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35 Hours ~ A Statistical Roleplay

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Masquerade
Durn
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35 Hours ~ A Statistical Roleplay Empty 35 Hours ~ A Statistical Roleplay

Post by Durn Mon Dec 14, 2009 8:38 pm

35 Hours ~ A Statistical Roleplay

Advena has faced a large multitude of diseases in past eras such as many other worlds have. Not a single world, nor Earth, nor Advena, has faced a disease powerful enough to wipe the face of humanity off of the suffering world. The mythical land of Advena has been polluted by such a disease, a pandemic powerful enough to decimate our very existence.

In Vylndir, the largest and strongest kingdom of Advena, the people always took scientific research as if it was one of their greatest priorities. A certain group of scientists eventually split away from the main core of Mal Advenis, the scientific research bureau of Vylndir. This rebellious group of scientists eventually because the Desepoir; most likely, the source behind the breakout of disease.

The deadly disease has no name; the common people usually refer to it as "35", or something along the lines of "Deadly Disease". 35 can be carried in almost any vessel: animals, humans, creatures, or anything that breathes. It can also be transmitted with ease; even the slightest touch from an infected vessel will likely cause the 'toucher' to become infected his or herself. Some of the symptoms that have been seen throughout 35 victims include:

-Major deformity of the body.
-External and internal bleeding.
-Hostile, deadly, and vicious acts.

The victims of 35 must be quarantined at all costs, for they will likely cause havoc among the people, both spreading the disease, along with killing people themselves. Unfortunately, a cure for 35 has not been found; this is probably because victims of this disease die within thirty-five hours of infection.

Mal Advenis has requested that you, a member of the Vylndian Army, go out into the world of Advena and research the cause behind the disease. Most specifically, the Desepoir themselves.


---~---

Rules

-All forum rules apply.
-PM ME YOUR APPLICATION
-I will accept four others in this RP; this will be a rather small Statistical-RP, only consisting of 5 people.
-Please DO NOT post your application here. Only post it in the Character Sheets Thread, which can be found here.
-ONLY post in the Character Thread AFTER your character has been approved THROUGH PM.
-Pretty self-explanatory, otherwise. If you have any questions, PM me! :3
-No longer accepting.

---~---

Application

Code:
[b]Name[/b]: Self Explanatory. First and last names.
[b]Gender[/b]: Male or Female ONLY. ._.
[b]Age[/b]: Be reasonable, 16-30, preferably.
[b]Level[/b]: We all start at 1.
[b]Appearance[/b]: *Put in spoilers, if you don't, I will for you.*
[b]Profession[/b]: Basically the same thing as your "Job" in the Alidaire RP's. This can be anything, such as Archer, Blue Mage, Myrmidon, or anything you can think of. Your profession is also what decides your abilities, armor, weapons, etcetera.
[b]Weapon[/b]: Just a basic weapon, really. ^^; But, please make sure that it's a weapon your Profession would have. I don't want to see any Blademasters wielding a Staff or a Wand. >>
[b]Armor[/b]: Please refer to Weapons if you don't know what this is for. :3
[b]Accessory[/b]: This can be anything from an earring to a scarf, a brooch to a ring. Or whatever little add-on that you would like your character to have. The accessory may give one of the following stat bonuses: (+5 HP)(+5 MP)(+1 ATK)(+1 DEF)(+1 INT)(+1 SPR).

[b]A-Ability[/b]: This stands for Action Ability, basically, this is where you'll find your skills and abilities. A Blademaster might use spells such as "Blade Flurry, Flame Slash, ect..." or a White Mage might use "Mend, Mana Shield, ect...". Your A-Ability is what the overall category of your spells, so a Blademaster's A-Ability might be "Sword Arts" or a White Mage's A-Ability would be "Healing Prayers".

