Tom's Character Log
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Tom's Character Log
Tom's Character Log:
Table of Contents:
Yasei
Shinji Volkov
Gendo the God of Torment
Lucian
Jamie Ramsey
Alexis Clayton
Roshi Sakamoto
Andreas-26
Ahlam
Asim
Kytha
Celia
Jacob Aristoi
[url=][/url]
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Coming Soon:
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- Code:
[b][u]Name[/u]:[/b]
[b][u]Age[/u]:[/b]
[b][u]Gender[/u]:[/b]
[b][u]Appearance[/u]:[/b]
[spoiler][img][/img][/spoiler]
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[b][u]Profession[/u]:[/b]
[b][u]Level[/u]:[/b] 1
[b][u]Exp[/u]:[/b] 0/10
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[b][u]Weapon[/u]:[/b]
[b][u]Armor[/u]:[/b]
[b][u]Accessory[/u]:[/b]
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[b][u]A-Ability[/u]:[/b]
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(Damage: /Effect: /Range: /Mp: /Element: )
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[b][u]A-Ability[/u]:[/b] Item
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[b][u]R-Ability[/u]:[/b]
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[b][u]S-Ability[/u]:[/b]
+-
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[b][u]D-Ability[/u]:[/b]
(Damage: /Effect: /Range: /Mp: /Element: )
[b]Hp:[/b]
[b]Mp:[/b]
[b]Atk:[/b]
[b]Def:[/b]
[b]Int:[/b]
[b]Spr:[/b]
[b]Move:[/b] 2 Cells
Last edited by Tom 5.0 on Wed Dec 07, 2011 3:41 pm; edited 45 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Yasei
Age: 21
Gender: Male
Appearance:
- Spoiler:
-------------------
Profession: Feral Guard- The one who claims this profession is truly wild having been raised from a young age by animals. He has returned there great kindness by becoming their guardian using the ways of fighting that he learned from them.
Level: 7
Exp: 0/24
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Weapon: Jungle Spear- A spear made of materials found in the jungle. It seems to be fairly new. (Range: 2 Cells)
Armor: Leopard Pelt- A pelt of a leopard that is surprisingly durable and hardend, yet soft to the touch.
Accessory: Elephant Tusk- The ivory tusk of a young elephant strong enough for a future saber.
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A-Ability: Feral Instinct
+ Rhino Charge- Yasei charges recklessly at his opponent impaling them with great force.
(Damage: 140% Atk/Effect: --/Range: 3 Cell Line/Mp: /Element: --)
+ Leopard Pounce- Yasei jumps at his opponent stabbing them as he lands.
(Damage: 120% Atk/Effect: High Chance of Critical Hit/Range: 2 Cells/Mp: /Element: --)
+ Diving Eagle- Yasei uses his spear to high jump above his opponent and deliver a strong kick to the face.
(Damage: 150% Atk/Effect: Takes 1 Turn to Charge [Self is Airborne]/Airborne can only be targeted by Wind based attacks/Can be interrupted/Ends in Cell adjacent to target/Range: Single Enemy/Mp: /Element: --)
+ Cobra Strike- Yasei covers the end of his Spear with the poison of a snake and then stabs his opponent.
(Damage: 130% Atk/Effect: Poison 50%/Range: 3 Cells/Mp: --/Element: --)
+ Feral Outburst- Yasei unleashes his inner animal instinct and rages over anything and anyone that may get in his way.
(Damage: --/Effect: Berserk/Range: Self/Mp: /Element: --)
+ White Herb- Yasei pulls out a white herb and then eats it or gives it to an ally for them to heal their minor wounds.
(Heal: 40% Max Hp/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+ Gray Herb- Yasei pulls out a white herb and then eats it or gives it to an ally for them to remove some status effects.
(Damage: --/Effect: Cures 2 of Any Negative Status Effect [No Instant Death] [No Oblivion]/Range: Adjacent Cell/Mp: /Element: --)
+ Forest Fire- Yasei lights his spear on fire and then throws it at the ground, the flames bursting up and surrounding each and every one of his foes.
(Damage: 180% Atk/Effect: Burn 50%/Range: All Enemies/Mp: /Element: Fire)
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A-Ability: Item
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R-Ability:
+ Survival Instinct- Whenever Yasei's Hp drops below 50% his Atk is doubled.
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S-Ability:
+ Feral Anger- Increases Yasei's Atk by 30% of its maximum.
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D-Ability: Call of the Wild- Yasei calls upon the animals of the wild to rip apart his foe.
(Damage: 200% Pierce Atk/Effect: --/Range: Single Enemy/Mp: --/Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Wed Aug 10, 2011 7:42 pm; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Shinji Volkov
Age: 19
Gender: Male
Appearance:
- Spoiler:
Profession: Avenger- The one who claims this profession is bent on revenge due to a troubled past. They fight with Kanyari spears that dive into the wielder's emotions to gain power.
Level: 1
Exp: 0/10
-------------------
Weapon: Wooden Kanyari-a Kanyari made of low quality wood. (Range:2 cells)
Armor: Tattered Cloak- a cloak that has been shredded over the years.
Accessory: Avenger's Memory- a trinket kept by an avenger to remember why they seek revenge.
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A-Ability: Avenger's Spirit
+Revenge Inferno- Shinji's lust for revenge grows so strong that hatred lights the head of his Kanyari on fire for one attack.
(Damage: 120% Atk/Effect: Burn 50%/Range: equal to weapon/Mp: /Element: Fire)
+Cold Heart-Shinji's hatred grows cold that his Kanyari's head freezes before a strike.
(Damage:110% Atk/Effect: Freeze 50%/Range: equal to weapon/Mp: /Element: Ice)
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A-Ability: Item
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R-Ability: None
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S-Ability:
+Avenger's Rage-Shinji's Atk stat is doubled.
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D-Ability:
Eternal Revenge-Memory of why he became a Avenger grows beyond limit. With mind consumed by hatred Shinji attacks his opponents relentlessly vowing that he will not die until his vengeance is complete.
(Damage: 200% Pierce Atk/Effect:-- /Range: All Enemies/Mp: --/Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Wed Aug 10, 2011 7:43 pm; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Shinji Volkov
Age: 19
Gender: Male
Appearance:
- Spoiler:
Profession: God of Vengeance- The one who claims this profession is an avenger, who has given into the lust of revenge. He has made a pact with Gendo the God of Torment to receive the power he needs to get revenge. (Absorb Dark) (Resist Light) (Shieldbearer)
Level: ???
Exp: ???/???
-------------------
Weapon: Tormentor's Wrath- A kanyari created by Gendo to contain all the power of the world's hatred. The most powerful Kanyari in existence. (Range: 4 Cells)
Shield: Tormentor's Gauntlet- A long obsidian gauntlet created by Gendo. The defense of sacrifice powers it to protect the wearer.
Armor: Tormentor's Armored Cloak- A armored cloak created by Gendo. The strife of the world is contained inside it to make it both able to defend and allow great mobility.
Accessory 1: Avenger's Memory- a trinket kept by an avenger originally owned by a loved one to remember why they seek revenge.
Accessory 2: Avenger's Torment- the dagger used by the murderer who made the avenger who he is today.
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A-Ability: Avenger's Spirit
+Revenge Inferno- [i]Shinji's lust for revenge grows so strong that hatred lights the head of his Kanyari on fire for one attack.
(Damage: 220% Atk/Effect: Burn 50%/Range: equal to weapon/Mp: /Element: Fire)
+Cold Heart- Shinji's hatred grows cold that his Kanyari's head freezes before a strike.
(Damage: 210% Atk/Effect: Freeze 50%/Range: equal to weapon/Mp: /Element: Ice)
+Vengeful Spark- Shinji's lust for vengeance causes lightning to slowly form around the kanyari's head for one strike.
(Damage: 230% Atk/Effect: Paralyze 50%/Range: equal to weapon/Mp:/Element: Lightning)
+Tearing Wind- Shinji raises his kanyari to the sky and wind starts creating an aura around it and him allowing for multiple strikes.
(Damage: 200% Atk x 5/Effect: --/Range: equal to weapon/Mp: /Element: Wind)
+Crushing Tide- Shinji spins his kanyari in the air before stabbing the ground causing water to rise from under him. the water creates a wave which he rides to move and strike from foe to foe.
(Damage: 230% Atk/Effect: /Range: All Enemies/Mp: /Element: Water)
+Stalwart Quake- Shinji jumps into the air and throws his Kanyari into the ground causing a large quake and rip in the earth knocking all enemies off their feet and possibly to the center of the world.
(Damage: 240%/Effect: --/Range: equal to weapon/Mp: /Element: Earth)
+Apocalyptic Night- Shinji raises his Kanyari to the sky and chants in an ancient language the tale of ragnarok. Darkness erupts from the earth all around Shinji's foes prepared to take them to the underworld.
(Damage: 250%/Effect: --/Range: All Enemies/Mp: /Element: Dark)
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A-Ability:Avenger's Past
+Avenger Hatred- Shinji remembers how much hate he has for the one who made him an avenger causing his strength to grow.
(Damage: --/Effect: Increase Shinji's Atk by 30%/Range: Self/Mp: /Element: --)
+Avenger Regret- Shinji regrets not being able to protect a loved one and motivates himself to survive.
(Damage: --/Effect: Increase Shinji's Def by 30%/Range: Self/Mp: /Element: --)
+Avenger Strife- Shinji recalls the strife he's felt over the years and tries to forget.
(Damage: --/Effect: Increase Shinji's Spr by 30%/Range: Self/Mp: /Element: --)
+Avenger Frustration-Shinji loses control and forces his Mp cost down by mere frustration.
(Damage: --/Effect: Decrease Shinji's A-Ability costs by 30%/Range: Self/Mp: /Element: --)
+Avenger Focus-Shinji focuses on his attention on his goal, and strives to get closer to it.
(Damage: --/Effect: Increase Shinji's chance for a critical attack by 30%/Range: Self/Mp: /Element: --)
+Avenger Fear- Shinji remembers the fear he felt that one day and strives to do better.
(Damage: --/Effect: Double Shinji's Mov/Range: Self/Mp: /Element: --)
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A-Ability: Sentinel of Vengeance
+Avenger Shield-Shinji let's go of his pride and defends the closest ally that is under attack.
(Damage: --/Effect: /Range: Closest Ally/Mp: /Element: --)
+Avenger Leech-After the next attack Shinji takes the damage transfers to Mp.
