Code: ASSIMILATE

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Re: Code: ASSIMILATE

Post by Silver on Sat Mar 19, 2011 3:52 pm

Silver *1/2 Mp Cost*
Hp: 35/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver moves to G5!

Silver had actually shut up shortly after the two sides had officially engaged in battle. He didn't particularly care about possession, or at least not as much as he cared about zombie puke. Glaring at the far off spirit, he hated his lack of exercise in the real world, it was causing him to be way out of range here, where it mattered.

Silver *1/2 Mp Cost*
Hp: 35/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8

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Re: Code: ASSIMILATE

Post by Kurio on Sat Mar 19, 2011 5:43 pm

Kuori moves to cell E-5

Unlike Silver, Kuori was not about to stand there and twittle her thumbs, of course not. She walked forward,

"Activating program, ET-490 Hornet's Nest." Kuori said, to no one in particular, "Firing Valkyrie Missiles."

Several metal plates on Kuori's arms, legs, and torso opened up to reveal small missile pods. And without delay they fired, crashing into Yorumuu and the area around him.

Kuori uses Hornet's Nest on Yorumuu.
ENG: 60/100
--------------------------------------
Yorumuu takes 8 damage
HP: 117/125


( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) (Y) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Neutral Phase

Windy moves to cell D-6

Windy waits

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) (Y) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu moves to cell F-4

The spirit swordsman took the attack like it was nothing, and dashed past the others, his eyes fixed on Silver. Raising his blade he appeared to be about to strike Silver, but a she neared the boy, he faded away.

Yorumuu uses Creeping Death on Silver
MP: 75/80

Silver is 25% more likely to be afflicted with a status effect

Yorumuu becomes Invisible

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) (Y) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 50/50
ENG: 60/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept) [Bad Luck]

HP: 35/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman)

HP: 40/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade) [Invisible]

HP: 117/125
MP: 75/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 2

Kurio
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Re: Code: ASSIMILATE

Post by Silver on Sat Mar 19, 2011 6:19 pm

Silver *1/2 Mp Cost*
Hp: 35/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


[Whoops ^.^"]

Silver *1/2 Mp Cost*
Hp: 35/35
Mp: 34/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Last edited by SilverStorm on Sat Mar 19, 2011 8:45 pm; edited 1 time in total

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Re: Code: ASSIMILATE

Post by Kurio on Sat Mar 19, 2011 8:43 pm

Kuori restores ENG
ENG: 75/100

Kuori waits

It was gone, where did he go? Kuori looked around, but he just disappeared after dashing toward Silver. Without a target, Kuori couldn't do anything but stand there counting the seconds that pass.
--------------------------------------

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) (Y) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Silver is Shaken for 2 more turns

Neutral Phase

Windy waits

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) (Y) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu uses Unspeakable Horror on Silver
MP: 63/80

Yorumuu is moved to cell G-4

Silver takes 8 damage
HP: 27/35

Silver avoids Fear

Silver is Silenced

Yorumuu moves to cell G-1

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
(Y) ( ) ( ) ( ) (S) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 50/50
ENG: 75/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept) [Shaken; Silenced]

HP: 27/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman)

HP: 40/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade) [Invisible]

HP: 117/125
MP: 63/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 3

Kurio
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Re: Code: ASSIMILATE

Post by Silver on Sat Mar 19, 2011 8:58 pm

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


"Fucker..."

Now he was completely unable to call upon his abilities through any means. Kicking the ground, he ran from his position and tried to avoid another attack.

Silver moves to E5!

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8

_________________

Silver
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Re: Code: ASSIMILATE

Post by Kurio on Sat Mar 19, 2011 10:41 pm

Kuori restores ENG
ENG: 90/100

Kuori uses Hornet's Nest on cell F-1, hits Yorumuu
ENG: 50/100

Kuori positioned herself in range, the pods opening again to fire more rockets at her target.

Kuori waits
--------------------------------------
Yorumuu takes 8 damage
HP: 109/125

Cell E-5 is occupied, Silver is forced to F-6

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
(Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Silver is Shaken for 1 more turn

Silver is Silenced for 2 more turns

Neutral Phase

Windy waits

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
(Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu moves to cell F-4

Yorumuu uses Unspeakable Horror on Kuori
MP: 63/80

Yorumuu is moved to cell E-4

Kuori takes 8 damage
HP: 41/50

Kuori avoids Fear

Kuori avoids Silence

Yorumuu is Invisible for 1 more turn

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) (Y) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 41/50
ENG: 50/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept) [Shaken; Silenced]

HP: 27/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman)

HP: 40/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade) [Invisible]

HP: 117/125
MP: 63/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 4

Kurio
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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 10:10 am

Silver *1/2 Mp Cost* *Silence (2)* *Shaken (1)*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver waits.