+ This is your attack/ability that will fall under the A-Ability that you named earlier. All I want/need is the "NAME" of the attack, what it "DOES", how much "DAMAGE" the attack deals, and the "RANGE" of the attack. The DAMAGE can be ATK or INT based. A physical profession would most likely use ATK based DAMAGE, while a magical profession would most likely use INT based DAMAGE. The damage output of your spell should be 120% of your ATK/INT or less, for now.

+ Same as above. Another beginning technique.

[b]R-Ability[/b]: This stands for Reaction Ability, these will activate through certain events and actions. YOU MAY NOT START OUT WITH AN R-ABILITY. An example of one of these would be, "Counter - When hit by an ATK based ability, the attacker is hurt for 50% of the damage done."

[b]S-Ability[/b]: This stands for Support Ability, these can only be used once per battle, unless they are active throughout the battle. These usually require no MP, and can be used at the user's whim. An example of an always active S-Ability: "Immunity - Immune to poison effects." An example of a usable S-Ability: "Fortitude - All allies have their Defense increased by 50% for 2 turns."

[b]Awakening[/b]: This is kind of like your "I'MA FIRIN MAH LAZOR" technique. It has the ability to pierce your opponent's DEF and SPR. I need a Name (Be creative) and an Element (Fire, Wind, Water, Earth, Thunder, Ice, Holy, Dark, or Neutral). Please see the "Tales of Alidaire" RP's for more info if needed. (D-Ability)

[b]HP[/b]:
[b]MP[/b]:
[b]ATK[/b]:
[b]DEF[/b]:
[b]INT[/b]:
[b]SPR[/b]:
[b]MOVE[/b]:

[b]Skill Points[/b]:

^If you need an explanation for the above, see the "Tales of Alidaire" RP's. ^


Last edited by Durn on Mon Dec 21, 2009 6:40 pm; edited 4 times in total
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Post by Durn Mon Dec 14, 2009 10:36 pm

Thus begins... 35 Hours...

The king of Vylndir, Salaar VII, has sent a group of adventures out to explore the gloomy, dangerous quarters of Vylndir. These dangerous quarters have almost no law, thus, multiple crimes and murders occur in them. The black, brick, narrow streets wind around the shanty, disordered buildings. Rats and other small creatures scurry along the alleyways of the tainted roads. Trash has been left on the sides of the houses; maggots and flies are feasting off of the rotten remains of the discarded food inside of the trash bags. The stench of blood mixed with rotten foods crawls throughout the streets. In these dangerous quarters, lies a large building, one that could house clues behind the 35 breakout. So our adventures wander inside of the house, only to see a small group of bandits moving boxes out of the large building. Something was up, and the bandits didn't seem to be happy with their unwelcome guests. After shifting their positions a little, the bandits accidentally let a dead body fall into the sight of the intruders. The bandits were now determined to extinguish their intruders after they had witnessed such a sight.

Chapter I ~ I : Opening

Location -- Abandoned Building : Entry Room

Objectives: Defeat all enemies!

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [C] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [I] [ ] [ ] C
[ ] [G] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


This is the battlefield. It will change depending on the area or circumstances of the request. On it, you will see representations:

Enemies are represented by a red letter. These are most likely your targets during battles. But at times, it might be smarter to attack something else. When you should attack an enemy is completely up to you.

The spaces on a battlefield are known as Cells. The average-sized battlefield in "35" is 9 Columns, 9 Rows.

In battle, there are 3 phases: Player Phase, Neutral Phase, and Enemy Phase. It is obvious that during Player Phase, player characters take their actions, and during Neutral Phase, neutral characters take their actions, and the same applies to Enemy Phase.

Here are the enemies for this battle:

Grett (Bandit)
Lvl: 1
HP: 17
MP: 15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Ian (Bandit)
Lvl: 1
HP: 17
MP: 15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Cora (Blademaster)
Lvl: 2
HP: 13
MP: 18
Atk: 6
Def: 5
Int: 0
Spr: 3
Move: 2

During this battle, you may place your characters in rows H-I.

Example:

[Name] starts at [Cell]


Last edited by Durn on Mon Dec 21, 2009 6:39 pm; edited 1 time in total
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Post by Masquerade Mon Dec 14, 2009 10:45 pm

Ein starts at H2.

