Escape from The Circus of Windows [Profile thread]
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Escape from The Circus of Windows [Profile thread]
If you've chosen to escape from the Circus of Windows, you may post your profiles here.
I will edit these two original posts with current information such as the party's inventory, the chapter log, and possibly a plot summary.
Party Inventory~:
521 Gold
8x Potion - Heals 5 HP on use.
1x Hi-Potion - Heals 15 HP on use.
3x Holy Water - 50% Piercing Light Int damage on target Enemy Unit. Range: 3 cells.
I will edit these two original posts with current information such as the party's inventory, the chapter log, and possibly a plot summary.
Party Inventory~:
521 Gold
8x Potion - Heals 5 HP on use.
1x Hi-Potion - Heals 15 HP on use.
3x Holy Water - 50% Piercing Light Int damage on target Enemy Unit. Range: 3 cells.
Last edited by gistofeverything on Thu Jun 13, 2013 8:53 pm; edited 3 times in total
Gist- Full Eight Hours
- Posts : 650
Join date : 2013-05-31
Age : 28
Location : Texas
Enemy Profiles
Enemy Profiles:
~ ~
Names: A001, A002, A003
Level: 1
Monster: Blessed Mannequin
A-Ability: --
+ Flail: The user vibrates and spins in a hideous manner, dealing 100% Light ATK damage to any surrounding Enemy Unit. Range: Surrounding Cells. Accuracy: 100%. Use Time: Instant. Variance: None. Element: Light. 7 MP.
+ Flash: The user crosses its arms in front of itself and creates a bright burst of light at a target. Chance of Blind. Range: 4 cells. Accuracy: 100%. Use Time: Instant. Element: Light. 2 Use Counters.
R-Ability: N/A
S-Ability: + Once More: The user activates the seal located at the back of their throat to bring themselves back to perfect condition. HP/MP is brought back to 33% of max. If either was not below 33%, that stays the same. Range: Self. Accuracy: --. Use Time: Instant. Element: Light. 1 Use Counter. This ability is only activated upon KO.
X-Ability: N/A
Stats:
HP: 15
MP: 15
ATK: 5
DEF: 3
INT: 0
SPR: 2
Crit: 4%
Eva: 1%
X-Gauge: /////|/////|/////[/size]
~ ~
Names: A001, A002, A003
Level: 1
Monster: Blessed Mannequin
A-Ability: --
+ Flail: The user vibrates and spins in a hideous manner, dealing 100% Light ATK damage to any surrounding Enemy Unit. Range: Surrounding Cells. Accuracy: 100%. Use Time: Instant. Variance: None. Element: Light. 7 MP.
+ Flash: The user crosses its arms in front of itself and creates a bright burst of light at a target. Chance of Blind. Range: 4 cells. Accuracy: 100%. Use Time: Instant. Element: Light. 2 Use Counters.
R-Ability: N/A
S-Ability: + Once More: The user activates the seal located at the back of their throat to bring themselves back to perfect condition. HP/MP is brought back to 33% of max. If either was not below 33%, that stays the same. Range: Self. Accuracy: --. Use Time: Instant. Element: Light. 1 Use Counter. This ability is only activated upon KO.
X-Ability: N/A
Stats:
HP: 15
MP: 15
ATK: 5
DEF: 3
INT: 0
SPR: 2
Crit: 4%
Eva: 1%
X-Gauge: /////|/////|/////[/size]
Last edited by gistofeverything on Mon Jul 01, 2013 3:46 pm; edited 3 times in total
Gist- Full Eight Hours
- Posts : 650
Join date : 2013-05-31
Age : 28
Location : Texas
Re: Escape from The Circus of Windows [Profile thread]
Name: Isadora
Age: 18
Gender: Female
Appearance:
Profession: Observer- The one who claims this profession scours the land looking to learn many different styles of combat so that she may one day become a master of battle. (Mutable Ultima) (Equip: Any)
Mutable Ultima: The user comes with an X-Ability known as Finisher which starts off in a basic form; at any point the user learns an ability from another unit, the user may alter Finisher to become a version befitting that of the unit the ability was learned from.
