Tales of Alidaire: Heart of the World
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Re: Tales of Alidaire: Heart of the World
"I never thought I would feel relief at seeing you alive," Ryas sighed, running a hand through her hair. She had unbound it, letting the dark strands hang down her shoulders with the hairband hanging from her wrist. She winced upon seeing Kazega fall once more. The woman was really unlucky. Still, Clara was pretty useful. It was a good thing she was around.
"I, myself, did not expect to fall so soon," Tenkai admitted, getting back to her feet with a sweeping motion. Despite having taken a lot of damage, the assassin looked fine. "It was rather exhilarating, to feel their attacks against my body." Tenkai sighed happily and Ryas felt her skin crawl. She forgot how disgusting the assassin was.
"On second thought, please go die," the Witch deadpanned. She then added, as an afterthought, "Again." Tenkai just smirked and Ryas visibly relaxed. The Witch was, however, startled by the sudden appearance of the cat as he breathed out some purple mist at her. She didn't cough, despite the fumes. It felt rather pleasant, in fact.
"The hell?" she mumbled, confused. Before she could ask, however, the cat had disappeared and moved over to where Trinity stood. She frowned at the rejuvenating feeling she was feeling. "Did he just make me breathe in drugs or something?" Ryas felt at her chest for a moment, a little concerned for her well-being. At Alice's question, she quickly removed said hand from her body. "No, I'm fine. Whatever the cat did, it made me feel a whole lot better." She paused before looking away and crossing her arms. "Thanks for asking though."
It wasn't as if she were embarrassed or anything. Ryas released a breath before slapping her cheeks lightly. God, she needed to get a hold of herself, she was turning into a hormonal high school girl. With a growl, the Witch sought out an ally and quickly sent a healing spell at them. Tenkai could take care of herself now that she was on her feet again.
[Ryas] casts Heal on [Chris]. [+13 HP recovered]
MP: 30/70 Times Used: 27/30
"You seem to have done just fine without me," Tenkai commented as she surveyed the field. All but one of the Heartless were confused and fumbling about. She would have to take care of the loner. Having even one in their right mind could spell trouble for their wounded party.
"Yeah, well," Ryas grumbled for a few moments and reluctantly continued, "You'll have to thank the damn cat for that one. Useful as fuck is what he is." She scowled and then mussed her hair in irritation. "Gah! I'm giving out WAY too many compliments for my liking." Tenkai rolled her eye at the woman's antics and briskly made her way closer to where the unconfused Heartless was.
[Tenkai] moves to [F-7].
"Now, we can't have you be the only one who knows what they're doing," the assassin purred before wrapping the floating Heartless in her strings. Tugging it over, she swiped at it as it passed, movements so quick it seemed as if she only hit it once. It burst into dark wisps and she considered her job done.
[Tenkai] uses Wire Constriction on [Destruction]. 28 ATK DMG. 8 hits. Sure Hit.
MP: 13/45
[Persistence] activates! [+112 HP recovered]
"Ah, much better," the silver white haired woman brushed herself off, quite pleased with work. Now, to just get rid of the rest.
"I, myself, did not expect to fall so soon," Tenkai admitted, getting back to her feet with a sweeping motion. Despite having taken a lot of damage, the assassin looked fine. "It was rather exhilarating, to feel their attacks against my body." Tenkai sighed happily and Ryas felt her skin crawl. She forgot how disgusting the assassin was.
"On second thought, please go die," the Witch deadpanned. She then added, as an afterthought, "Again." Tenkai just smirked and Ryas visibly relaxed. The Witch was, however, startled by the sudden appearance of the cat as he breathed out some purple mist at her. She didn't cough, despite the fumes. It felt rather pleasant, in fact.
"The hell?" she mumbled, confused. Before she could ask, however, the cat had disappeared and moved over to where Trinity stood. She frowned at the rejuvenating feeling she was feeling. "Did he just make me breathe in drugs or something?" Ryas felt at her chest for a moment, a little concerned for her well-being. At Alice's question, she quickly removed said hand from her body. "No, I'm fine. Whatever the cat did, it made me feel a whole lot better." She paused before looking away and crossing her arms. "Thanks for asking though."
It wasn't as if she were embarrassed or anything. Ryas released a breath before slapping her cheeks lightly. God, she needed to get a hold of herself, she was turning into a hormonal high school girl. With a growl, the Witch sought out an ally and quickly sent a healing spell at them. Tenkai could take care of herself now that she was on her feet again.
[Ryas] casts Heal on [Chris]. [+13 HP recovered]
MP: 30/70 Times Used: 27/30
"You seem to have done just fine without me," Tenkai commented as she surveyed the field. All but one of the Heartless were confused and fumbling about. She would have to take care of the loner. Having even one in their right mind could spell trouble for their wounded party.
"Yeah, well," Ryas grumbled for a few moments and reluctantly continued, "You'll have to thank the damn cat for that one. Useful as fuck is what he is." She scowled and then mussed her hair in irritation. "Gah! I'm giving out WAY too many compliments for my liking." Tenkai rolled her eye at the woman's antics and briskly made her way closer to where the unconfused Heartless was.
[Tenkai] moves to [F-7].
"Now, we can't have you be the only one who knows what they're doing," the assassin purred before wrapping the floating Heartless in her strings. Tugging it over, she swiped at it as it passed, movements so quick it seemed as if she only hit it once. It burst into dark wisps and she considered her job done.
[Tenkai] uses Wire Constriction on [Destruction]. 28 ATK DMG. 8 hits. Sure Hit.
MP: 13/45
[Persistence] activates! [+112 HP recovered]
"Ah, much better," the silver white haired woman brushed herself off, quite pleased with work. Now, to just get rid of the rest.
Xenosaga- Never Awaken
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Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
Clara *Shell*
Hp: 30/45
Mp: 22/70
Atk: 6
Def: 15 --> 6
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 64/70
Atk: 4
Def: 15 --> 6
Int: 15
Spr: 14
Move: 3 cells
"Thanks Clara. Trinity, Ryas..."
Chris casts Power of the Mind: Pyschokinetic Torture on Talon! 14 Int Damage! 15 Hits!
Nodding weakly at Trinity, she felt relieved to have been able to stand back up. These things needed to be taught a lesson, starting with the one that had knocked Kazega out. Turning in the direction of the stupid knight like heartless she squinted. Suddenly her eyes shot open as wide as possible and pain the equivalent of a thousand little blood vessels popping one after another went off in the creatures head. But before it could counter her rather powerful move, Chris quickly made haste to a safer location.
Chris moves to I6!
Clara smiled upon seeing her allies standing once more, but frowned as the shields of light shattered into nothingness. With not enough mana to call upon the ability once more, Clara tensed up for a moment. She could either attack the enemy once more or she could take a moment to recover and reestablish the protection. She went with the latter option.
Clara casts Mana Lyrical on herself! 14 Int Mp Recovery!
Clara
Hp: 30/45
Mp: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Hp: 30/45
Mp: 22/70
Atk: 6
Def: 15 --> 6
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 64/70
Atk: 4
Def: 15 --> 6
Int: 15
Spr: 14
Move: 3 cells
"Thanks Clara. Trinity, Ryas..."
Chris casts Power of the Mind: Pyschokinetic Torture on Talon! 14 Int Damage! 15 Hits!
Nodding weakly at Trinity, she felt relieved to have been able to stand back up. These things needed to be taught a lesson, starting with the one that had knocked Kazega out. Turning in the direction of the stupid knight like heartless she squinted. Suddenly her eyes shot open as wide as possible and pain the equivalent of a thousand little blood vessels popping one after another went off in the creatures head. But before it could counter her rather powerful move, Chris quickly made haste to a safer location.
Chris moves to I6!
Clara smiled upon seeing her allies standing once more, but frowned as the shields of light shattered into nothingness. With not enough mana to call upon the ability once more, Clara tensed up for a moment. She could either attack the enemy once more or she could take a moment to recover and reestablish the protection. She went with the latter option.
Clara casts Mana Lyrical on herself! 14 Int Mp Recovery!
Clara
Hp: 30/45
Mp: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
Destruction takes 136 Dmg!
Destruction OVERKILL!!
Talon takes 45 Dmg!
HP: 99/210
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } {R} { } { } { } C
{p} { } { } { } {S} { } { } { } {p} D
{ } {p} { } {F} { } { } { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
The Party's Shell fades.
Trinity's Regen has 4 turns left.
Ryas's Regen has 4 turns left.
Enemy Phase.
Fatty moves to E6.
Fatty uses Jumping Shockwave! Hits Tenkai! 29 Dmg! (ATK)
MP: 92/120
Tubby attacks Tenkai! 2 hits! 19 Dmg per hit! (ATK)
Tubby waits.
Scorch attacks itself! 2 hits! 7 Dmg per hit! (ATK)
Scorch waits.
Scorch is no longer Confused!
Remains moves to D6.
Remains uses Fire Missile on Talon! 27 Fire Dmg! (INT) [Talon evades Burn]
MP: 189/245
Talon attacks itself! 2 hits! 23 Dmg per hit! (ATK)
Talon waits.
Talon is no longer Confused!
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Remains is Confused for 1 more turn.
Fatty is Burned for 2 more turns.
Tubby is Burned for 2 more turns.
Neutral Phase.
Cheshire moves to J5.
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears in his original position][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 43/55
"My, it seems like it's about time to play my trump card," the snarky, 'fucking useful' cat remarked smoothly before disappearing only to reappear in the same spot a moment later. He grinned as wide as he could--it almost appeared to be one of insanity--before his body exploded in a large burst of mist. Up above, the moon shone down on the party and enemies, a large grin forming upon it. The mouth opened and a black mass of something came out it only to be revealed as a swarm of bats. The vicious little creatures swooped down and tore away at the Heartless enemies, biting and gnashing and drawing blood when they could. As they vanished from sight, Cheshire reappeared, admiring his handiwork, but that wasn't enough for him. A purple mist started to seep through the area again, rattling the puny minds of the instinctive Heartless. There was no hope for them.
Cheshire uses Grinning Moon on all enemies! 33 Dmg! CRITICAL!! (ATK) [Chance of Bleeding]
MP: 19/55
Cheshire uses Mist of Deception on all enemies! [Chance of Confusion]
MP: 1/55
Alice waits.
"You're welcome," Alice said in a low voice, smiling. It seemed as though this particular group of companions was being brought closer together by this ordeal. Alice placed a hand to her heart at the sight, marveling at Cheshire's amazing strength as well. Something inside of her made her tremble, but it was a joyous feeling. She couldn't explain it. "Curiouser and curiouser."
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Cheshire is Burned for 2 more turns.
Player Phase 6!
Trinity (Keyblade Knight) *REGEN*
HP: 42/75
MP: 14/50
Atk: 21
Def: 12
Int: 14
Spr: 10
Move: 3 cells
Kazega (Wind Maiden) *KO*
Ryas (Witch) *REGEN*
HP: 25/35
MP: 30/70
Atk: 6
Def: 10
Int: 20
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PERSISTENCE*
HP: 47/75
MP: 13/45
Atk: 23
Def: 13
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist)
HP: 30/45
MP: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris (Telekinetic)
HP: 40/45
MP: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Fatty (Large Body) *FACING DOWN* *BURN* *BLEEDING* *CONFUSED*
HP: 85/275
MP: 92/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Tubby (Large Body) *FACING UP* *BURN* *CONFUSED*
HP: 118/275
MP: 110/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Scorch (Red Nocturne) *CONFUSED*
HP: 89/120
MP: 189/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Ashes (Red Nocturne) *KO*
Remains (Red Nocturne) *CONFUSED*
HP: 55/120
MP: 189/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Destruction (Red Nocturne) *OVERKILL*
Talon (Soldier) *BLEEDING* *CONFUSED* *CRITICAL*
HP: 23/210
MP: 97/115
Atk: 23
Def: 15
Int: 4
Spr: 11
Move: 3 cells
Wals (Soldier) *KO*
Alice (Lost Girl) *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire Cat (Evaporator) *MIST BODY* *BURN*
HP: 46/75
MP: 1/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{m} - Strange Mushroom (cannot be occupied)
Trigger Command: Taste (Eats target. Range: Adjacent cell. Unknown effect.)
Trigger Command: Collect (Picks target. Range: Adjacent cell.)
{p} - Odd Plant (cannot be occupied)
Trinity casts Light on Fatty! 22 Light Dmg! (INT)
MP: 2/50
S-Ability Destiny's Favor activates!
MP: 50/50
The attacks of Cheshire had once again left the enemy party completely lost and severely bleeding, in their case a profuse amount of darkness. How had the tides turned so greatly? It seemed as though mere moments ago they were on the very brink of death, yet here they were growing closer and closer to triumph with each passing second. Taking a moment to smile, Trinity raised one of her keyblades and pointed it at the fat Heartless ahead of her. She concentrated light energy at the tip of her weapon and fired a beam of light at the thing, feeling her mana recover instantly as if blessed by some unknown force.
Trinity waits.
Destruction OVERKILL!!
Talon takes 45 Dmg!
HP: 99/210
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } {R} { } { } { } C
{p} { } { } { } {S} { } { } { } {p} D
{ } {p} { } {F} { } { } { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
The Party's Shell fades.
Trinity's Regen has 4 turns left.
Ryas's Regen has 4 turns left.
Enemy Phase.
Fatty moves to E6.
Fatty uses Jumping Shockwave! Hits Tenkai! 29 Dmg! (ATK)
MP: 92/120
Tubby attacks Tenkai! 2 hits! 19 Dmg per hit! (ATK)
Tubby waits.
