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Zero-Machine's SRP Characters

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Zero-Machine's SRP Characters Empty Zero-Machine's SRP Characters

Post by MysticKnightFF5 Wed Mar 30, 2011 7:55 am

I named it "Zero-Machine's" because that stays in line with my other characters, who will be added to shortly, and it keeps things simple for searches. I made them separate because I'm not using my real characters for SRP, it'd take too much time to adapt their skills to it.
SOOO OFF INTO THE MAGICAL WORLD OF MY BRAIN....oh, the Hell, you'll be sorry for entering >Very Happy

--

Name: Terran
Age: 27
Gender: Male
Appearance: A giant's shimmering falchion shows its black luster as a battle is won, a foe is slain, and a master's hand is stained in redemption.
This warrior stands a mighty seven feet and wields heavy armor as though it was a mere plaything. His eyes flicker a bright cerulean as he fights, the pale tan fur-trims on his armor now dyed a deep crimson black, and his smile disturbing at the least, almost maddening in and of itself. His pale creamy skin glistens with reds and blacks all over, and his tank-like arms pulsing with newfound might as his enemy lay cut into pieces at his feet
Before the battle, his dark blue eyes and frown seem almost appropriate for a warrior such as himself, his probably bloodied falchion in a sheathe on the back of his large, knightly armor, seeming to fit one of royalty with several lion engravings all over and a spike-swirl down his shoulder and through his fur trim.
His giant battle grieves seem as though they could crush a person underfoot with very, very little ease, also with lion engravings, it looks very dangerous with the two foot-long spikes curving out of the back.

Spoiler:
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Profession: Blut Ritter - One who is feared among all, ally and enemy alike. The one who is claimed to be this profession murders until there is no enemy left to murder. His own blood is as much a weapon as his sword. Most of the time, his own allies fear their life may be taken as well.
Level: 1
Exp: 0/10
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Weapon: Rusty Falchion - A memento of the wielder's, it was once a sword sharp enough to cut the air itself, but is now a rather common-appearing old falchion.
Armor: Rusty Armor - A memento of the wearer's, it was once a suit of armor capable of deflecting any magic back at the caster, and leading astray any blade, but is now a rather common-appearing old suit of heavy armor.
Accessory: Berserker's Rage (Cannot be unequipped) - A pendant that none but a Blut Ritter would be so daring to use.
-1 DEF/SPR per turn.
All DEF lost through skills, equipment, or otherwise, are transferred to ATK.
ATK cannot be reduced by an opponent.
All SPR lost through skills, equipment, or otherwise, are transferred to INT.
INT cannot be reduced by an opponent.
Once DEF or SPR = 0 or lower, this character loses a turn and SPR/DEF/INT/ATK are reset.

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A-Ability: Blutrausch
A-Ability: Blutrausch ("Bloodlust")
--
Knight Path:
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Stahl Muskeln ("Steel Muscles"): For three turns this character recieves a +1 bonus to move, +25% bonus to damage (not ATK), +25% bonus to damage resistance (not DEF), and HP is halved once buff is removed or expires.

Panzer ("Tank"): For 3 turns, excluding this turn, this character's move is reduced to 0, but he attacks twice and recieves a +1 bonus to range. May not use skills while using Panzer.
*Does not stack with Tod's Attraktion.
*Requires Stahl Muskeln

Tod's Attraktion ("Death's Attraction"): For 3 turns, excluding this turn, this character's move is reduced to 0, but all enemies within 4 squares of him are attracted to move into adjacent squares to him, and he recieves 75% damage.
*Does not stack with Panzer.
*Requires Stahl Muskeln

(R-Ability) Strebe ("Brace"): This character may choose to give up all of its DEF to block an attack completely. (keep in mind he is forced to lose a turn and reset his ATK and DEF once DEF is 0)
*Requires Tod's Attraktion

Eile ("Haste"): Allows the character to strike twice, but gives up 10% HP per turn to maintain.
*Requires Panzer


[Incomplete for now]


--
Berserker Path:
--
Reizung ("Provocation"): Deals damage equal to missing HP. Cannot kill.

Wut ("Fury"): Deals damage equal to half the damage dealt by this character. Caps at 350% ATK. Damage dealt counter is reset after use.

Ladung ("Charge"): Ignores defense. 100% ATK, loses next turn.
*Requires Wut

Gnadenschuss ("Coup de Grace"): If an enemy's HP is below 10, this character may spend DEF to instantly kill it.
*Requires Reizung

Finale ("Final"): Reduces this character's HP to 1, then deals damage equal to missing HP.
*Requires Reizung and level 7

Wildheit ("Ferocity"): Rips the enemy apart in a flurry of rage. 50% ATK, 3 attacks, deals 50% ATK to self. (DEF affects damage to self)
*Requires Wut and level 7

(R-Ability) Torkeln ("Stagger"): Strikes back with a staggering blow. 50% ATK, chance to stun the enemy.
*Requires Finale, and Ladung. Cannot know Urkomisch.

