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Unforgivable Sin Profiles

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Unforgivable Sin Profiles Empty Unforgivable Sin Profiles

Post by Kurio Fri Apr 01, 2011 5:35 pm

Inventory:

Potion x3 - Heal 20 HP upon use

Herb x3 - Recovers 10 MP upon use

Antidote x1 - Removes Poison status upon use

Yggdrasil Dew x1 - Revives one fallen character with 20% HP

Chest Key x3 - Opens a Treasure Chest

Reagents

N/A

Equipment:

N/A

Key Items:

N/A

Gold: 1120


Last edited by Windy-tan on Fri Apr 08, 2011 4:16 pm; edited 1 time in total
Kurio
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Post by Kurio Fri Apr 01, 2011 5:36 pm

Enemy Profiles

Name: Joker
Gender: Male
Age: 117
Level: 2

Profession: Wicked Flame

Weapon: Blue Flame [Fire Element]
Armor: Soul Shroud
Accessory: Misty Trail

A-Ability: Pranks

+ Fire - The target spontaniously combusts for no apparent reason. [120% Fire INT DMG. Range: 3 cells. Chance to Burn. 8 MP]

+ Screams of Agony - An ear-piercing scream rings out, causing everyone to somehow lose their own voices. [Range: Enemy Party. High chance of Silence. 10 MP]

+ Scare - Fades into darkness, only to jump out moments later and frighten the target. [Range: 3 cells. High chance of Fear. 5 MP]

R-Ability: N/A

S-Ability: Fade - 25% chance to avoid attacks.

Finishing: Prank Gone too Far [100% Piercing Fire INT Dmg. Range: Enemy party. High chance of Burn]

HP: 25
MP: 40
ATK: 2
DEF: 1 (+3 from Soul Shroud)
INT: 6 (+1 from Blue Flame)
SPR: 4 (-1 from Soul Shroud) (+1 from Misty Trail)
Movement: 2 (+2 from Wicked Flame Profession)

* See above for Trickster and Laughter

Neutral Profiles

N/A


Last edited by Windy-tan on Sat Apr 16, 2011 3:30 pm; edited 4 times in total
Kurio
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Post by Kurio Fri Apr 01, 2011 5:38 pm

Name: Vladmir
Age: 25
Gender: Male
Appearance:
Spoiler:

Profession: Hemomancer - One who can manipulate blood. [INT-based Normal Attacks] [Blood Pact]

+ Blood Pact - Abilities cost HP as a resource instead of MP.

Level: 2
Exp: 1/10

Weapon: Blood Orb - A hollow glass sphere filled with crimson liquid.
Armor: Stained Tailcoat - A red tailcoat stained even redder.
Accessory: Bloody Sigil - A small runestone on a chain that can be worn as a necklace.

A-Ability: Blood Letting

+ Transfusion - Vladmir takes control of the target's blood, forcing the red blood cells to expand and eventually burst, draining the essence into himself. [50% Piercing INT Dmg. Range: 5 cells. Vladmir is healed for the damage dealt. 0 HP]

+ Bloody Claws - Vladmir slashes the air, causing streams of blood to emerge from his hand and striking the target. [120% INT Dmg. Range: 5 cells. 5 HP]

R-Ability: N/A

S-Ability: Blood Flows - For each 2 INT gained from equipment, Vladmir gains 5 extra HP, for each 10 HP gained from equipment, Vladmir gains 1 extra INT.

Finishing: Hemoplague - Vladmir infects an area with tainted blood, causing it to enter the bloodstream of anyone standing in the area. [150% Piercing INT Dmg. Range: 5 cells and 3 cell radius from target cell. Target(s) take 10% Max HP Dmg per turn for 5 turns, this effect does not work on bosses.]