Still unable to do anything, Silver glared at the ghost which was now visible to him somehow. He still couldn't do anything, so this was no help, but he could wait it out.

Silver *1/2 Mp Cost* *Silence (2)* *Shaken (1)*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8

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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 10:35 am

Kuori restores ENG
ENG: 65/100

Kuori uses Beam Saber on Yorumuu
ENG: 50/100

She was able to draw the spirit close to her, now it was her chance to beat on it. Kuori fixed her eyes on the spirit and two blades, made out of a bright plasma-like substance, extended from her arms, which made a X-shaped mark on the armor of the spirit, and somehow driving away the veil of shadow.

Kuori waits
--------------------------------------
Yorumuu takes 8 damage
HP: 101/125

Yorumuu is no longer Invisible

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) (W) ( ) ( ) ( ) D
( ) ( ) ( ) (Y) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Silver is no longer Shaken

Silver is Silenced for 1 more turn

Neutral Phase

Windy moves to cell E-3

Windy uses Point Blank Pierce on Yorumuu
Assassination: 3 turns

Yorumuu takes 15 damage
HP: 86/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) (W) (Y) (K) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu uses Creeping Death on Windy
MP: 58/80

Windy is Shaken

Yorumuu moves to cell F-1

Yorumuu starts to fade away

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) (W) ( ) (K) ( ) ( ) ( ) ( ) E
(Y) ( ) ( ) ( ) ( ) (S) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 41/50
ENG: 50/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept) [Silenced]

HP: 27/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman) [Shaken]

HP: 40/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade)

HP: 86/125
MP: 58/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 5

Kurio
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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 10:40 am

Silver *1/2 Mp Cost* *Silence (1)*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver moves to F4!

Now he chose to take a couple of steps towards the target. He knew that the effects of the attack that was made on him was weakening. He could almost feel it broken, he'd just have to wait it out and be prepared to make the guy feel his pent up rage later.

Silver *1/2 Mp Cost* *Silence (1)*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8

_________________

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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 11:04 am

Kuori restores ENG
ENG: 65/100

Kuori moves to cell F-3

The android chased after the spirit swordsman, she was able to drive the veil of shadows away, and now the man was open for a beating. As she ran, Kuori fired more missiles at the spirit swordsman.

Kuori uses Hornet's Nest on Yorumuu
ENG: 25/100
--------------------------------------
Yorumuu takes 8 damage
HP: 78/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) (W) ( ) ( ) ( ) ( ) ( ) ( ) E
(Y) ( ) (K) (S) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Windy is Shaken for 2 more turns

Silver is no longer Silenced

Neutral Phase

Windy's Cooldowns reduce
Assassination: 2 turns

Windy moves to cell E-3

Windy uses Create Opening on Yorumuu
Combat: 2 turns

Yorumuu takes 8 damage
HP: 70/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
(W) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
(Y) ( ) (K) (S) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu becomes Invisible

Yorumuu uses Unspeakable Horror on Windy
MP: 46/80

Windy takes 7 damage
HP: 33/40

Windy avoids Fear

Windy avoids Silence

Windy's R-Ability: Vengeance activates
Assassination: 1 turn
Combat: 1 turn

Yorumuu moves to cell I-1

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
(W) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) ( ) (K) (S) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
(Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 41/50
ENG: 25/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept)

HP: 27/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman) [Shaken]

HP: 33/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade)

HP: 70/125
MP: 46/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 6

Kurio
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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 11:11 am

[quote="SilverStorm"]Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver moves to F2!

"Alright asshole... just come a little closer..."

Silver muttered under his breath as he took a couple more steps closer. If only he could move just a little more, then he would be able to hurt this guy. But it wouldn't matter for too much longer, the second the ghost got into his range he would raise hell on it.

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8

_________________

Silver
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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 11:38 am

Kuori restores ENG
ENG: 40/100

Kuori moves to cell H-2

The android continued her chase, all the while having missiles fall like rain upon the spirit.

