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Tales of Alidaire Discussion Thread V.3

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Who's the coolest bad guy in Alidaire so far?

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Total Votes : 5
 
 
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Post by Masquerade Fri Jan 01, 2010 9:30 pm

Xenosaga wrote:It's too bad Aruu's null against Dark because of some FAG. Else else he would have been dead by now.

Only true fags make mistakes like that. ^ ^
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Post by Zerifachias Fri Jan 01, 2010 9:40 pm

Masquerade wrote:
Xenosaga wrote:It's too bad Aruu's null against Dark because of some FAG. Else else he would have been dead by now.

Only true fags make mistakes like that. ^ ^

3: Masq is mean!
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Post by Xenosaga Fri Jan 01, 2010 9:41 pm

Mistakes? You mean you gave him null Dark by mistake?
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Post by Zerifachias Fri Jan 01, 2010 9:44 pm

Xenosaga wrote:Mistakes? You mean you gave him null Dark by mistake?

Xeno fights back with determination! x3
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Post by Silver Fri Jan 01, 2010 9:44 pm

Lucky Clara, she died and lost Poison then revived and can get rid of Aruu
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Post by Masquerade Fri Jan 01, 2010 9:58 pm

Heart UPDATED!
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Post by Xenosaga Fri Jan 01, 2010 10:10 pm

We screwed.
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Post by Silver Fri Jan 01, 2010 10:10 pm

No were not!

Chris's Ability finally worked!!!

And Clara played Music last turn, were fine!
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Post by Xenosaga Fri Jan 01, 2010 10:11 pm

. . . . .

What the hell?
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Post by Silver Fri Jan 01, 2010 10:12 pm

I know right!

Go figure the weakest link saves us!
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Post by Xenosaga Fri Jan 01, 2010 10:14 pm

. . . . . . .

I have nothing to say.
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Post by Silver Fri Jan 01, 2010 10:15 pm

I can't get this goofy smile off my face...
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Post by Xenosaga Fri Jan 01, 2010 10:15 pm

Masq. Seriously.
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Post by Silver Fri Jan 01, 2010 10:16 pm

Okay, it's slowly fading...

But Xe-Xe, you don't sound happy...
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Post by Masquerade Fri Jan 01, 2010 10:17 pm

Ummm, there's two things:

1. I know you're trustworthy, Silver, but I should honestly be the one running the spinner for Chris's Psychic Intel. I've just been forgetting. ^ ^; My mistake on that part.

2. Clara's S-Ability only works once per battle. I should really have said that, but I figured you would have seen that it was too god mode and asked about it. Once again, my mistake on that part as well. I mean, it would be the same thing as if Trinity's Destiny's Favor kept working over and over. That's ridiculous.

I'll allow Chris's dodge this time ONLY because I made the mistake, but from here on out, I'll run calculate the dodges. Comprendez-vous?? ^ ^
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Post by Silver Fri Jan 01, 2010 10:19 pm

Okay, and sorry about Clara, you never mentioned anything so I was like... yeah...

I've been spinning for Chris and it has missed every single time, it made me mad... but yes, it'll be better if you do it...

But yay we win!
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Post by Masquerade Fri Jan 01, 2010 10:20 pm

Yep~~~ We win!! XD
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Post by Xenosaga Fri Jan 01, 2010 10:21 pm

Too bad it isn't a Perfect Kill.
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Post by Silver Fri Jan 01, 2010 10:48 pm

Too bad, but at least we don't have to fight him again...
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Post by Xenosaga Fri Jan 01, 2010 10:50 pm

Pffffffft.

<.< >.> Yeah.
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Post by Silver Fri Jan 01, 2010 10:52 pm

Why Xeno, would you like to fight him again?
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Post by Masquerade Fri Jan 01, 2010 10:53 pm

We will fight him again at some point. That's when he has Synch Blade, a new accessory, and a wider variety of moves to use. ^ ^

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Post by Xenosaga Fri Jan 01, 2010 11:02 pm

Ryas: A-Abiliy

+Focus: Concentrating her powers, the damage of Ryas' next spell is doubled.
Range: Self
Effect: Focus
Cost:

Tenkai: A-Abilities

+Cursed Wave: Eye glowing, Tenkai suddenly sends a wave of dark energy at the target. Only goes in a straight line. 150% Dark INT DMG. 100% to any in the way.
Range: 4 Cells
Effect: Curse
Cost:

+Grimtooth: Stabbing her claws into the ground, teeth-like rocks spear out of the ground toward the enemy. Can target even invisible characters. Only moves in a straight line. 100% Piercing ATK DMG. 50% to any in the way.
Range: 4 Cells.
Cost:
Condition: Can only be used when Hiding.

