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ToA Discussion Thread + True Words

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Post by Zerifachias Sun May 22, 2011 9:24 pm

Aye, I chose one character.

And I do not regret choosing Auza. I love her so much. =3

She also seems to be the type of person to end up in an RPG style game too.
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Post by Masquerade Sun May 22, 2011 9:48 pm

Yeah, I think she was a great choice, especially given the cast of characters she gets to interact with. XD

Anyway, finally figured out what I was going to do with Klein and updated so we can wipe Carry off the face of the planet and move on. :3
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Post by Silver Sun May 22, 2011 9:52 pm

I like Auza as well, mostly because of her skills. :p
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Post by Zerifachias Sun May 22, 2011 10:12 pm

Screw her abilities, I love Auza because of her personality. XD

It's so fun to watch her abuse Klein. And when she isn't abusing Klein in the role play, she's bugging Lily in my head instead.

The resulting cataclysm was too great for my laughbox to handle.
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Post by Silver Sun May 22, 2011 10:26 pm

Masq, would it be possible for you to update Armageddon tomorrow? Also, expect a PM in just a couple of minutes. =)
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Post by Masquerade Mon May 23, 2011 8:42 am

I'll think about it. I'm sure I can get an update in eventually, but I am rather distracted.

Also, I don't think we'll have to worry about Henry in this battle too much; the thieves are probably going to wind up taking the most hits. Carry isn't a boss, but he's still not easy to get status effects on. Auza's no damage ones should still have a huge chance at working though, so that'll make things even breezier. But do note that since Hesitate isn't an actual "status effect" per se, then she'll still have a chance to Hesitate. The effect is instant and not a duration, so it can't be removed via Dispel or anything else. Shouldn't be too much of a problem though.
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Post by Zerifachias Mon May 23, 2011 9:58 am

I'd like to comment on Power Break and Magic Break.

An enemy cannot be inflicted with both at the same time.

It works similar to Protect and Shell.
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Post by Masquerade Mon May 23, 2011 10:06 am

All right. I'll keep that in mind.
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Post by Masquerade Mon May 23, 2011 5:02 pm

Resist Neutral = Annoying.

Who the hell thought of that idea? He or she should be burned at the stake. ._.
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Post by Silver Mon May 23, 2011 5:42 pm

Is that even possible? How can you resist something that doesn't have anything going for it more than you naturally can through defenses?
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Post by Zerifachias Mon May 23, 2011 6:10 pm

Masquerade wrote:Resist Neutral = Annoying.

Who the hell thought of that idea? He or she should be burned at the stake. ._.

Stake?

...

......

WITCH! E'S A WITCH! BURN 'IM, BUUUUUURN- *shot*
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Post by Silver Mon May 23, 2011 6:35 pm

Sonia's getting more summons. =3
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Post by Zerifachias Mon May 23, 2011 9:35 pm

*Cough*

Crystal's are better.

...

What?

Okay. YOU try fighting Djar Kvonn. I'll tell you one thing, it is NOT fun.
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Post by Masquerade Mon May 23, 2011 9:41 pm

If you're trying to have her compete with Anya, you may as well give up. The counterparts I designed for your characters were meant to be directly stronger than the character they were made to oppose. That's why I said you guys would have to go after someone else's counterpart in order to win. XD
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Post by Zerifachias Mon May 23, 2011 9:45 pm

LILY DOESN'T CARE.

SHE-*BANG*

Hold on.

....

.......

Okay, I've hogtied Lily and stuffed her in a closet. She should know better than to force me to press the capslock.

...
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Post by Silver Mon May 23, 2011 9:46 pm

Oh, that's not what I'm trying to do. I was just thinking over the R-Ability I was gonna get and how it directly required other abilities to be useful and I thought: Why waste skill points on skills that I won't be able to use with her other R-Ability equipped?

So I changed the R-Ability and decided to add more to her summoning cause I seriously didn't do a good job in that department. XD
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Post by Masquerade Mon May 23, 2011 10:03 pm

Oh yeah, you were talking about the whole messed up R-Ability thing some time ago. Glad you found a solution to that. ^ ^;;
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Post by Silver Mon May 23, 2011 10:05 pm

Her new R-Ability will only be more effective once she gets Kaiya. =3

If you accept it that is. :p
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Post by Masquerade Mon May 23, 2011 10:06 pm

I accept things that aren't ridiculous or bull shit. :3 So as long as it isn't one of those two, I'm sure you'll be just fine.
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Post by Zerifachias Mon May 23, 2011 10:08 pm

Masquerade wrote:I accept things that aren't ridiculous or bull shit. :3 So as long as it isn't one of those two, I'm sure you'll be just fine.

What if it's ridiculous bullshit? *shot*
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Post by Silver Mon May 23, 2011 10:08 pm

We'll see then. ;P

Oh and a question just came to mind. How many A-Abilities are summons allowed to start with? I assume the same as any other character, but as I've come to learn assumptions are dangerous. :p
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Post by Zerifachias Mon May 23, 2011 10:10 pm

It's two abilities for me and for Durn.

But this isn't our call. =3
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Post by Masquerade Mon May 23, 2011 10:38 pm

Well, I let Valincar's summons start out with three, so I'll say the same applies for all summons in my role play, given that 3 is the max they can have anyway.

Also, if it's ridiculous bullshit, I'll decline it TWICE as much! 3:
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Post by Silver Mon May 23, 2011 10:42 pm

Sweetness. =)

Now to decide which one to get after Scather gets his moves. What do you guys think: Damage Protection Cage Golem, Death/Oblivion Mech Giant, Mp Healer/Destroyer Energy Being, or Awesome Angel to back up Sonia's healing?
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Post by Cerani Tue May 24, 2011 3:26 am

For some reason, the mech giant appeals to my sensibilities.
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