Normality, Shattered [Detailed Information Thread]
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Normality, Shattered [Detailed Information Thread]
The Seeds of Rebellion
There have been a great many of us who have raised doubts about just what exactly King William is planning. Some may not be outright against him, and others may see something devious in that charismatic soul of his, but together we are joining to discover the truth. Our path is not a path of violence or political upset. We merely want to know what exactly is going on in our world. Where is the Craze coming from and why is it getting worse? Where is the explanation for that? Will our world truly be all right if fused together with the normal realm? King William sees full faith in his plan but how can we do the same if we don't know what it truly is? In due time, all will be revealed by our efforts.
~ | ~ | ~ | ~ | ~
Bulletin Board
Note #1:
Hey Marya and Adriane, and all the new recruits, I put this damn thing up to keep to help keep things organized regarding our mission objectives and whatnot. As you learn new things or our directives change, you'll see new notes on the board. There's a binder on the kitchen table of my house that has some more information about your own little side endeavors so keep that in mind. -Regis
Note #2:
Current objective: Perform reconnaissance at Ender's Outpost. It's not the most protected place, but be on your guard! King William's soldiers will be everywhere. Try not to be suspicious.
Last edited by Masquerade on Tue May 16, 2017 9:06 pm; edited 4 times in total
Re: Normality, Shattered [Detailed Information Thread]
Side Task Log
An empty notebook filled with paper sits upon Regis's kitchen table.
Memo Pad
I. Lord Kankarion is an ancient god said to dwell in the depths of Lake Tamaris. His surfacing means grand destruction and possibly the end of humanity. Perhaps looking more into the myth will be of your benefit?
II. The Crystal Sand is a vicious gang with an incredible ensemble of fighters, so potent that not even the king has sent in forces to deal with them at the worry of having extreme losses. His council members should be more than enough to eradicate them all, but he still takes no action. They run a show called the Underground Circus which is composed of brainwashed and tortured people acting for the gang's entertainment, along with the entertainment of masked patrons who pay to see such acts. It could definitely warrant investigation.
An empty notebook filled with paper sits upon Regis's kitchen table.
Memo Pad
I. Lord Kankarion is an ancient god said to dwell in the depths of Lake Tamaris. His surfacing means grand destruction and possibly the end of humanity. Perhaps looking more into the myth will be of your benefit?
II. The Crystal Sand is a vicious gang with an incredible ensemble of fighters, so potent that not even the king has sent in forces to deal with them at the worry of having extreme losses. His council members should be more than enough to eradicate them all, but he still takes no action. They run a show called the Underground Circus which is composed of brainwashed and tortured people acting for the gang's entertainment, along with the entertainment of masked patrons who pay to see such acts. It could definitely warrant investigation.
Last edited by Masquerade on Sat Jun 25, 2016 1:55 pm; edited 2 times in total
Re: Normality, Shattered [Detailed Information Thread]
Immediate Inventory
Item | Amount | Effect | Range | Extra
- Soda | 4 | Recovers 20 HP | Adjacent | None
- Jawbreaker | 3 | Recovers 5 MP | Adjacent | None
- Life Gem | 2 | Revives target with 25% Max HP | Adjacent | None
- Antidote | 3 | Removes Poison/Severe Poison | Adjacent | None
- Lockpick | 4 | Unlocks Chest or Door | Adjacent | None
Materials
Item | Amount | Description | Grade (E-S+)
- Crimson Fur | 1 | A clump of fur that happens to be the color of blood | D
- Brown Feather | 0 | Merely just a feather, brown in hue | D
- Clump of Sand | 2 | Uneven sphere of sand that appears to be stuck together | D
- Cracked Jewel | 0 | A jewel in such a state of disrepair that its origin can't be determined | E
- Fluid Fur | 2 | Beautiful fur that is a shade of blue akin to water, and happens to be very silky to the touch | C
- Icy Fang | 1 | Calcium rich fang covered in a layer of frost | C
- Vial of Blood | 1 | Glass vial filled with crimson blood | B
- Decayed Flesh | 4 | Decomposing flesh peeled from a living corpse | D
- Sandstone | 3 | Jagged chunk of sandstone | C
On-Hand Equipment
Equip | Flavor Text | Stat Boosts | Added Effects | Equipped By | Equip Type
- Feather Duster | A brand new feather duster in perfect condition | ATK +1, INT +1 | None | Adriane | Weapon
- Lucky Dress | Light blue dress adorned with white and dark gray ruffles, black ribbons, and red card symbols | SPR +1 | None | Adriane | Armor
- Black Hair Bow | Stylish hair bow which goes with the wearer's apparel | Max MP +5 | None | Female/Non-binary units | Accessory
- Dull Claws | Clawed gauntlets with blades that are rather dull | ATK +1 | None | Marya | Weapon
- Simple Clothing | Clothes that denote simplicity along with tranquility in mundane life | DEF +1, SPR +1 | None | Marya | Armor
Key Items
Item | Description
- Roof Key | A stolen key that leads up to the roof of the mall where the trio of friends enjoys hanging out together
- Pocket Cash | Just some spare money used on non-significant items like say...oh, I don't know...UNDERWEAR? It is assumed spare bits are continuously added, almost like a savings account
- King's Pass | Royal documentation that shows that the holder is in very good standings with the King; allows for free stays at any inn along with extra access to certain locations
- Old Map | Full map of Crazed Levall, only worn away by the element of time; all the writing upon it is illegible along with the locations
* * *
Current Cash: 288
Last edited by Masquerade on Tue Dec 20, 2016 8:46 pm; edited 12 times in total
Re: Normality, Shattered [Detailed Information Thread]
The Old Map
+Village of Rose
>Castle
---Foyer
---Audience Chamber
>Town
---Main Thoroughfare
---Fountain Plaza
---South Gate
---Rose General Store
---Floral Weapons
---Rose Clothing Store
---Inn
>The Rebel Works
---Regis's House
---Abandoned Tunnels
---Abandoned Lot
+Lake Tamaris
>Southern Lakeside
---Prohibited Shoreline
---Rockstrewn Shore
Last edited by Masquerade on Mon Dec 19, 2016 8:26 pm; edited 3 times in total
Re: Normality, Shattered [Detailed Information Thread]
Chapter 02-C: Outpost Recon
Enemy Profiles
None.
