- Frozen Horror- As the darkness falls, Shun flashes his blade around him, hurling his moon mana outwards, leaving a trail of ice as it moves. When the light return, his targets are encased in ice. 3 cell radius, 150% piercing INT dmg, ice element, causes flash freeze
-- Terror of the Night- Moving at high speeds, Shun rips his blade across the body of all enemies, dealing sever dmg to them. all enemies, 100% piercing ATK dmg, light element
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Post by Greycat Mon Sep 13, 2010 3:02 pm

Name:Leran Goid
Age: 17
Gender: Male
Appearance:

Profession: Sharp-Eye- famed for their accuracy with their weapon of choice, Sharp-Eyes can turn out to be a difficult opponent.
Level: 2
Exp: 0/10

Weapon: Wooden Boomerang (range- four cells)
Armour: Black and White Suit
Accessory: Tattered Sash (+5 MP)

A-Ability: Curving Toss
+ Rang Cutter: A sharp spin that can split wood. 120% ATK, two hits, range: 4 cells. MP.

+ Floating Toss: Curves to repeatedly strike target 100% ATK, four hits. Range: 4 cells. 8 MP.

A-Ability: Item
R-Ability: None
S-Ability: Perfect control- Can hit twice within his weapons range

D-Ability: Cyclone Slicer- Wind swirls around his boomerang to form a narrow disk of wind that slices through his target before returning. 200% piercing ATK, single target, Wind element
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Post by Greycat Mon Sep 13, 2010 3:03 pm

Name: Kurei
Age: 18
Gender: Male
Appearance:

Profession: Gun Slinger- you'd be surprised how many guns this guy his hiding on his person. Bullets too. Just hope you aren't on the other end of his sights.
Level: 1
Exp: 0/10

Weapon: Rusty Multi-Caliber Gun- a strange but old gun that can take most bullets [range- five cells]
Armour: Black coat
Accessory: Expanded clip casing (+5 MP)

A-Ability: Many Guns
+ Burst Bullet: Fires a bullet with an exploding tip. 120% ATK, four cells 9 MP.

+ Shock bullet: Fires a bullet with an electrically charged tip. 120% ATK, four cells, chance of paralyze 11 MP.

+Semi-auto Fire: Unloads a full clip of ammo at his target. 6 hits, 100% ATK. four cells, 13 MP

A-Ability: Item
R-Ability:
S-Ability: Twin barrel Gun: all attack hits doubled

X-Ability: LAR Grizzly Big-Bore: drawing a large gun from his coat, Kurei dons ear plugs, yells for everyone to take cover before firing on powerful piercing round. (200% ATK, piercing, 5 cells)
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Post by Greycat Mon Sep 13, 2010 3:06 pm

Name: Nick Lukan
Age: 19
Gender: Male
Appearance:

Profession: Diamond Crest Gunner- A loyal member of the Diamond Crest assault division, AKA Badass Corps, a Gunner's motto is firepower, firepower, accuracy and firepower.
Level: 1
Exp: 0/10

Weapon: R series rifle- R100 Lancer: A prototype model just approved for active use. The technicians behind the project expect great things from this line. [range- 4 cells]
Armour: B.A. Long Coat [MRK I]- lots of buttons, designs and fasteners, add a hood and nice billowy-ness, and you have one badass long coat. The overall design is still in development, but... cue dramatic wind
Accessory: Cool shades MRK I [in red]- like the rest of his wardrobe, his shades add to his total badass-ness

A-Ability: Badass With a Gun
+ Cue; Dramatic Wind: Nothing beats a billowing coat, even if you're indoors with no explainable wind... [grants haste status, WIND element, range- self, MP: 8]

+ Dramatic Gun Cock: Just so you know I'm about to shoot you. [Next attack critical, MP: 8]

A-Ability: Item
R-Ability:
S-Ability: Mana sourcing- all members of the Diamond Crest are trained to draw mana form their environment to increase battle effectiveness [regain 10% MP each turn]