(Damage: --/Effect: Damage/Range: Self/Mp: /Element: --)
+Avenger Wraith-After the next attack Shinji takes the damage transfers to Hp.
(Damage: /Effect: /Range: /Mp: /Element: )
+Avenger Cannon-Shinji builds the energy he obtained from the attack(s) he blocked and releases it at his opponent(s).
(Damage: XXX%/Effect: Damage equal to 50% of blocked attack(s)/Range: /Mp: /Element: --)
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A-Ability: Gendo's Pact
+Gendo's Chains-Shinji calls Gendo for the torture of his opponent. Gendo answers his call by shooting chains out of the ground to bind his foe.
(Damage: --/Effect: Immobilize 75%/Range: One Enemy/Mp: /Element: --)
+Gendo's Rift-Shinji calls Gendo for the death of his opponents. Gendo answers by opening a tear in the earth as the sky grows dark. Gendo's hands reach out of the pit and attempt to grab those who oppose Shinji.
(Damage: --/Effect: Instant Death 10%/Range: All Enemies/Mp: /Element: --)
+Transformation: Gendo the God of Torment-Shinji demands for more power from Gendo and offers him his body. Gendo answers the call by taking over Shinji and morphs it into his own.
(Damage: --/Effect: Shift Character to Gendo the God of Torment/Range: Self/Mp: /Element: --)
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R-Ability:
+Avenger's Seal-Whenever a opponent that is stronger than Shinji enters a adjacent cell, Automatically equalize their stats till the enemy is defeated.
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S-Ability:
+Avenger's Rage- Shinji's Atk stat is doubled.
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D-Ability:
Eternal Revenge-Memory of why he became a Avenger grows beyond limit. With mind consumed by hatred Shinji attacks his opponents relentlessly vowing that he will not die until his vengeance is complete.
(Damage: 200% Pierce Atk/Effect:-- /Range: All Enemies/Mp: --/Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Wed Aug 10, 2011 7:59 pm; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Gendo the God of Torment
Age: ???
Gender: Male
Appearance:
Profession: The one who claims this profession is the God who controls the fear and torment of humans. He will be the one who decides the end of the world.
(able to move over any terrain)
Level: ???
Exp: ???/???
-------------------
Weapon: Fist of Torment- The giant fist of Gendo. Hits as fast as lightning and with the power of Fate itself.
Armor: Demonic Scale Skin- Gendo's dragon like skin. The defense it provides is as strong as solid diamond.
Accessory: Tormentor Gem- [i]The gem on Gendo's forehead. It was the original core of the world.
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A-Ability: Fate's Fist
+Fate's Burning Fist-Gendo raises his fist high as his gem glows Red. A Fiery aura surrounds his fist and Gendo utters one word "Burn" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Burn 50%/Range: 3 Cells/Mp: /Element: Fire)
+Fate's Freezing Fist-Gendo raises his fist high as his gem glows light blue. A cold light blue aura surrounds his fist and Gendo utters one word "Freeze" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Freeze 50%/Range: 3 Cells/Mp: /Element: Ice)
+Fate's Fist of Thunder -Gendo raises his fist high as his gem glows Yellow. A Static like yellow aura surrounds his fist and Gendo utters one word "Shock" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Paralyze 50%/Range: 3 Cells/Mp: /Element: Lightning)
+Fate's Wind Blade Fist-Gendo raises his fist high as his gem glows green. A Gust like green aura surrounds his fist and Gendo utters one word "Blow" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: --/Range: 3 Cells/Mp: /Element: Wind)
+Fate's Wave Crushing Fist-Gendo raises his fist high as his gem glows dark blue. A waterfall like blue aura surrounds his fist and Gendo utters one word "Drown" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Adjacent Cells become Water/Range: 3 Cells/Mp: /Element: Water)
+Fate's Planet Crushing Fist-Gendo raises his fist high as his gem glows Orange. A Rocky orange aura surrounds his fist and Gendo utters one word "Rift" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect:Adjacent Cells Become Hole/Range: 3 Cells/Mp: /Element: Earth)
+Fate's Afterworld Shining Fist-Gendo raises his fist high as his gem glows White. A bright white aura surrounds his fist and Gendo utters one word "Shine" and unleashes the full force of the single punch
(Damage: 200% Atk/Effect: Blind 50% /Range: 3 Cells /Mp: /Element: Light)
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R-Ability:
+Return to Torment- If five turns pass after Gendo's appearance on the field and the enemy hasn't been defeated automatically shift back into Shinji.
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S-Ability:
Judgement- All basic attacks have a 10% chance of Instant Death.
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D-Ability:
Apocalypse Fist- Gendo raises his fist high as his gem glows black. The sky grows dark and lightning is seen striking his fist, and the world around him starts to shake. A eerie black aura surrounds his fist and the air thickens. Gendo utters one word "End" and unleashes the full force of the single punch.
(Damage: 100% Pierce Atk/Effect: Instant Death/Oblivion 10%/Range: All Enemies/Mp: /Element: Dark)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Age: ???
Gender: Male
Appearance:
- Spoiler:
Profession: The one who claims this profession is the God who controls the fear and torment of humans. He will be the one who decides the end of the world.
(able to move over any terrain)
Level: ???
Exp: ???/???
-------------------
Weapon: Fist of Torment- The giant fist of Gendo. Hits as fast as lightning and with the power of Fate itself.
Armor: Demonic Scale Skin- Gendo's dragon like skin. The defense it provides is as strong as solid diamond.
Accessory: Tormentor Gem- [i]The gem on Gendo's forehead. It was the original core of the world.
-------------------
A-Ability: Fate's Fist
+Fate's Burning Fist-Gendo raises his fist high as his gem glows Red. A Fiery aura surrounds his fist and Gendo utters one word "Burn" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Burn 50%/Range: 3 Cells/Mp: /Element: Fire)
+Fate's Freezing Fist-Gendo raises his fist high as his gem glows light blue. A cold light blue aura surrounds his fist and Gendo utters one word "Freeze" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Freeze 50%/Range: 3 Cells/Mp: /Element: Ice)
+Fate's Fist of Thunder -Gendo raises his fist high as his gem glows Yellow. A Static like yellow aura surrounds his fist and Gendo utters one word "Shock" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Paralyze 50%/Range: 3 Cells/Mp: /Element: Lightning)
+Fate's Wind Blade Fist-Gendo raises his fist high as his gem glows green. A Gust like green aura surrounds his fist and Gendo utters one word "Blow" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: --/Range: 3 Cells/Mp: /Element: Wind)
+Fate's Wave Crushing Fist-Gendo raises his fist high as his gem glows dark blue. A waterfall like blue aura surrounds his fist and Gendo utters one word "Drown" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect: Adjacent Cells become Water/Range: 3 Cells/Mp: /Element: Water)
+Fate's Planet Crushing Fist-Gendo raises his fist high as his gem glows Orange. A Rocky orange aura surrounds his fist and Gendo utters one word "Rift" and unleashes the full force of the single punch.
(Damage: 200% Atk/Effect:Adjacent Cells Become Hole/Range: 3 Cells/Mp: /Element: Earth)
+Fate's Afterworld Shining Fist-Gendo raises his fist high as his gem glows White. A bright white aura surrounds his fist and Gendo utters one word "Shine" and unleashes the full force of the single punch
(Damage: 200% Atk/Effect: Blind 50% /Range: 3 Cells /Mp: /Element: Light)
-------------------
R-Ability:
+Return to Torment- If five turns pass after Gendo's appearance on the field and the enemy hasn't been defeated automatically shift back into Shinji.
-------------------
S-Ability:
Judgement- All basic attacks have a 10% chance of Instant Death.
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D-Ability:
Apocalypse Fist- Gendo raises his fist high as his gem glows black. The sky grows dark and lightning is seen striking his fist, and the world around him starts to shake. A eerie black aura surrounds his fist and the air thickens. Gendo utters one word "End" and unleashes the full force of the single punch.
(Damage: 100% Pierce Atk/Effect: Instant Death/Oblivion 10%/Range: All Enemies/Mp: /Element: Dark)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Wed Aug 10, 2011 7:59 pm; edited 3 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Lucian
Age: 19
Gender: Male
Appearance:
Profession: Pupil- Who ever claims this profession is a beginning mage with limitless potential. The magical power he controls will save or destroy the world.
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Ring- A cracked copper ring. A weak energy surrounds it.
Armor: Tattered Robes- Tattered cloth robes. Provides little defense.
Accessory: Spell Binder Stone- A black stone imbued with ancient magic. Once worn by the last arch sage.
-------------------
A-Ability: Black Magic
+Fire- Lucian conjures a small fireball toward his opponent.
(Damage: 120% Int/Effect: Burn 50%/Range: 3 Cells/Mp: 8/Element: Fire)
+Blizzard- Lucian conjures a small chunk of ice toward his opponent.
(Damage: 100% Int/Effect: Freeze 50%/Range: 4 Cells/Mp: 10/Element: Ice)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Limitless Energy- Lucian's Mp is doubled.
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D-Ability: Final Spellbinding- With the remainder of his energy Lucian calls forth the three most powerful spells in his repertoire (Dark Light, Burning Blizzard, and Spark Maelstrom) in quick succession to finish off his opponent.
(Damage: 100% Pierce Int/Effect: Blind 10%/ Severe Burn 10%/ Freeze 10%/ Paralyze 10%/Range: All Enemies/Mp: All remaining/
Element:--)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 19
Gender: Male
Appearance:
- Spoiler:
Profession: Pupil- Who ever claims this profession is a beginning mage with limitless potential. The magical power he controls will save or destroy the world.
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Ring- A cracked copper ring. A weak energy surrounds it.
Armor: Tattered Robes- Tattered cloth robes. Provides little defense.
Accessory: Spell Binder Stone- A black stone imbued with ancient magic. Once worn by the last arch sage.
-------------------
A-Ability: Black Magic
+Fire- Lucian conjures a small fireball toward his opponent.
(Damage: 120% Int/Effect: Burn 50%/Range: 3 Cells/Mp: 8/Element: Fire)
+Blizzard- Lucian conjures a small chunk of ice toward his opponent.
(Damage: 100% Int/Effect: Freeze 50%/Range: 4 Cells/Mp: 10/Element: Ice)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Limitless Energy- Lucian's Mp is doubled.