Neutral Profiles
Name: Nika "Heaven" Makari [Legend]
Gender: Female
Age: 16
Level: 40
Next Level: 0/5811
Appearance:
- Spoiler:
Profession: Grand Illusionist - A weaver of absolute illusion of the greatest caliber, the one who claims this profession utilizes her innate power of wavelength manipulation, and combined with her expert and unrivaled aerial combat, she rends reality and reforms it to her will, trapping her foes within a sadistic nightmare. (Basic Attacks +3)(Aerial Finesse)(Acrobatics)(Subjugation)
Name: Erisvorch [Apprentice]
Level: 8
Next Level: 0/128
Profession: Shadow Emissary
Weapon: Claws of Darkness (2 hits)(Added Effect: Blind)
Armor: Abysmal Shadows (Absorb Dark)(Null Light)
Accessory: None.
Craze Trigger: Killer
Name: Charles [Intermediate]
Level: 5
Next Level: 0/48
Profession: Kingdom Soldier
Weapon: Sworn Knight (Oathsworn)
*Oathsworn: Designate target ally at start of battle. That ally takes 40% less damage which is then taken by this unit. DEF/SPR applied.
Armor: Iron Plate
Accessory: Iron Greaves
Craze Trigger: Guardian
Name: Clarence [Novice]
Level: 1
Next Level: 0/12
Profession: Civilian
Weapon: None.
Armor: Street Clothes
Accessory: Cell Phone
Craze Trigger: Enervator
*See above for Larry, Katrina, Beverly, Jordan, Michael, Patty, Marlene
Name: Edmond [Apprentice]
Level: 3
Next Level: 0/10
Profession: Town Guard
Weapon: Standard Sword
Armor: Standard Mail
Accessory: Steel Chain
Craze Trigger: Guardian
*See above for Drey
Name: Angela [Novice]
Level: 1
Next Level: 0/12
Profession: Nun
Weapon: None.
Armor: Sister’s Habit
Accessory: Holy Amulet (Regen)
Craze Trigger: Lifesaver
Name: Ry’kaltan [Master]
Level: 10
Next Level: 0/236
Profession: Shaman
Weapon: Skull Scepter (Range: 3 cells)(Damage: INT)(Added Effect: Curse)
Armor: Cadaver Shawl (Repel Light)Absorb Dark)
Accessory 1: Black Gauges
Accessory 2: The Night’s Desire (Absorb 20% of raw spell damage as HP)
Craze Trigger: Enervator
Name: Thurge [Novice]
Level: 2
Next Level: 0/16
Profession: Vandal [Test of Time]
*Test of Time: All tag effects are indefinite, but can be washed away by the Water element.
Weapon: Cheap Spray (Range: 2 cells; hits enemies to each side of target)
Armor: Black Leather Jacket
Accessory: Steel Stud
Craze Trigger: Tagger
Name: Jackson [Apprentice]
Level: 3
Next Level: 0/24
Profession: Sailor
Weapon: Cutlass
Armor: Sailor’s Uniform
Accessory: Concealed Flask
Craze Trigger: Killer
*See above for Curt
Recruit Profiles
Name: Eagle {O}
Level: 6
Next Level: 63/64
Profession: Blitzer (Basic Attacks +1)
Weapon: Aer Fang (Wind elemental)
Armor: Falcon Cloak (Evade +10%)
Accessory: Feather Earring (Wind dmg taken -10%)(Immune Paralysis)
Craze Trigger: Killer
A-Ability: Wind Soul:
+Hraesvelg's Wing: Slices the air causing a major distortion in the wind leading to a plasmatic explosion. 180% Atk Dmg. Range: Adjacent row/column and the one adjacent to it; one direction. 16 MP.
+Triage: Dangerous trio of quick slashes. 90% Atk Dmg. Range: Adjacent cell. 3 hits. 8 MP.
+Striking Ace: Focuses vision for maximal aim. Bestows Sure Hit. Range: Self. 8 MP.
+Tailwind: Stirs up wind around oneself for boosted speed. Bestows Haste. Range: Self. 8 MP.
R-Ability: Pursuit - When this unit attacks a target and puts it into Critical condition, this unit gains +1 Move when moving towards that target.
S-Ability: Wind's Blessing - Doubles the duration of Haste when bestowed upon the user.