The alchemist closed his eyes and gathered a sense of his surroundings by taking in a deep breath. He took a fighting stance, his legs spread apart and fists at the ready. However, his gloves were not meant for physical attacks, for they were used to enhance his alchemic abilities that these bandits would soon fall victim.


Last edited by Masquerade on Mon Dec 14, 2009 10:50 pm; edited 2 times in total
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Post by Kurio Mon Dec 14, 2009 10:46 pm

Hayashi starts at cell H-5

Looking around, Hayashi didn't find an appropriate word for how messed up this place was. All he could think was that the apperance resembled a bit of the labratory that he was used as a test subject in, which resulted in him having the ability he has now.
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Post by Silver Mon Dec 14, 2009 10:47 pm

Nina starts in I6

Nina clenched her spear as she entered the building. She had never thought to do something like this. To go on a mission, with people unknown to her, without anything to remind her of home. Of course she had chosen to do that when she became a Seraph Knight. But still, she wished to at least have her sister, or even her brother here to help.

Eyeing the enemies further in the building she paused. She was not afraid, but surprised, and slightly shocked. She gripped her spear tighter and then slowly relaxed. This was the one situation where she didn't need to be tense. She took a deep breath and finally spoke.

"We can take these guys"
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Post by Durn Mon Dec 14, 2009 10:49 pm

Marie starts at H4.

The Game Master slowly and hesitantly entered the worn down, shanty building. The floor tiles were cracked, rats were scurrying from wall-hole to wall-hole, and moss crept down the sides of the windows, only allowing a small portion of light to leak through, slightly tinting a part of the room an odd, sickly green color. She slowly paced towards the others and quickly pulled a pawn from her sleeve. Gripping the pawn tightly, she prepared for battle.
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Post by Plattack Tue Dec 15, 2009 1:27 pm

Ilinus starts at H-7.

The illusionist walked into the room after everyone, and then looked around. He was absolutely disgusted by this, there were things everywhere. He looked up at the enemies expected them to be the cause of this. He took his spot, getting ready for battle. He grabbed his watch by the chain, and started swinging it, trying to get the enemies attention.
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Post by Durn Tue Dec 15, 2009 3:19 pm

Soundtrack: https://www.youtube.com/watch?v=t37D6_Cc0GY&feature=related

The panels of the shanty floor of the building slowly released an odd, screeching noise as the adventurers stepped on them, emitting an eerie tone that echoed throughout the room. The rats and maggots in the chamber quickly ran for cover after hearing the odd noises caused by the adventurers. An odd stench littered the air of the building, giving off a corpse-like fume.

The bandits then slowly unsheathed their swords without any words. Yet the blademaster was a different story. "How mean! You can't just barge in here! It's not nice!" The blademaster foolishly shouted as she unsheathed her two katanas. "Mean people don't deserve to live, people like you!"


Chapter I ~ I : Opening

Location -- Abandoned Building : Entry Room

Objectives: Defeat all enemies!

BATTLE ~ BEGIN!

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [C] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [I] [ ] [ ] C
[ ] [G] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] G
[ ] [E] [ ] [M] [H] [ ] [I] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [N] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Marie (Game Master)
Lvl: 1
HP: 10/10
MP: 30/30
Atk: 0
Def: 2
Int: 6
Spr: 6
Move: 2

Ein (Alchemist)
Lvl: 1
HP: 15/15
MP: 20/20
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 3

Nina (Seraph Knight)
Lvl: 1
HP: 25/25
MP: 15/15
Atk: 3
Def: 3
Int: 2
Spr: 5
Move: 3

Hayashi (Living Weapon)
Lvl: 1
HP: 15/15
MP: 20/20
Atk: 5
Def: 5
Int: 2
Spr: 3
Move: 3

Ilinus (Illusionist)
Lvl: 1
HP: 10/10
MP: 25/25
Atk: 0
Def: 4
Int: 7
Spr: 4
Move: 2

Grett (Bandit)
Lvl: 1
HP: 17/17
MP: 15/15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Ian (Bandit)
Lvl: 1
HP: 17/17
MP: 15/15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Cora (Blademaster)
Lvl: 2
HP: 13/13
MP: 18/18
Atk: 6
Def: 5
Int: 0
Spr: 3
Move: 2

Player Phase - 1!