Level: 1
Exp: 0/10
-------------------
Weapon: Flimsy Whip- Poorly made whip that is practically falling apart. (Range: 2 Cells)
Armor: Traditional Garb- Garments that are traditionally worn for ceremonies.
Accessory: Iron Ring- Not the most beautiful accessory, but it does have one redeeming quality.
-------------------
A-Ability: Watch and Learn
+ Preparation- Reads into the body language and manners of the user's target to understand more about them. No Damage. Details Resistances, Weaknesses, and Other Important Information. Range: Single Enemy. 8 Mp.
+ Learn- Observes another's attack style so that one may utilize mana to look into their mind and effectively learn one of their abilities. No Damage. Learns chosen move; Doesn't affect Bosses unless otherwise stated by GM. Requires 1 Skill Point in addition to Mp Cost. Range: Single Enemy. 6 Mp.
-------------------
R-Ability:
+ Quick Learner- Whenever the user learns a new skill, she is able to swiftly put it into routine. Enables the user to take a second act action after learning a new move.
-------------------
S-Ability:
+ Prosperous- The user is just that good. Gains one extra skill point every other level.
-------------------
Excess Trigger:
+ Replicate- Enters an advanced state of observation that gives the user access to the skills of the chosen target for a short while, be them friend or foe. Enters Replicate: [Target] State for Three Turns. 5 X-Levels.
-------------------
X-Ability: Finisher- A basic combo which utilizes the user's natural abilities to enable finish off their chosen target with one final and highly powerful attack. 50% Pierce Atk Damage. 2 Hits. 100% Pierce Atk. Range: 2 Cells. 0 Mp. 10 X-Levels.
-------------------
Stats:
Next Level: Hp, Atk, Int
Hp: 20
Mp: 20
Atk: 3 (+1 from Flimsy Whip)
Def: 2 (+0 from Traditional Garb)
Int: 3 (+0 from Flimsy Whip) (+1 from Iron Ring)
Spr: 2 (+1 from Traditional Garb)
Crit: 2%
Evade: 5%
Move: 2 Cells (+1 Observer Profession)
X-Gauge: 0/15
-------------------
Skill Points: 0
Age: 18
Gender: Female
Appearance:
- Spoiler:
Profession: Observer- The one who claims this profession scours the land looking to learn many different styles of combat so that she may one day become a master of battle. (Mutable Ultima) (Equip: Any)
Mutable Ultima: The user comes with an X-Ability known as Finisher which starts off in a basic form; at any point the user learns an ability from another unit, the user may alter Finisher to become a version befitting that of the unit the ability was learned from.
Level: 1
Exp: 0/10
-------------------
Weapon: Flimsy Whip- Poorly made whip that is practically falling apart. (Range: 2 Cells)
Armor: Traditional Garb- Garments that are traditionally worn for ceremonies.
Accessory: Iron Ring- Not the most beautiful accessory, but it does have one redeeming quality.
-------------------
A-Ability: Watch and Learn
+ Preparation- Reads into the body language and manners of the user's target to understand more about them. No Damage. Details Resistances, Weaknesses, and Other Important Information. Range: Single Enemy. 8 Mp.
+ Learn- Observes another's attack style so that one may utilize mana to look into their mind and effectively learn one of their abilities. No Damage. Learns chosen move; Doesn't affect Bosses unless otherwise stated by GM. Requires 1 Skill Point in addition to Mp Cost. Range: Single Enemy. 6 Mp.
-------------------
R-Ability:
-------------------
S-Ability:
+ Prosperous- The user is just that good. Gains one extra skill point every other level.
-------------------
Excess Trigger:
+ Replicate- Enters an advanced state of observation that gives the user access to the skills of the chosen target for a short while, be them friend or foe. Enters Replicate: [Target] State for Three Turns. 5 X-Levels.
-------------------
X-Ability: Finisher- A basic combo which utilizes the user's natural abilities to enable finish off their chosen target with one final and highly powerful attack. 50% Pierce Atk Damage. 2 Hits. 100% Pierce Atk. Range: 2 Cells. 0 Mp. 10 X-Levels.