D-Ability: Aerial Destruct (Wind)
Stats:
HP: 45
MP: 25
DD: 10/10
Atk: 9 (+1 from Aer Fang)
Def: 5 (+2 from Falcon Cloak)
Int: 2 (+0 from Aer Fang)
Spr: 3 (+3 from Falcon Cloak)(+1 from Feather Earring)
Evade: 5% (+10% from Falcon Cloak)
Move: 4 cells
Skill Points: 0
Adventure Points: 9
* * *
Name: Turner
Level: 5
Next Level: 37/48
Profession: Beggar
Weapon: Old Tin Cup
Armor: Ragged Clothing
Accessory: Wool Cap
Craze Trigger: Entrepreneur
A-Ability: Garner Sympathy:
+Beg for Money: Offers the ol' cup in order to gain money from passersby. Has chance to receive random amount of Cash based on level. Range: Single target in a 2 cell radius of the user. 7 MP. [MP Reduced]
+Investment: Tucks away money only for it to duplicate over time. Removes certain amount of Cash from inventory. Accrues 10% interest per turn. Can be withdrawn on any turn. Range: Set. [Level + (Initial Cash * 0.25)] MP. Unit loses (Initial MP Cost * 0.1) MP per turn while accruing Interest. [MP Reduced]
+Beg for Arms: A guy's got to have a way to defend himself. Steals 25% of the target's ATK and adds it to one's own. Range: Single target in a 2 cell radius. 7 MP. [MP Reduced]
R-Ability: Good Karma - When this unit bestows a stat boost to an ally, the party receives Cash equal to 5% of this unit's current Investment.
S-Ability: Pay It Forward - Stats obtained from enemies can be given to other allies.
D-Ability: None.
Stats:
HP: 20
MP: 25
DD: --/--
Atk: 2 (+1 from Old Tin Cup)
Def: 5 (+0 from Ragged Clothing)
Int: 2 (+0 from Old Tin Cup)
Spr: 6 (+1 from Ragged Clothing)(+1 from Wool Cap)
Evade: 2%
Move: 2 cells
Skill Points: 0
Adventure Points: 9
* * *
Name: Claire {O}
Level: 4
Next Level: 9/32
Profession: Mage [Mana Efficeint]
*Mana Efficient: Reduces MP costs by 10%.
Weapon: Traveler's Staff [Range: 3 cells][Dmg: INT]
Armor: Wanderer's Robes
Accessory: Hidden Chime
Craze Trigger: Enervator
A-Ability: Aetherflow:
+Aether Rocket: Condenses magical essence into a cylinder and fires it at a foe. 120% Int Dmg. Range: 4 cells, or 6 cells if linear. 6 MP.
+Reserve: Reduce movements to conserve and concentrate the flow of mana in oneself. Creates 2 Mana Substitutes. User cannot move this turn or the next turn. Range: Self. 0 MP. Cooldown: 5 turns.
R-Ability: Mana Flux - Whenever this unit creates Mana Substitutes and manages to deplete them, the user gains a boost to INT equal to 10% of their maximum MP for 3 turns. Does not stack.
S-Ability: Rapid Recharge - Spells with Cooldown timers have their Cooldowns reduced by 1 turn.
D-Ability: Deadly Burst (Neutral) - 150% Piercing Int Dmg. Range: 3 cell frontal cone.
Stats:
HP: 20
MP: 25 (+5 from Hidden Chime)
DD: 0/10
Atk: 1 (+1 from Desert Jewel)
Def: 2 (+1 from Wanderer's Robes)
Int: 6 (+4 from Desert Jewel)
Spr: 3 (+2 from Wanderer's Robes)
Evade: 2%
Move: 2 cells
Skill Points: 0
Adventure Points: 1
Last edited by Masquerade on Mon Jan 16, 2017 8:58 pm; edited 19 times in total
Re: Normality, Shattered [Detailed Information Thread]
Recruit Dispatch
No missions currently undertaken.
Re: Normality, Shattered [Detailed Information Thread]
Chronicle of Chapters
Chapter 00: Backyard Cleaning
Chapter 00-A: Distraction
Chapter 00-B: Dimension Shift
Chapter 01: A Shady Welcome
Chapter 01-A: Where To Go From Here
Chapter 01-B: The Dangers Of The Path
Chapter 01-C: Ominous Storm of Feathers
Chapter 01-D: End of the Highwayman
Chapter 02: The First Scouting
Chapter 02-A: Setting Out
Chapter 02-B: Sand Trap
Last edited by Masquerade on Mon Dec 19, 2016 8:17 pm; edited 2 times in total
Re: Normality, Shattered [Detailed Information Thread]
Bestiary
Enemy | Location | Defeated | Experience | Cash | Items Dropped
Humanoid
- Demi Thief | Road to Rose | 2 | 4 | 125 | Soda
- Tandor | Road to Rose | 1 | 8 | 250 | ????, Charmed Earring
- Sand Dancer | Lake Tamaris | 3 | 6 | 28 | Clump of Sand, Cracked Jewel
- Sand Necromancer | Lake Tamaris | 1 | 8 | 35 | Vial of Blood, ?????? ??????
Beast
- Blood Hound | Road to Rose | 2 | 3 | 15 | Crimson Fur
- Falcon | Road to Rose | 8 | 1 | 5 | Brown Feather
- Lakeside Liger | Lake Tamaris | 3 | 4 | 6 | Fluid Fur, Icy Fang
Reptilian
None.
Insect
None.
Plant
None.
Aquatic
None.
Inorganic
None.
Machine
None.
Demon
None.