Scorch attacks itself! 2 hits! 7 Dmg per hit! (ATK)
Scorch waits.
Scorch is no longer Confused!
Remains moves to D6.
Remains uses Fire Missile on Talon! 27 Fire Dmg! (INT) [Talon evades Burn]
MP: 189/245
Talon attacks itself! 2 hits! 23 Dmg per hit! (ATK)
Talon waits.
Talon is no longer Confused!
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Remains is Confused for 1 more turn.
Fatty is Burned for 2 more turns.
Tubby is Burned for 2 more turns.
Neutral Phase.
Cheshire moves to J5.
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears in his original position][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 43/55
"My, it seems like it's about time to play my trump card," the snarky, 'fucking useful' cat remarked smoothly before disappearing only to reappear in the same spot a moment later. He grinned as wide as he could--it almost appeared to be one of insanity--before his body exploded in a large burst of mist. Up above, the moon shone down on the party and enemies, a large grin forming upon it. The mouth opened and a black mass of something came out it only to be revealed as a swarm of bats. The vicious little creatures swooped down and tore away at the Heartless enemies, biting and gnashing and drawing blood when they could. As they vanished from sight, Cheshire reappeared, admiring his handiwork, but that wasn't enough for him. A purple mist started to seep through the area again, rattling the puny minds of the instinctive Heartless. There was no hope for them.
Cheshire uses Grinning Moon on all enemies! 33 Dmg! CRITICAL!! (ATK) [Chance of Bleeding]
MP: 19/55
Cheshire uses Mist of Deception on all enemies! [Chance of Confusion]
MP: 1/55
Alice waits.
"You're welcome," Alice said in a low voice, smiling. It seemed as though this particular group of companions was being brought closer together by this ordeal. Alice placed a hand to her heart at the sight, marveling at Cheshire's amazing strength as well. Something inside of her made her tremble, but it was a joyous feeling. She couldn't explain it. "Curiouser and curiouser."
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } {E} {p} { } F
{p} { } { } { } {L} { } {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} {C} { } {p} I
{p} { } { } { } { } {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Cheshire is Burned for 2 more turns.
Player Phase 6!
Trinity (Keyblade Knight) *REGEN*
HP: 42/75
MP: 14/50
Atk: 21
Def: 12
Int: 14
Spr: 10
Move: 3 cells
Kazega (Wind Maiden) *KO*
- Spoiler:
- HP: 0/50
MP: 41/65
Atk: 13
Def: 10
Int: 15
Spr: 11
Move: 4 cells
Ryas (Witch) *REGEN*
HP: 25/35
MP: 30/70
Atk: 6
Def: 10
Int: 20
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PERSISTENCE*
HP: 47/75
MP: 13/45
Atk: 23
Def: 13
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist)
HP: 30/45
MP: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris (Telekinetic)
HP: 40/45
MP: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Fatty (Large Body) *FACING DOWN* *BURN* *BLEEDING* *CONFUSED*
HP: 85/275
MP: 92/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Tubby (Large Body) *FACING UP* *BURN* *CONFUSED*
HP: 118/275
MP: 110/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Scorch (Red Nocturne) *CONFUSED*
HP: 89/120
MP: 189/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Ashes (Red Nocturne) *KO*
Remains (Red Nocturne) *CONFUSED*
HP: 55/120
MP: 189/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Destruction (Red Nocturne) *OVERKILL*
Talon (Soldier) *BLEEDING* *CONFUSED* *CRITICAL*
HP: 23/210
MP: 97/115
Atk: 23
Def: 15
Int: 4
Spr: 11
Move: 3 cells
Wals (Soldier) *KO*
Alice (Lost Girl) *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire Cat (Evaporator) *MIST BODY* *BURN*
HP: 46/75
MP: 1/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{m} - Strange Mushroom (cannot be occupied)
Trigger Command: Taste (Eats target. Range: Adjacent cell. Unknown effect.)
Trigger Command: Collect (Picks target. Range: Adjacent cell.)
{p} - Odd Plant (cannot be occupied)
Trinity casts Light on Fatty! 22 Light Dmg! (INT)
MP: 2/50
S-Ability Destiny's Favor activates!
MP: 50/50
The attacks of Cheshire had once again left the enemy party completely lost and severely bleeding, in their case a profuse amount of darkness. How had the tides turned so greatly? It seemed as though mere moments ago they were on the very brink of death, yet here they were growing closer and closer to triumph with each passing second. Taking a moment to smile, Trinity raised one of her keyblades and pointed it at the fat Heartless ahead of her. She concentrated light energy at the tip of her weapon and fired a beam of light at the thing, feeling her mana recover instantly as if blessed by some unknown force.
Trinity waits.
Last edited by Masquerade on Sun Jan 15, 2012 3:17 pm; edited 1 time in total
Re: Tales of Alidaire: Heart of the World
Finally, things were looking up again. Ryas breathed out a sigh of relief, running her hands through her hair to straighten it. She winced as her fingers got caught in some tangles but ignored the pain and pulled them free. Strands of hair fell from her fingers and she grimaced. Ryas didn't worry about it though, it wasn't as if she was going to go bald anytime soon.
"Tenkai, come closer, would you?"
[Tenkai] moves to [G-6].
At first curious as to what the Witch intended to do, the assassin followed her request and soon understood upon seeing the green light in the Witch's hand. Ryas sent the ball of healing mana at the woman, pleased by her handiwork.
[Ryas] casts Heal on [Tenkai]. [+23 HP recovered]
MP: 22/70 Times Used: 28/30
With no real need to heal and everyone confused, Tenkai supposed she would leave them alone. For now, at least. Her eye flashed as darkness pulsed through her being. An extra boost wouldn't hurt.
[Tenkai] uses Mirage. Casts Haste an increases Movement by 2.
MP: 1/45
"Tenkai, come closer, would you?"
[Tenkai] moves to [G-6].
At first curious as to what the Witch intended to do, the assassin followed her request and soon understood upon seeing the green light in the Witch's hand. Ryas sent the ball of healing mana at the woman, pleased by her handiwork.
[Ryas] casts Heal on [Tenkai]. [+23 HP recovered]
MP: 22/70 Times Used: 28/30
With no real need to heal and everyone confused, Tenkai supposed she would leave them alone. For now, at least. Her eye flashed as darkness pulsed through her being. An extra boost wouldn't hurt.
[Tenkai] uses Mirage. Casts Haste an increases Movement by 2.
MP: 1/45
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
Clara
Hp: 30/45
Mp: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Chris casts Intellect Explosion: Burning Energies on Talon! 15 Int Fire Damage! 5 Hits! 24 Int Fire Damage!
Upon seeing things turn around, Chris smiled, things were starting to look up for them. And the one she had targeted was almost dead, Kazega would be back on her feet in just a moment. Then Ryas could heal her up again and they could finish the rest of the Heartless. Focusing in on the same Heartless, Chris took on hand and snapped before flicking an invisible match at the creature. Suddenly several bursts of flame let off at once followed by a large explosion.
Clara's R-Ability, Rhythm of Life, activates! Kazega is revived with 20% Max Hp next turn!
Another chord brought about a surge of light as the last Soldier Heartless fell, allowing Kazega's crumpled form to stand up once more. Clara smiled at the handiwork; Had it not been for her reviving abilities, the party would have fallen here. The aura of light she had called faded at that moment, leaving them totally defenseless... if you disregarded their natural defenses. Bringing her hands to one end of the organ she played the same pattern she played at the beginning of the battle. More light formed a strong barrier around her and her allies.
Clara casts Gliss of Protection on the Ally and Neutral Parties! Bestows Protect!
Clara
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Hp: 30/45
Mp: 26/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 42/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Chris casts Intellect Explosion: Burning Energies on Talon! 15 Int Fire Damage! 5 Hits! 24 Int Fire Damage!
Upon seeing things turn around, Chris smiled, things were starting to look up for them. And the one she had targeted was almost dead, Kazega would be back on her feet in just a moment. Then Ryas could heal her up again and they could finish the rest of the Heartless. Focusing in on the same Heartless, Chris took on hand and snapped before flicking an invisible match at the creature. Suddenly several bursts of flame let off at once followed by a large explosion.
Clara's R-Ability, Rhythm of Life, activates! Kazega is revived with 20% Max Hp next turn!
Another chord brought about a surge of light as the last Soldier Heartless fell, allowing Kazega's crumpled form to stand up once more. Clara smiled at the handiwork; Had it not been for her reviving abilities, the party would have fallen here. The aura of light she had called faded at that moment, leaving them totally defenseless... if you disregarded their natural defenses. Bringing her hands to one end of the organ she played the same pattern she played at the beginning of the battle. More light formed a strong barrier around her and her allies.
Clara casts Gliss of Protection on the Ally and Neutral Parties! Bestows Protect!
Clara
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 40/45
Mp: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
Fatty takes 12 Dmg!
HP: 73/275
Talon takes 33 Dmg!
Talon KO!
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } { } { } {E} {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} { } { } {p} I
{p} { } { } { } {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Trinity's Regen has 3 turns left.
Ryas's Regen has 3 turns left.
The Party's Protect has 3 turns.
Enemy Phase.
Fatty uses Mow Down Attack on Remains! Hits Scorch! 2 hits! 23 Dmg per hit! (ATK)
MP: 82/120
Fatty waits.
Scorch is no longer Confused!
Remains is no longer Confused!
Tubby moves to H7.
Tubby uses Jumping Shockwave! Hits Trinity, Tenkai, and Chris! 29 Dmg! (ATK)
MP: 92/120
Scorch moves to G4.
Scorch uses Fire Missile on Tenkai! 27 Fire Dmg! (INT) [Tenkai is Burned]
MP: 179/245
Remains uses Fire Missile on Kazega! 27 Fire Dmg! (INT) [Kazega is Burned]
MP: 179/245
Remains waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } {E} { } {p} { } G
{p} { } {p} { } { } {T} {T} { } { } H
{C} {p} { } { } {A} {H} { } { } {p} I
{p} { } { } { } {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Fatty is Burned for 1 more turn.
Tubby is Burned for 1 more turn.
Fatty is Confused for 2 more turns.
Fatty is Bleeding for 2 more turns.
Tubby is Confused for 2 more turns.
Neutral Phase.
Cheshire moves to G3.
Cheshire attacks Scorch! 2 hits! 18 Dmg per hit! (ATK)
"That wind girl's really catching quite the bad luck, but what is luck rather than the power of a higher power?" The cat disappeared and reappeared next to the Heartless that had hurled a fire projectile at Tenkai, striking it a couple of times with his claws. "If you believe in that sort of thing, anyway," Cheshire concluded nonsensically, disappearing in a veil of mist before the Heartless could counter. He immediately reformed in the spot next to Alice. "You might want to move now a bit, dear Alice. They're bringing the party to you...with no tea, I might add."
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears at J5][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 29/55
Cheshire uses Mist of Deception on all enemies! [Chance of Confusion]
MP: 11/55
It was then that the cat unleashed a purple mist that seeped through the area, the same mist that had been keeping the Heartless properly debilitated while the party reclaimed its ground and got back up on its feet.
Alice moves to J4.
Cheshire wasn't kidding. The Heartless were drawing nearer and unleashing deadlier attacks, so she shook herself a bit and took off in the opposite direction, aiming to get distance between them and her. If she were discovered...well, at this point, she'd probably still be safe, yet she didn't want to take any chances.
Alice waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } {E} { } {p} { } G
{p} { } {p} { } { } {T} {T} { } { } H
{C} {p} { } { } { } {H} { } { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Cheshire is Burned for 1 more turn.
Player Phase 7!
Trinity (Keyblade Knight) *REGEN* *PROTECT*
HP: 45/75
MP: 50/50
Atk: 21
Def: 12
Int: 14
Spr: 10
Move: 3 cells
Kazega (Wind Maiden) *KO*
Ryas (Witch) *REGEN* *PROTECT*
HP: 30/35
MP: 22/70
Atk: 6
Def: 10
Int: 20
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PERSISTENCE* *MIRAGE* *PROTECT*
HP: 45/75
MP: 1/45
Atk: 23
Def: 13
Int: 6
Spr: 10
Move: 4 cells --- 6 cells
Clara (Grand Pianist) *PROTECT*
HP: 30/45
MP: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris (Telekinetic) *PROTECT*
HP: 33/45
MP: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Fatty (Large Body) *FACING UP* *BURN* *BLEEDING* *CONFUSED* *CRITICAL*
HP: 7/275
MP: 82/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Tubby (Large Body) *FACING LEFT* *BURN* *CONFUSED*
HP: 85/275
MP: 92/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Scorch (Red Nocturne)
HP: 51/120
MP: 179/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Ashes (Red Nocturne) *KO*
Remains (Red Nocturne) *CONFUSED*
HP: 31/120
MP: 179/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Destruction (Red Nocturne) *OVERKILL*
Talon (Soldier) *KO*
Wals (Soldier) *KO*
Alice (Lost Girl) *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire Cat (Evaporator) *MIST BODY* *BURN*
HP: 37/75
MP: 11/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{m} - Strange Mushroom (cannot be occupied)
Trigger Command: Taste (Eats target. Range: Adjacent cell. Unknown effect.)
Trigger Command: Collect (Picks target. Range: Adjacent cell.)
{p} - Odd Plant (cannot be occupied)
Trinity moves to I7.