Kuori uses Hornet's Nest on Yorumuu
ENG: 0/100
--------------------------------------
Yorumuu takes 8 damage
HP: 62/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
(W) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
(Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Windy is Shaken for 1 more turn

Neutral Phase

Windy's Cooldowns reduce
Assassination: 0 turns
Combat: 0 turns

Windy moves to cell H-1

Windy uses Point Blank Pierce on Yorumuu
Assassination: 3 turns

Yorumuu takes 15 damage
HP: 47/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
(W) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
(Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu moves to cell I-2

Yorumuu uses Demise on Kuori
MP: 26/80

Kuori takes 23 damage
HP: 18/50

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
(W) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) (Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 18/50
ENG: 0/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept)

HP: 27/35
MP: 40/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman) [Shaken]

HP: 33/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade)

HP: 47/125
MP: 46/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 7


Last edited by Windy-tan on Sun Mar 20, 2011 12:32 pm; edited 1 time in total

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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 11:44 am

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 40/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver casts Fire Mana Burst on Yorumuu!
(Damage: 100% Int x 3/Effect: Burn 50%/Element: Fire)

"Burn!"

Silver finally screamed out, a large ball of flame appearing in his raised hand. With a flick of his wrist, it suddenly launched itself at the ghost thing, scorching it underneath the black armor. But the onslaught was just beginning, as two smaller yet sizable fireballs appeared around the ghost and then collided in on him.

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 34/40
Atk: 1
Def: 7
Int: 10
Spr: 8

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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 2:59 pm

Kuori restores ENG
ENG: 15/100

Kuori uses Beam Saber on Yorumuu
ENG: 0/100

Silver was finally able to land a hit on the spirit, and Kuori, with her plasma blades, follows up the attack with a few strikes of her own.

Kuori waits
--------------------------------------
Yorumuu takes 20 damage
HP: 27/125

Yorumuu is no longer Invisible

Yorumuu avoids Burn

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
(W) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) (Y) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Windy is no longer Shaken

Neutral Phase

Windy's Cooldowns reduce
Assassination: 2 turns

Windy moves to cell I-3

Windy uses Create Opening on Yorumuu
Combat: 2 turns

Yorumuu takes 8 damage
HP: 19/125

Kuori follows up with an attack

Yorumuu takes 1 damage
HP: 18/125

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) (Y) (W) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Enemy Phase

Yorumuu moves to cell I-2

Yorumuu uses Siphon of Destruction on Kuori
MP: 18/80

Kuori takes 15 damage
HP: 3/50

Yorumuu is healed for 15 HP
HP: 33/125

Kuori enters Overdrive

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) (Y) (W) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android) [Overdrive]

HP: 3/50
ENG: 0/100
ATK: 10
DEF: 6
INT: 9
SPR: 5
Movement: 3

Silver (Mana Adept)

HP: 27/35
MP: 34/40
ATK: 1
DEF: 7
INT: 10
SPR: 8
Movement: 2

Windy (Swordsman)

HP: 33/40
MP: 0/0
ATK: 14
DEF: 8
INT: 3
SPR: 6
Movement: 4

Yorumuu (Image of the Ghostblade)

HP: 33/125
MP: 18/80
ATK: 15
DEF: 9
INT: 8
SPR: 8
Movement: 4

Achievements available:

I'm Not Scared! - Defeat Yorumuu after he has used Paranoia. (10 Points)

Player Phase 8

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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 3:17 pm

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 34/40
Atk: 1
Def: 7
Int: 10
Spr: 8


Silver casts Fire Mana Burst on Yorumuu!
(Damage: 100% Int x 3/Effect: Burn 50%/Element: Fire)

Silver said nothing more, but continued to glare at the ghost, eyes burning with rage that had built up slowly. More fireballs circled around the ghost and finally collided with the spirit, allowing his allies to finish him.

Silver *1/2 Mp Cost*
Hp: 27/35
Mp: 28/40
Atk: 1
Def: 7
Int: 10
Spr: 8

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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 4:01 pm

Kuori restores ENG
ENG: 30/100

Kuori uses Beam Saber on Yorumuu
ENG: 15/100

Kuori uses Beam Saber on Yorumuu
ENG: 0/100

After taking that hit, Kuori seemed to be different. Her pupils had shrunk, and she began twitching. This lasted for a few moments, then some snapping sounds could be heard, and Kuori seemed to calm down. She looked at the spirit, the plasma blades extended, and Kuori went on a rampage with those blades, slashing and hacking left, right, and center.

Kuori waits
--------------------------------------
Yorumuu takes 28 damage
HP: 5/125

Yorumuu avoids Burn

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) (Y) (W) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Neutral Phase

Windy's Cooldowns reduce
Assassination: 1 turn
Combat: 1 turn

Windy attacks Yorumuu

Yorumuu takes 5 damage
HP: 0/125

Yorumuu Perfect Kill

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) (S) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) (K) ( ) ( ) ( ) ( ) ( ) ( ) ( ) H
( ) ( ) (W) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Victory

Loot:
Credits x5000
Black Steel x3
Chunk of Granite x1

EXP:
Yorumuu Perfect Kill x1: +14
No Items used: +2
No Finishings used: +3
No Player Character K.O.: +3
----------------------
Total: 22

Kuori
EXP: 14/24 -> 36/24
Level up! 3 Stat Points and 1 Skill Point gained
EXP: 12/24

Silver
EXP: 14/24 -> 36/24
Level up! 3 Stat Points and 1 Skill Point gained
EXP: 12/24

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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 4:29 pm

"So... what now?"