D-Ability: My name is Nick: A single high powered shot using a prototype armour piecing bullet that draws mana from the atmosphere to deal greater damage than normal to the target. [200% piercing ATK power, range- 1.5x current attack range]
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Post by Greycat Tue Sep 14, 2010 3:20 pm

Name: Shara
Age: 20
Gender: Female
Appearance:

Profession: Gloom Forecaster- with no need for a weapon, these witches control precipitation with their minds alone. [resist water/ice][damp status][all action range- infinite][INT damage]
Level: 1
Exp: 0/10

Accessory: Gloom Umbrella
Armour: Black garments
Accessory: Ring of water

A-Ability: Walking in the Rain
+ Lament of the Rain- a soft song that summons rain. [cast wet and damp status on all foes, makes random water cells, last 5 turns]

+ Cry of lightning- a piercing song that causes the clouds to roil and spit forth a bolt of lightning [160% INT, LIGHTNING element]

+ Water Bubble- engulfs one foe in a bubble of water with limited air supply. [inflicts doom]
---Water Jail- binds to bubble to one location to prevent their movement. [inflicts cripple]
---Desiccation- Removes all water from the targets body. [conditional KO. Revives after three turns in rain or water element attack with 25% of remaining HP. KO is attacks with another element]

+ Water Lasher- manipulates a puddle of water to attack a foe [removes one water cell form field, 140% INT, water element]

+ Despairing lightning- an ominous song that urges the clouds to add emphasis. [all cells, 200% INT, LIGHTNING element]

A-Ability: Walking in the Hail
+ Bemoan of the Hail calls for hail to fall from the sky. [last five turns, all other units take 5% total HP as damage (ICE element) each turn]

+ Snow Puppet- crushes ice laying on the ground to make a golem that follows her will.

+ Icicle Rain sings a song that causes ice needles to fall from the sky [all foes, 140% ICE element damage]

+ Ice Shard makes a gripping motion with her hand and forms daggers from fallen hail to stab one foe [160% ICE element dmg]

+ Blizzard Song turns the entire field into a raging snowstorm to strike foes. [200% INT ICE element dmg]

A-Ability: Item
R-Ability: Retaliation- attacks foe that targeted her with ICE or WATER element damage, depending on what weather is in effect, for 100% INT
S-Ability: Building storm- recovers 15% mana per turn

D-Ability: Monsoon
 
Snow Puppet-A snow golem armed with either a solid ice fist or icicle claws [weak fire/water/lightning, absorb ice]
Weapon- ice fist or Icicle claws
HP- 30
ATK- 75% Shara's INT
DEF- 10
SPR- 10
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Post by Greycat Wed Nov 24, 2010 3:31 pm

Name: Tom Thomas
Age: 21
Gender: Male
Appearance:
Spoiler:

Profession: Sweeper- not just your ordinary janitor. Spills are the least of what he cleanses. Accidents of the magical kind are also his responsibility.
Level: 1
Exp: 0/10

Weapon: Straw Broom
Armour: Long Coat
Accessory: Rimmed Glasses

A-Ability: Cleaning Up
+ Sweep With a swing of his broom, Tom completely removes the taint of magic from his target. [removes buffs/debuffs and status effects]

+ Dust screen Another swing of his broom generates a wall of wind that protects him. (adjacent cells cannot be occupied, ranged attacks -25% accuracy)

+ Sweep Swing[b] For more powerful than his normal sweep, he removes barriers from his foes with easy. [Cast dispel, removes all barrier effects]

+[b] Lemon Fresh Scent
Douses foe in a special solution that prevents them from inflicting status effects on others.

+Fatally Clean Completely cleanse his foes body, remove both negative and positive bacteria from their bodies. Cast doom, adjacent cell
 
A-Ability: Item
R-Ability:
S-Ability: Sanitation- as a worker in the custodial services, he has a health supply of antibacterial on hand. (removes all status effects at te end of each turn)

D-Ability: Clean Sweep- Summons a great gust of wind to cleanse the field entirely, removing all impurities from his surroundings. 100% Piercing ATK WIND damage to all foes, removes all negative status effects and debuffsfrom allies, removes all positive status effects and buffs from foes
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