After seeing Kazega manage to stand once again, only to fall to the vicious Heartless, Trinity snapped. In a flash, she was on the nearby fat ass Heartless. Her visage was emotionless, though the rage in her eyes was so obvious it could bore into someone if they looked long enough. With a fierce roar, Trinity slammed both her keyblades into the large Heartless...and astoundingly, sent the thing flying. She leapt into the air where she unleashed a full-on assault on the thing. Bashing and slashing, her keyblades were blurs as she sought to destroy the Heartless--to wipe it from the very face of this world...wherever it was. It didn't matter. She wanted it gone, along with the rest of them. Her form seemed to hover in the air before she slammed the pathetic thing down to the ground and aimed her keyblades at it from above. Orbs of light began to surround the weapons, and with another loud roar, she fired an intense laser of light down at the Heartless, scathing it to nothing. When the light dissipated and Trinity was safely on the ground, all that could be seen was a smudge of darkness where the Heartless had been standing prior.
Trinity uses Ragnarok on Tubby! 16 hits! 21 Light Dmg per hit! (ATK)
MP: 12/50
HP: 73/275
Talon takes 33 Dmg!
Talon KO!
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } {S} {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } { } { } {E} {T} {p} { } G
{p} { } {p} { } { } {T} { } { } { } H
{C} {p} { } { } {A} {H} { } { } {p} I
{p} { } { } { } {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Trinity's Regen has 3 turns left.
Ryas's Regen has 3 turns left.
The Party's Protect has 3 turns.
Enemy Phase.
Fatty uses Mow Down Attack on Remains! Hits Scorch! 2 hits! 23 Dmg per hit! (ATK)
MP: 82/120
Fatty waits.
Scorch is no longer Confused!
Remains is no longer Confused!
Tubby moves to H7.
Tubby uses Jumping Shockwave! Hits Trinity, Tenkai, and Chris! 29 Dmg! (ATK)
MP: 92/120
Scorch moves to G4.
Scorch uses Fire Missile on Tenkai! 27 Fire Dmg! (INT) [Tenkai is Burned]
MP: 179/245
Remains uses Fire Missile on Kazega! 27 Fire Dmg! (INT) [Kazega is Burned]
MP: 179/245
Remains waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } {E} { } {p} { } G
{p} { } {p} { } { } {T} {T} { } { } H
{C} {p} { } { } {A} {H} { } { } {p} I
{p} { } { } { } {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Fatty is Burned for 1 more turn.
Tubby is Burned for 1 more turn.
Fatty is Confused for 2 more turns.
Fatty is Bleeding for 2 more turns.
Tubby is Confused for 2 more turns.
Neutral Phase.
Cheshire moves to G3.
Cheshire attacks Scorch! 2 hits! 18 Dmg per hit! (ATK)
"That wind girl's really catching quite the bad luck, but what is luck rather than the power of a higher power?" The cat disappeared and reappeared next to the Heartless that had hurled a fire projectile at Tenkai, striking it a couple of times with his claws. "If you believe in that sort of thing, anyway," Cheshire concluded nonsensically, disappearing in a veil of mist before the Heartless could counter. He immediately reformed in the spot next to Alice. "You might want to move now a bit, dear Alice. They're bringing the party to you...with no tea, I might add."
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears at J5][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 29/55
Cheshire uses Mist of Deception on all enemies! [Chance of Confusion]
MP: 11/55
It was then that the cat unleashed a purple mist that seeped through the area, the same mist that had been keeping the Heartless properly debilitated while the party reclaimed its ground and got back up on its feet.
Alice moves to J4.
Cheshire wasn't kidding. The Heartless were drawing nearer and unleashing deadlier attacks, so she shook herself a bit and took off in the opposite direction, aiming to get distance between them and her. If she were discovered...well, at this point, she'd probably still be safe, yet she didn't want to take any chances.
Alice waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } {R} { } { } {p} D
{ } {p} { } { } { } {F} { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } {E} { } {p} { } G
{p} { } {p} { } { } {T} {T} { } { } H
{C} {p} { } { } { } {H} { } { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Cheshire is Burned for 1 more turn.
Player Phase 7!
Trinity (Keyblade Knight) *REGEN* *PROTECT*
HP: 45/75
MP: 50/50
Atk: 21
Def: 12
Int: 14
Spr: 10
Move: 3 cells
Kazega (Wind Maiden) *KO*
- Spoiler:
- HP: 0/50
MP: 41/65
Atk: 13
Def: 10
Int: 15
Spr: 11
Move: 4 cells
Ryas (Witch) *REGEN* *PROTECT*
HP: 30/35
MP: 22/70
Atk: 6
Def: 10
Int: 20
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PERSISTENCE* *MIRAGE* *PROTECT*
HP: 45/75
MP: 1/45
Atk: 23
Def: 13
Int: 6
Spr: 10
Move: 4 cells --- 6 cells
Clara (Grand Pianist) *PROTECT*
HP: 30/45
MP: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris (Telekinetic) *PROTECT*
HP: 33/45
MP: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Fatty (Large Body) *FACING UP* *BURN* *BLEEDING* *CONFUSED* *CRITICAL*
HP: 7/275
MP: 82/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Tubby (Large Body) *FACING LEFT* *BURN* *CONFUSED*
HP: 85/275
MP: 92/120
Atk: 19
Def: 14
Int: 2
Spr: 10
Move: 2 cells
Scorch (Red Nocturne)
HP: 51/120
MP: 179/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Ashes (Red Nocturne) *KO*
Remains (Red Nocturne) *CONFUSED*
HP: 31/120
MP: 179/245
Atk: 7
Def: 11
Int: 18
Spr: 13
Move: 4 cells
Destruction (Red Nocturne) *OVERKILL*
Talon (Soldier) *KO*
Wals (Soldier) *KO*
Alice (Lost Girl) *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire Cat (Evaporator) *MIST BODY* *BURN*
HP: 37/75
MP: 11/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{m} - Strange Mushroom (cannot be occupied)
Trigger Command: Taste (Eats target. Range: Adjacent cell. Unknown effect.)
Trigger Command: Collect (Picks target. Range: Adjacent cell.)
{p} - Odd Plant (cannot be occupied)
Trinity moves to I7.
After seeing Kazega manage to stand once again, only to fall to the vicious Heartless, Trinity snapped. In a flash, she was on the nearby fat ass Heartless. Her visage was emotionless, though the rage in her eyes was so obvious it could bore into someone if they looked long enough. With a fierce roar, Trinity slammed both her keyblades into the large Heartless...and astoundingly, sent the thing flying. She leapt into the air where she unleashed a full-on assault on the thing. Bashing and slashing, her keyblades were blurs as she sought to destroy the Heartless--to wipe it from the very face of this world...wherever it was. It didn't matter. She wanted it gone, along with the rest of them. Her form seemed to hover in the air before she slammed the pathetic thing down to the ground and aimed her keyblades at it from above. Orbs of light began to surround the weapons, and with another loud roar, she fired an intense laser of light down at the Heartless, scathing it to nothing. When the light dissipated and Trinity was safely on the ground, all that could be seen was a smudge of darkness where the Heartless had been standing prior.
Trinity uses Ragnarok on Tubby! 16 hits! 21 Light Dmg per hit! (ATK)
MP: 12/50
Re: Tales of Alidaire: Heart of the World
"Windy has GOT to have to worst luck I have ever seen," Ryas deadpanned, watching at the woman, once again, fell at the burning blaze from the red Heartless. Ryas had to admit, she was a little disturbed. The Witch had believed she herself would be the one to fall the most but, instead, it was the wind woman. She didn't have to best defenses after all. "Do these things have a grudge against her or something because this is getting ridiculous."
Seeing as the battle was almost over, Ryas sent one last healing spell at the cat. He deserved it, with how much he had helped them. She truly amazed by how useful he was, not that she was going to voice it anymore than she already had. It was the same with the duck and dog. It furthered her belief that animals were the most useful creatures in any universe.
[Ryas] casts Heal on [Cheshire]. [+23 HP recovered]
MP: 16/70 Times Used: 29/30
There was no need for her to attack the last of the large bodies, seeing as how it would most likely kill itself off. Instead, Tenkai focused her attention on the Heartless which had caused Kazega to fall a third time during this one battle. She moved, getting in close and slashing at the Heartless as soon as she was in range. She supposed, it was a sort of revenge for the fallen woman.
[Tenkai] moves to [D-7]. [Tenkai] attacks [Remains]. 23 ATK DMG. 4 hits.
Seeing as the battle was almost over, Ryas sent one last healing spell at the cat. He deserved it, with how much he had helped them. She truly amazed by how useful he was, not that she was going to voice it anymore than she already had. It was the same with the duck and dog. It furthered her belief that animals were the most useful creatures in any universe.
[Ryas] casts Heal on [Cheshire]. [+23 HP recovered]
MP: 16/70 Times Used: 29/30
There was no need for her to attack the last of the large bodies, seeing as how it would most likely kill itself off. Instead, Tenkai focused her attention on the Heartless which had caused Kazega to fall a third time during this one battle. She moved, getting in close and slashing at the Heartless as soon as she was in range. She supposed, it was a sort of revenge for the fallen woman.
[Tenkai] moves to [D-7]. [Tenkai] attacks [Remains]. 23 ATK DMG. 4 hits.
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
Clara
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 33/45
Mp: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Chris moves to G7!
Chris casts Psycho Bomb on Fatty! 7 Piercing Int Damage!
Chris took a few steps forward after the large Heartless to her right fell to Trinity's rage. She could easily handle the other one, no problem whatsoever. Taking out an bomb core, she filled it with energy as she had always done and chucked it at her target. It exploded upon contact and that was another one down.
Clara's R-Ability, Rhythm of Life, activates! Kazega is revived with 20% Max Hp next turn!
Clara played the same revival chord once more as one of the mage like Heartless fell to Tenkai's attacks. Another flash of light and Kazega was able to get back to her feet once more, hopefully this time she could stay standing. The pianist wasn't sure they could pull off saving the poor Wind Maiden yet again, though she would try.
Clara
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 33/45
Mp: 29/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 33/45
Mp: 31/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Chris moves to G7!
Chris casts Psycho Bomb on Fatty! 7 Piercing Int Damage!
Chris took a few steps forward after the large Heartless to her right fell to Trinity's rage. She could easily handle the other one, no problem whatsoever. Taking out an bomb core, she filled it with energy as she had always done and chucked it at her target. It exploded upon contact and that was another one down.
Clara's R-Ability, Rhythm of Life, activates! Kazega is revived with 20% Max Hp next turn!
Clara played the same revival chord once more as one of the mage like Heartless fell to Tenkai's attacks. Another flash of light and Kazega was able to get back to her feet once more, hopefully this time she could stay standing. The pianist wasn't sure they could pull off saving the poor Wind Maiden yet again, though she would try.
Clara
Hp: 30/45
Mp: 2/70
Atk: 6
Def: 15
Int: 17
Spr: 15
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 33/45
Mp: 29/70
Atk: 4
Def: 15
Int: 15
Spr: 14
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
Fatty takes 7 Dmg!
Fatty PERFECT KILL!
Tubby takes 112 Dmg!
Tubby KO!
Remains takes 48 Dmg!
Remains KO!
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Trinity's Regen has 2 turns left.
Ryas's Regen has 2 turns left.
The Party's Protect has 2 turns left.
Enemy Phase.
Scorch moves to G2.
Scorch uses Fire Missile on Clara! 27 Fire Dmg! (INT) [Clara is Burned]
MP: 169/245
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} {S} { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
The power of words will bewilder those who do not know the meaning of life! Cheshire Cat unveils the true essence of insanity that is Vexing Madness! 36 Piercing Dmg! [Target: Scorch]
"A good thanks to you, witch, but I'm afraid I need to depart. Head games are so much more fuuuuunnnnn...." the cat said with his silky voice before fading from existence in a cloud of mist. In the distance, something was beginning to happen to the last remaining Heartless. It writhed in midair as if something were torturing it. Those with keen eyes would see something circling the body of the pathetic creature. That very thing was the head of the Cheshire Cat. He seemed to be speaking to the Heartless, and whatever he was saying seemed to be having a horrid effect on the creature. "And I think that's all that's worth explaining. Call it a...life lesson. Ironic, isn't it?" the cat concluded, his body reforming and swimming over to where his head was floating above the Heartless. As the two parts joined, the Heartless shrieked and exploded. "I didn't think it was that hard to grasp. Was it?" he said and grinned innocently.
Cheshire waits.
Alice waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} {S} { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Scorch INSTANT DEATH!
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
All enemies have been defeated and Alice is safe!
PHASE COMPLETE!!
EXPERIENCE:
+27 - Red Nocturne x3
+20 - Large Body x1 PERFECT KILL
+20 - Soldier x2
+14 - Red Nocturne x1 OVERKILL
+10 - Large Body x1
+3 - Alice unharmed
+2 - Player Phase completed less than 10
+2 - No Items used
+1 - Treasure obtained
-1 - D-Ability used
-1 - Player Character KO
TOTAL EXP GAIN: 97
Trinity: 38/54 --- 135/54
Level UP!
3 Stat Points gained!
Next Level: 0/81 --- 81/81
Level UP!
3 Stat Points gained!
Next Level: 0/81
Kazega: 46/54 --- 143/54
Level UP!
3 Stat Points gained!
Next Level: 0/54 --- 89/54
Level UP!
3 Stat Points gained!
Next Level: 35/81
Ryas: 45/54 --- 142/54
Level UP!
3 Stat Points gained!
Next Level: 0/81 --- 88/81
Level UP!
3 Stat Points gained!
Next Level: 7/81
Tenkai: 28/81 --- 125/81
Level UP!
3 Stat Points gained!
Next Level: 44/81
Clara: 15/81 --- 112/81
Level UP!
