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Tales of Alidare Discussion Thread V.5

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Post by Xenosaga Sun May 23, 2010 4:19 pm

Emi ain't moving until she figures out a plan. But, right now, she's thinking of going up the elevator.
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Post by Zerifachias Sun May 23, 2010 4:22 pm

OH. MY. GOD.

I just picked apart the word "Aromatherapist"

Aroma the rapist. *laughing hysterically*
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Post by Masquerade Sun May 23, 2010 4:30 pm

Good thing there's no such thing as a "Floratherapist." ^ ^;;
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Post by Xenosaga Sun May 23, 2010 4:31 pm

You know, that kind of makes sense. 'Aroma' is made to rape your nose.

. . . . . ._. -coughs-
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Post by Zerifachias Sun May 23, 2010 4:47 pm

You have to admit that's funny though. =3

Aroma the rapist...

It's funny and creepy all at the same time!
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Post by Masquerade Sun May 23, 2010 4:48 pm

It's quite funny though, seeing as how Autumn is really the rapist. With her whip. :3
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Post by Xenosaga Sun May 23, 2010 4:49 pm

Unless they enjoy it. D=
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Post by Zerifachias Sun May 23, 2010 4:53 pm

D=

Also, I would like to draw everyone's attention to a new rule that Durn made. It will also apply to all of my role plays from now on as well. =3

Exhaustion: D-ABILITIES will now result in EXHAUSTION. EXHAUSTION will temporarily decrease ATTACK, DEFENSE, INTELLECT, SPIRIT, and MOVEMENT by 50% until 5 turns have passed or the afflicted has removed the debuff using a Vitality Elixir or a similar cure. The reason behind this is to ensure that no player will mindlessly throw their D-Ability around as if it’ll make the fight easier. In fact, some fights were just too easy because enemies could be blown away in a single turn because of D-Abilities.
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Post by Masquerade Mon May 24, 2010 12:23 pm

DotD People:

BLOOM IS STILL ALIVE!! KILL IT!!!!!!!!!!!!!!!

Yes, August has the herbicide, but Bloom just needs to die. Seriously.
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Post by Xenosaga Mon May 24, 2010 2:19 pm

I have to ask this. Seriously.

How hard is it to kill a half dead plant?
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Post by Masquerade Mon May 24, 2010 2:31 pm

Apparently, very hard, for not even Ling's and Aria's attack combined has killed it. STILL ALIVE!! Quit standing around and slay the thing!! X3
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Post by Xenosaga Mon May 24, 2010 2:40 pm

Pfffft, it has like, 1 HP.
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Post by Cerani Mon May 24, 2010 7:44 pm

Well, the deed is done. Now it's time to rest? Hopefully?
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Post by Masquerade Mon May 24, 2010 8:06 pm

FINALLY! And congrats. 31 exp gain for this battle. X3
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Post by Silver Mon May 24, 2010 8:27 pm

New Skills fo Aria:

+ Strengthen- Aria sings a song that provides one with great ability to fight.
(Damage: --/Effect: Atk or Int x 2/Range: Single Ally/Mp: /Element: --)

+ Fortify- Aria sings a song that provides one with the strongest of defenses.
(Damage: --/Effect: Def or Spr x 2/Range: Single Ally/Mp: /Element: --)

+ Advantage- Aria sings a song that provides one with the ability to overcome an enemy.
(Damage: --/Effect: Next Attack Pierce or Critical/Range: Single Ally/Mp: /Element: --)
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Post by Masquerade Mon May 24, 2010 8:39 pm

SilverStorm wrote:New Skills fo Aria:

+ Strengthen- Aria sings a song that provides one with great ability to fight.
(Damage: --/Effect: Atk or Int x 2/Range: Single Ally/Mp: /Element: --)


+ Fortify- Aria sings a song that provides one with the strongest of defenses.
(Damage: --/Effect: Def or Spr x 2/Range: Single Ally/Mp: /Element: --)


+ Advantage- Aria sings a song that provides one with the ability to overcome an enemy.
(Damage: --/Effect: Next Attack Pierce or Critical/Range: Single Ally/Mp: 16/Element: --)

Okay, I'm getting about tired of this "ATK/INT x2" thing. No. Completely rejected. As for Advantage, there you go. Add to skill list and -1 SP.
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Post by Silver Mon May 24, 2010 8:41 pm

Okay then... If they are both then... it would be about 20 right?
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Post by Masquerade Mon May 24, 2010 9:22 pm

Silver, I'm not quite sure what you're talking about.

ALSO: The Enemy Profile for the next battle in DotD has inevitably been posted. >=3 Time for Lucidity to teach us a lesson in dream warfare.
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Post by Kurio Mon May 24, 2010 9:35 pm

Skills for Ling...ara...^^

+ Silence - Ling slices the target's neck, causing damage to the vocal cords. [80% ATK Dmg. Range: Adjacent. Chance to Silence. 6 MP.]

+ Cloak of Shadows - Ling shrouds himself in a dark cloak made of his own shadow to protect him from incoming harm. [Range: Self. Prevents all negative status effects for 3 turns. 12 MP.]

+ Slice and Dice - Ling moves so quickly that to others, he would seem like nothing but a shadow. [Range: Self. Grants Haste. 8 MP.]
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Post by Masquerade Mon May 24, 2010 9:57 pm

There you go~ Add them and deduct 3 SP, s'il vous plait.
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Post by Xenosaga Tue May 25, 2010 2:58 pm

I just realized Rosetta could Perfect Kill GUARD by regular attacking. Think I can edit that?

EDIT: I ended up editing it. If it turns out you were already updating while I did this, I'll just undo my edit. No worries!
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Post by Masquerade Tue May 25, 2010 5:01 pm

All right. Corruption has been updated at last, and the battle against you-know-who is next. I need to figure out if Cassino will be helping us. Also, if Zeri and Durn are still planning on playing, I need their characters to conveniently show up. Thanks. :3
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Post by Durn Tue May 25, 2010 5:09 pm

You said that you had the profiles saved, right?

Right? D:
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Post by Masquerade Tue May 25, 2010 5:11 pm

Yes, yes. I'll send those to you and you can go ahead and post them back in the thread. ;3
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Post by Xenosaga Tue May 25, 2010 5:11 pm

New abilities!

+Earth Field: Rosetta pours mana into her rapier before stabbing it into the ground. Rocks suddenly pierce out from around Rosetta, unbalancing enemies that surround her. 80% INT DMG. Chance of Immobilize. Range: All Adjacent Cells.

Swirling Gale: Pointing her rapier downwards, she suddenly rips it diagonally upwards with both hands. She uses enough force to create a whirlwind that flies forward. Anyone caught in it is sent spinning and soon has a hard time figuring out what is up and what is down. 100% INT DMG. Range: 3 Straight cells. Wind Element. Chance of Dizzy.

I actually have no idea what Dizzy should do. >.>
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