-------------------
D-Ability: Final Spellbinding- With the remainder of his energy Lucian calls forth the three most powerful spells in his repertoire (Dark Light, Burning Blizzard, and Spark Maelstrom) in quick succession to finish off his opponent.
(Damage: 100% Pierce Int/Effect: Blind 10%/ Severe Burn 10%/ Freeze 10%/ Paralyze 10%/Range: All Enemies/Mp: All remaining/
Element:--)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Last edited by Crimson XIII on Thu Sep 22, 2011 4:43 am; edited 7 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Lucian
Age: 19
Gender: Male
Appearance:
Profession: Spellbinder- Whoever claims this profession is a mage with unparalleled magic prowess. Every archsage can only dream of becoming a spellbinder (Mp Rage) (Mp Drain) (Glyph of Teleportation)
+Mp Rage- This unit regains 5% Max Mp for every hit they endure.
+Mp Drain- This unit recovers Mp equal to 10% of a Int based attacks damage.
+Glyph of Teleportation- This unit can cast down a special seal that allows them to teleport back to that cell at any time as long as they can still move.
Level: ???
Exp: ???/???
-------------------
Weapon: Spellbinder Ring- A magic ring worn by the spellbinders. It's energy is said to be truly limitless.
Armor: Spellbinder Robes- Robes of the spellbinder. Their magical defense is unparalleled.
Accessory 1: Spell Binder Staff- A metal staff imbued with powerful magic. It was buried with the Spell Binder Tome to keep the Ultimate Spellbindings hidden.
Accessory 2: Spell Binder Tome- An ancient tome passed on to the spellbinder from their mentor. It unlocks the ultimate spellbindings.
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A-Ability: Black Magic
+Firaga- Lucian conjures a large fireball toward his opponent.
(Damage: 200% Int/Effect: Burn 50%/Range: 3 Cells/Mp: /Element: Fire)
+Blizzaga- Lucian conjures a large chunk of ice toward his opponent.
(Damage: 180% Int/Effect: Freeze 50%/Range: 4 Cells/Mp: /Element: Ice)
+Thundaga- Lucian summons a powerful bolt of lightning upon his opponent.
(Damage: 210% Int/Effect: Paralyze 50%/Range: 3 Cells/Mp: /Element: Lightning)
+Waterga- Lucian conjures a large ball of water toward his opponent.
(Damage: 170% Int/Effect: Wet 50%/Range: 3 Cells/Mp: /Element: Water)
+Aeroga- Lucian conjures a large sphere of wind toward his opponent.
(Damage: 160% Int/Effect: Airborne 50%/Range: 4 Cells/Mp: /Element: Wind)
+Quake- Lucian thrusts his ring into the ground sending a strong shockwave through the ground.
(Damage: 180% Int/Effect: --/Range: All enemies/Mp: /Element: Earth)
+Ultima- Lucian points his ring to at his opponent trapping them in a compressing sphere of magic.
(Damage: 220% Int/Effect: --/Range: 3 Cells/Mp: /Element: --)
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A-Ability: White Magic
+Curaga- Lucian points his ring to an ally and shoots a light green energy healing most of their wounds.
(Heal: 200% Int/Effect: --/Range: 5 cells/Mp: /Element: --)
+Esunaga- Lucian points his ring to an ally and shoots a white energy curing them of all of their negative status effects.
(Heal: --/Effect: Cure all negative status effects/Range: 4 cells/Mp: /Element: --)
+Arise- Lucian points his ring to an ally and shoots them with a dark green energy reviving them completely.
(Heal: --/Effect: Revive ally completely/Range: 5 cells/Mp: /Element: )
+Holyga- Lucian blasts his opponent with blinding light magic.
(Damage: 150% Int/Effect: --/Range: 3 Cells/Mp: /Element: Light)
-------------------
A-Ability: Time/Space Magic
+Slowga- Lucian points his ring at his opponent and shoots a gray energy bolt, causing them to lose movement.
(Damage: --/Effect: Slow 75%/Range: All Enemies/Mp: /Element: --)
+Hastega- Lucian points his ring at an ally and shoots them with a large red orb, giving them more movement.
(Damage: --/Effect: Haste 75%/Range: All Allies/Mp: /Element: --)
+Eclipse- Lucian points his ring to the sun or moon and pulls his hand back creating an eclipse. The eclipse fills Lucian with a powerful energy for the next three turns.
(Damage: --/Effect: All space magic does 50% more damage/Range: --/Mp: /Element: --)
+Graviga- Lucian conjures a black and purple compressing sphere over his opponent and forces it down on them.
(Damage: 170% Int/Effect: --/Range: 3 cells/Mp: /Element: --)
+Comet- Lucian conjures three high speed comets into the sky and then crashes them onto a random opponent.
(Damage: 140% Int x 3/Effect: Randomized Target/Range: Single Enemy/Mp: /Element: )
+Meteor- Lucian creates a huge black meteor over the opponent and lets it fall.
(Damage: 200% Int/Effect: --/Range: 5 Cell + 2 Cell Radius/Mp: /Element: )
-------------------
A-Ability: Ultimate Spellbinding
+Spark Maelstrom- Lucian opens the ancient tome and reads the 1st spell bringing forth a maelstrom of epic thunderous and gusting proportions.
(Damage: 220% Int/Effect: Paralyze 30%/Range: X/Mp: /Element: --)
+Burning Blizzard- Lucian opens the ancient tome and reads the 2nd spell bringing forth an intense freezing and burning blizzard.
(Damage: 200% Int/Effect: Severe Burn 15%/Freeze 15%/Range: All Enemies/Mp: /
Element: --)
+Dark Light- Lucian opens the ancient tome and reads the final spell sending dark energy balls of light at his opponents.
(Damage: 240% Int/Effect: Blind 30%/Range: +/Mp: /Element: --)
-------------------
R-Ability:
+Spellbinding Circle- Whenever Lucian is hit, his opponent is hit with a circle of magical energy lowering their Int and Spr by 5%.
-------------------
S-Ability:
+Limitless Energy- Lucian's Mp is doubled.
-------------------
D-Ability: Final Spellbinding- With the remainder of his energy Lucian calls forth the three most powerful spells in his repertoire (Dark Light, Burning Blizzard, and Spark Maelstrom) in quick succession to finish off his opponent.
(Damage: 100% Pierce Int/Effect: Blind 10%/ Severe Burn 10%/ Freeze 10%/ Paralyze 10%/Range: All Enemies/Mp: All remaining/
Element:--)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Age: 19
Gender: Male
Appearance:
- Spoiler:
Profession: Spellbinder- Whoever claims this profession is a mage with unparalleled magic prowess. Every archsage can only dream of becoming a spellbinder (Mp Rage) (Mp Drain) (Glyph of Teleportation)
+Mp Rage- This unit regains 5% Max Mp for every hit they endure.
+Mp Drain- This unit recovers Mp equal to 10% of a Int based attacks damage.
+Glyph of Teleportation- This unit can cast down a special seal that allows them to teleport back to that cell at any time as long as they can still move.
Level: ???
Exp: ???/???
-------------------
Weapon: Spellbinder Ring- A magic ring worn by the spellbinders. It's energy is said to be truly limitless.
Armor: Spellbinder Robes- Robes of the spellbinder. Their magical defense is unparalleled.
Accessory 1: Spell Binder Staff- A metal staff imbued with powerful magic. It was buried with the Spell Binder Tome to keep the Ultimate Spellbindings hidden.
Accessory 2: Spell Binder Tome- An ancient tome passed on to the spellbinder from their mentor. It unlocks the ultimate spellbindings.
-------------------
A-Ability: Black Magic
+Firaga- Lucian conjures a large fireball toward his opponent.
(Damage: 200% Int/Effect: Burn 50%/Range: 3 Cells/Mp: /Element: Fire)
+Blizzaga- Lucian conjures a large chunk of ice toward his opponent.
(Damage: 180% Int/Effect: Freeze 50%/Range: 4 Cells/Mp: /Element: Ice)
+Thundaga- Lucian summons a powerful bolt of lightning upon his opponent.
(Damage: 210% Int/Effect: Paralyze 50%/Range: 3 Cells/Mp: /Element: Lightning)
+Waterga- Lucian conjures a large ball of water toward his opponent.
(Damage: 170% Int/Effect: Wet 50%/Range: 3 Cells/Mp: /Element: Water)
+Aeroga- Lucian conjures a large sphere of wind toward his opponent.
(Damage: 160% Int/Effect: Airborne 50%/Range: 4 Cells/Mp: /Element: Wind)
+Quake- Lucian thrusts his ring into the ground sending a strong shockwave through the ground.
(Damage: 180% Int/Effect: --/Range: All enemies/Mp: /Element: Earth)
+Ultima- Lucian points his ring to at his opponent trapping them in a compressing sphere of magic.
(Damage: 220% Int/Effect: --/Range: 3 Cells/Mp: /Element: --)
-------------------
A-Ability: White Magic
+Curaga- Lucian points his ring to an ally and shoots a light green energy healing most of their wounds.
(Heal: 200% Int/Effect: --/Range: 5 cells/Mp: /Element: --)
+Esunaga- Lucian points his ring to an ally and shoots a white energy curing them of all of their negative status effects.
(Heal: --/Effect: Cure all negative status effects/Range: 4 cells/Mp: /Element: --)
+Arise- Lucian points his ring to an ally and shoots them with a dark green energy reviving them completely.
(Heal: --/Effect: Revive ally completely/Range: 5 cells/Mp: /Element: )
+Holyga- Lucian blasts his opponent with blinding light magic.
(Damage: 150% Int/Effect: --/Range: 3 Cells/Mp: /Element: Light)
-------------------
A-Ability: Time/Space Magic
+Slowga- Lucian points his ring at his opponent and shoots a gray energy bolt, causing them to lose movement.
(Damage: --/Effect: Slow 75%/Range: All Enemies/Mp: /Element: --)
+Hastega- Lucian points his ring at an ally and shoots them with a large red orb, giving them more movement.
(Damage: --/Effect: Haste 75%/Range: All Allies/Mp: /Element: --)
+Eclipse- Lucian points his ring to the sun or moon and pulls his hand back creating an eclipse. The eclipse fills Lucian with a powerful energy for the next three turns.
(Damage: --/Effect: All space magic does 50% more damage/Range: --/Mp: /Element: --)
+Graviga- Lucian conjures a black and purple compressing sphere over his opponent and forces it down on them.