Stats:

HP: 30 (+5 from Blood Flows)
MP: 0
ATK: 1
DEF: 3 (+1 from Stained Tailcoat)
INT: 5 (+1 from Blood Orb) (+1 from Bloody Sigil)
SPR: 5
Movement: 2

Skill Points: 1


Last edited by Windy-tan on Sat May 14, 2011 4:42 pm; edited 3 times in total
Kurio
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Post by MysticKnightFF5 Fri Apr 01, 2011 5:49 pm

OFF INTO THE MAGICAL WORLD OF MY BRAIN....oh, the Hell, you'll be sorry for entering Twisted Evil

--


Name: Fey
Age: 17
Gender: Female
Appearance: A tall elf, at least tall for an elf, stands proudly over the now incapacitated male, "they never last very long..." she thought as she quickly suited herself up in her usual torn clothing--probably not meant to hide anything--and headed out the door. Her red clothes are torn across the stomach and left breast, barely hiding her indecent part. Her black feminine leggings are torn all around the thighs, giving her a look of having just been attacked, though she has no wounds.
She lifts her fine and shiney swallowblade, though it is dull, up to her sparkling silver-blue eyes and smiles happily. She always did love violence--violence and other extracurricular activities. She was always called a tomboy as a child.
Her long strands of gold wavered seductively as she slipped her long red boots on and turned to blow a final kiss to her latest victim. As she walks through the forest, she praises herself happily, "I'm such a succubus," she giggles at herself and continues walking into familiar territory.

Spoiler:
-------------------
Profession: Elven Bladedancer - A perfectionist with their chosen weapon. The one who is claimed to be this profession gracefully meaneuvers across the battlefield defeating foe after foe in mostly one-on-one duels.
Level: 2
Exp: 1/10
-------------------
Weapon: Dull Swallowblade - A dual-sided weapon (think sith lightsaber) that's been worn from disrepair. Strikes twice.
Armor: Torn Clothing - She purposely tore her clothes to be more seductive...
Accessory: Elvish Pendant - While normally elves cannot cast magic, this runic pendant grants her the ability to learn minor healing magic.
-------------------
A-Ability: Swirling Steel
-------------------
+Reis Step: For five turns, this skills grants the one with this buff a +5% evasion per 2 spirit points, maxing at 50%. Range: Self. 8 MP

+Prayer: Prays to Adventia for healing. 100% Int. Range: Self. 6 MP

-------------------
A-Ability: Item
-------------------
R-Ability:
-------------------
S-Ability: Weapon Finesse: 10% chance to ignore armor for ONE strike, 10% chance to evade an attack
-------------------
D-Ability: Prays to the goddess of all, Adventia...and is unheard, so she goes on a blind rampage to destroy whatever is in front of her. Dark Elemental.
-------------------
HP: 25
MP: 15 (+5 from Elven Pendent)
Atk: 5 (+1 from Dull Swallowblade)
Def: 2 (+1 from Torn Clothing)
Int: 3
Spr: 5
Move: 2 (+1 from Bladedancer profession)

Skill Pts: 1


Last edited by MysticKnightFF5 on Sat Apr 16, 2011 11:21 am; edited 2 times in total
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Post by Masquerade Fri Apr 01, 2011 9:04 pm

Name: Nika "Heaven" Makari
Gender: Female
Age: 16
Level: 2
Next Level: 1/10
Appearance:
Spoiler:

Profession: Sky Pirate - The skies are her domain and she rules them with an iron fist and a sharp blade.  The one who claims this profession pillages and destroys enemies from above.

Weapon: Silver Blade - An intriguing short sword made of a poor quality silver material.
Armor: Laced Vest - An elegantly laced vest to be worn by those who need a bit of extra protection.
Accessory: Trendy Heels - Lastest fashionable heels on the market, they'll probably be less popular by next week.

A-Ability: Acrobatic Fencing:

+Obeisant Hope: Manipulates any form of wavelength in order to do anything from deviating the strings of sound to scarring the fabrics of energy.  120% Atk Dmg.  Range: 4 cells. 7 MP.