Undead
- Ephemeral Phantom | ??? | 1 | 3 | 50 | None
- Perished Thrall | Lake Tamaris | 4 | 3 | 10 | Decayed Flesh, Sandstone
Last edited by Masquerade on Mon Dec 19, 2016 8:08 pm; edited 4 times in total
Re: Normality, Shattered [Detailed Information Thread]
Name: Marya Liddell
Gender: Female
Age: 14
Level: 7
Next Level: 11/96
Appearance:
Profession: Nekomata - The one who claims this profession is cursed, having a human form with catlike traits such as cat ears and a tail.
Weapon: Rose Thorns - Green gauntlets with blood red clawed tips on each finger laced with dangerous poison. (Added Effect: Poison)
Armor: Skull and Bones - Black shirt with a skull on it and bones in the shape of an 'x' behind the skull matched with short, black shorts with straps. (Resist Dark)
Accessory: Silver Bell - A small silver bell that makes a gentle ringing noise when shaken.
Craze Trigger: Guardian - Causes Craze Gauge to increase when allies take damage. Gains a massive boost if an ally becomes KO.
A-Ability: Cat's Play:
+Adept Claw: Increases the speed of strikes allowing for more strikes to be dealt. Range: Self only. Increases number of normal attacks by 1. Can be stacked. Maximum number of normal attacks is set at 5. 8 MP. (Master Claw)
+Cat Scratch: Viciously scratches a nearby enemy with a claw with unknown bacteria on it. 120% Atk Dmg. Range: Adjacent cell. Inflicts Frailty on the target. 8 MP. (Fever Slash)
+Skyriser: Deals a horrid uppercut to the enemy sending it hurtling straight up into the air. 130% Atk Dmg. Range: Adjacent cell. 8 MP. (Skyblazer)
---Terra Crash: Leaps into the air, flips, and slams a heel into the target sending it crashing back to the ground. 170% Atk Dmg. Range: Set. Stuns target for 1 turn. 12 MP. (Burial Crater)
+Spine Snap: Leaps up and strikes the target on the head before flipping over the target and delivering a powerful kick to the target's back. 110% Atk Dmg for first hit. 150% Atk Dmg for second hit. Range: Adjacent cell. 2 hits. 10 MP. (Spine Shatter)
R-Ability: Swift Counter - Counterattacks an enemy for 100% Atk Dmg whenever the user evades an enemy's attack.
S-Ability: Quickness - Increases evasion rate by 15%.
D-Ability: Astronomical Drive (Earth) - Leaps high into the air and plucks an enormous meteor from the heavens, then descends from the sky to smash it into the enemy. Deals 200% Piercing Atk damage to one enemy up to 4 cells away.
Stats:
HP: 50
MP: 25
DD: 10/10
Atk: 10 (+2 from Rose Thorns)(+1 from Silver Bell)
Def: 6 (+2 from Skull and Bones)
Int: 3 (+0 from Rose Thorns)
Spr: 4 (+1 from Skull and Bones)
Evasion: 6% (+15% from Quickness)
Movement: 2 cells (+2 from Nekomata job)
Skill Points: 0
Gender: Female
Age: 14
Level: 7
Next Level: 11/96
Appearance:
- Spoiler:
Profession: Nekomata - The one who claims this profession is cursed, having a human form with catlike traits such as cat ears and a tail.
Weapon: Rose Thorns - Green gauntlets with blood red clawed tips on each finger laced with dangerous poison. (Added Effect: Poison)
Armor: Skull and Bones - Black shirt with a skull on it and bones in the shape of an 'x' behind the skull matched with short, black shorts with straps. (Resist Dark)
Accessory: Silver Bell - A small silver bell that makes a gentle ringing noise when shaken.
Craze Trigger: Guardian - Causes Craze Gauge to increase when allies take damage. Gains a massive boost if an ally becomes KO.
A-Ability: Cat's Play:
+Adept Claw: Increases the speed of strikes allowing for more strikes to be dealt. Range: Self only. Increases number of normal attacks by 1. Can be stacked. Maximum number of normal attacks is set at 5. 8 MP. (Master Claw)
+Cat Scratch: Viciously scratches a nearby enemy with a claw with unknown bacteria on it. 120% Atk Dmg. Range: Adjacent cell. Inflicts Frailty on the target. 8 MP. (Fever Slash)
+Skyriser: Deals a horrid uppercut to the enemy sending it hurtling straight up into the air. 130% Atk Dmg. Range: Adjacent cell. 8 MP. (Skyblazer)
---Terra Crash: Leaps into the air, flips, and slams a heel into the target sending it crashing back to the ground. 170% Atk Dmg. Range: Set. Stuns target for 1 turn. 12 MP. (Burial Crater)
+Spine Snap: Leaps up and strikes the target on the head before flipping over the target and delivering a powerful kick to the target's back. 110% Atk Dmg for first hit. 150% Atk Dmg for second hit. Range: Adjacent cell. 2 hits. 10 MP. (Spine Shatter)
- Spoiler:
+Cat's Cradle: A flurry of blows that involves the user leaping around the target and striking it in a variety of vital spots. 70% Atk Dmg. Range: 2 cells. 8 hits. 16 MP. (Intertwined)+Pyre Slash: Slashes at the foe with a claw blazing with flaming mana that can scorch the skin easily. 140% Atk Dmg. Range: Adjacent cell. Chance of Burn. 10 MP. Fire elemental. (Pyraga Slash)+Tail Sweep: Gets low and knocks the enemy off its feet with a swish of the user's tail. Next attack is Critical. Range: Adjacent cell. 8 MP. (Cheap Sweep)---Twister Kick: Smashes the target's body with a barrage of kicks whilst standing upon the user's hands, each kick disorienting the target more and more. 60% Atk Dmg. Range: Set. 12 hits. Chance of Confusion. 26 MP. (Tornado Barrage)+Cat Nap: Slumps down onto the ground for a quick nap, one that restores the user's energy and stamina. User falls Asleep for 2 turns and cannot be awakened by any means. Recovers 25% Max HP and removes all negative status effects upon waking. Range: Self. 18 MP.(False Slumber)+Pounce Shock: Lunges at an enemy and knocks them to the ground before raising the target's body up a bit after which the user slams the target into the ground once more creating a shockwave that interferes with the target's nervous system. 170% Atk Dmg. Range: 3 cells. Chance of Paralysis. 28 MP. (Nerve Ender)+Cat Nip: Amplifies power with a dangerously intoxicating herb that cats just die for. Next attack deals double damage. Range: Self. 12 MP. (Overdose)---Heartpaw: Slams the user's hand into the target's chest where the target's heart is supposed to be with enough force to still its beating once and for all. 210% Atk Dmg. Range: Adjacent cell. Chance of Instant Death. 36 MP. (Straight to the Heart)
A-Ability: Neglected Virtue *LOCKED*+Dark Aura: Surrounds self with an aura that feeds off of the pain inflicted onto another living being to restore the user's health. Basic attacks become Dark elemental. Basic attacks restore HP equal to 20% of the damage dealt. 26 MP. (Enhanced Shadow)+Vice Claw: Conjures two giant claws of malice and shadow and uses them to launch a combo attack upon an unsuspecting target only to have the claws stick around to amplify later attacks. 120% Atk Dmg. Range: 2 cells. 5 hits. Doubles number of hits of basic attacks and skills for 5 turns. Increases basic attack range to 2 cells for 5 turns. 40 MP. (Malice Claw)+Shade Pyraga: Calls forth a column of dark flames to engulf an enemy from below. 130% Int Dmg. Range: 4 cells. Chance of Burn. Chance of Blind. 14 MP. Fire elemental. (Hades Pyraja)---Hellpyre: Sends jets of scorching shadowy flames zipping across the battlefield to scathe the bodies of all foes. 170% Int Dmg. Range: All enemies. Chance of Severe Burn. Chance of Weak. 32 MP. Fire elemental. (Cremation)+Crimson Fountain: Concentrating the user's power, the user deals a deft kick to the target's head, knocking the target's head clear off of its body leaving the battlefield to be soaked in a spray of the target's blood. 180% Atk Dmg. Range: Adjacent cell. Chance of Blood Loss. Chance of Instant Death. 44 MP. (Bloodsplatter)+Death Nebula: Dashes towards a target and grasps its neck, raising it into the air whilst surrounding it in a sphere of hatred and darkness before leaping into the air and slamming it down causing the darkness to disperse in a small explosion. 160% Atk Dmg. Range: 3 cells and all foes in cells surrounding the target. 20 MP. Darkness elemental. (Fallen Star)+Crushing Blow: With a single punch, the user breakes the target's sternum causing it to have difficulty dealing large amounts of damage. 190% Atk Dmg. Range: Adjacent cell. Target cannot land Critical Hits. Target cannot use attacks that deal 150% or more of its ATK. 28 MP. (Fatal Impact)+Adept Fury: Channels anger and rage into an aura that strengthens the user's muscles allowing the user to execute more powerful attacks. Increases ATK by 10% for 3 turns. Transforms skills into stronger versions of the originals (dmg output +15% for each) for 3 turns. Range: Self. 16 MP. Cannot be used under Adept Fury state.+Lost Serenade: Whistles a soft melody that instantly banishes the will to fight in enemies and lures them into a gentle slumber. Dispels stat boosts and positive status effects of targets. Chance of Sleep. Range: All enemies. 36 MP. (Ancient Dirge)+Ruination: Punches the target in the gut before dashing off into the distance, faster and faster, until everything blowing past just melts away into nothing as does the enemy, the user just reappearing on the battlefield with nothing in hand. Chance of Oblivion. Range: Single enemy. 48 MP. (Nonexistence)+Planet Killer: Focuses every last bit of strength and energy into one of the user's fists before slamming it into the ground and embedding it into the earth causing a massive shockwave to rend the very depths of the planet, the side effect being a enormous quake along with columns of lava blasting out from the ground to burn the opposition. 240% Atk Dmg. Range: All enemies. Chance of Stop. Chance of Severe Burn. 46 MP. Earth elemental. (Super Nova)
R-Ability: Swift Counter - Counterattacks an enemy for 100% Atk Dmg whenever the user evades an enemy's attack.
S-Ability: Quickness - Increases evasion rate by 15%.
D-Ability: Astronomical Drive (Earth) - Leaps high into the air and plucks an enormous meteor from the heavens, then descends from the sky to smash it into the enemy. Deals 200% Piercing Atk damage to one enemy up to 4 cells away.