3 Stat Points gained!
Next Level: 31/81
Chris: 16/54 --- 113/54
Level UP!
3 Stat Points gained!
Next Level: 59/81
Skill Points Awarded!
+2: Trinity, Kazega, Ryas
+1: Tenkai, Clara, Chris
The Party receives 250 Munny!
No Items found...
Edit your profiles, please~ Update will come shortly.
Fatty PERFECT KILL!
Tubby takes 112 Dmg!
Tubby KO!
Remains takes 48 Dmg!
Remains KO!
Phase 03-A: The Wrong Alice
Location: Mushroom Forest - Absolem's Spot
Objective: Defeat all enemies while protecting Alice!
Atmosphere: Dire Protection (Alice is in extreme danger! We've got to do something! / Malice gained from damage +200%)
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } {S} { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Trinity's Regen has 2 turns left.
Ryas's Regen has 2 turns left.
The Party's Protect has 2 turns left.
Enemy Phase.
Scorch moves to G2.
Scorch uses Fire Missile on Clara! 27 Fire Dmg! (INT) [Clara is Burned]
MP: 169/245
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} {S} { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
The power of words will bewilder those who do not know the meaning of life! Cheshire Cat unveils the true essence of insanity that is Vexing Madness! 36 Piercing Dmg! [Target: Scorch]
"A good thanks to you, witch, but I'm afraid I need to depart. Head games are so much more fuuuuunnnnn...." the cat said with his silky voice before fading from existence in a cloud of mist. In the distance, something was beginning to happen to the last remaining Heartless. It writhed in midair as if something were torturing it. Those with keen eyes would see something circling the body of the pathetic creature. That very thing was the head of the Cheshire Cat. He seemed to be speaking to the Heartless, and whatever he was saying seemed to be having a horrid effect on the creature. "And I think that's all that's worth explaining. Call it a...life lesson. Ironic, isn't it?" the cat concluded, his body reforming and swimming over to where his head was floating above the Heartless. As the two parts joined, the Heartless shrieked and exploded. "I didn't think it was that hard to grasp. Was it?" he said and grinned innocently.
Cheshire waits.
Alice waits.
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} {S} { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
Scorch INSTANT DEATH!
{ } {p} { } {m} { } {m} { } {p} { } A
{p} { } { } { } {m} { } {m} { } { } B
{ } { } { } { } { } { } { } { } { } C
{p} { } { } { } { } { } {E} { } {p} D
{ } {p} { } { } { } { } { } { } { } E
{ } { } {p} { } {K} { } { } {p} { } F
{p} { } { } { } { } { } {H} {p} { } G
{p} { } {p} { } { } { } { } { } { } H
{C} {p} { } { } { } { } {T} { } {p} I
{p} { } { } {A} {C} {R} { } {p} {p} J
-1---2---3---4---5---6---7---8---9
All enemies have been defeated and Alice is safe!
PHASE COMPLETE!!
EXPERIENCE:
+27 - Red Nocturne x3
+20 - Large Body x1 PERFECT KILL
+20 - Soldier x2
+14 - Red Nocturne x1 OVERKILL
+10 - Large Body x1
+3 - Alice unharmed
+2 - Player Phase completed less than 10
+2 - No Items used
+1 - Treasure obtained
-1 - D-Ability used
-1 - Player Character KO
TOTAL EXP GAIN: 97
Trinity: 38/54 --- 135/54
Level UP!
3 Stat Points gained!
Next Level: 0/81 --- 81/81
Level UP!
3 Stat Points gained!
Next Level: 0/81
Kazega: 46/54 --- 143/54
Level UP!
3 Stat Points gained!
Next Level: 0/54 --- 89/54
Level UP!
3 Stat Points gained!
Next Level: 35/81
Ryas: 45/54 --- 142/54
Level UP!
3 Stat Points gained!
Next Level: 0/81 --- 88/81
Level UP!
3 Stat Points gained!
Next Level: 7/81
Tenkai: 28/81 --- 125/81
Level UP!
3 Stat Points gained!
Next Level: 44/81
Clara: 15/81 --- 112/81
Level UP!
3 Stat Points gained!
Next Level: 31/81
Chris: 16/54 --- 113/54
Level UP!
3 Stat Points gained!
Next Level: 59/81
Skill Points Awarded!
+2: Trinity, Kazega, Ryas
+1: Tenkai, Clara, Chris
The Party receives 250 Munny!
No Items found...
Edit your profiles, please~ Update will come shortly.
Re: Tales of Alidaire: Heart of the World
As Cheshire took care of the last Heartless, Trinity banished her keyblades and rushed over to Kazega who had caught total hell during the skirmish with the fiendish creatures. She grabbed the woman thoughtlessly in a tight embrace, burying her face in the woman's shoulder. To her pleasure, she felt Kazega's hands on her back, patting it in comfort. "I'm....I'm okay, Trinity," Kazega spoke softly, her voice reassuring. "I deserved what I received for putting you all in such danger..."
Trinity broke the hug and looked Kazega in the eyes with a fierce glare, but melted at the wind maiden's solemn expression. "Don't say things like that. It's not like you knew that would happen. None of us did. Don't worry about it. All that matters is that we made it through, isn't that right?" She turned to look at the others, a weary smile on her face. She strolled up to Ryas boldly and wrapped her arms around the witch. "Just wanted to say thanks," she whispered into Ryas's ear before breaking the embrace. She was pretty sure extended physical contact wasn't on Ryas's list of things in which to take pleasure.
"Look at this girl, so full of love. Seems she's on the verge of dancing," Cheshire remarked, waving a paw over Alice to unveil her invisibility. He watched lazily as Trinity made her way over to Clara and gave the organist a hug as well, for it was her amazing music that aided in their endeavors greatly.
Trinity sighed. "I feel...stupid," she stated flatly, and then waved her hand dismissively, for it was not the hugging she felt stupid about. In her heart, she could feel the hurt, but alongside it, she felt a gentle warmth. It was like there was something going on within that she couldn't understand. She was speechless for the moment, and just left everyone to think what they thought.
Trinity broke the hug and looked Kazega in the eyes with a fierce glare, but melted at the wind maiden's solemn expression. "Don't say things like that. It's not like you knew that would happen. None of us did. Don't worry about it. All that matters is that we made it through, isn't that right?" She turned to look at the others, a weary smile on her face. She strolled up to Ryas boldly and wrapped her arms around the witch. "Just wanted to say thanks," she whispered into Ryas's ear before breaking the embrace. She was pretty sure extended physical contact wasn't on Ryas's list of things in which to take pleasure.
"Look at this girl, so full of love. Seems she's on the verge of dancing," Cheshire remarked, waving a paw over Alice to unveil her invisibility. He watched lazily as Trinity made her way over to Clara and gave the organist a hug as well, for it was her amazing music that aided in their endeavors greatly.
Trinity sighed. "I feel...stupid," she stated flatly, and then waved her hand dismissively, for it was not the hugging she felt stupid about. In her heart, she could feel the hurt, but alongside it, she felt a gentle warmth. It was like there was something going on within that she couldn't understand. She was speechless for the moment, and just left everyone to think what they thought.
Re: Tales of Alidaire: Heart of the World
Clara hadn't had a chance to really stand all the way up as her organ disappeared before Trinity was hugging her. But she didn't care, she returned the embrace with a large grin. She had been able to save them from what seemed to be certain disaster, and she felt proud. Before this, she felt as though what she brought to the group was of little importance. And while she wouldn't get a big head from the experience, it was nice to know she played an important part.
"I'm glad I could help. Hopefully we won't have to rely on that too often, I don't like to see you all hurting."
Chris relaxed as the cat took care of the final Heartless, closing her eyes and taking a smooth breath in. The battle had been rather hard, almost lost at one point, but they had been able to pull through. To get a moments rest was the greatest gift they could receive at the moment. However, when she breathed out and opened her eyes, she frowned. Looking ahead at where the Heartless had been, knowing that Alice, the problematic one, had gone on ahead.
"I hate to ruin the moment, but Alice, the wrong Alice, ran off in that direction. I think it would be best to move on; As long as she's here, more Heartless will come."
"I'm glad I could help. Hopefully we won't have to rely on that too often, I don't like to see you all hurting."
Chris relaxed as the cat took care of the final Heartless, closing her eyes and taking a smooth breath in. The battle had been rather hard, almost lost at one point, but they had been able to pull through. To get a moments rest was the greatest gift they could receive at the moment. However, when she breathed out and opened her eyes, she frowned. Looking ahead at where the Heartless had been, knowing that Alice, the problematic one, had gone on ahead.
"I hate to ruin the moment, but Alice, the wrong Alice, ran off in that direction. I think it would be best to move on; As long as she's here, more Heartless will come."
Re: Tales of Alidaire: Heart of the World
"Awww, how sweet," Tenkai cooed over the little hugging spree Trinity went on, mirth clear on her face. Ryas was completely frozen in her spot, her face contorted into a look of horror, disgust and utter disbelief. Tenkai burst out laughing, having never seen such a curious look on the Witch's face before. The sound broke Ryas out of her daze and she shut her gaping mouth.
"Y-you're welcome," she choked out, at a loss of words. Her mind was whirling with curses and screams and all sorts of hysterics but the Witch couldn't seem to put any of it into words. She was speechless. This only caused Tenkai to laugh even harder. So in shock was she, Ryas didn't couldn't even bring herself to stop the assassin.
Finally, after a long while, Tenkai's laughter died down and she wiped a tear of mirth from her eye. "It has been a long, long time since I laughed so hard in amusement," she stated, slightly out of breath. A pink hue could be made out just above where her mask covered half her face, evidence of just how hard she laughed. "Though, I must admit, I am rather disappointed at not receiving a hug of my own."
This seemed to snap Ryas out of her stunned state and she quickly thrust a hand in front of the assassin, shaking her head in the direction of Trinity.
"You don't want to do that," she warned quickly. "She's likely to break more than just a few bones in your body." Tenkai smirked but said nothing in retaliation.
The assassin did, however, have something to say in response to the telekinetic's words. "Come now, there is no need to rush," Tenkai drawled, folding her arms below her breasts. "We went through quite a trying time. It is always nice to have a little bonding time, do you not agree?" Her claws flashed, as if daring the girl to say no.
"Actually," Ryas butt in, sending an almost nervous glance at Trinity. Her hand was twitching and it seemed as if she wanted to say something to the keyblade wielder. "As much as I hate to agree with little miss Tactless here, we really do need to move on. Unless we get rid of Ice Face, Alice is going to have a pretty rough time. And we still need to get our ship fixed."
"How disappointing," Tenkai said and then shrugged her shoulders, looking not at all disappointed. "Very well then. I suppose I cannot argue with your logic."
"Y-you're welcome," she choked out, at a loss of words. Her mind was whirling with curses and screams and all sorts of hysterics but the Witch couldn't seem to put any of it into words. She was speechless. This only caused Tenkai to laugh even harder. So in shock was she, Ryas didn't couldn't even bring herself to stop the assassin.
Finally, after a long while, Tenkai's laughter died down and she wiped a tear of mirth from her eye. "It has been a long, long time since I laughed so hard in amusement," she stated, slightly out of breath. A pink hue could be made out just above where her mask covered half her face, evidence of just how hard she laughed. "Though, I must admit, I am rather disappointed at not receiving a hug of my own."
This seemed to snap Ryas out of her stunned state and she quickly thrust a hand in front of the assassin, shaking her head in the direction of Trinity.
"You don't want to do that," she warned quickly. "She's likely to break more than just a few bones in your body." Tenkai smirked but said nothing in retaliation.
The assassin did, however, have something to say in response to the telekinetic's words. "Come now, there is no need to rush," Tenkai drawled, folding her arms below her breasts. "We went through quite a trying time. It is always nice to have a little bonding time, do you not agree?" Her claws flashed, as if daring the girl to say no.
"Actually," Ryas butt in, sending an almost nervous glance at Trinity. Her hand was twitching and it seemed as if she wanted to say something to the keyblade wielder. "As much as I hate to agree with little miss Tactless here, we really do need to move on. Unless we get rid of Ice Face, Alice is going to have a pretty rough time. And we still need to get our ship fixed."
"How disappointing," Tenkai said and then shrugged her shoulders, looking not at all disappointed. "Very well then. I suppose I cannot argue with your logic."
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
The Cheshire Cat decided to plop down on Chris's head this time. "Wanting to get away, yet having no way to go? Such brazen tactics, I do commend," he spoke whimsically with that sly voice of his. "Might I suggest Marmoreal? It's the home of the White Queen's castle. This one will be safe there," he said, one of his paws disappearing only to reappear behind Alice's back to pat her a few times heartily. "At least until you take care of...the right wrong Alice."
"Fine, fine. Could you lead us there? Everyone else is right. Heartless are abound and we'll be vulnerable targets if we stay," Trinity said with a sigh. On the move again. At least they could get a good rest at the White Queen's castle before making their next move against Alice and this world's own threat, the Red Queen.
The Cheshire Cat disappeared and reformed on a path that would take them away from the direction the wrong Alice went. He started floating along it, the group in pursuit. The longer they stayed out in the open, the more danger the right Alice was in. Well, the right right Alice.
They walked and walked, following Cheshire down the path through the Mushroom Forest until eventually, the oddities that composed the forest melted away and gave way to plains, though they appeared to be in bad shape. The sky was obscured by dark clouds making the day seem more like night. Any trees in the area were dead, their branches naked. Cheshire still continued forth, for in the distance, the White Queen's castle could still be seen, a pinnacle of beauty in this ravaged land. He stopped short and disappeared.
