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Durn RP's

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Post by Silver Sun Nov 20, 2011 8:10 pm

Also Durn forgot to list their weaknesses from Scan. But considering they're made of earth like the previous enemies, they're probably weak to water.

Ashe is just going to try and freeze them and see what happens.

Edit: Also I'd like to make to make the notion that if a target is wet than the chance of Freeze should increase by a fixed percent. Like 15-20%?
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Post by Kurio Sun Nov 20, 2011 8:12 pm

Well, at least it'd be more effective than say...trying to burn a rock, eh Silv? ;P
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Post by Silver Sun Nov 20, 2011 8:13 pm

But thing is, you can burn a rock... it just has to get really hot. :P
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Post by Kurio Sun Nov 20, 2011 8:17 pm

Well I don't know much about science and elemental properties and all that stuff, so I can't really argue with you on this. I'll just say you're right and let you win an argument for once. Razz
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Post by Durn Sun Nov 20, 2011 8:24 pm

What are you sillies talking about?

I forgot nothing.
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Post by Zerifachias Sun Nov 20, 2011 8:31 pm

Terra wrote:But thing is, you can burn a rock... it just has to get really hot. :P

Incorrect.

The rock only gets really hot and then explodes from the massive pressure from the heat.
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Post by Silver Sun Nov 20, 2011 8:33 pm

Yeah but if a living thing is made out of rock and it gets that hot then technically it is feeling burning before it explodes.
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Post by Zerifachias Sun Nov 20, 2011 8:47 pm

Technically, rocks don't feel. XD

An animated being is different from an actual living thing. What makes humans and other animals feel is a network of nerves called the nervous system. There are pain receptors/receivers, taste receptors/receivers, sight receptors/receivers, you get the point. Beings like Elementals and Golems don't have nervous systems, which is what makes them so dangerous. They don't feel pain, so they will fight until they're dead. They can't recognize a lost battle like humans can.

...

So yeah, hate to rain on your parade, Sliv, but that's how it is. =/
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Post by Silver Sun Nov 20, 2011 8:50 pm

. . .

Okay. I know that I can't argue with logic... but, if they don't have immunity, they can't necessarily not be burned. Besides who said a burn was always having to do with external reaction to heat and such? I'd like to think burn could also be a small amount of flames that cling to whoever it touches and deals damage over time. :P
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Post by Zerifachias Sun Nov 20, 2011 8:52 pm

Except that we're talking about rocks.

And rocks don't burn.

They heat up, and then explode.

It's rather awesome to watch, really. =3
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Post by Durn Sun Nov 20, 2011 8:53 pm

Freezing them will be more rewarding.

[/endthedebate]
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Post by Silver Sun Nov 20, 2011 8:54 pm

Yeah, but flames have to last for them to eventually heat up and explode. At least if you want it to happen quickly. ;P

And yes, Freezing them means more damage, which is good.

Anyway, new topic. Are we just gonna thrash on them and attempt to go in with no real plan?
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Post by Kurio Sun Nov 20, 2011 8:56 pm

...that is the plan Silv :P
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Post by Zerifachias Sun Nov 20, 2011 8:58 pm

@Sliv: But you see, there is fire around the rocks, but the rocks don't actually catch fire. There might be some cases where fire does travel over rock, but most of the time that is because of some other element on the rock, like oxygen or sulfur.

...

Anyway, our plan is to have Lacie destroy them. Completely.
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Post by Durn Sun Nov 20, 2011 8:58 pm

Try and avoid slows/snares so we can get the achievement.

Whoever screws up the achievement for us will receive some sort of punishment.
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Post by Silver Sun Nov 20, 2011 9:00 pm

So Ashe and the others can sit around and cheer? =D

*Shot*

Ow. :/

Edit: Like what sort of punishment? For our character or for us?
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Post by Zerifachias Sun Nov 20, 2011 9:00 pm

...

Like...

Death? From the attack?

Derp?
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Post by Durn Sun Nov 20, 2011 9:01 pm

Chance of x drop for y character = 0.

:D

Just kidding.

But yeah, what Zeri said, pretty much.
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Post by Zerifachias Sun Nov 20, 2011 9:10 pm

...

Hey.

Hey, you guys.

Take a look at the achievement page in the SoR profile thread.
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Post by Silver Sun Nov 20, 2011 9:11 pm

Lolz.

That made my night. =)
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Post by Zerifachias Sun Nov 20, 2011 9:14 pm

It was originally my idea, but Durn made the reference, and I amplified it a bit.

Durn made it 100 required scans for 100 points. I suggested 151 required scans for 150 points. Just because it was impossible to get Mew without doing Nintendo's event thingy, or cheating.
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Post by Durn Sun Nov 20, 2011 9:19 pm

My logic for 150 points over 151 is that with 151 points you would always have that 1 leftover point that would never be spent for anything.

I refuse to sell things in increments of lower than 5. What kind of cruel beast do you think I am?
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Post by Zerifachias Sun Nov 20, 2011 9:20 pm

...

A very cruel and twisted, yet intelligent beast.
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Post by Zerifachias Sun Nov 20, 2011 10:42 pm

Game Plan:

Ashe attacks the first golem.

Anemone attacks the first golem with two hits, then moves to the second.

Aria attacks the golem with her waters. Perfect kill.

Lacie will go attack the second golem, thank you. (b=3=)b
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Post by Kurio Sun Nov 20, 2011 11:03 pm

...are you sure it's a good idea to allow the second golem to use Tremor? Can't that thing two-shot Aria with it? :/
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