(R-Ability) Urkomisch("Hilarious"): He shrugs off physical strikes as though they were jokes. Damage Recieved-50%, (Passive): ATK-25%.
*Requires Wildheit and Ladung. Cannot know Torkeln.

Tier ("Beast"): Strikes the enemies and allies around him for 200% attack, and he loses his next turn. Range: Self, 4 squares.
*Requires Wildheit and Ladung

Ruhe von Wut ("Tranquility of Fury"): Attacks 3 times, but cannot move this turn or next. If the final attack is critical, dealt to a critically wounded enemy, or delt to an enemy that is stunned in any way and has less than 15% HP, this can deal instant death. Single target.
*Requires Gnadenschuss, Finale, Panzer, and -MUST- be level 9 to learn.

Blinde Zerstörung ("Blind Destruction"): This warrior can no longer tell the difference between friend and foe, but gets a 100% ATK/INT increase, and reaction abilities do not work against this character. This character is forced to move and target the nearest person. Skills cannot be chosen. Lasts 3 turns. If there are two closest characters, the player may choose.
*Requires Tier, Fest des Blutes, Tod's Attraktion, and -MUST- be level 9 to learn.

(Berserker Branch Mastery, S-Ability) Herrschaft über Zorn ("Mastery over Anger"): This character expends half the DEF for skill usage (does not affect SPR usage).
*Requires Ruhe von Wut, level 15, and not knowing any other branch mastery.

(Berserker Branch Mastery) Zerreißen ("Rend"): Deals damage directly to the enemy's DEF. If it deals more damage than there is DEF, then the extra damage is taken out of HP.
*Requires Blinde Zerstörung, level 15, and not knowing any other branch mastery.

(S-Ability) Verstümmeln ("Mutilate"): ATK+50%, DEF-50%, 5% chance to ignore enemy DEF when doing a normal attack.
*Requires Berserker Branch Mastery

(A-Ability) Wegbleiben!!! ("Stay Away!!!"): The one who uses these abilities kill ally and enemy alike as they terrorize the battlefield in a murderous rampage. If the wielder of these abilities has allies...they should STAY AWAY!!!
*Requires Berserker Branch Mastery and level ???

--
Demon Path:
--
Fest des Blutes ("Feast of Blood"): After an attack, this character may spend SPR to absorb HP equal to 1/4 the HP missing from the enemy. Does not damage the enemy.

Blutsauger ("Bloodsucker"): Deals damage and heals self at the same time, uses SPR to cast. 30% ATK + 70% INT. Absorbs 35% INT.
(Magical and Physical)
*Requires Fest des Blutes

(R-Ability) Bindung des Fleisches ("Binding of Flesh"): When damaged, reciever can expend SPR to deal 1/4 damage of enemy's attack back at them and heal. Ignores defense.
(EX: Terran recieves 40 damage, so he deals 10 back and heals 10)
*Requires Blutsauger

Heilig Brennen ("Holy Burn"): Expend mass SPR to turn his sword into Zane's sword, "Heilig Brennen", weapon's ATK/INT bonus +100%. 25% ATK + 75% INT. Absorbs 25% INT.
(Physical)
*Requires Stahl Muskeln, Bindung des Fleisches, and Landung

(Demon Branch Mastery) Lassen Sie sich vor Wut ("Succumb to Rage"): Deals damage equal to the amount of HP the character spends. Choose own spendature amount.
(EX: Player decides to use 20 of Terran's HP, it deals 20 damage)
*Requires Heilig Bennen, level 15, and not knowing and not knowing any other branch mastery.

(Demon Branch Mastery) Pusing Muskeln ("Pulsing Muscles"): Expends SPR and DEF to heal own HP / 2. 200% SPR + 100% DEF. Choose own spendature amount, but must be equal between SPR and DEF.
(EX: If you use 20 SPR, you HAVE to use 20 DEF, and heals 30 HP)
*Requires Heilig Bennen, level 15, and not knowing any other branch mastery.

(S-Ability) Tod Blutegel ("Death Leech"): If an enemy is damaged and within 2 squares of the character, steal 10% of its HP. Works on all enemies within range.
*Requires Demon Branch Mastery

(A-Ability) Dämonischen Klinge-Arbeit ("Demonic Blade-Work"): The one who uses these abilites sell their own soul for ferocious power. Disables Heilig Brennen for use.
*Requires Vampire Branch Mastery and level ???

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A-Ability: Item
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R-Ability:
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S-Ability:
-------------------
D-Ability:

Gunna stop it here until I get the chance to talk the abilities over with the GM, it'll be a long talk.