Silver assumed they were done, what with the strength the last creature had. Especially since the blade was supposedly right there and that last creature seemed like a boss. But of course, if he knew anything, this seemed more like a quest that would be reoccurring.

"Oh I hope that's not it..."

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Re: Code: ASSIMILATE

Post by Kurio on Sun Mar 20, 2011 4:53 pm

With the spirit gone, Windy picked the metal bar and pryed open the lid of the coffin. But upon opening the coffin, Windy sighed, for there was nothing in the coffin. It had been stolen, by graverobbers it seemed.

"And all this trouble, for nothing." Windy muttered, sheathing his sword, "Well, there's nothing we can do about that. Let's go back."

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Re: Code: ASSIMILATE

Post by Silver on Sun Mar 20, 2011 5:02 pm

"All of that for nothing?"

It was a waste of time, a full blown waste of time, not even worth less than an eighth of the effort they had put forward. But, they had had no way of knowing that the blade had been stolen. So he figured they would just have to deal with it, wasn't like they could do much about it anyway.

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Re: Code: ASSIMILATE

Post by Kurio on Mon Mar 28, 2011 4:35 pm

"It can't be helped." Windy sighed, picking up his sword and dropping the metal bar, "Come, let's go back to the city."

And with that, the spreading rumors of the Ghostblade lying in the nearby tomb was put to rest, and the group headed back to the city. Once there, Windy led them to the blacksmith shop of his mentor, they recieved a handful of items and the promised credits.

"Oh, and by the way, I heard that there's a giant alchemy pot in the Magic Academy. You guys should go check it out, this might be helpful if you ever decide to use it." Windy said, giving Silver a list of recipies.

File X2 Completed, the party recieves the following rewards:

Hi-Potion x1

Antidote x1

Chunk of Iron x1

3000 Credits

Recipies learnt

--------------------------------------
~Weapon Shop~

N/A

~Academy (Tier 1)~

N/A

~Armor Shop~

N/A

~Item Shop~

Potion – Restores 20 HP upon use (500 Credits; Number in Stock: 2)

Herb – Restores 10 MP upon use (400 Credits; Number in Stock: 2)

Antidote – Cures Poison upon use (300 Credits; Number in Stock: 1)

Elixir – Cures any status effect upon use (1000 Credits; Number in Stock: 1)

Yggdrasil Dew – Revives one fallen character with 20% (3000 Credits; Number in Stock: 1)

~Krak Pot~

Hi-Potion - Restores 50 HP upon use. [Reagents: Potion x3; 500 Credits]

Mana Drop - Restores 20 MP upon use. [Reagents: Herb x3; 400 Credits]

Fairy Powder - Restores 20 HP and 10 MP upon use. [Reagents: Potion x2; Herb x2; 700 Credits]

Yggdrasil Leaf - Revives one fallen character with 50% max HP upon use. [Reagents: Yggdrasil Dew x3; 5000 Credits]

Stimpack - Grants Haste and 20% ATK and INT upon use, user takes 20% max HP damage initially and loses 10% max ATK and INT each turn during the next 5 turns. [Reagents: Potion x2; Herb x2; Antidote x2; Elixir x1; 1500 Credits]

Academy Uniform - The official boy's uniform of the Magic Academy. [+3 DEF; +3 SPR; +10 MP; Armor; Equippable by Silver; Reagents: Comfortable Clothing x1; Herb x2; Mana Drop x2; 7500 Credits]

Ashen Plating - Metal plate armor that, despite its composition and dark color, resist fire and magic fairly well. [+5 DEF; +3 SPR; Half Fire; Armor; Equippable by Kuori; Reagents: Worn Plating x1, Black Steel x5; Chunk of Iron x3; 9000 Credits]

Mermaid Tear - A pale blue crystal shaped like a water droplet stranded on a string as a necklace. [+10 MP; Accessory; Equippable by Silver; Reagents: Mana Drop x3; River Water x1; 3000 Credits]
--------------------------------------
~Town Square~

N/A

~DSoED~

File 01: A Slight Problem [Requirements: Party level greater than 5]

OoC: Yeah, the Krak Pot is an obvious reference...but anyway, there's nothing really new around here, so we're only back here for the Krak Pot really...and with the prices of the stuff, we're no longer going to be able to do our buy everything tactic...ara...^^

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Re: Code: ASSIMILATE

Post by Silver on Wed Mar 30, 2011 2:51 pm

"I'll go buy some bare necessities... go see if there is something for us to do..."