(Damage: 170% Int/Effect: --/Range: 3 cells/Mp: /Element: --)
+Comet- Lucian conjures three high speed comets into the sky and then crashes them onto a random opponent.
(Damage: 140% Int x 3/Effect: Randomized Target/Range: Single Enemy/Mp: /Element: )
+Meteor- Lucian creates a huge black meteor over the opponent and lets it fall.
(Damage: 200% Int/Effect: --/Range: 5 Cell + 2 Cell Radius/Mp: /Element: )
-------------------
A-Ability: Ultimate Spellbinding
+Spark Maelstrom- Lucian opens the ancient tome and reads the 1st spell bringing forth a maelstrom of epic thunderous and gusting proportions.
(Damage: 220% Int/Effect: Paralyze 30%/Range: X/Mp: /Element: --)
+Burning Blizzard- Lucian opens the ancient tome and reads the 2nd spell bringing forth an intense freezing and burning blizzard.
(Damage: 200% Int/Effect: Severe Burn 15%/Freeze 15%/Range: All Enemies/Mp: /
Element: --)
+Dark Light- Lucian opens the ancient tome and reads the final spell sending dark energy balls of light at his opponents.
(Damage: 240% Int/Effect: Blind 30%/Range: +/Mp: /Element: --)
-------------------
R-Ability:
+Spellbinding Circle- Whenever Lucian is hit, his opponent is hit with a circle of magical energy lowering their Int and Spr by 5%.
-------------------
S-Ability:
+Limitless Energy- Lucian's Mp is doubled.
-------------------
D-Ability: Final Spellbinding- With the remainder of his energy Lucian calls forth the three most powerful spells in his repertoire (Dark Light, Burning Blizzard, and Spark Maelstrom) in quick succession to finish off his opponent.
(Damage: 100% Pierce Int/Effect: Blind 10%/ Severe Burn 10%/ Freeze 10%/ Paralyze 10%/Range: All Enemies/Mp: All remaining/
Element:--)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Last edited by Crimson XIII on Sun Sep 25, 2011 11:41 am; edited 10 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Jamie Ramsey
Age: 16
Gender: Female
Appearance:
Profession: Dancing Clematis- Whoever claims this profession is a warrior of unparalleled grace. Cherry blossoms fall when there enemy is slain.
Level: 1
Exp: 0/10
-------------------
Weapon: Rusty Katana- A katana whose blade has dulled over the years. Seems fairly weak.
Armor: Floral Kimono- A beautiful kimono with a unique flower petal design. Seems to be more for festivals than battle.
Accessory: Cherry Blossom- A lone cherry blossom that has been with the warrior since birth. It seems very dear to her.
-------------------
A-Ability: Dance: Clematis
+ Clematis: Bloom- Several clematis bloom as Jamie strikes her opponent.
(Damage: 100% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Clematis: Wither- A lone clematis withers in an instant as Jamie sheaths her sword.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+ Blooming Cherry Blossom- Jamie recovers 10% Hp & Mp every turn.
-------------------
D-Ability: Final Dance: Sen ame Sakura- "Thousands of pink petals fall from the sky, a large bloom forming in the center of the field. Those who disrupt such beauty destroy themselves in the process. As the last petal falls let it all fade."
(Damage: 100% Pierce Atk/Effect: 10% Instant Death/Range: All Enemies/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Age: 16
Gender: Female
Appearance:
- Spoiler:
Profession: Dancing Clematis- Whoever claims this profession is a warrior of unparalleled grace. Cherry blossoms fall when there enemy is slain.
Level: 1
Exp: 0/10
-------------------
Weapon: Rusty Katana- A katana whose blade has dulled over the years. Seems fairly weak.
Armor: Floral Kimono- A beautiful kimono with a unique flower petal design. Seems to be more for festivals than battle.
Accessory: Cherry Blossom- A lone cherry blossom that has been with the warrior since birth. It seems very dear to her.
-------------------
A-Ability: Dance: Clematis
+ Clematis: Bloom- Several clematis bloom as Jamie strikes her opponent.
(Damage: 100% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Clematis: Wither- A lone clematis withers in an instant as Jamie sheaths her sword.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+ Blooming Cherry Blossom- Jamie recovers 10% Hp & Mp every turn.
-------------------
D-Ability: Final Dance: Sen ame Sakura- "Thousands of pink petals fall from the sky, a large bloom forming in the center of the field. Those who disrupt such beauty destroy themselves in the process. As the last petal falls let it all fade."
(Damage: 100% Pierce Atk/Effect: 10% Instant Death/Range: All Enemies/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Thu Aug 11, 2011 12:57 pm; edited 2 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Jamie Ramsey
Age: 16
Gender: Female
Appearance:
Profession: Grand Clematis- Whoever claims this profession is a master Clematis. Cherry blossoms appear wherever they go.
Level: ???
Exp: ???/???
-------------------
Weapon: Clematis Dextrose- A katana of unparalleled strength. Cherry blossoms fall from the blade when unsheathed.
Armor: Final Cherry Blossom- A beautiful kimono with a delicate cherry blossom pattern. Worn only by the grand Clematis.
Accessory: Cherry Blossom- A lone cherry blossom that has been with the warrior since birth. It seems very dear to her.
-------------------
A-Ability: Dance: Clematis
+ Clematis: Bloom- A lone clematis blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Clematis: Wither- A lone clematis withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Rose
+Rose: Bloom- A lone rose blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Blind 10%/Range: Adjacent Cell/Mp: /Element: --)
+Rose: Wither- A lone rose withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Blind 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Camelia
+Camelia: Bloom- A lone camelia blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Freeze 10%/Range: Adjacent Cell/Mp: /Element: --)
+Camelia: Wither- A lone camelia withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Freeze 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Jasmine
+Jasmine: Bloom- A lone jasmine blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Wet 10%/Range: Adjacent Cell/Mp: /Element: --)
+Jasmine: Wither- A lone jasmine withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Wet 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Snapdragon
+Snapdragon: Bloom- A lone snapdragon blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Immobilize 10%/Range: Adjacent Cell/Mp: /Element: --)
+Snapdragon: Wither- A lone snapdragon withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Immobilize 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Lotus
+Lotus: Bloom- A lone lotus blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Paralyze 10%/Range: Adjacent Cell/Mp: /Element: --)
+Lotus: Wither- A lone lotus withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Paralyze 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Violet
+Violet: Bloom- A lone violet blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Confuse 10%/Range: Adjacent Cell/Mp: /Element: --)
+Violet: Wither- A lone violet withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Confuse 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Wolfsbane
+Wolfsbane: Bloom- A lone wolfsbane blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Poison 10%/Range: Adjacent Cell/Mp: /Element: --)
+Wolfsbane: Wither- A lone wolfsbane withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Poison 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Sunflower
+Sunflower: Bloom- A lone sunflower blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Burn 10%/Range: Adjacent Cell/Mp: /Element: --)
+Sunflower: Wither- A lone sunflower withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Burn 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Cherry Blossom
+Cherry Blossom: Bloom- A lone cherry blossom blooms as Jamie strikes her opponent.
(Damage: 200% Atk/Effect: Oblivion 10%/Range: Adjacent Cell/Mp: /Element: --)
+Cherry Blossom: Wither- A lone cherry blossom withers in an instant as Jamie sheaths her sword.
(Damage: 220% Atk/Effect: Oblivion 15%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
R-Ability:
+The First Cherry Blossom- If Jamie is at or below 50% Hp activate regen status.
-------------------
S-Ability:
+Blooming Cherry Blossom- Jamie recovers 10% Hp & Mp every turn.
-------------------
D-Ability: Final Dance: One Thousand Falling Cherry Blossoms- pink petals fall from the sky. The one peaceful flower marks spring. Those who disrupt such beauty are nothing compared to me. And with the last petal let it all fade.
(Damage: 100% Pierce Atk/Effect: 10% Instant Death/Range: All Enemies/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Age: 16
Gender: Female
Appearance:
- Spoiler:
Profession: Grand Clematis- Whoever claims this profession is a master Clematis. Cherry blossoms appear wherever they go.
Level: ???
Exp: ???/???
-------------------
Weapon: Clematis Dextrose- A katana of unparalleled strength. Cherry blossoms fall from the blade when unsheathed.
Armor: Final Cherry Blossom- A beautiful kimono with a delicate cherry blossom pattern. Worn only by the grand Clematis.
Accessory: Cherry Blossom- A lone cherry blossom that has been with the warrior since birth. It seems very dear to her.
-------------------
A-Ability: Dance: Clematis
+ Clematis: Bloom- A lone clematis blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Clematis: Wither- A lone clematis withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Rose
+Rose: Bloom- A lone rose blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Blind 10%/Range: Adjacent Cell/Mp: /Element: --)
+Rose: Wither- A lone rose withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Blind 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Camelia
+Camelia: Bloom- A lone camelia blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Freeze 10%/Range: Adjacent Cell/Mp: /Element: --)
+Camelia: Wither- A lone camelia withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Freeze 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Jasmine
+Jasmine: Bloom- A lone jasmine blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Wet 10%/Range: Adjacent Cell/Mp: /Element: --)
+Jasmine: Wither- A lone jasmine withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Wet 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Snapdragon
+Snapdragon: Bloom- A lone snapdragon blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Immobilize 10%/Range: Adjacent Cell/Mp: /Element: --)
+Snapdragon: Wither- A lone snapdragon withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Immobilize 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Lotus
+Lotus: Bloom- A lone lotus blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Paralyze 10%/Range: Adjacent Cell/Mp: /Element: --)
+Lotus: Wither- A lone lotus withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Paralyze 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Violet
+Violet: Bloom- A lone violet blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Confuse 10%/Range: Adjacent Cell/Mp: /Element: --)
+Violet: Wither- A lone violet withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Confuse 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Wolfsbane
+Wolfsbane: Bloom- A lone wolfsbane blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Poison 10%/Range: Adjacent Cell/Mp: /Element: --)
+Wolfsbane: Wither- A lone wolfsbane withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Poison 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Sunflower
+Sunflower: Bloom- A lone sunflower blooms as Jamie strikes her opponent.
(Damage: 160% Atk/Effect: Burn 10%/Range: Adjacent Cell/Mp: /Element: --)
+Sunflower: Wither- A lone sunflower withers in an instant as Jamie sheaths her sword.
