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Tales of Alidare Discussion Thread (J-E-N-O-V-A)

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Post by Zerifachias Mon Dec 27, 2010 11:12 am

Imma think Lily is going to get closer to J-E-N-O-V-A in this battle. She needs to start making use of her health and defenses.

I don't think I'll have her use Archer's Fury this battle.
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Post by Masquerade Mon Dec 27, 2010 1:33 pm

I'd save Archer's Fury for when she's at critical levels. The faster you guys can finish her off at that point, the better you'll be. Plus, you're going to have to rely on items for most of the healing in this battle. Save all your healing skills for emergencies only because once you use them once, you ain't gonna be using them again.

EDIT: Also note that this is an optional battle, so if we lose, we can just come back later. I'll just have something happen so we can get away unharmed.
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Post by Zerifachias Mon Dec 27, 2010 2:53 pm

And after this is our big giant quest for the whatevers, right? =D
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Post by Masquerade Mon Dec 27, 2010 3:23 pm

Yeah. Technically, we could do the Decaying Heart secret request first, but I advise against it; at this point, we'd get our asses kicked. We'll just focus on getting to Cadencia where we get Czeslaw back, even though Julia interrupts us and practically forces us to save Maldicao form the virus infecting the nearby forest. We have lots to do.
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Post by Zerifachias Mon Dec 27, 2010 4:16 pm

When's that big depressing scene coming around? After this or after the big quest?
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Post by Masquerade Mon Dec 27, 2010 4:29 pm

That would be after the big quest with collecting the gems of the deities. Let's see if I can give a basic plot here:

-Return after this secret request to hear some stuff from the Elder.
-Try to go to Cadencia.
-End up sidetracked in Maldicao and the nearby forest.
-Make it to Cadencia. (we get Czeslaw back here and learn a bit more about Aronia and Albere)
-Venture into the Blindagem Mountains.
-Raid Elavagia's treasure cove for the Gem of Landscapes.

That's the first third of the gem collection arc.

But we're not going anywhere if people don't fucking post. Seriously.
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Post by Zerifachias Mon Dec 27, 2010 4:43 pm

I was gonna post after being satisfied.

Which I am.

I am enlightened. xD

...

*Runs off to post*
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Post by Masquerade Mon Dec 27, 2010 6:18 pm

From now on, if you don't put the MP cost of a skill you're using in a post, the skill will fail and you'll execute a basic attack instead. You've been warned.
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Post by Silver Mon Dec 27, 2010 7:07 pm

May I just keep up with Mp and the other stats at the bottom of my posts? How I usually do?
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Post by Masquerade Mon Dec 27, 2010 7:33 pm

That's fine, but I want some indication of how much MP goes down the drain. If I find nothing of the sort in the post, I'm ignoring the fact that your characters used skills at all.
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Post by Zerifachias Mon Dec 27, 2010 8:13 pm

I get why you want us to do that.

It's a royal pain in the ass to check MP costs. Much quicker if we do it ourselves.

Righto, I'll make sure I do that from now on.
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Post by Silver Mon Dec 27, 2010 9:14 pm

Very good then.

And I have to ask, what is the normal chance of Curse affecting enemies? I assume 50% but I'm not too sure...
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Post by Zerifachias Mon Dec 27, 2010 9:19 pm

I believe it's a 50% chance. For me anyway.

Masq's definition of Curse is different from mine.
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Post by Silver Mon Dec 27, 2010 9:23 pm

In Alidaire Curse does:

Afflicted becomes the victim of a curse and takes damage equal to have of the damage the afflicted deals with any attack for 3 turns.

If we get lucky enough to get that on Jenova the battle will be a lot easier...

What is your definition of Curse Zeri?
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Post by Zerifachias Mon Dec 27, 2010 9:35 pm

Curse - The one who is afflicted with this ailment has their strongest abilities sealed away by evil spirits. Seals all A-Abilities that cost 20 or more MP for the duration of the battle. Can be cured via light-elemental attacks or by Holy Water.
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Post by Masquerade Mon Dec 27, 2010 9:37 pm

Curse as an added effect to a damaging move is 50%. Curse as an added effect on weapons is 50%. A move designed to inflict Curse and deals no damage is 75%.

Don't get your hopes up on getting any status effect on Jenova. She's not immune to them all, but the status effects she isn't immune to will probably never be inflicted on her. There is a chance though, even if it is small.

And I wouldn't worry about Jenova too much....until Cloud dies. Then things might get problematic. He's out best tank at the moment, able to sustain lots of damage and deal it right back to the bitch. The rest of us should just play support, getting in attacks when possible and keeping Cloud healthy.
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Post by Zerifachias Mon Dec 27, 2010 9:43 pm

Lily can help with that. Jenova will most likely be distracted with hurting Cloud, so she can get away with helping him chip away her heath. Plus she'll be close enough to use items on him most of the time.
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Post by Masquerade Mon Dec 27, 2010 9:46 pm

Well, there you go. Since you're going to figure it out on the first enemy phase anyway, I'll tell you that she starts an Ultima countdown giving you a certain number of turns before she uses it. This way, you see it coming. If you're lucky enough to have a damage reduction move, then you can use it beforehand.

After she casts Ultima, she'll start a Meteor countdown. After she casts Meteor....well, let's just say things are going to get a lot harder.
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Post by Zerifachias Tue Dec 28, 2010 10:02 pm

Speaking of posting, has anyone seen Xeno since Christmas Eve?

It's like she vanished. o-O

Or did I not see a post by her explaining where she would be during the break?
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Post by Silver Thu Dec 30, 2010 10:43 am

What was Masq's last update to the Affinity system? Do we PM him how many points we think we deserve with whoever and add a reason?
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Post by Zerifachias Thu Dec 30, 2010 10:44 am

I don't think a reason is required.

I just send him +# - [Character Name] and he sends me back an answer. It's not a difficult process. Also, it's easy to determine how much affinity one should get with another.
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Post by Silver Thu Dec 30, 2010 10:46 am

Alright, thanks Zeri, I couldn't remember if he changed it back to giving us an amount of Affinity and let us put it wherever it belonged.
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Post by Zerifachias Thu Dec 30, 2010 10:47 am

Nah, Masq is too lazy to figure out affinity for everyone. It's much easier on him if we do it this way. xD
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Post by Masquerade Thu Dec 30, 2010 12:07 pm

What Zeri said.
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Post by Cerani Tue Jan 04, 2011 2:40 pm

Out of curiosity, can we use that X-Potion this battle?
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