"Company...," his voice cooed as card soldiers surrounded the group.
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } { } { } {K} { } { } {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } { } { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Trinity (Keyblade Knight)
HP: 80/80
MP: 55/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden)
HP: 60/60
MP: 70/70
Atk: 15
Def: 11 --- 14
Int: 15
Spr: 11
Move: 4 cells
One (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl)
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY*
HP: 75/75
MP: 55/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
[You can use the COMBO trigger command on the same turn as the initial. This will always be the case unless otherwise noted.]
Players may start in rows C-G, columns 4-6!
"Fine, fine. Could you lead us there? Everyone else is right. Heartless are abound and we'll be vulnerable targets if we stay," Trinity said with a sigh. On the move again. At least they could get a good rest at the White Queen's castle before making their next move against Alice and this world's own threat, the Red Queen.
The Cheshire Cat disappeared and reformed on a path that would take them away from the direction the wrong Alice went. He started floating along it, the group in pursuit. The longer they stayed out in the open, the more danger the right Alice was in. Well, the right right Alice.
They walked and walked, following Cheshire down the path through the Mushroom Forest until eventually, the oddities that composed the forest melted away and gave way to plains, though they appeared to be in bad shape. The sky was obscured by dark clouds making the day seem more like night. Any trees in the area were dead, their branches naked. Cheshire still continued forth, for in the distance, the White Queen's castle could still be seen, a pinnacle of beauty in this ravaged land. He stopped short and disappeared.
"Company...," his voice cooed as card soldiers surrounded the group.
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } { } { } {K} { } { } {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } { } { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Trinity (Keyblade Knight)
HP: 80/80
MP: 55/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden)
HP: 60/60
MP: 70/70
Atk: 15
Def: 11 --- 14
Int: 15
Spr: 11
Move: 4 cells
One (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl)
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY*
HP: 75/75
MP: 55/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
[You can use the COMBO trigger command on the same turn as the initial. This will always be the case unless otherwise noted.]
Players may start in rows C-G, columns 4-6!
Last edited by Masquerade on Mon Jan 16, 2012 5:40 pm; edited 1 time in total
Re: Tales of Alidaire: Heart of the World
Clara starts at D5!
Clara looked around wildly for somewhere to place herself away from the action, only to find nowhere. They were completely surrounded, and she had no way of staying out of the action. With little other options, she called for her organ and sat in the middle of the circle nervously. She'd have to make the best of this.
Chris starts at D4!
Chris, noticing Clara's worry, placed herself next to the Pianist. It was obvious she wasn't happy with being in the center of the field surrounded. She wasn't used to taking damage like the others, no way she was going to relax even slightly this battle. The others would just have to watch out for the poor girl and make sure she didn't get too hurt.
Clara looked around wildly for somewhere to place herself away from the action, only to find nowhere. They were completely surrounded, and she had no way of staying out of the action. With little other options, she called for her organ and sat in the middle of the circle nervously. She'd have to make the best of this.
Chris starts at D4!
Chris, noticing Clara's worry, placed herself next to the Pianist. It was obvious she wasn't happy with being in the center of the field surrounded. She wasn't used to taking damage like the others, no way she was going to relax even slightly this battle. The others would just have to watch out for the poor girl and make sure she didn't get too hurt.
Re: Tales of Alidaire: Heart of the World
[Ryas] starts at [E-6].
"Are. . . are those cards?" Ryas couldn't help but ask, staring at their new adversaries with furrowed eyebrows. She looked down at their feet and then at their hands. A frown appeared on her face. "I don't think I like the looks of those spears." Indeed, they were a little too pointy for her tastes. Hopefully, they would stab something other than her. She wasn't sure her doll could take the damage.
Said doll cowered from its place on her head, attempting to hide in her unbound hair. Sure it was protected by magic but that didn't mean it couldn't break from sharp, pointy objects. Besides, anyone would be scared of having something being stuck into them. Ryas glanced at Tenkai, who was right there near the cards, and amended that thought.
[Tenkai] starts at [G-5].
"Are. . . are those cards?" Ryas couldn't help but ask, staring at their new adversaries with furrowed eyebrows. She looked down at their feet and then at their hands. A frown appeared on her face. "I don't think I like the looks of those spears." Indeed, they were a little too pointy for her tastes. Hopefully, they would stab something other than her. She wasn't sure her doll could take the damage.
Said doll cowered from its place on her head, attempting to hide in her unbound hair. Sure it was protected by magic but that didn't mean it couldn't break from sharp, pointy objects. Besides, anyone would be scared of having something being stuck into them. Ryas glanced at Tenkai, who was right there near the cards, and amended that thought.
[Tenkai] starts at [G-5].
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } {H} {C} {K} { } { } {C} D
{ } { } { } {C} {A} {R} { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } {E} { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Trinity (Keyblade Knight)
HP: 80/80
MP: 55/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden)
HP: 60/60
MP: 70/70
Atk: 15
Def: 11 --- 14
Int: 15
Spr: 11
Move: 4 cells
Ryas (Witch)
HP: 35/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin)
HP: 80/80
MP: 50/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist)
HP: 45/45
MP: 75/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic)
HP: 45/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl)
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY*
HP: 75/75
MP: 55/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Player Phase 1!
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 45/55
This was not good. At all. They were completely surrounded and vulnerable, not to mention that they weren't Heartless, something they were used to fighting. They seemed well-armored, so she lowered one hand and then swiped it upwards causing a large column of flame to surround the nearest card soldier. She lowered her hand again causing the column to dissipate outwards which would have scathed anything near the initial target. "Remember that our main priority is to protect Alice! Of course, that's not going to be a problem at all, is it, Cheshire?" she said smartly, her last comment directed at the cat himself. If he could make her invisible like he did last time, there was a good chance that the girl would come out of this completely unharmed.
Trinity waits.
Kazega uses Meditation Zone! [INT +40%][Bestows Regen]
MP: 58/70
Kazega had noticed the same thing Trinity had, and that was the fact that the card soldiers seemed very adept at close-range combat. Her physical attacks were already rather weak, and even her magic wasn't that strong, but that was something she aimed to rectify by surrounding herself in a veil of wind that seemed to drown out anything that could distract her, her mind soothed and her body refreshed. It would also keep her alive a bit longer, for she didn't want things to end up like they had last battle.
Kazega waits.
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } {H} {C} {K} { } { } {C} D
{ } { } { } {C} {A} {R} { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } {E} { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Trinity (Keyblade Knight)
HP: 80/80
MP: 55/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden)
HP: 60/60
MP: 70/70
Atk: 15
Def: 11 --- 14
Int: 15
Spr: 11
Move: 4 cells
Ryas (Witch)
HP: 35/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin)
HP: 80/80
MP: 50/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist)
HP: 45/45
MP: 75/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic)
HP: 45/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl)
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY*
HP: 75/75
MP: 55/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Player Phase 1!
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 45/55
This was not good. At all. They were completely surrounded and vulnerable, not to mention that they weren't Heartless, something they were used to fighting. They seemed well-armored, so she lowered one hand and then swiped it upwards causing a large column of flame to surround the nearest card soldier. She lowered her hand again causing the column to dissipate outwards which would have scathed anything near the initial target. "Remember that our main priority is to protect Alice! Of course, that's not going to be a problem at all, is it, Cheshire?" she said smartly, her last comment directed at the cat himself. If he could make her invisible like he did last time, there was a good chance that the girl would come out of this completely unharmed.
Trinity waits.
Kazega uses Meditation Zone! [INT +40%][Bestows Regen]
MP: 58/70
Kazega had noticed the same thing Trinity had, and that was the fact that the card soldiers seemed very adept at close-range combat. Her physical attacks were already rather weak, and even her magic wasn't that strong, but that was something she aimed to rectify by surrounding herself in a veil of wind that seemed to drown out anything that could distract her, her mind soothed and her body refreshed. It would also keep her alive a bit longer, for she didn't want things to end up like they had last battle.
Kazega waits.
Last edited by Masquerade on Mon Jan 16, 2012 8:52 pm; edited 1 time in total
Re: Tales of Alidaire: Heart of the World
Clara
Hp: 45/45
Mp: 75/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 45/45
Mp: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris moves to B3!
Chris casts Mind Frying: Rainfall Splash on Nine! 75% Chance of Wet!
Chris quickly moved in the direction of one of the soldiers, and began to focus on the air above it. Though she didn't like the looks of the spear it held, she stayed calm and squinted her eyes in concentration. Finally the air began to swirl around, gathering and congealing into a ball of water. Releasing her concentration the ball fell from the sky above and dropped onto the soldier.
Clara casts Gliss of Protection on the Ally and Neutral Parties! Bestows Protect!
"I've got you guys covered."
Clara spoke, trying to make herself sound determined and unhesitant. Though her fingers still shook a little as she looked around, she did her best to play the familiar string. As was typical, light gathered around her and her allies and shielded them fairly well.
Clara *Protect*
Hp: 45/45
Mp: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect*
Hp: 45/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Hp: 45/45
Mp: 75/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind*
Hp: 45/45
Mp: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris moves to B3!
Chris casts Mind Frying: Rainfall Splash on Nine! 75% Chance of Wet!
Chris quickly moved in the direction of one of the soldiers, and began to focus on the air above it. Though she didn't like the looks of the spear it held, she stayed calm and squinted her eyes in concentration. Finally the air began to swirl around, gathering and congealing into a ball of water. Releasing her concentration the ball fell from the sky above and dropped onto the soldier.
Clara casts Gliss of Protection on the Ally and Neutral Parties! Bestows Protect!
"I've got you guys covered."
Clara spoke, trying to make herself sound determined and unhesitant. Though her fingers still shook a little as she looked around, she did her best to play the familiar string. As was typical, light gathered around her and her allies and shielded them fairly well.
Clara *Protect*
Hp: 45/45
Mp: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect*
Hp: 45/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
[Ryas] moves to [G-6].
"Yo, Tenkai," Ryas greeted curtly as she walked on over to where the assassin was. The doll on her head waved. "You're not going to be of much use in the attacking compartment this time." Tenkai shrugged, not at all bothered by it. She waited, knowing full well there was a reason the Witch was speaking to her so neutrally. They usually spent battles taunting each other. Ryas crossed her arms and began tapping her foot against the ground. "But they hit kind of hard so it would be nice if you blinded them, you know? After that, pulling up those trees seems like a good idea."
"I see," the assassin hummed, eye flickering over to the nearest dead tree. It was quite far away but nothing she couldn't handle. "Then I'll leave the damage dealing to the rest of you." The woman then sighed, removing her claws and putting a hand on her masked cheek. "Though, I really don't see why I should." At this, Ryas smirked.
"Because you get to throw heavy objects onto people's heads."
Tenkai smirked right back. "Now that's an idea."
With her work completed, Ryas returned her attention to the nearby cards. It would suck if they attacked her. Gathering her mana into her foot, she slowly raised it before slamming it back down. The ground rocked below her and cracks appeared, running through the ground toward the cards to her sides. the earth broke away beneath them and they stumbled. Hopefully, their feet would get stuck in said cracks.
[Ryas] casts Quake. [Eight] and [Five] are affected. 22 Earth INT DMG. Chance of Immobilize.
MP: 68/80 Times Used: 1/30
"My turn," Tenkai murmured and waved a hand. Instantly, the shadows of the card soldiers rose up from the ground and wrapped over their eyes, robbing them of their sight. With her job done, the assassin then moved, attempting to get closer to the tree in the distance. She would have to get a closer look to see how well it would work.
[Tenkai] uses Darkness Cloak on all enemies. Chance of Blind.
MP: 34/50
[Tenkai] moves to [I-3].
"Yo, Tenkai," Ryas greeted curtly as she walked on over to where the assassin was. The doll on her head waved. "You're not going to be of much use in the attacking compartment this time." Tenkai shrugged, not at all bothered by it. She waited, knowing full well there was a reason the Witch was speaking to her so neutrally. They usually spent battles taunting each other. Ryas crossed her arms and began tapping her foot against the ground. "But they hit kind of hard so it would be nice if you blinded them, you know? After that, pulling up those trees seems like a good idea."
"I see," the assassin hummed, eye flickering over to the nearest dead tree. It was quite far away but nothing she couldn't handle. "Then I'll leave the damage dealing to the rest of you." The woman then sighed, removing her claws and putting a hand on her masked cheek. "Though, I really don't see why I should." At this, Ryas smirked.
"Because you get to throw heavy objects onto people's heads."
Tenkai smirked right back. "Now that's an idea."
With her work completed, Ryas returned her attention to the nearby cards. It would suck if they attacked her. Gathering her mana into her foot, she slowly raised it before slamming it back down. The ground rocked below her and cracks appeared, running through the ground toward the cards to her sides. the earth broke away beneath them and they stumbled. Hopefully, their feet would get stuck in said cracks.
[Ryas] casts Quake. [Eight] and [Five] are affected. 22 Earth INT DMG. Chance of Immobilize.
MP: 68/80 Times Used: 1/30
"My turn," Tenkai murmured and waved a hand. Instantly, the shadows of the card soldiers rose up from the ground and wrapped over their eyes, robbing them of their sight. With her job done, the assassin then moved, attempting to get closer to the tree in the distance. She would have to get a closer look to see how well it would work.
[Tenkai] uses Darkness Cloak on all enemies. Chance of Blind.
MP: 34/50
[Tenkai] moves to [I-3].
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
One takes 23 Dmg!
HP: 227/250
One evades Blind!
R-Ability Counterattack activates!
One counterattacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
Three evades Blind!
Five takes 9 Dmg!