-------------------
Stats:
Next Level: Hp, Atk, Int
Hp: 20
Mp: 20
Atk: 3 (+1 from Flimsy Whip)
Def: 2 (+0 from Traditional Garb)
Int: 3 (+0 from Flimsy Whip) (+1 from Iron Ring)
Spr: 2 (+1 from Traditional Garb)
Crit: 2%
Evade: 5%
Move: 2 Cells (+1 Observer Profession)
X-Gauge: 0/15
-------------------
Skill Points: 0
Last edited by Silver on Wed Jun 12, 2013 3:47 pm; edited 2 times in total
Re: Escape from The Circus of Windows [Profile thread]
Name: Lilliana
Gender: Female
Age: 22
Level: 1
Progress: 0/10
Appearance:
Profession: Collector - The one belonging to this profession takes pleasure in tormenting others through extortion. They go around collecting the debt others owe and at the same time plunging them into even further debt. [Lifelink]
*Lifelink - Basic attacks restore HP equal to the damage inflicted
Weapon: Shiv - A small knife that is easy to hide. [+1 ATK]
Armor: Silk Dress - One that shows off more thigh than a 'nun' probably should. [+1 SPR]
Accessory: Golden Cross - A gold cross on a chain worn around the neck. [+5 MP]
A-Abillity: Debt
+ Extortion - Lilliana places a crippling affliction on the target, sapping their strength away. [Range: 3 cells. Reduces ATK and INT of target by 20% for 3 turns. 11 MP]
+ Road Tax - Lilliana thrusts her knife deep into the target, causing them to bleed profusely should they take even a single step. [Range: Adjacent. Target is applied with the Rupture debuff for 3 turns, causing the afflicted to take 5% max HP damage per cell moved, halved effect on bosses. 8 MP]
R-Ability:Tithe - Entrance is free, donations are required. Whenever an enemy uses an Ability Lilliana drains them for 10% of their max HP and MP, halved effect on bosses.
S-Ability: Profit and Loss - The loss of one will inevitably turn into the gain of another. If Lilliana reduces the stats of an enemy she gains the amount lost in their respective opposite stats. (ATK -> DEF, INT -> SPR)
E-Trigger: Interest - What starts as merely a small fee can quickly grow into a fortune if you know what you're doing. [Range: Self. Doubles all healing and MP regeneration effects on Lilliana for 3 turns]
X-Ability: Absolution - Only in death will you be free of your sins, your debt however... Lilliana purges the battlefield, calling down a pillar of light on her enemies. The weak perish while the strong, though they may be able to survive, are severely crippled. [100% Holy Piercing ATK Dmg. Range: Enemy Party. Reduces the ATK, DEF, INT, and SPR of all surviving enemies by 25%. Stacks with Extortion]
HP: 15
MP: 25 (+5 from Golden Cross)
Atk: 4 (+1 from Shiv)
Def: 2
Int: 2
Spr: 2 (+1 Silk Dress)
Crit: 3%
Eva: 3%
Move: 2 Cells (Collector Profession +1)
X-Gauge: 0/15
Skill Points: 0
Gender: Female
Age: 22
Level: 1
Progress: 0/10
Appearance:
- Spoiler:
Profession: Collector - The one belonging to this profession takes pleasure in tormenting others through extortion. They go around collecting the debt others owe and at the same time plunging them into even further debt. [Lifelink]
*Lifelink - Basic attacks restore HP equal to the damage inflicted
Weapon: Shiv - A small knife that is easy to hide. [+1 ATK]
Armor: Silk Dress - One that shows off more thigh than a 'nun' probably should. [+1 SPR]
Accessory: Golden Cross - A gold cross on a chain worn around the neck. [+5 MP]
A-Abillity: Debt
+ Extortion - Lilliana places a crippling affliction on the target, sapping their strength away. [Range: 3 cells. Reduces ATK and INT of target by 20% for 3 turns. 11 MP]
+ Road Tax - Lilliana thrusts her knife deep into the target, causing them to bleed profusely should they take even a single step. [Range: Adjacent. Target is applied with the Rupture debuff for 3 turns, causing the afflicted to take 5% max HP damage per cell moved, halved effect on bosses. 8 MP]
R-Ability:
S-Ability: Profit and Loss - The loss of one will inevitably turn into the gain of another. If Lilliana reduces the stats of an enemy she gains the amount lost in their respective opposite stats. (ATK -> DEF, INT -> SPR)
E-Trigger: Interest - What starts as merely a small fee can quickly grow into a fortune if you know what you're doing. [Range: Self. Doubles all healing and MP regeneration effects on Lilliana for 3 turns]
X-Ability: Absolution - Only in death will you be free of your sins, your debt however... Lilliana purges the battlefield, calling down a pillar of light on her enemies. The weak perish while the strong, though they may be able to survive, are severely crippled. [100% Holy Piercing ATK Dmg. Range: Enemy Party. Reduces the ATK, DEF, INT, and SPR of all surviving enemies by 25%. Stacks with Extortion]
HP: 15
MP: 25 (+5 from Golden Cross)
Atk: 4 (+1 from Shiv)
Def: 2
Int: 2
Spr: 2 (+1 Silk Dress)
Crit: 3%
Eva: 3%
Move: 2 Cells (Collector Profession +1)
X-Gauge: 0/15
Skill Points: 0
Last edited by Kurio on Wed Jun 05, 2013 11:01 am; edited 1 time in total
Kurio- Masochistic Kitty Kat Maid
- Posts : 8939
Join date : 2009-10-30
Age : 29
Location : I dunno 3:
Re: Escape from The Circus of Windows [Profile thread]
Name: Cornelia Lancaster
Gender: Female
Age: 20
Level: 1
Progress: 0/10
Appearance:
Profession: Illusionist - Making the enemies tremble in fear or delirium, the one who claims this profession bends the very fabrics of reality to create illusions that can confuse and utterly debilitate all who stand in her way.
Weapon: Fallacious Tome - Ancient book that is actually a counterfeit of a masterpiece written by a famous author several decades ago. (Damage: INT)(Range: 3 cells)
Armor: Weaver's Dress - Black dress with red diamond patterns, it is worn by those who spin false images.
Accessory: Deceiver's Bloom - A beautiful flower kept perched in one's hair, only those mastering the art of manipulation through illusion can wear it with pride.
A-Ability: Standstill:
+Delirium: Completely addles the mind of the target using illusion magic to warp the target's surroundings. Range: 6 cells. Chance of Confusion. Chance of Addle. 11 MP.
+Moment: Halts a target completely by creating the illusion that time has begun to stand still for the target. Range: 6 cells. Chance of Stop. 9 MP.
R-Ability:Impede Progress - When an enemy uses a move that boosts its stats, the amount by which the stat(s) is increased is halved.
S-Ability: Illusion Feeder - Absorbs an amount of HP equal to 10% of damage done by illusions, excluding base damage (i.e. gains HP from persisting damage, negative status effect damage, etc.)
E-Trigger: Overwhelm - Places weight upon the already burdened soul causing the delusions it is plagued by to completely subjugate it, placing a harsh stress on the body. Deals 10% Max HP damage for each negative status effect on the target. Single enemy range. Removes all negative status effects from the target.
X-Ability: Wasteland (Ice) - Conjures the ultimate illusion, whisking a target away to an icy expance, covered in snow that extends to the ends of oblivion, and with no true destination in sight, the target wanders aimlessly until collapsing, reaching an ultimate demise. Deals 200% Piercing Int damage to a single target on the battlefield.
Stats:
HP: 15
MP: 25 (+5 from Deceiver's Bloom)
Atk: 2 (+0 from Fallacious Tome)
Def: 2 (+0 from Weaver's Dress)
Int: 4 (+1 Fallacious Tome)
Spr: 4 (+1 Weaver's Dress)
Critical: 1%
Evasion: 6%
Movement: 2 cells (+0 from Illusionist profession)
X-Gauge: 0/15
Skill Points: 0
Gender: Female
Age: 20
Level: 1
Progress: 0/10
Appearance:
- Spoiler:
Profession: Illusionist - Making the enemies tremble in fear or delirium, the one who claims this profession bends the very fabrics of reality to create illusions that can confuse and utterly debilitate all who stand in her way.