Stats:
HP: 50
MP: 25
DD: 10/10
Atk: 10 (+2 from Rose Thorns)(+1 from Silver Bell)
Def: 6 (+2 from Skull and Bones)
Int: 3 (+0 from Rose Thorns)
Spr: 4 (+1 from Skull and Bones)
Evasion: 6% (+15% from Quickness)
Movement: 2 cells (+2 from Nekomata job)
Skill Points: 0
Last edited by Masquerade on Mon Dec 19, 2016 8:04 pm; edited 2 times in total
Re: Normality, Shattered [Detailed Information Thread]
Name: Adriane Gundershine
Age: 25
Gender: Female
Appearance:
Level: 6
Exp: 27/64
Weapon: Petal Duster – Elegant duster with the feathers designed to look like the petals of a blooming rose. (Damage: Int-based) (Range: 4 Cells)
Armor: Classy Dress – A rather sultry black dress with white stripes near the bottom. (10% Hesitation for Attackers)
Accessory: Charmed Earring – Rather simple earring with a spell placed upon it to make it easier to conduct mana, at least slightly so. (-10% MP Cost)
Crazed Trigger: Healer – Causes Craze Gauge to increase when allies are healed. Gains a massive boost if an ally is revived.
A-Ability: Chores
+Up and Atem' – The user taps an ally gently, allowing them to become more ready for the challenges of the day. No Damage. Increases the target's evasion by 20% for three turns. Range: Adjacent Cell. 8 MP.
+Breakfast, Tea, and Cookies – The user serves up a small breakfast buffet including homemade breakfasts, teas, and assorted cookies. 50% Int HP Recovery. Recovery persists for three turns. Range: All Allies. 12 MP.
+Mop the Floors – The user pulls out a mop, coating it with magical energy before whipping it out at her foes. 80% Int Damage. Range: 3x3 Cell Line. 10 MP.
+Caring Touch – The user carefully adjusts her ally's demeanor and visage with a caring and feathery light touch that leaves them feeling ultimately better. No Damage. Removes one (1) negative status effect. Range: Adjacent Cell. 8 MP.
A-Ability: Yes, Milady? *LOCKED*
A-Ability: In One's Element *LOCKED*
A-Ability: May I be of Service? *LOCKED*
R-Ability:
+Efficient Service – The user is quick in her actions and leaves herself enough time to spread the wealth of her chores to everyone in the house. Whenever the user bestows a buff or positive status effect, there is a chance the rest of the party will also gain the same buff or positive status effect. This effect is per person.
S-Ability:
+Extra Care – The user always makes sure to put extra love and care into everything she does. Increases the potency of recovery-based skills by 20% and decreases the MP Costs of support-based skills by 15% passively.
D-Ability:
+Whoops~ – "I swear it was totally an accident!" 100% Pierce Int Damage. Chance to inflict up to five random negative status effects. Range: All Enemies. 0 MP.
Stats:
HP: 25
MP: 40 (+5 from Charmed Earring)
DD: 6/10
Atk: 3 (+0 from Petal Duster)
Def: 5 (+1 from Classy Dress)
Int: 8 (+3 from Petal Duster)
Spr: 5 (+2 from Classy Dress)
Evade: 3%
Move: 2 Cells (+1 from Maid profession)
Skill Points: 1
Age: 25
Gender: Female
Appearance:
- Spoiler:
- Spoiler:
Lady's Maid – The one who claims this profession has been promoted so that she serves the Mistress of the household and her alone. Everything the Mistress desires or requires is carried out by this individual and nothing can stop her from performing the task asked of her. (Loyalty to the Mistress) (+1 Basic Attack) (Equip: Feather Dusters)
Loyalty to the Mistress: Doubles the duration of positive status effects placed on female characters that aren't the user.
- - - - -Housekeeper – The one who claims this profession has been further promoted so that she is in charge of the keeping of her master's home. More than just a hired hand, she's like part of the family, and the good thing about being part of the family is that you become privvy to family secrets. (Loyalty to the Masters) (Exemplary Performance) (+2 Basic Attacks) (Equip: Feather Dusters)
Loyalty to the Masters: Doubles the duration of positive status effects placed on characters that aren't the user.
Exemplary Performance: Increases the potency of recovery-based skills by 15% and increases the chances of inflicting negative status effects by 10% passively.
- - - - -Head Maid – This is it! The one who claims this profession is nearly as powerful as the Master or Mistress herself and is in charge of nearly every detail of the lives belonging to those she serves. She knows all of the tricks and nothing will stop her from making sure everything goes perfectly when it comes to her job. (Loyalty to the Masters) (Perfect Performance) (Unwavering) (+3 Basic Attacks) (Equip: Feather Dusters)
Loyalty to the Masters: Doubles the duration of positive status effects placed on characters that aren't the user.
Perfect Performance: Increases the potency of recovery-based skills by 20% and increases the chances of inflicting negative status effects by 15% passively.
Unwavering: Increases the user's Spr by 10% and grants immunity to all negative mental status effects.
Level: 6
Exp: 27/64
Weapon: Petal Duster – Elegant duster with the feathers designed to look like the petals of a blooming rose. (Damage: Int-based) (Range: 4 Cells)
Armor: Classy Dress – A rather sultry black dress with white stripes near the bottom. (10% Hesitation for Attackers)
Accessory: Charmed Earring – Rather simple earring with a spell placed upon it to make it easier to conduct mana, at least slightly so. (-10% MP Cost)
Crazed Trigger: Healer – Causes Craze Gauge to increase when allies are healed. Gains a massive boost if an ally is revived.
A-Ability: Chores
+Up and Atem' – The user taps an ally gently, allowing them to become more ready for the challenges of the day. No Damage. Increases the target's evasion by 20% for three turns. Range: Adjacent Cell. 8 MP.
+Breakfast, Tea, and Cookies – The user serves up a small breakfast buffet including homemade breakfasts, teas, and assorted cookies. 50% Int HP Recovery. Recovery persists for three turns. Range: All Allies. 12 MP.