HP: 241/250
Five evades Blind!
Five evades Immobilize!
R-Ability Counterattack activates!
Five counterattacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Seven evades Blind!
Eight takes 9 Dmg!
HP: 241/250
Eight evades Blind!
Eight evades Immobilize!
Nine evades Wet!
Nine evades Blind!
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } { } {C} {K} { } { } {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 3 turns.
The Party's Protect has 3 turns.
Enemy Phase.
One attacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
One waits.
Three moves to D8.
Three attacks Kazega! 2 hits! 24 Dmg per hit! (ATK)
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Five waits.
Seven attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Seven waits.
Eight moves to G3.
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Nine attacks Chris! 2 hits! 24 Dmg per hit!
Nine waits.
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} {K} { } {T} {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } { } {E} { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Cheshire uses Ghostly Cloak! [Bestows Invisible]
MP: 39/55
"Well, I'll see what I can do," Cheshire responded smoothly with a wink directed at the keyblade wielder. He merely raised a paw this time and the card soldiers were looking around, dumbfounded. It was as if they were the only ones there. A few of them lowered their weapons, trying to figure out something. It was much too obvious that the cat had veiled the team from sight once again.
Cheshire waits.
Alice waits.
Alice sighed in relief. She was safe again. If Cheshire's magic worked as well as it had last time, those foolish card soldiers wouldn't be able to find her at all. "Thank you, Cheshire," Alice whispered to the cat with glee.
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} {K} { } {T} {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } { } {E} { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect has 2 turns left.
Alice's Protect has 2 turns left.
Player Phase 2!
Trinity (Keyblade Knight) *PROTECT* *INVISIBLE*
HP: 68/80
MP: 45/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN* *INVISIBLE*
HP: 59/60
MP: 58/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *INVISIBLE*
HP: 15/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *INVISIBLE*
HP: 64/80
MP: 34/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist) *PROTECT* *INVISIBLE*
HP: 45/45
MP: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *INVISIBLE*
HP: 39/45
MP: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 227/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *PROTECT* *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *PROTECT* *INVISIBLE*
HP: 75/75
MP: 39/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 35/55
Despite being veiled by Cheshire's magic, she wasn't the one that needed it and immediately broke her cover. She raised her arm again, charring the card soldier with her fire magic, and lowering her arm to allow the flames to dissipate. She wasn't fully adept at magic, so it was the best that she could muster. It was better than trying desperately to bash away at the metal exterior with her keyblades. That would most likely be a failing endeavor. For the moment, she would continue to cast spells in an attempt to vanquish these particular foes. She almost wished they were fighting Heartless again.
Trinity waits.
Kazega uses Verdant Squall on Three! 6 hits! 27 Wind Dmg per hit! (INT)
MP: 42/70
With the winds boosting her magical prowess, Kazega dramatically opened a solitary fan and swiped the air with it. The very atmosphere itself seemed to shake but for a few moments. In the sky, blades of pure wind appeared to be dislodged from the flow of the air. It was at this time that Kazega took advantage of them, and directed them towards the nearest card soldier. They flowed as she elegantly moved her fan through the air, guiding them to their target, shattering into numerous fragments upon connecting. Seeing that the soldiers were adept at striking back at their attackers quickly with counterattacks, Kazega stepped to the side to avoid such a discomfort.
Kazega moves to E6.
HP: 227/250
One evades Blind!
R-Ability Counterattack activates!
One counterattacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
Three evades Blind!
Five takes 9 Dmg!
HP: 241/250
Five evades Blind!
Five evades Immobilize!
R-Ability Counterattack activates!
Five counterattacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Seven evades Blind!
Eight takes 9 Dmg!
HP: 241/250
Eight evades Blind!
Eight evades Immobilize!
Nine evades Wet!
Nine evades Blind!
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } {T} { } C
{ } { } { } { } {C} {K} { } { } {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } {E} { } { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 3 turns.
The Party's Protect has 3 turns.
Enemy Phase.
One attacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
One waits.
Three moves to D8.
Three attacks Kazega! 2 hits! 24 Dmg per hit! (ATK)
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Five waits.
Seven attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Seven waits.
Eight moves to G3.
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Nine attacks Chris! 2 hits! 24 Dmg per hit!
Nine waits.
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} {K} { } {T} {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } { } {E} { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Cheshire uses Ghostly Cloak! [Bestows Invisible]
MP: 39/55
"Well, I'll see what I can do," Cheshire responded smoothly with a wink directed at the keyblade wielder. He merely raised a paw this time and the card soldiers were looking around, dumbfounded. It was as if they were the only ones there. A few of them lowered their weapons, trying to figure out something. It was much too obvious that the cat had veiled the team from sight once again.
Cheshire waits.
Alice waits.
Alice sighed in relief. She was safe again. If Cheshire's magic worked as well as it had last time, those foolish card soldiers wouldn't be able to find her at all. "Thank you, Cheshire," Alice whispered to the cat with glee.
{B} {t} { } { } {O} { } { } { } { } A
{ } { } {H} { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} {K} { } {T} {C} D
{ } { } { } {C} {A} { } { } { } {t} E
{ } { } { } { } { } { } { } { } { } F
{ } { } {E} { } { } {R} { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{t} { } {E} { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect has 2 turns left.
Alice's Protect has 2 turns left.
Player Phase 2!
Trinity (Keyblade Knight) *PROTECT* *INVISIBLE*
HP: 68/80
MP: 45/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN* *INVISIBLE*
HP: 59/60
MP: 58/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *INVISIBLE*
HP: 15/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *INVISIBLE*
HP: 64/80
MP: 34/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist) *PROTECT* *INVISIBLE*
HP: 45/45
MP: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *INVISIBLE*
HP: 39/45
MP: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 227/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *PROTECT* *INVISIBLE*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *PROTECT* *INVISIBLE*
HP: 75/75
MP: 39/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{B} - Bag (cannot be occupied)
Trigger Command: Open (Opens target. Range: Adjacent.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 35/55
Despite being veiled by Cheshire's magic, she wasn't the one that needed it and immediately broke her cover. She raised her arm again, charring the card soldier with her fire magic, and lowering her arm to allow the flames to dissipate. She wasn't fully adept at magic, so it was the best that she could muster. It was better than trying desperately to bash away at the metal exterior with her keyblades. That would most likely be a failing endeavor. For the moment, she would continue to cast spells in an attempt to vanquish these particular foes. She almost wished they were fighting Heartless again.
Trinity waits.
Kazega uses Verdant Squall on Three! 6 hits! 27 Wind Dmg per hit! (INT)
MP: 42/70
With the winds boosting her magical prowess, Kazega dramatically opened a solitary fan and swiped the air with it. The very atmosphere itself seemed to shake but for a few moments. In the sky, blades of pure wind appeared to be dislodged from the flow of the air. It was at this time that Kazega took advantage of them, and directed them towards the nearest card soldier. They flowed as she elegantly moved her fan through the air, guiding them to their target, shattering into numerous fragments upon connecting. Seeing that the soldiers were adept at striking back at their attackers quickly with counterattacks, Kazega stepped to the side to avoid such a discomfort.
Kazega moves to E6.
Last edited by Masquerade on Tue Jan 17, 2012 10:54 am; edited 1 time in total
Re: Tales of Alidaire: Heart of the World
"Well, that didn't work out very well," Ryas grumbled, quickly hopping backwards toward her original place. She hadn't expected the cards to just wiggle themselves out of those cracks nor did she expect the darkness not to affect them. Looks like they would have to deal with spell spamming. What a pain. Still, she would have to do something about herself, the damage she had taken wasn't pretty.
[Ryas] moves to [E-6].
But it sort of worked out. Her doll was slumped over her head, having taken all the hits for her. Ryas had been able to convert some of the damage into mana, which replenished her reserves. Now she just had to make sure she wasn't knocked out in the process. Which meant she had to do some healing. Which was perfect considering she just needed a little more. Without further ado, the Witch gathered a healthy amount of green light in her hand and pressed it into herself.
[Ryas] casts Heal on herself. [+11 HP recovered]
MP: 72/80 Times Used: 30/30
"Sorry about the screw-up, guys," she apologized curtly, somewhat annoyed at herself for making such a mess-up. She would have to redeem herself somehow. Not that there was much she could do other than burn the shit out of them. Ryas slowly smirked. Now that was one idea.
Meanwhile, Tenkai took the last few steps she needed toward one of the dead trees. She eyed it appraisingly. It would do just fine.
[Tenkai] moves to [I-2].
She wouldn't need her claws for this. Her hands would be fine. Reaching toward the dead tree, she took hold of its trunk with one hand. The assassin paused for a moment, judged how much strength she would need before shrugging and, with one smooth movement, ripped the tree from where it was rooted to the ground. Holding it above her, Tenkai surveyed the field once before locating a target and launching her new weapon at them.
[Tenkai] activates Trigger Command: Brute Strength! [Tenkai] combos it and launches the Dead Tree at [Eight]. Deals 15% of Max HP.
[Ryas] moves to [E-6].
But it sort of worked out. Her doll was slumped over her head, having taken all the hits for her. Ryas had been able to convert some of the damage into mana, which replenished her reserves. Now she just had to make sure she wasn't knocked out in the process. Which meant she had to do some healing. Which was perfect considering she just needed a little more. Without further ado, the Witch gathered a healthy amount of green light in her hand and pressed it into herself.
[Ryas] casts Heal on herself. [+11 HP recovered]
MP: 72/80 Times Used: 30/30
"Sorry about the screw-up, guys," she apologized curtly, somewhat annoyed at herself for making such a mess-up. She would have to redeem herself somehow. Not that there was much she could do other than burn the shit out of them. Ryas slowly smirked. Now that was one idea.
Meanwhile, Tenkai took the last few steps she needed toward one of the dead trees. She eyed it appraisingly. It would do just fine.
[Tenkai] moves to [I-2].
She wouldn't need her claws for this. Her hands would be fine. Reaching toward the dead tree, she took hold of its trunk with one hand. The assassin paused for a moment, judged how much strength she would need before shrugging and, with one smooth movement, ripped the tree from where it was rooted to the ground. Holding it above her, Tenkai surveyed the field once before locating a target and launching her new weapon at them.
[Tenkai] activates Trigger Command: Brute Strength! [Tenkai] combos it and launches the Dead Tree at [Eight]. Deals 15% of Max HP.
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
Clara *Protect*
Hp: 45/45
Mp: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect*
Hp: 39/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris' eyes widened slightly as the water that fell upon the card soldier was absorbed into the thing's system immediately. So it was immune to physical afflictions such as this? Just perfect. With a sigh, she looked up in time to see the soldiers rather confused by a disappearing act, courtesy of the strange cat. With a nod of thanks (the thought that he couldn't see it didn't occur to her) she made her way over to a bag at the outskirts of the battlefield.
Chris moves to B1!
It was at this point that Chris frowned. She could either pick up the bag and reveal herself to her target or she could attack the target once more. Though she could seriously damage the soldier, she doubted that she could actually finish it off in its current state. Practically at full health, she figured going for the bag would be the better option. So she did.
Chris picks up Bag A1!
Clara casts Revitalizing Rhapsody on the Ally and Neutral Parties! Bestows Regen and Mp Regen!
Clara's nerves relaxed very slightly as she disappeared from sight, however she began to play immediately. The only way to hold onto the invisibility was to not do anything and with her melodies providing such support, she couldn't do that. However, the tune she began to play this time was different, the Pianist seemed to be picking up a lot of new stuff recently, rather strange. This time, light rained down on the battlefield and surrounded her and her allies in a warming glow. Unlike the other melodies however, this didn't fade away. It kept going, slowly rejuvenating the party as they battled.
Clara *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 15/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Hp: 45/45
Mp: 51/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect*
Hp: 39/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris' eyes widened slightly as the water that fell upon the card soldier was absorbed into the thing's system immediately. So it was immune to physical afflictions such as this? Just perfect. With a sigh, she looked up in time to see the soldiers rather confused by a disappearing act, courtesy of the strange cat. With a nod of thanks (the thought that he couldn't see it didn't occur to her) she made her way over to a bag at the outskirts of the battlefield.
Chris moves to B1!
It was at this point that Chris frowned. She could either pick up the bag and reveal herself to her target or she could attack the target once more. Though she could seriously damage the soldier, she doubted that she could actually finish it off in its current state. Practically at full health, she figured going for the bag would be the better option. So she did.
Chris picks up Bag A1!
Clara casts Revitalizing Rhapsody on the Ally and Neutral Parties! Bestows Regen and Mp Regen!
Clara's nerves relaxed very slightly as she disappeared from sight, however she began to play immediately. The only way to hold onto the invisibility was to not do anything and with her melodies providing such support, she couldn't do that. However, the tune she began to play this time was different, the Pianist seemed to be picking up a lot of new stuff recently, rather strange. This time, light rained down on the battlefield and surrounded her and her allies in a warming glow. Unlike the other melodies however, this didn't fade away. It kept going, slowly rejuvenating the party as they battled.
Clara *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 15/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 71/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
Chris opens the bag!
Bag reveals Anti-Hallucinogen! [Inventory updated]
One takes 23 Dmg!
HP: 204/250
R-Ability counterattack activates!
One counterattacks Trinity! 2 hits! 24 per hit! (ATK)
Three takes 84 Dmg!
HP: 166/250
Eight takes 38 Dmg!
HP: 203/250
Dead Tree (I1) is destroyed!
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} { } { } {T} {C} D
{ } { } { } {C} {A} {K} { } { } {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } { } {E} { } { } { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 2 turns left.