Weapon: Fallacious Tome - Ancient book that is actually a counterfeit of a masterpiece written by a famous author several decades ago. (Damage: INT)(Range: 3 cells)
Armor: Weaver's Dress - Black dress with red diamond patterns, it is worn by those who spin false images.
Accessory: Deceiver's Bloom - A beautiful flower kept perched in one's hair, only those mastering the art of manipulation through illusion can wear it with pride.
A-Ability: Standstill:
+Delirium: Completely addles the mind of the target using illusion magic to warp the target's surroundings. Range: 6 cells. Chance of Confusion. Chance of Addle. 11 MP.
+Moment: Halts a target completely by creating the illusion that time has begun to stand still for the target. Range: 6 cells. Chance of Stop. 9 MP.
R-Ability:
S-Ability: Illusion Feeder - Absorbs an amount of HP equal to 10% of damage done by illusions, excluding base damage (i.e. gains HP from persisting damage, negative status effect damage, etc.)
E-Trigger: Overwhelm - Places weight upon the already burdened soul causing the delusions it is plagued by to completely subjugate it, placing a harsh stress on the body. Deals 10% Max HP damage for each negative status effect on the target. Single enemy range. Removes all negative status effects from the target.
X-Ability: Wasteland (Ice) - Conjures the ultimate illusion, whisking a target away to an icy expance, covered in snow that extends to the ends of oblivion, and with no true destination in sight, the target wanders aimlessly until collapsing, reaching an ultimate demise. Deals 200% Piercing Int damage to a single target on the battlefield.
Stats:
HP: 15
MP: 25 (+5 from Deceiver's Bloom)
Atk: 2 (+0 from Fallacious Tome)
Def: 2 (+0 from Weaver's Dress)
Int: 4 (+1 Fallacious Tome)
Spr: 4 (+1 Weaver's Dress)
Critical: 1%
Evasion: 6%
Movement: 2 cells (+0 from Illusionist profession)
X-Gauge: 0/15
Skill Points: 0
Re: Escape from The Circus of Windows [Profile thread]
Name: Ayano, Mikaga
Gender: Male
Age: 19
Appearance:
Level: 1
Next Level: 0/10
Profession: Magic Swordsman - With blade in hand, they do not cleave through their foes with just their physical power but also with their magical prowess. [Weapon Upgrade] [Follow-up]
*Weapon Upgrade: Mikaga will always only have one weapon, the Magic Sword. It can be enhanced by placing spells on it. These spells can be purchased at a local Magic Shop. By enchanting it, the weapon gains special effects and gains a new spell. When enchanting another spell on it, the previous spell will be erased.
*Follow-up: Basic attacks can be linked to a skill for a 10% increased mana cost.
Weapon: Magic Sword - A double edged sword, it has a string of illegible runes carved onto its surfaces. [Increases ATK by 1]
---Enchantment: None.
Armor: Light Clothing - A set of comfortable and light clothing. [Increases DEF by 1]
Accessory: Chain Necklace - A simple silver chain worn around the neck. [Increases SPR by 1]
A-Abillity: Spell Arts
+Blast Pulse: Forms a ball of energy at the palm of the user's hand. The user thrusts it towards an enemy and the condensed sphere explodes, blasting the target with a blinding light. 110% Light ATK DMG. Chance of Blind. Range: Adjacent. (Element: Light) 8 MP.
+Fire Wisp: Conjures up a ball of blue fire and launches it at the enemy. The ball of fire burns the target upon impact before hopping away and evaporating. 80% Fire INT DMG. Range: 3 Cells. Chance of Burn. (Element: Fire) 6 MP.
R-Ability:Spell Strike - When struck, retaliates with an attack that deals 100% ATK DMG and siphons 10% of the damage as health and mana.
S-Ability: Power Boost - Gains ATK equal to 10% of the user's INT. Gains INT equal to 10% of the user's ATK. Does not stack with each other. Applied before bonuses.