Marie moves to F4.

Marie began to grip the pawn in her hand even harder than before, causing her hand's veins to show. She then slowly paced towards the enemy, preparing for a battle.

Marie casts King Safety on Self.

MP: 24/30


The game master then slowly let her pawn drop from her hand, silently landing on the ground with a soft noise that caused a serene, yet eerie echo to flow throughout the room. Marie then gripped her palms together as if she was praying; her head was facing the ground. She then looked up as her pawn split into three different pawns of a smaller size. One was in front of her, while the other two were adjacent to her, on her left, and her right. She then snapped her right index finger, causing the pawns to grow to the size of a human; the pawns were summoned to defend Marie as she attacked the foes.
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Post by Silver Tue Dec 15, 2009 3:48 pm

Nina moves to H8!

Nina watched as The pawns appear and felt somewhat safer. But for some reason she looked to the Illusionist. She had the urge to join him, like she was needed there next to him. She gripped her lance and moved from her starting position. She stopped to the right of Ilinus, knowing she could not reach the enemies yet.

"So... do you have a Plan?"She asked as she looked ahead at Ian.

Nina waits!
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Post by Masquerade Tue Dec 15, 2009 3:51 pm

Ein moves to E2.

The alchemist's expression never faltered. "Suffer. Fall prey to the shadows that envelop the world," he said calmly raising his hand into the air. All the shadows in the area disintegrated immediately and the remaining particles flowed into Ein's glove and began to take the form of a solid blade. With a mighty swing, he brought the blade down across the torso of the bandit in front of him.

Ein uses Shadow Blade on Grett! 7 Dmg! (INT)

MP: 14/20
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Post by Kurio Tue Dec 15, 2009 4:36 pm

Hayashi moves to cell H-4

Hayashi sidestepped a bit to make sure that he would be able to strike any of the enemies that approach him at the moment they entered his range. But in case that he spaced out again, Hayashi began to consentrate on his arms which the skin began to melt. As the skin melted, it slowly changed color and formed a crude sword in Hayashi's right hand and a round shield attached to Hayashi's left arm.

Hayashi ses Shield and Sword. Increases ATK and DEF by 25% for 3 turns.
MP: 15/20
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Post by Plattack Tue Dec 15, 2009 5:30 pm

Ilinus uses S-ability: Self hypnosis, INT boosted by 50% for two turns!
Ilinus waits!

Ilinus looked at the knight and nodded. "Well, they're weak to magic, so that's an option, isn't it? Please give me a few minutes, as I'll probably be unresponsive." He said, waving his own watch in front of his own eyes. After a few seconds he was hypnotized by it, and began to look at the enemies, hatred in his eyes.
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Post by Durn Tue Dec 15, 2009 8:25 pm

Soundtrack: https://www.youtube.com/watch?v=t37D6_Cc0GY&feature=related

Chapter I ~ I : Opening

Location -- Abandoned Building : Entry Room

Objectives: Defeat all enemies! Progress: 0/3

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [C] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [I] [ ] [ ] C
[ ] [G] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [E] [ ] [P] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [P] [M] [P] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] G
[ ] [ ] [ ] [H] [ ] [ ] [I] [N] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9



Ilinus's Self Hypnosis increases his INT by 50%!

Marie's Pawns increase her DEF/SPR by 45%!

Hayashi's Shield and Sword increases his ATK/DEF by 25%!

Pawn is summoned to F3

Pawn is summoned to F5

Pawn is summoned to E4


Grett is damaged! (5 DMG)

Neutral Phase - 1!