The Party's Protect has 2 turns left.
The Party's Regen has 5 turns.
The Party's MP Regen has 5 turns.
Enemy Phase.
One attacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
One waits.
Three moves to E7.
Three uses Wide Swing on Kazega! Hits Ryas! 31 Dmg! (ATK)
MP: 125/135
Kazega's Force Repulsion pushes Three to E8!
Three's attack fails!
Five moves to G7.
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Seven moves to I4.
Seven attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Eight moves to G2.
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Nine attacks Chris! 2 hits! 24 Dmg per hit! (ATK)
Nine waits.
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } {C} {A} {K} { } {T} {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Cheshire moves to C4.
"Oh boy, it does seem I won't be as much use in this particular skirmish," the cat spoke in false sorrow as he drifted through the air over to where Trinity was. "Do forgive me." With that, he pointed a paw at a nearby card soldier and fired it at the being like a rocket. It exploded in a bit of mist upon hitting the target, and quickly reformed at the end of the cat's leg. "Alas, so....so useless," he concluded with a mischievous grin.
Cheshire uses Dismembered Claw on Nine! 27 Atk Dmg! (ATK) [Sure Hit]
MP: 27/55
Alice waits.
The card soldiers were holding their own against her protectors, but things were still greatly unpredictable. It was a bit scary. The cards were really pressing down on the group. If they didn't react quickly enough, it might be too late. Yet, she still had faith in them all, especially since the last time she was priveleged with seeing them fight. On the brink of death, they came back full force and took triumph from their foes. I'm sure Father would have loved to see such a thing, she thought.
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } {C} {T} { } { } { } { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} {K} { } {T} {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect has 1 turn left.
Alice's Protect has 1 turn left.
Cheshire's Regen/MP Regen has 5 turns.
Alice's Regen/MP Regen has 5 turns.
Player Phase 3!
Trinity (Keyblade Knight) *PROTECT* *REGEN* *MP REGEN*
HP: 68/80
MP: 43/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN* *MP REGEN*
HP: 60/60
MP: 53/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *REGEN* *MP REGEN*
HP: 21/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *REGEN* *MP REGEN*
HP: 52/80
MP: 42/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist) *PROTECT* *REGEN* *MP REGEN*
HP: 45/45
MP: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *REGEN* *MP REGEN*
HP: 40/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 204/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 166/250
MP: 125/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 203/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 246/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *PROTECT* *INVISIBLE* *REGEN* *MP REGEN*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *PROTECT* *REGEN* *MP REGEN*
HP: 75/75
MP: 35/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 33/55
Trinity moves to C6.
"Okay, I'm not falling for that again," Trinity said in exasperation as the card soldier lithely jabbed at her with its spear after she had cast her spell. The protection Clara bestowed on them was a wondrous gift, but slowly and surely the jabs from the card soldiers would lead them to their deaths. Or not. By this point, it was just becoming annoying and Trinity focused her frustration by raising her arm once again to envelop the card soldier in flames before lowering it to dissipate the spell. Instead of staying put, she easily dodged out of the way of the card soldier's counterattack this time. "Like I said."
Kazega uses Relaxing Breeze on all enemies! 23 Wind Dmg! (INT) [Target DEF -25%]
MP: 37/70
This was becoming tedious. Just casting magic wasn't going to get rid of all six of the card soldiers. It was best if everyone could lend a helping hand in the way they fought best. Though a bit traumatized from using the move in the last battle it could not be helped. These cards knew nothing of magic themselves; it was obvious. "It will be safe this time...I know it," she whispered to herself and took a deep breath. "Heed me, card soldiers! Feel the wind against you and lower your guard! You have no hope to resist the call of my gales!" she called out over everything, swaying her fans causing a wondrous breeze to drift through the area. To her allies, it was nothing more than a crisp, cool breeze having no other effect other than feeling good against the skin. To the cards, they seemed to bend over a bit, or slack back as if they didn't have a care in the world.
Kazega moves to C8.
Bag reveals Anti-Hallucinogen! [Inventory updated]
One takes 23 Dmg!
HP: 204/250
R-Ability counterattack activates!
One counterattacks Trinity! 2 hits! 24 per hit! (ATK)
Three takes 84 Dmg!
HP: 166/250
Eight takes 38 Dmg!
HP: 203/250
Dead Tree (I1) is destroyed!
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} { } { } {T} {C} D
{ } { } { } {C} {A} {K} { } { } {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } { } {E} { } { } { } { } {F} { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } { } {S} { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 2 turns left.
The Party's Protect has 2 turns left.
The Party's Regen has 5 turns.
The Party's MP Regen has 5 turns.
Enemy Phase.
One attacks Trinity! 2 hits! 24 Dmg per hit! (ATK)
One waits.
Three moves to E7.
Three uses Wide Swing on Kazega! Hits Ryas! 31 Dmg! (ATK)
MP: 125/135
Kazega's Force Repulsion pushes Three to E8!
Three's attack fails!
Five moves to G7.
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Seven moves to I4.
Seven attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Eight moves to G2.
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Nine attacks Chris! 2 hits! 24 Dmg per hit! (ATK)
Nine waits.
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } { } {T} { } { } { } { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } {C} {A} {K} { } {T} {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Cheshire moves to C4.
"Oh boy, it does seem I won't be as much use in this particular skirmish," the cat spoke in false sorrow as he drifted through the air over to where Trinity was. "Do forgive me." With that, he pointed a paw at a nearby card soldier and fired it at the being like a rocket. It exploded in a bit of mist upon hitting the target, and quickly reformed at the end of the cat's leg. "Alas, so....so useless," he concluded with a mischievous grin.
Cheshire uses Dismembered Claw on Nine! 27 Atk Dmg! (ATK) [Sure Hit]
MP: 27/55
Alice waits.
The card soldiers were holding their own against her protectors, but things were still greatly unpredictable. It was a bit scary. The cards were really pressing down on the group. If they didn't react quickly enough, it might be too late. Yet, she still had faith in them all, especially since the last time she was priveleged with seeing them fight. On the brink of death, they came back full force and took triumph from their foes. I'm sure Father would have loved to see such a thing, she thought.
{ } {t} { } { } {O} { } { } { } { } A
{H} { } { } { } { } { } { } { } { } B
{ } {N} { } {C} {T} { } { } { } { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} {K} { } {T} {t} E
{ } { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } {E} { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect has 1 turn left.
Alice's Protect has 1 turn left.
Cheshire's Regen/MP Regen has 5 turns.
Alice's Regen/MP Regen has 5 turns.
Player Phase 3!
Trinity (Keyblade Knight) *PROTECT* *REGEN* *MP REGEN*
HP: 68/80
MP: 43/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN* *MP REGEN*
HP: 60/60
MP: 53/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *REGEN* *MP REGEN*
HP: 21/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *REGEN* *MP REGEN*
HP: 52/80
MP: 42/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells
Clara (Grand Pianist) *PROTECT* *REGEN* *MP REGEN*
HP: 45/45
MP: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *REGEN* *MP REGEN*
HP: 40/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 204/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 166/250
MP: 125/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 241/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 250/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 203/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 246/250
MP: 135/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *PROTECT* *INVISIBLE* *REGEN* *MP REGEN*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *PROTECT* *REGEN* *MP REGEN*
HP: 75/75
MP: 35/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Fira on One! 18 Fire Dmg! (INT)
MP: 33/55
Trinity moves to C6.
"Okay, I'm not falling for that again," Trinity said in exasperation as the card soldier lithely jabbed at her with its spear after she had cast her spell. The protection Clara bestowed on them was a wondrous gift, but slowly and surely the jabs from the card soldiers would lead them to their deaths. Or not. By this point, it was just becoming annoying and Trinity focused her frustration by raising her arm once again to envelop the card soldier in flames before lowering it to dissipate the spell. Instead of staying put, she easily dodged out of the way of the card soldier's counterattack this time. "Like I said."
Kazega uses Relaxing Breeze on all enemies! 23 Wind Dmg! (INT) [Target DEF -25%]
MP: 37/70
This was becoming tedious. Just casting magic wasn't going to get rid of all six of the card soldiers. It was best if everyone could lend a helping hand in the way they fought best. Though a bit traumatized from using the move in the last battle it could not be helped. These cards knew nothing of magic themselves; it was obvious. "It will be safe this time...I know it," she whispered to herself and took a deep breath. "Heed me, card soldiers! Feel the wind against you and lower your guard! You have no hope to resist the call of my gales!" she called out over everything, swaying her fans causing a wondrous breeze to drift through the area. To her allies, it was nothing more than a crisp, cool breeze having no other effect other than feeling good against the skin. To the cards, they seemed to bend over a bit, or slack back as if they didn't have a care in the world.
Kazega moves to C8.
Last edited by Masquerade on Wed Jan 18, 2012 10:40 am; edited 1 time in total
Re: Tales of Alidaire: Heart of the World
Clara *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 40/45
Mp: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris casts Mind Frying: Shocking Energies on Nine! 29 Int Lightning Damage!
Chris frowned once more as the spear connected with her back as she grabbed the bag. She quickly reacted however, thrusting her right hand to the air and down. The clouds above sputtered and shook in response. In a matter of moments a powerful burst of energy struck down on her target, allowing her to get away.
Chris moves to B4!
Clara attacks the Enemy Party! 18 Int Damage! 2 Hits!
Clara's fingers danced across the keys once again as she began to play the same basic tune. It wasn't super powerful, but it would more than help get rid of the cards. Not to mention it wouldn't be long before she could play another fortification tune thanks to her previous melody. Until then she could damage the enemies... even if only slightly.
Clara *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 40/45
Mp: 68/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Hp: 45/45
Mp: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 40/45
Mp: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Chris casts Mind Frying: Shocking Energies on Nine! 29 Int Lightning Damage!
Chris frowned once more as the spear connected with her back as she grabbed the bag. She quickly reacted however, thrusting her right hand to the air and down. The clouds above sputtered and shook in response. In a matter of moments a powerful burst of energy struck down on her target, allowing her to get away.
Chris moves to B4!
Clara attacks the Enemy Party! 18 Int Damage! 2 Hits!
Clara's fingers danced across the keys once again as she began to play the same basic tune. It wasn't super powerful, but it would more than help get rid of the cards. Not to mention it wouldn't be long before she could play another fortification tune thanks to her previous melody. Until then she could damage the enemies... even if only slightly.
Clara *Protect* *Regen* *Mp Regen*
Hp: 45/45
Mp: 26/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris *Extraordinary Mind* *Protect* *Regen* *Mp Regen*
Hp: 40/45
Mp: 68/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
Re: Tales of Alidaire: Heart of the World
"Okay, it hasn't even been five minutes and I'm getting really irritated by these guys," Ryas grumbled as her doll blocked another twin jab from one of the card soldiers. The barrier Clara had erected was really coming in handy. Still, the blinding flash that occurred whenever it was hit was starting to blind her eyes. Grumbling darkly, the Witch sincerely wished the thing would catch on fire as she attacked with a blaze of whirling flames.
[Ryas] casts Fira on [Three]. 38 Fire INT DMG. Chance of Burn.
MP: 66/80
So the wind maiden was lowering their defenses again. Hopefully, it wouldn't backfire like it did last time. Still, Tenkai noted as she surveyed her surroundings, it didn't seem like these cards were capable of what the floating bell-like Heartless were capable of. That would greatly increase their capability to incapacitate their new foes. But she wasn't going to fight them just yet.
[Tenkai] moves to [F-1].
Still, it would be a problem if they were to attack her. It was much easier if she were to just disappear from their sight but then they would target the others so the assassin stayed in view. She would get her chance later. Tenkai was rather eager to throw more trees. She would stop when she became bored or when she ran out of trees to throw.
[Tenkai] uses Mirage. Grants Haste and Movement is increased by 2.
MP: 30/50
[Ryas] casts Fira on [Three]. 38 Fire INT DMG. Chance of Burn.
MP: 66/80
So the wind maiden was lowering their defenses again. Hopefully, it wouldn't backfire like it did last time. Still, Tenkai noted as she surveyed her surroundings, it didn't seem like these cards were capable of what the floating bell-like Heartless were capable of. That would greatly increase their capability to incapacitate their new foes. But she wasn't going to fight them just yet.
[Tenkai] moves to [F-1].
Still, it would be a problem if they were to attack her. It was much easier if she were to just disappear from their sight but then they would target the others so the assassin stayed in view. She would get her chance later. Tenkai was rather eager to throw more trees. She would stop when she became bored or when she ran out of trees to throw.
[Tenkai] uses Mirage. Grants Haste and Movement is increased by 2.
MP: 30/50
Xenosaga- Never Awaken
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Join date : 2009-10-30
Age : 31
Location : Displaced
Re: Tales of Alidaire: Heart of the World
One takes 43 Dmg!
HP: 161/250
One's DEF is reduced by 25%!
Three takes 83 Dmg!
HP: 83/250
Three's DEF is reduced by 25%!
Three evades Burn!
R-Ability Counterattack activates!
Three counterattacks Kazega! 2 hits! 24 Dmg per hit! (ATK)
Five takes 20 Dmg!
HP: 221/250
Five's DEF is reduced by 25%!
Seven takes 20 Dmg!
HP: 230/250
Seven's DEF is reduced by 25%!
Eight takes 20 Dmg!
HP: 183/250
Eight's DEF is reduced by 25%!
Nine takes 65 Dmg!
HP: 181/250
Nine's DEF is reduced by 25%!
R-Ability Counterattack activates!
Nine counterattacks Cheshire! 2 hits! 24 Dmg per hit! (ATK)
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{ } {t} { } { } {O} { } { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } {N} { } {C} { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 1 turn left.