+Mop the Floors – The user pulls out a mop, coating it with magical energy before whipping it out at her foes. 80% Int Damage. Range: 3x3 Cell Line. 10 MP.
+Caring Touch – The user carefully adjusts her ally's demeanor and visage with a caring and feathery light touch that leaves them feeling ultimately better. No Damage. Removes one (1) negative status effect. Range: Adjacent Cell. 8 MP.
- Spoiler:
- +Runaway Vacuum – The user plugs in a vacuum cleaner and turns it on but soon loses control and can only stand and watch as it runs rampant across the battlefield. 120% Int Damage. Range: All Enemies. ? MP.
+Cup of Joe – The user prepares a steaming cup of coffee made with her own special blend that totally revitalizes whoever drinks it, even when they're at their worst. No Damage. Revives Target with 15% Max HP or cures Sleep and Deep Sleep. Range: Adjacent Cell. ? MP.
+Gundershine Miracle Tonic – The user takes out a rather large tablespoon and a bottle of her home famous Gundershine Miracle Tonic, pouring it into the spoon and feeding it to one of her ally's. 100% Int HP Recovery. Removes all physical negative status effects from the target. Range: Adjacent Cell. ? MP.
+ Soup's On – The user lays out a wonderful spread of fantastic soups, meats, and food fit only for the finest of occasions. No Damage. Targets recover 10% Max HP and MP for five turns; Requires One turn Set-up. Range: All Allies. ? MP.
A-Ability: Yes, Milady? *LOCKED*
- Spoiler:
- +Spot of Tea – The user quickly conjures a tea kettle and fills an ally's cup to the brim with some of the rejuvenating liquid. No Damage. Bestows Regen and MP Regen. Range: 3 Cells. ? MP.
+Reminder – The user makes sure to give a special note to her ally, enabling them to be better prepared for the dangers ahead. No Damage. Bestows Immunity. Range: 3 Cells. ? MP.
+First-Aid – The user conjures a small medical kit and quickly gets to work bandaging up a wounded ally and restoring some of their health. 125% Int HP Recovery. Target recovers 5% Max HP and MP for Three Turns. Range: 3 Cells. ? MP.
+Sweet Treat – The user quickly serves up a small sample of a random homemade dessert which once eaten provides a rather large burst of energy. No Damage. Bestows Haste. Range: 3 Cells. ? MP.
+Kitchen Disaster – The user conjures a large pot and begins to add many random ingredients into the bowl before putting it over a conjured flame. Just as the user is leaving it to simmer, she 'accidentally' knocks another random ingredient in causing the mixture to start bubbling and sizzling. Acting on instinct, the user quickly tilts the pot in the direction of an enemy and watches as the mixture bursts from the pot and consumes the target. 140% Int Damage. Chance of Burn. Chance of Poison. Range: 4 Cells. ? MP. Fire Elemental.
---Total Cleansing – As soon as the disastrous mixture has finished exploding over the target, the user swiftly attempts to rectify the mistake by cleaning it with great fervor. However, the user works too hard on the mess and ultimately wipes not only it but the target from existence. No Damage. Chance of Oblivion. Range: Set. ? MP.
+Pep Talk – With a hearty cheer and many compliments the user roots for an ally and gets their mood lifted so that they can do better in battle. No Damage. Increases the target's damage output by 25% for three turns. Range: 3 Cells. ? MP.
+Pamper – The user quickly rushes over to an ally and fixes their posture into a more comfortable stance before she soothes their form so they are in top condition for what lies ahead. No Damage. Bestows Shell. Bestows Protect. Range: 3 Cells. ? MP.
A-Ability: In One's Element *LOCKED*
- Spoiler:
- +Reversal Duster – The user swiftly swabs her target with her feather duster, magic in the movement lifting a strange cloud of purple up from the target and places it on the very tips of the duster's feathers. No Damage. Removes one (1) negative status effect and makes it an Added Effect of the user's basic attacks for five turns. Can only hold one (1) negative status at a time. Range: Adjacent Cell. ? MP.
---Dust Storm – With a poised spin, releases the purple cloud from the duster's feathers in a violent spiral of dust which coats all nearby. No Damage. Extremely High Chance of Reversal Duster Status Effect. Removes Added Effect bestowed from Reversal Duster. Range: Surrounding Cells. ? MP
+Specialty Meal – The user quickly cooks up a meal crafted especially for her friends and serves it, leaving each and every ally with enough servings to last them until they've eaten enough for two people each. 75% Int HP Recovery. Recovery persists for five turns. Range: Self + Surrounding Cells. ? MP.
+For the Guest – Not wanting to forget the guest, the user quickly also repeats her actions for the other person. No Damage. Extends the bonuses of any skill used prior to this one to another target within range. Cannot be used on the user. Must be chained. Range: Set. ? MP.
+Quick Step – In order to more efficiently complete her tasks, the user steps up her determination and dashes to her next destination with plenty of energy to boot. No Damage. Moves the target (User's Move + 4) Cells away. Counts as a move action. Range: Self. ? MP.
+Flying Teacups – The user pours tea into a myriad of teacups, filling them to the very brim before swiftly collecting them all without spilling a single drop. The user then tosses all of them with utmost expertise, each boiling cup of tea hitting her mark. 120% Int Damage. 8 Hits. Chance of Wet. Chance Burn. Range: 4 Cells. ? MP.