N/A

Enemy Phase - 1!

Grett
"Who do you think you are!" The bandit scowled as he put his hand over his wound. "If you think you'll get out of here alive..." He moaned, "You're sadly mistaken!"

Grett uses Severe Strike on Ein! 50% Attack Damage!
Ein HP: 14/15

Ian
Ian silently smirked as he slipped into the shadows. Now was his chance to eliminate that foolish Illusionist. Catching the opportunity, the poor Illusionist's defenses were wide open. Nothing would stop the bandit from having his head now. Ian smirked as he quickly rushed up to Ilinus in the midst of the shadows.

Ian moves to G7

Once the bandit had reached the Illusionist, he quickly jumped into the air and thrust his foot into Ilinus's face. The bandit then quickly followed up with multiple jabs, similar to that of a boxer's. Then, after Ilinus had been disoriented by the powerful strikes, he quickly took his blade and shoved it into the Illusionist's chest.

Ian uses Awakening: Aggressive Combat on Ilinus. 200% Piercing Attack Damage!

Cora

Cora moves to D4

Cora attacks Pawn (E4)!


Calculation Phase - 1!

Ilinus is KOed!

Ilinus's Self Hypnosis fades due to KO!

Marie's DEF/SPR Bonus is reduced to 30%!

Hayashi's Shield and Sword has 3 turns remaining!


[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] C
[ ] [G] [ ] [C] [ ] [ ] [ ] [ ] [ ] D
[ ] [E] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [P] [M] [P] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [I] [ ] [ ] G
[ ] [ ] [ ] [H] [ ] [ ] [I] [N] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Marie (Game Master)
Lvl: 1
HP: 10/10
MP: 24/30
Atk: 0
Def: 3
Int: 6
Spr: 8
Move: 2

Ein (Alchemist)
Lvl: 1
HP: 14/15
MP: 14/20
Atk: 1
Def: 3
Int: 6
Spr: 5
Move: 3

Nina (Seraph Knight)
Lvl: 1
HP: 25/25
MP: 15/15
Atk: 3
Def: 3
Int: 2
Spr: 5
Move: 3

Hayashi (Living Weapon)
Lvl: 1
HP: 15/15
MP: 15/20
Atk: 6
Def: 6
Int: 2
Spr: 3
Move: 3

Ilinus (Illusionist)
Lvl: 1
HP: KO/10
MP: 25/25
Atk: 0
Def: 4
Int: 7
Spr: 4
Move: 2

Grett (Bandit)
Lvl: 1
HP: 12/17
MP: 10/15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Ian (Bandit)
Lvl: 1
HP: 17/17
MP: 15/15
Atk: 5
Def: 4
Int: 0
Spr: 2
Move: 4

Cora (Blademaster)
Lvl: 2
HP: 13/13
MP: 18/18
Atk: 6
Def: 5
Int: 0
Spr: 3
Move: 2

Player Phase - 2!
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Post by Masquerade Tue Dec 15, 2009 8:42 pm

Ein smirked and laughed as he felt the attack of the bandit. "You call that 'severe'?" he asked mockingly, his voice the epitome of scorn. "If that is all you have, then you deserve not to live. Allow yourself to return to nature, for I shall provide you the way." Ein calmly placed his hand on Grett's heart. "Obliterate." There was an extremely bright flash of light as an immense surge of energy disintegrated Grett's molecules into nothingness. A black silhouette could be seen in the white, slowly fading away. When the light cleared, only a black smudge could be seen on the ground where Grett had been standing.

Ein uses Awakening Obliterate on Grett! 12 Piercing Dmg!

Ein waits.
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Post by Kurio Tue Dec 15, 2009 8:49 pm

Hayashi moves to cell G-4

Watching the illusionist go down with one strike, Hayashi couldn't help but feel sorry for the unprepared magic-user. But there was no time for pitty right now, and Hayashi transformed the shield and sword on his arms into small turret-like guns. Hayashi placed the two guns next to each other and they connected to form a quite large cannon. After a moment to aim, Hayashi fired a bright blue beam toward the blademaster. While the beam passed through Marie's body as if it was nothing, it instantly exploded upon contact with the bladmaster, killing her almost instantly. For Hayashi had fired his own life force at the blademaster, interrupting the blademaster's conciousness and flow of blood. But the forced from firing the beam caused Hayashi to be also forced backward a bit.