(Damage: 180% Atk/Effect: Burn 30%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Dance: Cherry Blossom
+Cherry Blossom: Bloom- A lone cherry blossom blooms as Jamie strikes her opponent.
(Damage: 200% Atk/Effect: Oblivion 10%/Range: Adjacent Cell/Mp: /Element: --)
+Cherry Blossom: Wither- A lone cherry blossom withers in an instant as Jamie sheaths her sword.
(Damage: 220% Atk/Effect: Oblivion 15%/Range: Adjacent Cell/Mp: /Element: --)
-------------------
R-Ability:
+The First Cherry Blossom- If Jamie is at or below 50% Hp activate regen status.
-------------------
S-Ability:
+Blooming Cherry Blossom- Jamie recovers 10% Hp & Mp every turn.
-------------------
D-Ability: Final Dance: One Thousand Falling Cherry Blossoms- pink petals fall from the sky. The one peaceful flower marks spring. Those who disrupt such beauty are nothing compared to me. And with the last petal let it all fade.
(Damage: 100% Pierce Atk/Effect: 10% Instant Death/Range: All Enemies/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Last edited by GoldenAce on Thu Aug 11, 2011 6:32 pm; edited 2 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Alexis Clayton
Age: 18
Gender: Female
Appearance:
Profession: Brawler- The one who claims this profession is a master of all physical combat. Having trained for years every part of their body is a lethal weapon.
Level: 1
Exp: 0/10
-------------------
Weapon: Leather Gloves- Firm gloves made of leather. They seem rather tough.
Armor: Cotton Clothing- Soft clothing made out of cotton. Provides little defense.
Accessory: Brawler's Wristband- A wristband given to the brawler by someone important. The emotional value will last a life time.
-------------------
A-Ability: Martial Arts
+Beat Down- Alexis continuously rushes her foe with a barrage of hits.
(Damage: 100% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Smashing Blow- Alexis delivers a semi-powerful blow to her nearest opponent.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+ Bone Breaker- Alexis' Atk is increased by 50%
-------------------
D-Ability:Crushing Heel- Alexis drops her heel down on the closest opponent's head with all her might.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Adjacent Cells/Mp: /
Element: --)
Hp: 20
Mp: 15 (+5 from Brawler's Wristband)
Atk: 4 (+1 from Leather Gloves) (+2 from Bone Breaker)
Def: 3
Int: 1
Spr: 1 (+1 from Cotton Clothing)
Move: 2 Cells (+1 from Brawler Profession)
Age: 18
Gender: Female
Appearance:
- Spoiler:
Profession: Brawler- The one who claims this profession is a master of all physical combat. Having trained for years every part of their body is a lethal weapon.
Level: 1
Exp: 0/10
-------------------
Weapon: Leather Gloves- Firm gloves made of leather. They seem rather tough.
Armor: Cotton Clothing- Soft clothing made out of cotton. Provides little defense.
Accessory: Brawler's Wristband- A wristband given to the brawler by someone important. The emotional value will last a life time.
-------------------
A-Ability: Martial Arts
+Beat Down- Alexis continuously rushes her foe with a barrage of hits.
(Damage: 100% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Smashing Blow- Alexis delivers a semi-powerful blow to her nearest opponent.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+ Bone Breaker- Alexis' Atk is increased by 50%
-------------------
D-Ability:Crushing Heel- Alexis drops her heel down on the closest opponent's head with all her might.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Adjacent Cells/Mp: /
Element: --)
Hp: 20
Mp: 15 (+5 from Brawler's Wristband)
Atk: 4 (+1 from Leather Gloves) (+2 from Bone Breaker)
Def: 3
Int: 1
Spr: 1 (+1 from Cotton Clothing)
Move: 2 Cells (+1 from Brawler Profession)
Last edited by GoldenAce on Thu Aug 11, 2011 7:13 pm; edited 6 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Alexis Clayton
Age: 18
Gender: Female
Appearance:
Profession: Champion Brawler- The one who claims this profession is a master of brawlers. Even one small blow can fatally wound someone.
Level: ???
Exp: ???/???
-------------------
Weapon: Heaven's Impact- Gauntlets made of the hardest metal in the world. They seem unbreakable.
Armor: Champion's Gi- The gi of a champion brawler. provides great defense and mobility.
Accessory: Brawler's Wristband- A wristband given to the brawler by someone important. The emotional value will last a life time.
-------------------
A-Ability: Martial Arts
+Beat Down- Alexis continuously rushes her foe with a barrage of hits.
(Damage: 180% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Smashing Blow- Alexis delivers a semi-powerful blow to her nearest opponent.
(Damage: 200% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Rushing Fists- Alexis continuously rushes her foe with a fast barrage of hits.
(Damage: 170% Atk x 5/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Blinding Uppercut- Alexis delivers a strong uppercut to the closest opponent.
(Damage: 220% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Hammer Fist- Alexis cuffs her hands and strikes her opponent's head as if she was using a war hammer.
(Damage: 210% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Bullet Jabs- Alexis continuously rushes her foe with a super fast barrage of hits.
(Damage: 160% Atk x 7/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Final Right Hook- Alexis uses all her strength to deliver one final very powerful punch with her right hand.
(Damage: 240% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
+Overhand Counter- Whenever Alexis is hit from an adjacent cell, deliver 75% damage to the enemy.
-------------------
S-Ability:
+ Bone Breaker- Alexis' Atk is increased by 50%
-------------------
D-Ability:Crushing Heel- Alexis drops her heel down on the closest opponent's head with all her might.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Adjacent Cells/Mp: /
Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Age: 18
Gender: Female
Appearance:
- Spoiler:
Profession: Champion Brawler- The one who claims this profession is a master of brawlers. Even one small blow can fatally wound someone.
Level: ???
Exp: ???/???
-------------------
Weapon: Heaven's Impact- Gauntlets made of the hardest metal in the world. They seem unbreakable.
Armor: Champion's Gi- The gi of a champion brawler. provides great defense and mobility.
Accessory: Brawler's Wristband- A wristband given to the brawler by someone important. The emotional value will last a life time.
-------------------
A-Ability: Martial Arts
+Beat Down- Alexis continuously rushes her foe with a barrage of hits.
(Damage: 180% Atk x 3/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Smashing Blow- Alexis delivers a semi-powerful blow to her nearest opponent.
(Damage: 200% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Rushing Fists- Alexis continuously rushes her foe with a fast barrage of hits.
(Damage: 170% Atk x 5/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Blinding Uppercut- Alexis delivers a strong uppercut to the closest opponent.
(Damage: 220% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Hammer Fist- Alexis cuffs her hands and strikes her opponent's head as if she was using a war hammer.
(Damage: 210% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Bullet Jabs- Alexis continuously rushes her foe with a super fast barrage of hits.
(Damage: 160% Atk x 7/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Final Right Hook- Alexis uses all her strength to deliver one final very powerful punch with her right hand.
(Damage: 240% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
+Overhand Counter- Whenever Alexis is hit from an adjacent cell, deliver 75% damage to the enemy.
-------------------
S-Ability:
+ Bone Breaker- Alexis' Atk is increased by 50%
-------------------
D-Ability:Crushing Heel- Alexis drops her heel down on the closest opponent's head with all her might.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Adjacent Cells/Mp: /
Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Last edited by GoldenAce on Thu Aug 11, 2011 7:12 pm; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Roshi Sakamoto
Age: 20
Gender: Male
Appearance:
Profession: Shogun- Whoever claims this profession is a master ninja who prefers to utilize the samurai style of fighting.
Level: 1
Exp: 0/10
-------------------
Weapon: Dead Muramasa- An originally cursed blade that has been cleansed of it's dark power. With no darkness left it's power is less than the average katana.
Armor: Tattered Kosode- A shredded Kosode. It seems to be a few decades old.
Accessory: Silver Shuriken- A shuriken made of pure silver handed down from the shogun's father. Meant as a memento not as a weapon.
-------------------
A-Ability: Bushido
+Dragon Twister- With one slash of his blade Roshi sends a dragon shaped blast at his enemy.
(Damage: 100% Atk/Effect: --/Range: 3 Cells/Mp: /Element: --)
+Tiger Fang- Roshi cuts through his opponent looking as though a tiger was cutting down it's prey.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Spiritual Energy- The Mp cost of Roshi's A abilities are cut in half.
-------------------
D-Ability: Shogun Reaper Seal- With this seal I was made a warrior. With this seal I found strength. And with this seal I will end it all.
(Damage: 200% Pierce Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Age: 20
Gender: Male
Appearance:
- Spoiler:
Profession: Shogun- Whoever claims this profession is a master ninja who prefers to utilize the samurai style of fighting.
Level: 1
Exp: 0/10
-------------------
Weapon: Dead Muramasa- An originally cursed blade that has been cleansed of it's dark power. With no darkness left it's power is less than the average katana.
Armor: Tattered Kosode- A shredded Kosode. It seems to be a few decades old.
Accessory: Silver Shuriken- A shuriken made of pure silver handed down from the shogun's father. Meant as a memento not as a weapon.
-------------------
A-Ability: Bushido
+Dragon Twister- With one slash of his blade Roshi sends a dragon shaped blast at his enemy.
(Damage: 100% Atk/Effect: --/Range: 3 Cells/Mp: /Element: --)
+Tiger Fang- Roshi cuts through his opponent looking as though a tiger was cutting down it's prey.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Spiritual Energy- The Mp cost of Roshi's A abilities are cut in half.
-------------------
D-Ability: Shogun Reaper Seal- With this seal I was made a warrior. With this seal I found strength. And with this seal I will end it all.
(Damage: 200% Pierce Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by GoldenAce on Thu Aug 11, 2011 6:33 pm; edited 2 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Roshi Sakamoto
Age: 20
Gender: Male
Appearance:
Profession: Shogun Emperor- Whoever claims this profession is the king of all shoguns. Now wielding a blade of darkness and a blade of light. Their fighting prowess is top notch. (+2 Basic Attacks)
Level: 1
Exp: 0/10
-------------------
Weapon 1: Kura Kotetsu XIII- A legendary katana imbued by the spirit of darkness. It is believed to be able to end the world. (Dark Based) (Absorb MP)
Weapon 2: Teru Kotetsu XIII- The master katana of light. It is said to be able to protect it's wielder in more ways than one. (Light Based) (Absorb HP)
Armor: Reaper God Kosode- A legendary Kosode. It was once worn by the god of death.