+Hide: Tenkai cloaks herself, hiding her from view. This effects wears off when she attacks someone. However, Grimtooth is an exception to this.
Range: Self
Cost:

Of course not. I was just thinking that you actually believed we wouldn't have to fight him again. Hahahahaha.
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Post by Silver Fri Jan 01, 2010 11:05 pm

For Chris:

+ Teleport- Chris uses her Psychic Energy to teleport away from Danger.
(Damage: --/Status: --/Range: 5 Cells/Mp: /Element: --)

+ Mind Burst- Chris uses her Psychic Energy to break a foe's mentality.
(Damage: 120% INT/Status: Confusion 50%/Range: 3 Cells/Mp: /Element: --)

+ Serene Thoughts- Chris uses her Psychic Energy to soothe one's thoughts and heal one's wounds.
(Heal: 60% INT/Status: --/Range: 3 Cells/Mp: /Element: --)

For Clara:

+ Warrior's Cry- Clara plays a hearty tune that doubles the party's Atk and Def!
(Damage: --/Effect: Atk/Def x 2/Range: All Allies/Mp: /Element: --)

+ Sorcerer's Anthem- Clara plays a mysterious tune that doubles the party's Int and Spr!
(Damage: --/Effect: Int/Spr x 2/Range: All Allies/Mp: /Element: --)
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Post by Masquerade Fri Jan 01, 2010 11:21 pm

Xenosaga wrote:Ryas: A-Abiliy

+Focus: Concentrating her powers, the damage of Ryas' next spell is doubled.
Range: Self
Effect: Focus
Cost: (Current Level) MP

Tenkai: A-Abilities

+Cursed Wave: Eye glowing, Tenkai suddenly sends a wave of dark energy at the target. Only goes in a straight line. 150% Dark INT DMG. 100% to any in the way.
Range: 4 Cells
Effect: Curse
Cost: 14 MP.

+Grimtooth: Stabbing her claws into the ground, teeth-like rocks spear out of the ground toward the enemy. Can target even invisible characters. Only moves in a straight line. 100% Piercing ATK DMG. 50% to any in the way.
Range: 4 Cells.
Cost: 28 MP
Condition: Can only be used when Hiding.

+Hide: Tenkai cloaks herself, hiding her from view. This effects wears off when she attacks someone. However, Grimtooth is an exception to this.
Range: Self
Cost: 8 MP

Of course not. I was just thinking that you actually believed we wouldn't have to fight him again. Hahahahaha.

There you go~~~

Add them to your profile and deduct the necessary Skill Points.

Also, I took out the Grimtooth exception because that would mean as long as Tenkai has the appropriate MP, she's invincible. God mode much? Maybe not now, but later it would become a problem. I barely accepted Grimtooth.

SilverStorm wrote:For Chris:

+ Teleport- Chris uses her Psychic Energy to teleport away from Danger.
(Damage: --/Status: --/Range: 5 Cells/Mp: 5/Element: --)

+ Mind Burst- Chris uses her Psychic Energy to break a foe's mentality.
(Damage: 120% INT/Status: Confusion 50%/Range: 3 Cells/Mp: 8/Element: --)

+ Serene Thoughts- Chris uses her Psychic Energy to soothe one's thoughts and heal one's wounds.
(Heal: 60% INT/Status: --/Range: 3 Cells/Mp: 6/Element: --)

For Clara:

+ Warrior's Cry- Clara plays a hearty tune that doubles the party's Atk and Def for 2 turns!
(Damage: --/Effect: Atk/Def x 2/Range: All Allies/Mp: 24/Element: --)

+ Sorcerer's Anthem- Clara plays a mysterious tune that doubles the party's Int and Spr for 2 turns!
(Damage: --/Effect: Int/Spr x 2/Range: All Allies/Mp: 24/Element: --)

Approved~~~

Everything checks out okay except for Clara's skills which will only last 2 turns each and cannot be stacked, obviously.

You may add them to your profile and deduct the necessary Skill Points.
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