Hayashi uses Mana Cannon on Cora. 15 MP lost, 30 ATK Dmg.
MP: 0/20
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Post by Silver Tue Dec 15, 2009 8:59 pm

Nina moves to G8!

Seeing her ally defeated before he had a chance to fight back gave Nina a sudden burst of Rage filled Adrenaline. She moved next to the bandit that had just attacked the Illusionist.

"You'll pay for that..."

She raised her lance, a sudden burst of light appearing. It filled the entire room and she threw her spear. The spear stabbed each enemy party member before returning to her.

Nina activates her awakening Seraph's Holy Light!
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Durn Tue Dec 15, 2009 9:41 pm

Objectives Achieved~!
Defeat Enemies: 3/3


"Bah!" The bandit, Ian, shouted as he was injured by the powerful counters that were thrust at him by his foes. "You think you're so great at this, don't yall?" He shouted as he pointed towards the intruders. "Well, I-" He was cut off as the door to the building burst open.

Soldiers slowly flooded into the building, taking the corpses of Grett and Cora, who were easily killed in action. Ian was a different story. He had endured the attacks thrust upon him.

During the confusion, Ian seemed to have slipped away into the shadows, unseen. He had escaped the royal guard of Vylndir, something that only the greatest of rogues could do. As the guards looked around, befuddled, they began to search the building for more crates, suspicious beings, and signs of 35. A few medical priests slowly knelt down around Ilinus's body, healing him completely in only seconds. The priests then bowed and continued their search.

Marie hesitantly paced towards the captain of the rescue group, Karanus. "Sir, we were able to stop the targets, what shall we do now?" She questioned the captain.

"Search the underparts of the building, if you would." The captain hastily responded as he pointed towards a set of spiraling stairs that led downwards. "Although this may sound cruel, but if your friend that fell unconscious over there didn't let out a shriek of pain, we might've not found this place. Who knows, you might've been completely obliterated by some strange force inside of here." He chuckled, "But, since we're here now, you may freely explore the building as you'd like."

[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] C
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] D
[ ] [E] [ ] [ ] [ ] [ ] [ ] [ ] [ ] E
[ ] [ ] [ ] [M] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] G
[ ] [ ] [ ] [H] [ ] [ ] [I] [N] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


**1 Stat Point = 1 Stat Upgrade

Stat Upgrades
+5 HP
+5 MP
+1 Atk
+1 Def
+1 Int
+1 Spr

Experience

+1 - Bandit x1
+3 - Bandit PERFECT KILL x1
+2 - Blademaster x1
+5 - Battle Completed in 3 or less Player Phases!
+2 - No Items Used
-1 - Majority of Awakenings Used

TOTAL: 12

Marie 0/10 -----> 12/10
Level UP!
3 Stat Points Obtained!
1 Skill Point Obtained!
Next Level: 2/10

Ein 0/10 -----> 12/10
Level UP!
3 Stat Points Obtained!
1 Skill Point Obtained!
Next Level: 2/10

Nina 0/10 -----> 12/10
Level UP!
3 Stat Points Obtained!
1 Skill Point Obtained!
Next Level: 2/10

Hayashi 0/10 -----> 12/10
Level UP!
3 Stat Points Obtained!
1 Skill Point Obtained!
Next Level: 2/10

Ilinus 0/10 -----> 12/10
Level UP!
3 Stat Points Obtained!
1 Skill Point Obtained!
Next Level: 2/10

**Update your profiles with 1 Skill Point and your chosen Stat Upgrades, then we shall continue~!
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Durn Wed Dec 16, 2009 3:49 pm

The group slowly begins to travel down the serpentine stairs of the building. As the group slowly travels into the basement, the stairs slowly begin to creak louder and louder. Spiders and rats scurry out of holes in the wall after hearing such a noise. The sound of the stairs echoed throughout the steepened hallways of the building. Spiderwebs and other odd things were littered throughout the stairwell.