Accessory 1: Silver Shuriken- A shuriken made of pure silver handed down from the shogun's father. Meant as a memento not as a weapon.
Accessory 2: Reaper Demon Mask- A mask of a demon made out of pure bone. It was the depicted face of the death god.
-------------------
A-Ability: Bushido
+Dragon Twister- With one slash of his blade Roshi sends a dragon shaped blast at his enemy.
(Damage: 180% Atk/Effect: --/Range: 3 Cells/Mp: /Element: --)
+Tiger Fang- Roshi cuts through his opponent looking as though a tiger was cutting down it's prey.
(Damage: 200% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Raven Talon- Roshi continuously strikes his opponent gracefully finishing as hundreds of black feathers fall.
(Damage: 160% Atk x 4/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Ox Charge- Roshi points his swords at his opponent and charges through them like a bull.
(Damage: Atk/Effect: /Range: 4 cells/Mp: /Element: --)
+Crab Claw- Roshi Raises his swords and thrusts them down as the form of a crab surrounds Roshi and snaps it's pincers down on his opponents.
(Damage: 220% Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
-------------------
A-Ability: Elemental Ninja Arts
+Hiyaku Mingu Shuriken- Roshi jumps into the air and throws hundreds of flaming shuriken at his opponents
(Damage: 150% Atk/Effect: Burn 30%/Range: All Enemies/Mp: /Element: Fire)
+Kyojin Kaiyo Senbon- Roshi unleashes a giant wave of ice needles at his opponents.
(Damage: 150% Atk/Effect: Freeze 30%/Range: All Enemies/Mp: /Element: Ice)
+Yowai Jishin- Roshi strikes the ground with his swords sending a tremor at his opponents.
(Damage: 170% Atk/Effect: --/Range: All Enemies/Mp: /Element: Earth)
+Narihibiku Kaminari Kunai- Roshi throws lightning charged kunai knives at his opponent.
(Damage: 150% Atk/Effect: Paralyze 30%/Range: 3 cells/Mp: /Element: Lightning)
+Kurayami Serafu- Roshi slashes his opponets multiple times as his blades are surrounded with dark and light auras.
(Damage: 180% Atk x 8/Effect: --/Range: Adjacent Cell/Mp: /Element: Light/Dark)
-------------------
A-Ability: Reaper Seal Arts
+Activate: Reaper Seal Stage 1- Roshi reveals his reaper seal and undoes the power binding it to increase his power.
(Damage: --/Effect: Raises Roshi's Atk and Def by 30%/Range: Self/Mp: /Element: --)
+Activate: Reaper Seal Stage 2- Roshi puts some of his power into the seal to increase it's power output.
(Damage: --/Effect: Raises Roshi's Atk and Def by 20%/Range: Self/Mp: /Element: --)
+Activate: Reaper Seal Final Stage- Roshi puts even more power in to his seal to unlock it's true potential but with great cost.
(Damage: --/Effect: Remove move limit/Instant Death in 3 turns/Range: Self/Mp: /Element: --)
+Deactivate: Reaper Seal- Roshi uses the last of his MP to deactivate the reaper seal.
(Damage: --/Effect: stats return to normal/Range: /Mp: All Remaining/Element: --)
-------------------
R-Ability:
+Killing Intent- Whenever Roshi lands a hit on his opponent he gains a 20% chance of landing a critical in the next attack.
-------------------
S-Ability:
+Spiritual Energy- The Mp cost of Roshi's A abilities are cut in half.
-------------------
D-Ability: Shogun Reaper Seal- With this seal I was made a warrior. With this seal I found strength. And with this seal I will end it all.
(Damage: 200% Pierce Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
Age: 20
Gender: Male
Appearance:
- Spoiler:
Profession: Shogun Emperor- Whoever claims this profession is the king of all shoguns. Now wielding a blade of darkness and a blade of light. Their fighting prowess is top notch. (+2 Basic Attacks)
Level: 1
Exp: 0/10
-------------------
Weapon 1: Kura Kotetsu XIII- A legendary katana imbued by the spirit of darkness. It is believed to be able to end the world. (Dark Based) (Absorb MP)
Weapon 2: Teru Kotetsu XIII- The master katana of light. It is said to be able to protect it's wielder in more ways than one. (Light Based) (Absorb HP)
Armor: Reaper God Kosode- A legendary Kosode. It was once worn by the god of death.
Accessory 1: Silver Shuriken- A shuriken made of pure silver handed down from the shogun's father. Meant as a memento not as a weapon.
Accessory 2: Reaper Demon Mask- A mask of a demon made out of pure bone. It was the depicted face of the death god.
-------------------
A-Ability: Bushido
+Dragon Twister- With one slash of his blade Roshi sends a dragon shaped blast at his enemy.
(Damage: 180% Atk/Effect: --/Range: 3 Cells/Mp: /Element: --)
+Tiger Fang- Roshi cuts through his opponent looking as though a tiger was cutting down it's prey.
(Damage: 200% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Raven Talon- Roshi continuously strikes his opponent gracefully finishing as hundreds of black feathers fall.
(Damage: 160% Atk x 4/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Ox Charge- Roshi points his swords at his opponent and charges through them like a bull.
(Damage: Atk/Effect: /Range: 4 cells/Mp: /Element: --)
+Crab Claw- Roshi Raises his swords and thrusts them down as the form of a crab surrounds Roshi and snaps it's pincers down on his opponents.
(Damage: 220% Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
-------------------
A-Ability: Elemental Ninja Arts
+Hiyaku Mingu Shuriken- Roshi jumps into the air and throws hundreds of flaming shuriken at his opponents
(Damage: 150% Atk/Effect: Burn 30%/Range: All Enemies/Mp: /Element: Fire)
+Kyojin Kaiyo Senbon- Roshi unleashes a giant wave of ice needles at his opponents.
(Damage: 150% Atk/Effect: Freeze 30%/Range: All Enemies/Mp: /Element: Ice)
+Yowai Jishin- Roshi strikes the ground with his swords sending a tremor at his opponents.
(Damage: 170% Atk/Effect: --/Range: All Enemies/Mp: /Element: Earth)
+Narihibiku Kaminari Kunai- Roshi throws lightning charged kunai knives at his opponent.
(Damage: 150% Atk/Effect: Paralyze 30%/Range: 3 cells/Mp: /Element: Lightning)
+Kurayami Serafu- Roshi slashes his opponets multiple times as his blades are surrounded with dark and light auras.
(Damage: 180% Atk x 8/Effect: --/Range: Adjacent Cell/Mp: /Element: Light/Dark)
-------------------
A-Ability: Reaper Seal Arts
+Activate: Reaper Seal Stage 1- Roshi reveals his reaper seal and undoes the power binding it to increase his power.
(Damage: --/Effect: Raises Roshi's Atk and Def by 30%/Range: Self/Mp: /Element: --)
+Activate: Reaper Seal Stage 2- Roshi puts some of his power into the seal to increase it's power output.
(Damage: --/Effect: Raises Roshi's Atk and Def by 20%/Range: Self/Mp: /Element: --)
+Activate: Reaper Seal Final Stage- Roshi puts even more power in to his seal to unlock it's true potential but with great cost.
(Damage: --/Effect: Remove move limit/Instant Death in 3 turns/Range: Self/Mp: /Element: --)
+Deactivate: Reaper Seal- Roshi uses the last of his MP to deactivate the reaper seal.
(Damage: --/Effect: stats return to normal/Range: /Mp: All Remaining/Element: --)
-------------------
R-Ability:
+Killing Intent- Whenever Roshi lands a hit on his opponent he gains a 20% chance of landing a critical in the next attack.
-------------------
S-Ability:
+Spiritual Energy- The Mp cost of Roshi's A abilities are cut in half.
-------------------
D-Ability: Shogun Reaper Seal- With this seal I was made a warrior. With this seal I found strength. And with this seal I will end it all.
(Damage: 200% Pierce Atk/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ???
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Andreas-26
Age: ???
Gender: Male
Appearance:
Profession: M.A.R.K Soldier- The one who claims this profession is a new recruit to M.A.R.K program. They have a long way to go before they can be deemed a One Man Army. (Range: Arsenal)
Level: 1
Exp: 0/10
-------------------
Weapon: Rusty Arsenal- A rusty arsenal of weapons, consisting of a basic pistol, machine gun, rocket launcher, and sniper rifle.
Basic Pistol- attack(s): 1 range 2 cells
Machine Gun- attack(s): 2 range 2 cells
Rocket Launcher- attack(s): 1 range 4 cells
Sniper Rifle- attack(s): 1 range 3 cells
Armor: Mark I Armor- An out dated version of M.A.R.K armor given to new recruits.
Accessory: Android Heart- A mechanical heart implanted in the soldier when he joined the M.A.R.K program. It seems to be rather bright.
-------------------
A-Ability: Arsenal
+Clockwise Switch- Andreas switches the current weapon in use for the next one to be used.
(Damage: --/Effect: Switch weapon in use clockwise/Range: Self/Mp: /Element: --)
+Counterclockwise Switch- Andreas switches the current weapon in use for the last one he used.
(Damage: --/Effect: Switch weapon in use counter clockwise/Range: Self/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Switch Recharge- Whenever Andreas switches his weapon in battle regain 10% Mp.
-------------------
D-Ability: Neutron Cannon- [i]Using his armor's communicator Andreas calls down a red energy blast down on his opponent.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: one enemy/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Age: ???
Gender: Male
Appearance:
- Spoiler:
Profession: M.A.R.K Soldier- The one who claims this profession is a new recruit to M.A.R.K program. They have a long way to go before they can be deemed a One Man Army. (Range: Arsenal)
Level: 1
Exp: 0/10
-------------------
Weapon: Rusty Arsenal- A rusty arsenal of weapons, consisting of a basic pistol, machine gun, rocket launcher, and sniper rifle.
Basic Pistol- attack(s): 1 range 2 cells
Machine Gun- attack(s): 2 range 2 cells
Rocket Launcher- attack(s): 1 range 4 cells
Sniper Rifle- attack(s): 1 range 3 cells
Armor: Mark I Armor- An out dated version of M.A.R.K armor given to new recruits.
Accessory: Android Heart- A mechanical heart implanted in the soldier when he joined the M.A.R.K program. It seems to be rather bright.
-------------------
A-Ability: Arsenal
+Clockwise Switch- Andreas switches the current weapon in use for the next one to be used.