+Dance of the Sky: Does a short dance to evoke the powers of the sky in order to enhance speed, agility, and endurance.  Increases evasion rate by 20%, Movement by 1 cell, and the number of basic attacks by 1 for three turns.  Range: Self. 8 MP.

Spoiler:

R-Ability: Illusion Counter - When attacked physically, launches into a counterattack in which the user duplicates the user's self for dealing multiple hits. Counterattacks for 100% Atk Dmg. Number of hits is equal to the number of basic attacks the user can currently execute.

S-Ability: Added Touch - All normal attacks have a 50% chance to inflict Poison on the enemy.

D-Ability: Violet Butterfly (Dark) - Expels all mana in order to summon an enormous swarm of violet butterflies that shroud the user allowing the user to disappear in an encroaching darkness that descends upon the battlefield before slashing the enemy over and over again from the shadows while the butterflies glide gracefully through the area keeping the enemy mesmerized.  Deals 200% Atk Dmg to one enemy on the battlefield that may be Mesmerized if it survives.

Stats:

HP: 25
MP: 20
Atk: 5 (+1 from Silver Blade)(+1 from Trendy Heels)
Def: 3 (+1 from Laced Vest)
Int: 2 (+0 from Silver Blade)
Spr: 4 (+0 from Laced Vest)
Movement: 2 cells (+1 from Sky Pirate profession)

Skill Points: 1


Last edited by Masquerade on Wed Dec 18, 2013 3:24 pm; edited 8 times in total
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Post by Silver Fri Apr 01, 2011 10:20 pm

Name: Amoria
Age: Appears 18
Gender: Female
Appearance:
Spoiler:
-------------------
Profession:
Spoiler:
Level: 2
Exp: 0/10
-------------------
Weapon: Jar of Hearts- A strange glass jar that the wielder is always seen carrying, it is filled with a reddish pink substance that is known as the heart, or love in most cases. (No Basic Attack) (Hearts Collected: 0)
Armor: Collector's Dress- A white dress that was gifted to the wearer, it offers a plain jane look that appears like it was never made for battle but it is.
Accessory: Collector's Pendant- A pendant gifted to the wearer, it seems to have an aura of greed around it.
-------------------
A-Ability: Gifted with a Task

+ Collect- Amoria's pendant glows with a strange aura as she opens the jar, an essence invisible to all but her and the higher beings leaving the target and entering her jar.
(Damage: --/Effect: Collects Heart/Range: Adjacent Cell/Mp: 8/Element: --)

+ Release- Amoria opens the jar filled with hearts, and watches as the aura is given to another vessel, whoever they may be.
(Damage: --/Effect: Gives Heart/Requires 1 Heart/Range: Adjacent Cell/Mp: 4/Element: --)

+ Vanish- Amoria causes the hearts inside her jar to vanish so she and only she may decide their fate.
(Damage: 10% Max Hp/Effect: Sets Heart Counter to 0/Range: All Enemies with Heartless Status/Mp: /Element: --)

+ Return- Amoria causes the hearts that have vanished to return, so that those she has taken from may have a chance of having their heart restored.
(Damage: --/Effect: Returns Heart Counter to X/Range: Set/Mp: /Element: --)

+ Cursed Heart- Amoria returns a heart to a foe she has stolen one from, and taints it with the anguish she has also collected, causing a horrible curse to fall upon the poor soul.
(Damage: --/Effect: Gives Heart/Target Keeps Heartless Status/Curse 75%/Range: Adjacent Cell/Mp: /Element: --)

+ Shattered Hearts- Amoria releases the hearts from her jar, causing hearts to race towards their owners, and hearts collected from other victims to race towards other bodies. Just before the hearts reach the empty souls, Amoria shatters them, causing the shards to break and enter her foes.
(Damage: 20% Max Hp/Effect: Sets Heart Counter to 0/Range: All Enemies with Heartless Status/Mp: /Element: --)