As the group silently traversed the noisy and eerie staircase, arguing could be heard at the bottom of the staircase. One voice sounded as if it clearly had dominance over the other, a deep, threatening voice. The other voice sounded scared, yet willful at the same time.

Once the group had gotten close enough to listen in on the conversation, it seemed as if the argument was about to come to an end. "Sir! We were able to stall them long enough! I did what I told you I would do, I shall not be punished!" The weaker voice shouted.

"You're a failure." The domineering voice bluntly stated, "Why don't you just crawl on the ground like you're my slave-?"

Suddenly, the stairwell collapsed, causing the adventurers to fall down to the basement of the building, in plain sight of the two men. The basement was littered with supplies and boxes, giving the room a cramped feel. Ignoring the intruders, the dominant man quickly pulled a syringe out of his red robe's sleeve; quickly injecting it into the weaker man's arm. The man cringed and shrieked, revealing that he was Ian.

His flesh slowly began to turn a pinkish, fleshy color, his eyes were tinted yellow, his fingernails quickly grew in length greatly; fangs began to form inside of his mouth. He then roared, causing a large amount of saliva to fly out of his mouth.

The dominant man then turned around, facing another robed man. The other man had a blue robe, jet black hair the flowed down to his back, and a single blue earring pierced into his left ear. A black spellbook was attached his waist by a silver chain.

"Are you ready to take our leave, Plato?" The man in the red robed asked the man in blue.

"I have taken care of the others," He glared at two long haired women cringing in the corner of the room, the women were deformed and had similar symptoms to Ian's, "the experiments should be able to slaughter the intruders. Let's go." He then slowly paced towards a misplaced brick that was slightly jetting out of the wall. He pushed it in, causing a secret passageway to open up. The two robed men walked in, and closed the door behind them.

The three semi-humanoid monstrosities that were left behind then glared at the intruders, letting out a hideous shriek as they neared them.


Chapter I ~ II : It Begins

Location -- Abandoned Building : Basement

Objectives: Defeat all enemies!

[X] [ ] [ ] [S] [ ] [ ] [ ] [ ] [ ] A
[X] [X] [ ] [ ] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [J] [ ] [ ] [ ] [ ] C
[ ] [ ] [I] [ ] [ ] [ ] [X] [X] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [X] [X] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [X] [ ] [ ] [ ] [ ] [ ] [ ] G
[X] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] H
[X] [X] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Ian (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

Jessica (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

Sammy (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

During this battle, you may place your characters in rows H-I.
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Masquerade Wed Dec 16, 2009 4:05 pm

Ein became startled as the stairs collapsed but quickly managed to scramble to his feet and regain his composure. However, his mind became intrigued at the scene unfolding before him. Three horrid creatures now stood before them and the masterminds behind the scheme were fleeing. What a shame, to be sure. Ein clenched one of his fists causing his glove to tighten and the embedded gemstone to tense up. These abominations will be made to return to nature by his hand.

Ein starts at H5.
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Durn Wed Dec 16, 2009 4:17 pm

Marie starts at H3

As the stairs collapsed, Marie managed to land on her feet, to her own amazement. She then quickly restored the small amount of balance she lost seconds ago and examined the creatures in front of her. They were surely unholy creatures, the type of creatures that can be chastised by her powers. She smirked as she prepared for battle.
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Silver Wed Dec 16, 2009 7:17 pm

Nina starts in I3

Nina was taken back by the sudden collapse and hit the ground with a thud. He lance had skittered away next to Marie, and had stayed there. She forced herself up and moved over to her spear, grabbing the flimsy weapon and weilding it as best she could.