(Damage: --/Effect: Switch weapon in use clockwise/Range: Self/Mp: /Element: --)
+Counterclockwise Switch- Andreas switches the current weapon in use for the last one he used.
(Damage: --/Effect: Switch weapon in use counter clockwise/Range: Self/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Switch Recharge- Whenever Andreas switches his weapon in battle regain 10% Mp.
-------------------
D-Ability: Neutron Cannon- [i]Using his armor's communicator Andreas calls down a red energy blast down on his opponent.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: one enemy/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move: 2 Cells
Last edited by Crimson XIII on Sat Sep 10, 2011 8:42 am; edited 2 times in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Andreas-26
Age: ???
Gender: Male
Appearance:
Profession: M.A.R.K Overlord- The one who claims this profession is the commander of the M.A.R.K program. They are said to be the ultimate warriors. (Range: Arsenal) (Life Support Systems)
Range: Arsenal-Attack range dependent on equipped weapon
Life Support Systems- Automatic healing process when Hp is 30% or below.
Level: ???
Exp: ???/???
-------------------
Weapon: Overlord Arsenal- The ultimate arsenal of weapons in M.A.R.K, consisting of a Plasma Rifle, Shock Rifle, Plasma Rocket Launcher, and Assassin Beam Rifle.
[size=7]Plasma Rifle- 3 attacks 3 cells
Shock Rifle- 1 attack 3 cells thunder attribute
Plasma Rocket Launcher- 1 attack 5 cells
Assassin Beam Rifle- 1 attack 4 cells
Armor: Mark VII Armor- The newest advancement in M.A.R.K battle armor. Complete with over shield, Stealth Generator, Jetpack, etc.
Accessory 1: Android Heart- A mechanical heart implanted in the soldier when he joined the M.A.R.K program. It seems to be rather bright.
Accessory 2: Overlord Pills- A case of pills that are implanted in the heart. They enhance all attributes of a soldier.
-------------------
A-Ability: Arsenal
+Clockwise Switch- Andreas switches the current weapon in use for the next one to be used.
(Damage: --/Effect: Switch weapon in use clockwise/Range: Self/Mp: /Element: --)
+Counterclockwise Switch- Andreas switches the current weapon in use for the last one he used.
(Damage: --/Effect: Switch weapon in use counter clockwise/Range: Self/Mp: /Element: --)
+Replace Switch: Plasma Grenades- Andreas replaces his current weapon with plasma grenades
(Damage: --/Effect: --/Range: Self/Mp: /Element: --)
+Replace Switch: Missile Launcher- Andreas replaces his current weapon with a missile launcher.
(Damage: --/Effect: --/Range: Self/Mp: /Element: --)
-------------------
A-Ability: Armor Abilities
+Over Shield- Andreas punches the ground causing his shield to produce a blue shield. as long as he doesn't move Andreas can't be damaged.
(Damage: --/Effect: Invincible [Self]/Immobile [Self] 1 turn/Range: Self/Mp: /Element: --)
+Stealth Generator- Andreas pushes a button on the torso of his armor and becomes invisible for three turns.
(Damage: --/Effect: Invisible 3 turns/Range: Self/Mp: /Element: --)
+Jetpack- Andreas activates his armor's jetpack soaring above his allies and opponents.
(Damage: --/Effect: Float [Self]/Range: Self/Mp: /Element: --)
+Medic Dome- Andreas deploys a charge that produces a green shield. As long as he or his allies stand in it their wounds will heal each turn.
(Heal: 20% Hp/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
+Drone Processor- Andreas tosses a charge which turns into a small NPC drone.
(Damage: --/Effect: /Range: Adjacent Cell/Mp: /Element: --)
-------------------
R-Ability:
+Heart Restart- Whenever Andreas is KOed recover 30% Hp
-------------------
S-Ability:
+Switch Recharge- Whenever Andreas switches his weapon in battle regain 10% Mp.
-------------------
D-Ability: Neutron Cannon- [i]Using his armor's communicator Andreas calls down a red energy blast down on his opponent.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: one enemy/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ??? Cells
Age: ???
Gender: Male
Appearance:
- Spoiler:
Profession: M.A.R.K Overlord- The one who claims this profession is the commander of the M.A.R.K program. They are said to be the ultimate warriors. (Range: Arsenal) (Life Support Systems)
Range: Arsenal-Attack range dependent on equipped weapon
Life Support Systems- Automatic healing process when Hp is 30% or below.
Level: ???
Exp: ???/???
-------------------
Weapon: Overlord Arsenal- The ultimate arsenal of weapons in M.A.R.K, consisting of a Plasma Rifle, Shock Rifle, Plasma Rocket Launcher, and Assassin Beam Rifle.
[size=7]Plasma Rifle- 3 attacks 3 cells
Shock Rifle- 1 attack 3 cells thunder attribute
Plasma Rocket Launcher- 1 attack 5 cells
Assassin Beam Rifle- 1 attack 4 cells
Armor: Mark VII Armor- The newest advancement in M.A.R.K battle armor. Complete with over shield, Stealth Generator, Jetpack, etc.
Accessory 1: Android Heart- A mechanical heart implanted in the soldier when he joined the M.A.R.K program. It seems to be rather bright.
Accessory 2: Overlord Pills- A case of pills that are implanted in the heart. They enhance all attributes of a soldier.
-------------------
A-Ability: Arsenal
+Clockwise Switch- Andreas switches the current weapon in use for the next one to be used.
(Damage: --/Effect: Switch weapon in use clockwise/Range: Self/Mp: /Element: --)
+Counterclockwise Switch- Andreas switches the current weapon in use for the last one he used.
(Damage: --/Effect: Switch weapon in use counter clockwise/Range: Self/Mp: /Element: --)
+Replace Switch: Plasma Grenades- Andreas replaces his current weapon with plasma grenades
(Damage: --/Effect: --/Range: Self/Mp: /Element: --)
+Replace Switch: Missile Launcher- Andreas replaces his current weapon with a missile launcher.
(Damage: --/Effect: --/Range: Self/Mp: /Element: --)
-------------------
A-Ability: Armor Abilities
+Over Shield- Andreas punches the ground causing his shield to produce a blue shield. as long as he doesn't move Andreas can't be damaged.
(Damage: --/Effect: Invincible [Self]/Immobile [Self] 1 turn/Range: Self/Mp: /Element: --)
+Stealth Generator- Andreas pushes a button on the torso of his armor and becomes invisible for three turns.
(Damage: --/Effect: Invisible 3 turns/Range: Self/Mp: /Element: --)
+Jetpack- Andreas activates his armor's jetpack soaring above his allies and opponents.
(Damage: --/Effect: Float [Self]/Range: Self/Mp: /Element: --)
+Medic Dome- Andreas deploys a charge that produces a green shield. As long as he or his allies stand in it their wounds will heal each turn.
(Heal: 20% Hp/Effect: --/Range: Adjacent Cells/Mp: /Element: --)
+Drone Processor- Andreas tosses a charge which turns into a small NPC drone.
(Damage: --/Effect: /Range: Adjacent Cell/Mp: /Element: --)
-------------------
R-Ability:
+Heart Restart- Whenever Andreas is KOed recover 30% Hp
-------------------
S-Ability:
+Switch Recharge- Whenever Andreas switches his weapon in battle regain 10% Mp.
-------------------
D-Ability: Neutron Cannon- [i]Using his armor's communicator Andreas calls down a red energy blast down on his opponent.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: one enemy/Mp: /Element: --)
Hp: ???
Mp: ???
Atk: ???
Def: ???
Int: ???
Spr: ???
Move: ??? Cells
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Ahlam
Age: 10,000
Gender: Female
Appearance:
Profession: Genie- Whoever claims this profession is a being of fantastic cosmic powers and a tiny living space. Anyone lucky to meet one gets three wishes.
Level: 1
Exp: 0/10
-------------------
Weapon: Opening Act- Low level genie magic. Definitely magic like you see in Vegas.
Armor: Belly Dancer Outfit- The outfit of an arabian belly dancer. Definitely a way for the genie to charm her male masters.
Accessory: Magic Lamp- The genie's home. The solid gold value is nothing compared to what is inside.
-------------------
A-Ability: Showtime
+Desert Sun- Ahlam claps her hands causing a red hot ball of magic to drop down on her opponents.
(Damage: 80% Int/Effect: Burn 25%/Range: All Enemies/Mp: /Element: Fire)
+Arabian Night- Ahlam forms a blue crystal in her hands and shatters it with one faint breath freezing all her opponents.
(Damage: 60% Int/Effect: Freeze 25%/Range: All Enemies/Mp: /Element: Ice)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Magic Carpet- Ahlam always has flight status.
-------------------
D-Ability:Last Wish- Ahlam grants the last wish to send her opponents away for good. However for doing so Ahlam is sucked back into her lamp to await her new master.
(Damage: 100% Int/Effect: Instant Death 10%/Immobilize [self]/Range: All Enemies/Mp: All Remaining/Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 10,000
Gender: Female
Appearance:
- Spoiler:
Profession: Genie- Whoever claims this profession is a being of fantastic cosmic powers and a tiny living space. Anyone lucky to meet one gets three wishes.
Level: 1
Exp: 0/10
-------------------
Weapon: Opening Act- Low level genie magic. Definitely magic like you see in Vegas.
Armor: Belly Dancer Outfit- The outfit of an arabian belly dancer. Definitely a way for the genie to charm her male masters.
Accessory: Magic Lamp- The genie's home. The solid gold value is nothing compared to what is inside.
-------------------
A-Ability: Showtime
+Desert Sun- Ahlam claps her hands causing a red hot ball of magic to drop down on her opponents.
(Damage: 80% Int/Effect: Burn 25%/Range: All Enemies/Mp: /Element: Fire)
+Arabian Night- Ahlam forms a blue crystal in her hands and shatters it with one faint breath freezing all her opponents.
(Damage: 60% Int/Effect: Freeze 25%/Range: All Enemies/Mp: /Element: Ice)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Magic Carpet- Ahlam always has flight status.
-------------------
D-Ability:Last Wish- Ahlam grants the last wish to send her opponents away for good. However for doing so Ahlam is sucked back into her lamp to await her new master.
(Damage: 100% Int/Effect: Instant Death 10%/Immobilize [self]/Range: All Enemies/Mp: All Remaining/Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Ahlam-Ending
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Asim
Age: 18
Gender: Male
Appearance:
Profession: Street Rat- Whoever claims this profession is a energetic youth who steals to live. After finding an ancient lamp his life has been changed forever.