E-Trigger: Spell Cast: Absorb Shield - Conjures up a transparent spherical barrier that surrounds the target. All damage directed towards the shielded will be absorbed into health. Range: 4 Cells. 5 X-Levels
X-Ability: All-Out Assault - Bombards the target with a onslaught of lethal strikes before launching the enemy into the air and casting a burst of explosive magic to knock the enemy away. 100% Piercing ATK DMG. 100% Piercing INT DMG. Range: Adjacent. Linear Knockback; until obstacle impact. 10 X-Levels
HP: 25
MP: 15
Atk: 3 [+1 from Power Boost] [+1 from Magic Sword]
Def: 2 [+1 from Light Clothing]
Int: 3 [+1 from Power Boost]
Spr: 2 [+1 from Chain Necklace]
Crit: 4%
Eva: 3%
Move: 2 cells (+1 from Magic Swordsman Profession)
X-Gauge: 0/15
Skill Points: 0
Gender: Male
Age: 19
Appearance:
- Spoiler:
- Blond and blue eyed, this is your typical knightly character. Minus the twin tails that trailed down his chest, stopping just past his breast, which gave him a softer, more feminine appearance and the eternal spiral of guilt in his eyes. It was hard to look into them without the gazer feeling guilty as well. He stands at a height of six feet and five inches. His skin is peach white with not a hint of a tan and his lips are a flush red and plump. He has long eyelashes and a set of sapphire studded earrings on each earlobe. A white military uniform hugs his slim figure with a white lily pinned above his heart. A blue cape is worn over all this, the hem settling itself right at his ankles when it's not swaying because of some invisible wind. He wears a pair of untarnished white platform boots with two inch high soles.
Level: 1
Next Level: 0/10
Profession: Magic Swordsman - With blade in hand, they do not cleave through their foes with just their physical power but also with their magical prowess. [Weapon Upgrade] [Follow-up]
*Weapon Upgrade: Mikaga will always only have one weapon, the Magic Sword. It can be enhanced by placing spells on it. These spells can be purchased at a local Magic Shop. By enchanting it, the weapon gains special effects and gains a new spell. When enchanting another spell on it, the previous spell will be erased.
*Follow-up: Basic attacks can be linked to a skill for a 10% increased mana cost.
Weapon: Magic Sword - A double edged sword, it has a string of illegible runes carved onto its surfaces. [Increases ATK by 1]
---Enchantment: None.
Armor: Light Clothing - A set of comfortable and light clothing. [Increases DEF by 1]
Accessory: Chain Necklace - A simple silver chain worn around the neck. [Increases SPR by 1]
A-Abillity: Spell Arts
+Blast Pulse: Forms a ball of energy at the palm of the user's hand. The user thrusts it towards an enemy and the condensed sphere explodes, blasting the target with a blinding light. 110% Light ATK DMG. Chance of Blind. Range: Adjacent. (Element: Light) 8 MP.
+Fire Wisp: Conjures up a ball of blue fire and launches it at the enemy. The ball of fire burns the target upon impact before hopping away and evaporating. 80% Fire INT DMG. Range: 3 Cells. Chance of Burn. (Element: Fire) 6 MP.
R-Ability:
S-Ability: Power Boost - Gains ATK equal to 10% of the user's INT. Gains INT equal to 10% of the user's ATK. Does not stack with each other. Applied before bonuses.
E-Trigger: Spell Cast: Absorb Shield - Conjures up a transparent spherical barrier that surrounds the target. All damage directed towards the shielded will be absorbed into health. Range: 4 Cells. 5 X-Levels
X-Ability: All-Out Assault - Bombards the target with a onslaught of lethal strikes before launching the enemy into the air and casting a burst of explosive magic to knock the enemy away. 100% Piercing ATK DMG. 100% Piercing INT DMG. Range: Adjacent. Linear Knockback; until obstacle impact. 10 X-Levels
HP: 25
MP: 15
Atk: 3 [+1 from Power Boost] [+1 from Magic Sword]
Def: 2 [+1 from Light Clothing]
Int: 3 [+1 from Power Boost]
Spr: 2 [+1 from Chain Necklace]
Crit: 4%
Eva: 3%
Move: 2 cells (+1 from Magic Swordsman Profession)
X-Gauge: 0/15
Skill Points: 0
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Escape from The Circus of Windows [Profile thread]
Added an inventory, and no, this is not what Mikaga got from the Bag. XD
Gist- Full Eight Hours
- Posts : 650
Join date : 2013-05-31
Age : 28
Location : Texas
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