"Ow... okay, lets get rid of these things!"
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio Wed Dec 16, 2009 7:45 pm

Hayashi starts at cell I-4

Hayashi was suprised by th floor collapsing but still managed to land on his feet with ease. It wasn't exactly hard but Hayashi kneeled down into a position where he would be able to quickly form a weapon ad strike should he be required to do so.
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Plattack Wed Dec 16, 2009 7:56 pm

Ilinus starts at H-2!

Ilinus had his fall broken by a pile of boxes, which was good. He didn't think he'd make it if he had fallen onto the bare floor. Regardless, he looked at his watch and saw that the minutes hand was off. He set it back and looked up at the enemies, waving the watch.
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Durn Wed Dec 16, 2009 9:03 pm

Soundtrack: https://www.youtube.com/watch?v=B4552cFKlJA

The horrendous beasts let out startling roars as the 'enemies' approached. The sound that emitted from their ferocious mouths sounded like nails on a chalkboard, only deadlier. The creatures then sloppily licked their claws, leaving a trail of blood-like saliva on them.

As the creatures cornered the adventurers into a corner, they had no choice but to vanquish the disgusting experiments.


Chapter I ~ II : It Begins

Location -- Abandoned Building : Basement

Objectives: Defeat all enemies!

BATTLE ~ BEGIN!

[X] [ ] [ ] [S] [ ] [ ] [ ] [ ] [ ] A
[X] [X] [ ] [ ] [ ] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [ ] [J] [ ] [ ] [ ] [ ] C
[ ] [ ] [I] [ ] [ ] [ ] [X] [X] [ ] D
[ ] [ ] [ ] [ ] [ ] [ ] [X] [X] [ ] E
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] F
[ ] [ ] [X] [ ] [ ] [ ] [ ] [ ] [ ] G
[X] [I] [M] [ ] [E] [ ] [ ] [ ] [ ] H
[X] [X] [N] [H] [ ] [ ] [ ] [ ] [ ] I
-1---2---3---4---5---6---7---8---9


Marie (Game Master)
Lvl: 2
HP: 15/15
MP: 30/30
Atk: 0
Def: 3
Int: 7
Spr: 6
Move: 2

Ein (Alchemist)
Lvl: 2
HP: 15/15
MP: 25/25
Atk: 1
Def: 4
Int: 7
Spr: 5
Move: 3

Nina (Seraph Knight)
Lvl: 2
HP: 25/25
MP: 20/20
Atk: 3
Def: 4
Int: 3
Spr: 5
Move: 3

Hayashi (Living Weapon)
Lvl: 2
HP: 15/15
MP: 25/25
Atk: 6
Def: 6
Int: 2
Spr: 3
Move: 3

Ilinus (Illusionist)
Lvl: 2
HP: 20/20
MP: 25/25
Atk: 0
Def: 4
Int: 8
Spr: 4
Move: 2

Ian (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

Jessica (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

Sammy (Amorphos)
Lvl: 2
HP: 20
MP: 20
Atk: 6
Def: 2
Int: 3
Spr: 5
Move: 5

Player Phase - 1!

Marie waits.

Marie quickly turned to face Nina. She then pointed towards the vile creatures that they had encountered, "Use your energy to destroy these fiends in a single blow!" She then looked at the creatures, "I know you can do it. These creatures are extremely weak to our type of magic."
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35 Hours ~ A Statistical Roleplay Empty Re: 35 Hours ~ A Statistical Roleplay

Post by Kurio Wed Dec 16, 2009 9:27 pm

Hayashi moves to cell F-4

Hayashi stood up seeing that the creatures seemed to be waiting for the group to make a move first, which was fine by him. He walked forward and his arms slowly began to change into the turret-like guns again. And again, Hayashi connected the guns together to form another cannon and aimed it toward what used to be the bandit that he fought against. The light blue beam was fired, and the creature torn apart from the inside.

Hayashi uses Mana Cannon on In. 25 MP lost, 50 ATK Dmg. Hayashi is blasted back to cell G-4
MP: 0/25
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