Level: 1
Exp: 0/10
-------------------
Weapon: Dull Scimitar- A scimitar stolen from a royal guard. It's repeated use has nearly broken the blade.
Armor: Peasant Garb- Stolen clothing from the peasants. In light of the poor defense they provide great agility.
Accessory: Jewel of Wonders- A valuable gem found with the magic lamp. It seems to mystify just about anyone.
-------------------
A-Ability: Lucky Youth
+Scarab Flight- Asim looks at his blade and then dashes at his opponent almost unseen delivering one blow to his opponent.
(Damage: 100% Atk/Effect: end in cell adjacent to enemy/Range: 3 cells/Mp: /Element: --)
+Desert Tiger- Asim slashes his opponent with the ferocity of a desert tiger.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Pickpocket- Every basic attack has a chance of stealing items or gold.
-------------------
D-Ability: Arabian Assassin- Asim viciously cuts his opponent to pieces using a unique style he developed.
(Damage: 200% Atk/Effect: Death 10%/Range: Adjacent Cell/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 18
Gender: Male
Appearance:
- Spoiler:
Profession: Street Rat- Whoever claims this profession is a energetic youth who steals to live. After finding an ancient lamp his life has been changed forever.
Level: 1
Exp: 0/10
-------------------
Weapon: Dull Scimitar- A scimitar stolen from a royal guard. It's repeated use has nearly broken the blade.
Armor: Peasant Garb- Stolen clothing from the peasants. In light of the poor defense they provide great agility.
Accessory: Jewel of Wonders- A valuable gem found with the magic lamp. It seems to mystify just about anyone.
-------------------
A-Ability: Lucky Youth
+Scarab Flight- Asim looks at his blade and then dashes at his opponent almost unseen delivering one blow to his opponent.
(Damage: 100% Atk/Effect: end in cell adjacent to enemy/Range: 3 cells/Mp: /Element: --)
+Desert Tiger- Asim slashes his opponent with the ferocity of a desert tiger.
(Damage: 120% Atk/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Pickpocket- Every basic attack has a chance of stealing items or gold.
-------------------
D-Ability: Arabian Assassin- Asim viciously cuts his opponent to pieces using a unique style he developed.
(Damage: 200% Atk/Effect: Death 10%/Range: Adjacent Cell/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Last edited by Crimson XIII on Sat Sep 24, 2011 10:14 am; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Asim-Ending
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name: Kytha
Age: 20
Gender: Female
Appearance:
Profession: Elven Archer- Whoever claims this profession is a trainee archer from one of the elf clans. Their training may have just begun but they are sure to be masters with enough effort.
Level: 1
Exp: 0/10
-------------------
Weapon: Kindling Bow- A bow made out of firewood. It seems to have only a couple sets of uses before it breaks.
Armor: Woodland Clothing- soft leather clothing. The color makes it the best for a surprise attack in the woods.
Accessory: Elk Horn- A horn made out of a woodland elk's antler. It's sound can be heard anywhere in the woods.
-------------------
A-Ability:
+Precision Arrow- Kytha aims her arrow right between her opponents eyes and fires instantaneously.
(Damage: 120% Atk/Effect: 20% Critical/Range: 4 Cells/Mp: /Element: --)
+Triple Arrow- Kytha loads three arrows onto her bow and fires them off one at a time at her opponents.
(Damage: 90% Atk x3/Effect: --/Range: 3 Cells/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Tree Branch Hopping- Kytha's movement is doubled.
-------------------
D-Ability: Goddess Arrow- Kytha loads an arrow onto her bow and prays without taking her eyes off her opponent. Once fired the arrow is surrounded with a heavenly glow, making it look like a shooting star.
(Damage: 200% Atk/Effect: --/Range: one enemy/Mp: /Element: Light)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 20
Gender: Female
Appearance:
- Spoiler:
Profession: Elven Archer- Whoever claims this profession is a trainee archer from one of the elf clans. Their training may have just begun but they are sure to be masters with enough effort.
Level: 1
Exp: 0/10
-------------------
Weapon: Kindling Bow- A bow made out of firewood. It seems to have only a couple sets of uses before it breaks.
Armor: Woodland Clothing- soft leather clothing. The color makes it the best for a surprise attack in the woods.
Accessory: Elk Horn- A horn made out of a woodland elk's antler. It's sound can be heard anywhere in the woods.
-------------------
A-Ability:
+Precision Arrow- Kytha aims her arrow right between her opponents eyes and fires instantaneously.
(Damage: 120% Atk/Effect: 20% Critical/Range: 4 Cells/Mp: /Element: --)
+Triple Arrow- Kytha loads three arrows onto her bow and fires them off one at a time at her opponents.
(Damage: 90% Atk x3/Effect: --/Range: 3 Cells/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Tree Branch Hopping- Kytha's movement is doubled.
-------------------
D-Ability: Goddess Arrow- Kytha loads an arrow onto her bow and prays without taking her eyes off her opponent. Once fired the arrow is surrounded with a heavenly glow, making it look like a shooting star.
(Damage: 200% Atk/Effect: --/Range: one enemy/Mp: /Element: Light)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Last edited by Crimson XIII on Sun Sep 25, 2011 11:42 am; edited 1 time in total
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Kytha-Ending
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name:Celia
Age: 18
Gender: Female
Appearance:
Profession: White Mage- Whoever claims this profession is a beginner in the white arts of magic. They use healing spells to keep their allies going.
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Staff- A wooden staff with a cracked crystal in the head. It's magical energy is rather weak.
Armor: Ripped Robes- Ripped up white mage robes. Provides less defense than the average white mage robes.
Accessory: Holy Pendant- A pendant in the shape of a cross. They're is a feeling of good that surrounds it.
-------------------
A-Ability:
+Cure- Celia sends a blast of green energy at one of her allies, healing their minor wounds.
(Heal: 100% Int/Effect: --/Range: One Ally/Mp: 10/Element: --)
+Esuna- Celia sends a blast of gray energy at one of her allies, relieving their negative status effects.
(Heal: --/Effect: cures one ally of two status effects/Range: One Ally/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Godess Oath- All non healing abilities that target allys now heal 100% Int.
-------------------
D-Ability: Seven Heavens- [i]Celia brings down seven orbs of light on her opponent each one more devestating then the last.
(Damage: 200% pierce Int/Effect: Blind 40%/Oblivion 10%/Range: One enemy/Mp: --/Element: Light)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 18
Gender: Female
Appearance:
- Spoiler:
Profession: White Mage- Whoever claims this profession is a beginner in the white arts of magic. They use healing spells to keep their allies going.
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Staff- A wooden staff with a cracked crystal in the head. It's magical energy is rather weak.
Armor: Ripped Robes- Ripped up white mage robes. Provides less defense than the average white mage robes.
Accessory: Holy Pendant- A pendant in the shape of a cross. They're is a feeling of good that surrounds it.
-------------------
A-Ability:
+Cure- Celia sends a blast of green energy at one of her allies, healing their minor wounds.
(Heal: 100% Int/Effect: --/Range: One Ally/Mp: 10/Element: --)
+Esuna- Celia sends a blast of gray energy at one of her allies, relieving their negative status effects.
(Heal: --/Effect: cures one ally of two status effects/Range: One Ally/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Godess Oath- All non healing abilities that target allys now heal 100% Int.
-------------------
D-Ability: Seven Heavens- [i]Celia brings down seven orbs of light on her opponent each one more devestating then the last.
(Damage: 200% pierce Int/Effect: Blind 40%/Oblivion 10%/Range: One enemy/Mp: --/Element: Light)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Celia-Ending
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Name:Jacob Aristoi
Age: 21
Gender: Male
Appearance:
Profession: Composer- Whoever claims this profession is a musical prodigy. Their music brings forth anyones true self
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Baton- A cracked bamboo baton. It seems rather unfit for battle.
Armor: Leather Jacket- A soft leather jacket. Seems more for a worker than a composer.
Accessory: Sheet Music- Sheets of written ballads. They are the most important items to the composer.
-------------------
A-Ability: Graceful Dances
+XIII Blade Waltz- Jacob strikes his foe relentlessly with his baton, as though he were using thirteen different blades.
(Damage: 50% Atk x 13/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Thousand Knives Tango- Jacob tightens his grip and throws his Baton at his opponent like a knife.
(Damage: 120% Atk/Effect: --/Range: 2 Cells/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Prodigy's Muse- Jacob recovers 10% mp every turn.
-------------------
D-Ability: Final Symphony- With a surge of inspiration Jacob begins composing a song of ultimate power. The tone so sad that even the mightiest foes can't stand to listen to the end practically willing to commit suicide.
(Damage: 100% Int/Effect: Instant Death 10%/Range: All Enemies/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
Age: 21
Gender: Male
Appearance:
- Spoiler:
Profession: Composer- Whoever claims this profession is a musical prodigy. Their music brings forth anyones true self
Level: 1
Exp: 0/10
-------------------
Weapon: Cracked Baton- A cracked bamboo baton. It seems rather unfit for battle.
Armor: Leather Jacket- A soft leather jacket. Seems more for a worker than a composer.
Accessory: Sheet Music- Sheets of written ballads. They are the most important items to the composer.
-------------------
A-Ability: Graceful Dances
+XIII Blade Waltz- Jacob strikes his foe relentlessly with his baton, as though he were using thirteen different blades.
(Damage: 50% Atk x 13/Effect: --/Range: Adjacent Cell/Mp: /Element: --)
+Thousand Knives Tango- Jacob tightens his grip and throws his Baton at his opponent like a knife.
(Damage: 120% Atk/Effect: --/Range: 2 Cells/Mp: /Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability:
+Prodigy's Muse- Jacob recovers 10% mp every turn.
-------------------
D-Ability: Final Symphony- With a surge of inspiration Jacob begins composing a song of ultimate power. The tone so sad that even the mightiest foes can't stand to listen to the end practically willing to commit suicide.
(Damage: 100% Int/Effect: Instant Death 10%/Range: All Enemies/Mp: /Element: --)
Hp:
Mp:
Atk:
Def:
Int:
Spr:
Move:
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
Re: Tom's Character Log
Jacob Aristoi-Ending
TOM 5.0- Daydreamer
- Posts : 130
Join date : 2010-09-04
Age : 28
Location : At the graveyard mourning for Toonami
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