The Party's Protect has 1 turn left.
The Party's Regen has 4 turns left.
The Party's MP Regen has 4 turns left.
Tenkai's Mirage has 3 turns.
Enemy Phase.
One moves to A6.
One uses Lunge on Trinity! 44 Dmg! BLOOD LOSS!! (ATK)
MP: 121/135
Three uses Lunge on Kazega! 24 Dmg! (ATK)
MP: 111/135
Three waits.
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Five waits.
Seven moves to F4.
Seven attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Eight waits.
Nine moves to C3.
Nine uses Wide Swing on Cheshire! Hits Chris! 31 Dmg! (ATK)
MP: 125/135
{ } {t} { } { } { } {O} { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } { } {N} {C} { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } {S} { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
The Enemy party's DEF Reduction has 3 turns.
Neutral Phase.
Cheshire moves to G4.
The card soldiers were really giving them a run for their money, as was expected at least by the Cheshire Cat. Still, even these stalwart servants of the Red Queen couldn't wipe the perpetual grin from the cat's face. As he was jabbed in retaliation, the cat disappeared and reappeared by a different card soldier--one that was attacking the witch. Under such pressure, surely she would fall in due time. Cheshire tapped the card soldier on the shoulder. "Might I interest you in a....change of pace, good sir?" the cat said grinning even wider before throwing a punch at the soldier only to have his paw detach and strike the soldier elsewhere. "What's a party without balloons, I say." The cat disappeared again and reformed in the same position, but that didn't last long, for as the cat's body became as mist again, his grin appeared on the moon above, the mouth opening and releasing a swarm of bats upon the soldiers. They couldn't draw blood, but they could certainly wreak havoc. The cat reappeared and rolled over and over again in place...well, his body anyway. His head remained stationary, watching the mayhem with that grin.
Cheshire uses Dismembered Claw on Seven! 27 Dmg! (ATK) [Sure Hit]
MP: 23/55
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears at G4][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 51/55
Cheshire uses Grinning Moon on all enemies! 33 Dmg! CRITICAL!! (ATK) [Chance of Bleeding]
MP: 27/55
Alice waits.
{ } {t} { } { } { } {O} { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } { } {N} { } { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } {S} { } {R} { } { } { } F
{ } {E} { } {C} { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect fades.
Alice's Protect fades.
Cheshire's Regen/MP Regen has 4 turns left.
Alice's Regen/MP Regen has 4 turns left.
Player Phase 4!
Trinity (Keyblade Knight) *PROTECT* *REGEN [12]* *MP REGEN [8]*
HP: 67/80
MP: 41/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN [9]* *MP REGEN [11]*
HP: 54/60
MP: 48/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *REGEN [5]* *MP REGEN [12]* *CRITICAL*
HP: 6/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *REGEN [12]* *MP REGEN [8]* *HASTE*
HP: 56/80
MP: 38/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells --- 6 cells
Clara (Grand Pianist) *PROTECT* *REGEN [7]* *MP REGEN [11]*
HP: 45/45
MP: 37/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *REGEN [7]* *MP REGEN [11]*
HP: 41/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 147/250
MP: 121/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 69/250
MP: 111/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 207/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 207/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 169/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 167/250
MP: 125/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *INVISIBLE* *REGEN* *MP REGEN*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *REGEN [11]* *MP REGEN [8]*
HP: 73/75
MP: 35/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Cura on Ryas! [+22 HP Recovered]
MP: 23/55
Trinity glared down the card soldier she had been torching, but turned around to see that Ryas was not faring well at all against her attackers. She wasn't meant for such combat. "Ryas, here!" she called out to the witch, waving a hand through the air. A bell formed by pure golden light appeared above Ryas, and as it began to ring a few times, a decently-sized shower of shining sparkles fell over the witch, doing their best to take care of her most serious injuries. The bell burst into light as the spell was completed. Trinity smiled at Ryas before turning to take on the card that had been holding much of her attention for the duration of the battle. "Kazega, take that one," she told her partner without direction. She'd know.
Trinity waits.
Kazega uses Verdant Squall on Three! 6 hits! 27 Wind Dmg per hit! (INT)
MP: 32/70
"Without saying," Kazega affirmed smoothly, waving a fan through the air causing the very atmosphere to tremble before her might once again. Blades of wind mana became dislodged, and once available, Kazega directed them with her fans to strike down the weakened card soldier nearest her. "You won't be causing any trouble anymore." She turned to look at the card soldier jabbing at Ryas. "Now...," she merely uttered before leaping into the air and crashing into the ground next to Ryas causing a huge shockwave of wind to push the card soldier back to the far reaches of the area. "Annoying, aren't they?"
Kazega moves to F7.
S-Ability Force Repulsion activates! [Five is forced to J7]
HP: 161/250
One's DEF is reduced by 25%!
Three takes 83 Dmg!
HP: 83/250
Three's DEF is reduced by 25%!
Three evades Burn!
R-Ability Counterattack activates!
Three counterattacks Kazega! 2 hits! 24 Dmg per hit! (ATK)
Five takes 20 Dmg!
HP: 221/250
Five's DEF is reduced by 25%!
Seven takes 20 Dmg!
HP: 230/250
Seven's DEF is reduced by 25%!
Eight takes 20 Dmg!
HP: 183/250
Eight's DEF is reduced by 25%!
Nine takes 65 Dmg!
HP: 181/250
Nine's DEF is reduced by 25%!
R-Ability Counterattack activates!
Nine counterattacks Cheshire! 2 hits! 24 Dmg per hit! (ATK)
Phase 03-B: To Marmoreal
Location: Dead Plains - Marmoreal's Reach
Objective: Defeat the card soldiers while protecting Alice!
Atmosphere: Epitome of Repose (The White Queen's castle looms off in the distance. We can't stop now! / Ally Party DEF +3)
{ } {t} { } { } {O} { } { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } {N} { } {C} { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } { } { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } {S} { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Kazega's Meditation Zone has 1 turn left.
The Party's Protect has 1 turn left.
The Party's Regen has 4 turns left.
The Party's MP Regen has 4 turns left.
Tenkai's Mirage has 3 turns.
Enemy Phase.
One moves to A6.
One uses Lunge on Trinity! 44 Dmg! BLOOD LOSS!! (ATK)
MP: 121/135
Three uses Lunge on Kazega! 24 Dmg! (ATK)
MP: 111/135
Three waits.
Five attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Five waits.
Seven moves to F4.
Seven attacks Ryas! 2 hits! 24 Dmg per hit! (ATK)
Eight attacks Tenkai! 2 hits! 24 Dmg per hit! (ATK)
Eight waits.
Nine moves to C3.
Nine uses Wide Swing on Cheshire! Hits Chris! 31 Dmg! (ATK)
MP: 125/135
{ } {t} { } { } { } {O} { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } { } {N} {C} { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } {S} { } {R} { } { } { } F
{ } {E} { } { } { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
The Enemy party's DEF Reduction has 3 turns.
Neutral Phase.
Cheshire moves to G4.
The card soldiers were really giving them a run for their money, as was expected at least by the Cheshire Cat. Still, even these stalwart servants of the Red Queen couldn't wipe the perpetual grin from the cat's face. As he was jabbed in retaliation, the cat disappeared and reappeared by a different card soldier--one that was attacking the witch. Under such pressure, surely she would fall in due time. Cheshire tapped the card soldier on the shoulder. "Might I interest you in a....change of pace, good sir?" the cat said grinning even wider before throwing a punch at the soldier only to have his paw detach and strike the soldier elsewhere. "What's a party without balloons, I say." The cat disappeared again and reformed in the same position, but that didn't last long, for as the cat's body became as mist again, his grin appeared on the moon above, the mouth opening and releasing a swarm of bats upon the soldiers. They couldn't draw blood, but they could certainly wreak havoc. The cat reappeared and rolled over and over again in place...well, his body anyway. His head remained stationary, watching the mayhem with that grin.
Cheshire uses Dismembered Claw on Seven! 27 Dmg! (ATK) [Sure Hit]
MP: 23/55
S-Ability Disappear activates! [User is removed from battle]
R-Ability Reform activates! [User is forced to reappear][User reappears at G4][Next attack is Critical]
S-Ability Disappear activates! [+28 MP Recovered]
MP: 51/55
Cheshire uses Grinning Moon on all enemies! 33 Dmg! CRITICAL!! (ATK) [Chance of Bleeding]
MP: 27/55
Alice waits.
{ } {t} { } { } { } {O} { } { } { } A
{ } { } { } {H} { } { } { } { } { } B
{ } { } {N} { } { } {T} { } {K} { } C
{ } { } { } { } {C} { } { } { } {C} D
{ } { } { } { } {A} { } { } {T} {t} E
{E} { } { } {S} { } {R} { } { } { } F
{ } {E} { } {C} { } { } {F} { } { } G
{ } { } { } { } { } { } { } { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Cheshire's Protect fades.
Alice's Protect fades.
Cheshire's Regen/MP Regen has 4 turns left.
Alice's Regen/MP Regen has 4 turns left.
Player Phase 4!
Trinity (Keyblade Knight) *PROTECT* *REGEN [12]* *MP REGEN [8]*
HP: 67/80
MP: 41/55
Atk: 21
Def: 14 --- 17
Int: 14
Spr: 12
Move: 3 cells
Kazega (Wind Maiden) *PROTECT* *REGEN [9]* *MP REGEN [11]*
HP: 54/60
MP: 48/70
Atk: 15
Def: 11 --- 14
Int: 15 --- 21
Spr: 11
Move: 4 cells
Ryas (Witch) *PROTECT* *REGEN [5]* *MP REGEN [12]* *CRITICAL*
HP: 6/35
MP: 80/80
Atk: 6
Def: 10 --- 13
Int: 24
Spr: 12
Move: 2 cells
Tenkai (Shadow Assassin) *PROTECT* *REGEN [12]* *MP REGEN [8]* *HASTE*
HP: 56/80
MP: 38/50
Atk: 24
Def: 13 --- 16
Int: 6
Spr: 10
Move: 4 cells --- 6 cells
Clara (Grand Pianist) *PROTECT* *REGEN [7]* *MP REGEN [11]*
HP: 45/45
MP: 37/75
Atk: 6
Def: 15 --- 18
Int: 18
Spr: 16
Move: 0 cells
Chris (Telekinetic) *PROTECT* *REGEN [7]* *MP REGEN [11]*
HP: 41/45
MP: 75/75
Atk: 4
Def: 15 --- 18
Int: 16
Spr: 15
Move: 3 cells
One (Card Soldier)
HP: 147/250
MP: 121/135
Atk: 24
Def: 19
Int: 9
Spr: 13
Move: 3 cells
Three (Card Soldier)
HP: 69/250
MP: 111/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Five (Card Soldier)
HP: 207/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Seven (Card Soldier)
HP: 207/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Eight (Card Soldier)
HP: 169/250
MP: 135/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Nine (Card Soldier)
HP: 167/250
MP: 125/135
Atk: 24
Def: 19 --- 14
Int: 9
Spr: 13
Move: 3 cells
Alice (Lost Girl) *INVISIBLE* *REGEN* *MP REGEN*
HP: 40/40
MP: 25/25
Atk: 5
Def: 9
Int: 3
Spr: 16
Move: 2 cells
Cheshire (Evaporator) *MIST BODY* *REGEN [11]* *MP REGEN [8]*
HP: 73/75
MP: 35/55
Atk: 18
Def: 14
Int: 10
Spr: 12
Move: Infinite
{C} - Treasure Chest (cannot be occupied)
Trigger Command: Open (Unlocks and opens target. Range: Adjacent. Requires Chest Key x1.)
{t} - Dead Tree (cannot be occupied)
Trigger Command: Brute Strength (Uproots dead tree. Range: Adjacent. Requires ATK > 19.)
---COMBO: Tree Toss (Throws tree at target causing 15% Max HP Dmg. Range: 6 cells. Requires Brute Strength to have been used previously.)
Trinity casts Cura on Ryas! [+22 HP Recovered]
MP: 23/55
Trinity glared down the card soldier she had been torching, but turned around to see that Ryas was not faring well at all against her attackers. She wasn't meant for such combat. "Ryas, here!" she called out to the witch, waving a hand through the air. A bell formed by pure golden light appeared above Ryas, and as it began to ring a few times, a decently-sized shower of shining sparkles fell over the witch, doing their best to take care of her most serious injuries. The bell burst into light as the spell was completed. Trinity smiled at Ryas before turning to take on the card that had been holding much of her attention for the duration of the battle. "Kazega, take that one," she told her partner without direction. She'd know.
Trinity waits.
Kazega uses Verdant Squall on Three! 6 hits! 27 Wind Dmg per hit! (INT)
MP: 32/70
"Without saying," Kazega affirmed smoothly, waving a fan through the air causing the very atmosphere to tremble before her might once again. Blades of wind mana became dislodged, and once available, Kazega directed them with her fans to strike down the weakened card soldier nearest her. "You won't be causing any trouble anymore." She turned to look at the card soldier jabbing at Ryas. "Now...," she merely uttered before leaping into the air and crashing into the ground next to Ryas causing a huge shockwave of wind to push the card soldier back to the far reaches of the area. "Annoying, aren't they?"
Kazega moves to F7.
S-Ability Force Repulsion activates! [Five is forced to J7]
Last edited by Masquerade on Wed Jan 25, 2012 7:48 pm; edited 1 time in total
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» Tales of Alidaire: The Tragedy
» Tales of Alidaire: The Colosseum
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