+Master Keys – Unable to be kept out of anywhere in the household, the user pulls out her set of master keys and successfully unlocks whatever she needs to get into. No Damage. Unlocks target Door or Chest. Range: Adjacent Cell. ? MP.
+Secret Ingredient – Being very careful to hide her family secrets from the world, the user reaches into her dress and pulls out her 'secret ingredient', adding just a pinch of it to her future meals for a short while. No Damage. Doubles potency of all recovery-based skills for three turns. Range: Self. ? MP.
+Lost and Found – The user places a small charm on herself to hopefully help in recovering lost items and finding even better ones. No Damage. Increases item drop rate by 25%. Increases chance of double drop by 50%. 10% Chance of recovering used items from the current battle up to the use of this skill. Range: Set. ? MP.
A-Ability: May I be of Service? *LOCKED*
- Spoiler:
- +Absolute Dusting – Whips the feather duster into a frenzy on the target to remove all maladies with a touch of magic. No Damage. Removes all negative status effects. Range: Adjacent Cell. ? MP.
+Tricks of the Trade – There's always a better way to do everything with speed and efficiency. It takes time to pick these things up, however, for one does not pick up the tricks of the trade overnight. No Damage. Enables the user to take two act actions per turn for five turns. Range: Self. ? MP.
+Bubble Dream – Evokes water mana into a beautiful flourish of multicolored bubbles to inspire the user and her allies. No Damage. Bestows Bubble. Range: All Allies. ? MP. Water Elemental.
---Power Wash – Suddenly turns the bubble wonderland into an immediate war ground, spraying targets down with enough force to heavily injure them. 150% Int Damage. High Chance of Immobilize. High Chance of Disable. Range: All Enemies. ? MP. Water Elemental.
---Bottomless Pool – Continues to drench the targets with force, all the while manipulating the earth beneath them to disappear so that they fall into an endless pool. No Damage. Chance of Drown. Range: Set. ? MP.
+Endless Feast – With a clap of one's hands, an incredible spread of the master's favorite foods are splayed out along a seemingly endless and pristine white table. Everyone is sure to enjoy the feast. 100% Int HP Recovery. Recovery persists for ten turns. Range: All Allies. ? MP.
+Tea Downpour – Tosses a teapot filled with boiling hot water up into the air and manipulates it with mana to enlarge it to massive proportions before tipping it over to wash targets in a scalding downpour of tea. 210% Int Damage. Chance of Wet. Chance of Burn. Range: All Enemies. ? MP. Water Elemental.
+Mysterious Guise – Utilizes mana to totally alter the user's appearance and shape so that she appears to be someone else – still a maid, but certainly not one anyone has ever seen before. No Damage. Transforms the user into an Enemy unit indefinitely. Enables access to the abilities listed below. Chance of being discovered increases with each turn. Attacks utilized by the user during this ability are automatically Critical Hits against Enemy units but dramatically increase the user's chance of being discovered. Range: Self. ? MP.
---Poisoned Tea – Slips the target a nice fresh cup of tea with just a drop of particularly potent poison. No Damage. Target recovers 3% Max HP immediately. One turn after recovery they have their Def and Spr reduced by 15% and take 8% Max HP Damage per turn for three turns. Range: Adjacent Cell. ? MP.
---Pickpocket – Craftily slips one hand into the target's stash of items and pockets it for one's own. No Damage. Steals an item on the target's drop list. Range: Adjacent Cell. ? MP.
---Act of Persuasion – Whispers a vicious rumor supposedly spread by one of the target's allies to turn the target against them. No Damage. Increases target's aggression toward another chosen target dramatically. Range: Adjacent Cell. ? MP.
+No One Suspects the Maid! – Sheds the magical disguise in order to unleash a horrid barrage of magic which takes the target totally off-guard. No one suspects the maid, after all. 240% Int Damage. Chance of Instant Death. The user must be under the effects of Mysterious Guise or this ability cannot be used. The effects of Mysterious Guise are dispelled. Range: 5 Cells. ? MP.
+Unmatched Care – Places the target in a loving embrace and works mana through the user's fingertips as she pampers them to soothe even the harshest of injuries. It might even rouse the dead! 150% Int HP and MP Recovery. Can alternatively be used to revive a target with 30% Max HP. Range: Adjacent Cell. ? MP.
+Auntie's Treat – Carefully concocts a secret recipe handed down by the user's world famous great aunt and serves it up special for the target. A mindblowing treat, whoever tastes it will never forget it as long as they live. 200% Int HP Recovery. Bestows Regen. Bestows Mp Regen. Bestows Immunity. Range: Adjacent Cell. ? MP.
R-Ability:
S-Ability:
+Extra Care – The user always makes sure to put extra love and care into everything she does. Increases the potency of recovery-based skills by 20% and decreases the MP Costs of support-based skills by 15% passively.
- Not in Use:
- +Clean Up! – The user hates to leave a mess sitting anywhere for too long. Whenever an enemy is defeated, the user gains 20% MP back.
D-Ability:
+Whoops~ – "I swear it was totally an accident!" 100% Pierce Int Damage. Chance to inflict up to five random negative status effects. Range: All Enemies. 0 MP.
Stats:
HP: 25
MP: 40 (+5 from Charmed Earring)
DD: 6/10
Atk: 3 (+0 from Petal Duster)
Def: 5 (+1 from Classy Dress)
Int: 8 (+3 from Petal Duster)
Spr: 5 (+2 from Classy Dress)
Evade: 3%
Move: 2 Cells (+1 from Maid profession)
Skill Points: 1
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