Last edited by MysticKnightFF5 on Mon Apr 11, 2011 3:02 pm; edited 4 times in total
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Post by MysticKnightFF5 Fri Apr 01, 2011 6:49 pm

OFF INTO THE MAGICAL WORLD OF MY BRAIN....oh, the Hell, you'll be sorry for entering Twisted Evil

--

Name: Fey
Age: 17
Gender: Female
Appearance: A tall elf, at least tall for an elf, stands proudly over the now incapacitated male, "they never last very long..." she thought as she quickly suited herself up in her usual torn clothing--probably not meant to hide anything--and headed out the door. Her red clothes are torn across the stomach and left breast, barely hiding her indecent part. Her black feminine leggings are torn all around the thighs, giving her a look of having just been attacked, though she has no wounds.
She lifts her fine and shiney swallowblade, though it is dull, up to her sparkling silver-blue eyes and smiles happily. She always did love violence--violence and other extracurricular activities. She was always called a tomboy as a child.
Her long strands of gold wavered seductively as she slipped her long red boots on and turned to blow a final kiss to her latest victim. As she walks through the forest, she praises herself happily, "I'm such a succubus," she giggles at herself and continues walking into familiar territory.

Spoiler:
-------------------
Profession: Elven Bladedancer - A perfectionist with their chosen weapon. The one who is claimed to be this profession gracefully meaneuvers across the battlefield defeating foe after foe in mostly one-on-one duels.
Level: 2
Exp: 1/10
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Weapon: Dull Swallowblade - A dual-sided weapon (think sith lightsaber) that's been worn from disrepair. Strikes twice.
Armor: Torn Clothing - She purposely tore her clothes to be more seductive...
Accessory: Elvish Pendant - While normally elves cannot cast magic, this runic pendant grants her the ability to learn minor healing magic.
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A-Ability: Swirling Steel
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+Reis Step: For five turns, this skills grants the one with this buff a +5% evasion per 2 spirit points, maxing at 50%. Range: Self. 8 MP

+Prayer: Prays to Adventia for healing. 100% Int. Range: Self. 6 MP

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A-Ability: Item
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R-Ability:
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S-Ability: Weapon Finesse: 10% chance to ignore armor for ONE strike, 10% chance to evade an attack
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D-Ability: Prays to the goddess of all, Adventia...and is unheard, so she goes on a blind rampage to destroy whatever is in front of her. Dark Elemental.
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HP: 25
MP: 15 (+5 from Elven Pendent)
Atk: 4 (+1 from Dull Swallowblade)
Def: 2 (+1 from Torn Clothing)
Int: 3
Spr: 3
Move: 2 (+1 from Bladedancer profession)

Skill Pts: 1
Stat Pts: 3



Last edited by MysticKnightFF5 on Thu Apr 14, 2011 7:11 pm; edited 2 times in total
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Post by MysticKnightFF5 Fri Apr 08, 2011 8:32 pm

Name: Thanatos
Age: 32
Gender: Male
Appearance: A white haired, red eyed, reaper in black garments looks down at his squabbling prey. Begging for its pitiful life. Saying it didn't mean to steal, saying it just wants to live.
If it wanted to live, he thought, then why doesn't he fight tooth and nail for it?
"Give me your soul, and you may live one more day." he spoke, in a monotone, scratchy voice.
The thief looked up at him, his silence a welcome change of pace. He looked away, thinking, possibly. Pitiful vermin.
"I'm going to hell anyways...but I can't...no, just kill me."
Thanatos' eyes remained unchanged, never changing. Though, he was shocked. "Why?" he demanded, though his voice sounded the same.
"...My soul is for Advent to judge...not you."
He stared back at the thief, like an idiot. "Then I steal your life." he said simply. And the thief resigned and nodded.
With that, Thanatos took his white boot off of the human being, and strode away into the darkness, scythes crossed behind his black-cloaked back.
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[b]Profession: Fallacious Reaper - A danger to all those around him, and deals more damage based on enemies in range. The one who is claimed to be this profession judges the souls of humans by his own bias through use of his immense strength. The reaper's true strength comes from his dances, capable of acting just as defensively as offensively due to the swirling barrier it creates. Thus, ATK and DEF have been combined into a single stat ABI (Ability). Ability is halved if a dance is not active. ABI is not the result of ATK and DEF being added together, it starts at what ATK would normally start at, and levels up as ATK would level up. (costs 1.5 Stat Points to upgrade, requires spending at LEAST 3 Stat Points. (ups ABI 2 times)

Level: 1
Exp: 0/10
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Weapon: Dual Reaper's Scythes - Dual scythes that have grown dull from use. Dual Scythe style strikes all squares around him. (in a box pattern). His attack chances are equal to characters in range. Friendly fire.
1 Enemy: 100% ABI, 1 hit
2 Enemies: 80% ABI, 2 hits per enemy
3 Enemies: 70% ABI, 3 hits per enemy
etc etc, no hit cap or damage nerf cap.

Armor: Shadow-Judge Cloak - The owner of this slightly torn and pitch black cloak unleashes righteous judgment from the shadows.
Accessory: N/A
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A-Ability: Death Dance
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A-Ability: Item
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R-Ability:
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S-Ability: Deed is Done: Everytime Thanatos kills an enemy, his MP is restored completely, and if his MP is above 50%, his HP is restored completely. Otherwise, MP is restored up to 50%.
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D-Ability: Summons the Reaper's Scythe, causing instant death to everything around him. Friendly fire. (Weapon Range)
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