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Phantasy Star [RP] Disscussion Thread

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Post by Kurio Mon Dec 07, 2009 7:17 pm

Masq or Silver, could one of you delete my post?
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Post by Silver Mon Dec 07, 2009 7:18 pm

I'll get right on it!
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Post by Shadow Mon Dec 07, 2009 7:23 pm

Mio and Miki are Neutral Characters, so their moves can damage you, and viceversa.

Pretty nice enemies, aren't they?
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Post by Silver Mon Dec 07, 2009 7:27 pm

Yesh Yesh We are... that is at least until someone who is good at dealing with a somewhat arrogant older child and a shy younger child comes and talks to them.

Otherwise, Mio might attack out of fear, and seeing as you could be seen as more of a threat, he might use Ultima...
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Post by Shadow Mon Dec 07, 2009 7:34 pm

And Kuori, this time the items didn't fell from the sky XD.

Hmm... something tells me that I shouldn't have made the Acid Jet Skill. Nevertheless, I don't think it will interfere with that something... its up to you guys to find it.
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Post by Silver Mon Dec 07, 2009 7:35 pm

Are Miki and Mio effected by the Acid?
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Post by Kurio Mon Dec 07, 2009 7:37 pm

Can there be something like a Rescue command like in Fire Emblem games? So that Rin can save one of the twins before they're killed? ^^;
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Post by Shadow Mon Dec 07, 2009 7:38 pm

I don't know how that would work XD.

And yes, they are.
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Post by Xenosaga Mon Dec 07, 2009 7:39 pm

Shadow, can Cody walk on the acid?
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Post by Shadow Mon Dec 07, 2009 7:41 pm

Yeah, I don't see why he wouldn't. Remember to take damage, though.
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Post by Kurio Mon Dec 07, 2009 7:41 pm

Um...well in Fire Emblem, Rescue works by having one character "pick up" another character. So the enemy cannot attack the character being rescued until the character that is rescuing is defeated...^^;
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Post by Xenosaga Mon Dec 07, 2009 7:41 pm

Okay, how much damage am I supposed to take? And poison's still there, right?
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Post by Shadow Mon Dec 07, 2009 7:49 pm

3 is the default damage for an Acid Cell, everything is explained in the Tutorial. Each step you take INTO an Acid Cell, you take 3 Damage. This is when "Diagonal Movement" comes in handy.
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Post by Xenosaga Mon Dec 07, 2009 7:52 pm

I see. Alright then, thanks.

Ugh, what a pain. Three turns of no usage of Aqua Arts sucks.
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Post by Silver Mon Dec 07, 2009 7:56 pm

Rescue also subtracts from the Attack and Defense Stat...
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Post by Kurio Mon Dec 07, 2009 7:58 pm

No...I remember it being the Speed and Skill stats...>.>
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Post by Silver Mon Dec 07, 2009 8:03 pm

oh right that was PoR where Ike protected Leanne...

but since we have no speed or skill, Atk and Def should do...
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Post by Kurio Mon Dec 07, 2009 8:05 pm

It should be ATK and INT since they are the stats used for attacking and a character can't fight very well when they rescue someone...>.>
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Post by Shadow Mon Dec 07, 2009 8:05 pm

Heck, this is PERFECT!
I just found tons of images for future enemies! Yeah!
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Post by Xenosaga Mon Dec 07, 2009 8:06 pm

Ugh. I'm not too happy with you right now Shadow.
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Post by Shadow Mon Dec 07, 2009 8:09 pm

I know, I know XD.
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Post by Shadow Wed Dec 09, 2009 2:20 pm

Dark Void, UPDATED!

Hazard Shell will really help you... Consider it a gift, since I originally planed its effect to only last 3 Turns. Oh, and it lasts until the Request is completed... use it strategically!
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Post by Xenosaga Wed Dec 09, 2009 2:51 pm

I'm going to have to keep running until I can use my Aqua Arts again. Because Cody WILL die at the rate this is going.

EDIT: Shadow, I checked through the tutorial three times and I didn't see anything about walking diagonally.
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Post by Shadow Wed Dec 09, 2009 3:00 pm

Then it should be in this topic... I know I said it somewhere...
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Post by Xenosaga Wed Dec 09, 2009 3:25 pm

Well, now I know at least.

I think Cody is screwed either way though.
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