With that Silver paced out of the blacksmith's heading straight for the item shop, credits in hand. Slamming them down on the counter, he took the two remaining herbs without so much as a "What'll ye have?" or a "thank you" and walked away, back to the blacksmith. It seemed he would be waiting for Kuori to return once more.

Silver buys 2 Herbs, 800 Credits Lost!

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Re: Code: ASSIMILATE

Post by Kurio on Wed Mar 30, 2011 3:06 pm

Kuori nodded in response to Silver's order, but before she took a step her eyes flashed and the android stopped moving for a moment, an electronic message was sent to Kuori. After Kuori regained control over her body, she saw Silver returning, apparently not buying much of anything.

"I have just recieved a message from DSoED." Kuori said, "Warp Prism, activated."

An energy field expanded out around Kuori, enveloping both her and Silver. After a countdown by Kuori, the two were teleported to the laboratory, in front of DSoED.

"Welcome. I have a request for you two. You see, due to a slight disturbance a tower, which is one of the control points of this world, has become activated. If it is activated for too long, it will cause imbalance within this world and slowly tears it apart." DSoED explained, "I've already dispatched someone with the ability to deactivate the towers, I want you two to meet up with her and protect her from any sort of harm she may run into. The location is the Glade of Roleplaying."


Last edited by Windy-tan on Wed Mar 30, 2011 3:57 pm; edited 1 time in total

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Re: Code: ASSIMILATE

Post by Silver on Wed Mar 30, 2011 3:46 pm

"Glade of Roleplaying huh? I... believe I remember something about that place... something about a river and a bunch of imaginative stories..."

Silver tried to recollect on what he remembered from his time spent outside this messed up world. Meadow of Melodies definitely rung a bell, probably one of the many things he just happened to remember. But what he stated was really all he could remember of the place, and it wasn't too helpful at that. Shaking his head, he decided they could probably handle whatever was going on there without his need to remember something that could turn out useless.

"Well... I guess we'll wait and see then... uh... beam us up?"

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Re: Code: ASSIMILATE

Post by Kurio on Wed Apr 27, 2011 9:38 am

"Very well, initiating Warp Prisim in 3...2...1..." DSoED said in response to Silver's agreement.

Almost instantly Kuori and Silver were teleported into a forest. There was a river running through and everything seemed peaceful. Standing tall even among all the trees were several pillars made out of what seemed to be marble. Each of them had a pale white glow to them, all except for one. A certain one not far from where Silver and Kuori were had a red glow instead to it, that was enough to tell the group that one pillar is the tower they're looking for.

Without delay the group set off, the sooner they get to the tower, the sooner they can deactivate it, and the sooner they can get out of this place. But it seemed that the interwebs god didn't want this to be easy, because after no more than a few hundered meters, two large crab-like creatures crawled out of the river. They were large, mechanical, with a body like a crab's but four very long legs. They stood blocking the way.

"Something tells me they're not tour guides." Kuori said.


File 01-01
Location: Glade of Roleplaying
Objective: Route Enemy
Defeat: Party is Defeated

( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) B
( ) ( ) (P) ( ) ( ) ( ) (S) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) E
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) F
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) G
( ) ( ) ( ) ( ) (K) ( ) ( ) ( ) ( ) H
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) I
-1---2---3---4---5---6---7---8---9


Spoiler:
Kuori (Android)

HP: 55/55
ENG: 100/100
ATK: 10
DEF: 7
INT: 9
SPR: 6
Movement: 3

Pincer (KRAB)

HP: 60/60
ENG: 100/100
ATK: 12
DEF: 10
INT: 10
SPR: 7
Movement: 4

Scythe (KRAB)

HP: 60/60
ENG: 100/100
ATK: 12
DEF: 10
INT: 10
SPR: 7
Movement: 4

Achievements available:

Red Lobster - Defeat both Krabs during the same turn using a Fire-based attack or Burn. (10 Points)

You may start in rows H-I

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Re: Code: ASSIMILATE

Post by Silver on Thu Apr 28, 2011 9:52 am

Silver starts at I5!

"I hope that girl is okay... DSoED said she wasn't much of a fighter right?"

He was worried about their mission already. He knew that with these kind of creatures running around it might be rather tough. Nevertheless, now was the time to fight, and worrying would just end up hindering their progress. Taking a fighting stance, Silver was ready to get on with the fight.

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Re: Code: ASSIMILATE

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