+ Healing Heart- Amoria releases the hearts in the jar, causing them to rain down upon herself, healing her wounds for each heart collected.
(Heal: 5% Max Hp x # of Hearts/Effect: Maxes at 20%/Uses up to 4 Hearts/Range: Self/Mp: /Element: --)

+ Mending Heart- Amoria releases the hearts in the jar, causing them to enter herself or another, removing their negative ailments.
(Damage: --/Effect: Removes 1 Status Effect for each Heart Collected/Uses # of Hearts Equal to # of Negative Statuses/Range: Adjacent Cell/Mp: /Element: --)

+ Restoration- Amoria opens the jar, releasing the hearts among herself and those she chooses, restoring their wounds that have been made to not only their bodies, but also their hearts.
(Heal: 10% Max Hp/Effect: Cures Heartless Status/Sets Heart Counter to 0/Range: All Allies/Mp: /Element: --)

+ Protection- Amoria opens the jar, releasing the hearts among herself and those she chooses, causing a shield of the heart essence to form around herself and those gifted with the hearts.
(Damage: --/Effect: Protect/Shell/Range: All Allies/Mp: /Element: --)

-------------------
R-Ability:

+ Heartbreak- Whenever attacked, Amoria will return the attacker's heart, should she have taken it through any means, and then break it, causing it to return to the jar as normal heart essence dealing 10% Max Hp to the attacker.
-------------------
S-Ability:

+ Another Heart- Whenever Amoria collects a Heart, her Hp and Mp are recovered equal to 15% their max.
-------------------
D-Ability: Collection of Hearts- Amoria opens her jar, her pendant glowing violently as it sucks in all of the reddish pink essence, leaving all without a heart.
(Damage: --/Effect: Collects Heart/Range: All Enemies/Mp: --/Element: --)
-------------------
Stats:
Next Level: Hp, Def, Spr

Hp: 20
Mp: 30 (+5 from Jar of Hearts) (+5 from Collector's Pendant)
Atk: 1
Def: 4
Int: 4
Spr: 4 (+1 from Collector's Dress)
Move: 2 Cells (+1 from Collector of Love Profession)
-------------------
Skill Points: 1


Last edited by SilverStorm on Fri Apr 08, 2011 6:22 pm; edited 7 times in total
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Post by Creame Sun Apr 03, 2011 9:10 am

Name: Mael Giraj
Gender: Male
Age: 22
Level: 1
Next Level: 0/10
Appearance:
Spoiler:

Profession: Wandering Sword - Cutting things, peeling things, slashing things, hitting things, killing things... Normal daily work for a wandering swordsman. Just trying to slip on by life with only the clothes on his back and his trusty sword. That's all one needs in a lifetime anyway, right?

Weapon: Dinged Sword - A brittle sword that looks like it's been well overused.
Armor: Long Half-Robe - A too-long robe that often gets in the way while fighting.
Accessory: Severed Bat Wing - A wing that has been mutilated from a bat. It now serves for some kind of strange ornament. (+5 MP)

A-Ability: Heavy Lifting:

+ Crescent Arc - A simple move where the user swings a quite heavy weapon in an upward motion, knocking the enemy back while doing damage. 120% ATK Dmg. Neutral element. Knocks target back 1 cell. 8 MP

+ Rock Solid - Self discipline technique that was mastered as a boy to calm oneself to raise both defensive and offensive skills. Increases ATK and DEF by +10%. 4 MP

A-Ability: Item

R-Ability: N/A

S-Ability: Bone Crusher - All physical attacks have a chance to Immobilize.

Finishing: Sword Slug - Builds up muscles in the biceps and triceps for extra slugging strength. User swings their weapon in a way that is similar to hitting something with a bat or club. 200% ATK Damage.
----------------------------
HP: 25
MP: 20 (+5 from Bat Wing)
ATK: 6 (+1 from Dinged Sword)
DEF: 4 (+1 from Long Half-Robe)
INT: 2
SPR: 2
Movement: 2 (+1 from Wandering Sword Profession)

Skill Points: 1
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