Tales of a Dreamer - Shadow Colossus is Huge! D=
+3
Silver
Masquerade
Zerifachias
7 posters
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Look at first post to see the poll question. :3
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Be prepared for a slightly bigger wall of text than usual guys~
Because of that, it'll take a bit longer to update~
Because of that, it'll take a bit longer to update~
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Light...UPDATED!
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Laziness~~~
For Flora:
R-Ability: Petal Whirl- When attacked, releases a blanket of petals that circles the attacker making it difficult to focus for an attack making attacks made by that enemy have only a 50% chance of hitting.
EDIT: Pretty much just Blinds the attacker. X3
For Flora:
R-Ability: Petal Whirl- When attacked, releases a blanket of petals that circles the attacker making it difficult to focus for an attack making attacks made by that enemy have only a 50% chance of hitting.
EDIT: Pretty much just Blinds the attacker. X3
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
...Question.
Does that activate for the attack the enemy is currently using? Also, does it activate for all enemies that attack her in the same turn?
And I apologize, the progress from level 4 to level 5 is --/10
I had completely forgotten to put that in~
EDIT: Oh I see. x3
Accepted~
Does that activate for the attack the enemy is currently using? Also, does it activate for all enemies that attack her in the same turn?
And I apologize, the progress from level 4 to level 5 is --/10
I had completely forgotten to put that in~
EDIT: Oh I see. x3
Accepted~
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Thanks. I was wondering if you were going to divulge that or not. ^ ^;
And, the attack the enemy is currently using connects, and as a result, Flora releases the petals which Blinds the attacking enemy. And the condition is "after being attacked" so it works as many times in one turn as long as the activation condition is fulfilled like any R-Ability. So, it should be reworded:
R-Ability: Petal Whirl- After being attacked, releases a blanket of petals that circles the attacker making it difficult for the attacker to focus on making attacks giving them a 50% chance to completely miss with their attack.
I think that's better~~
And, the attack the enemy is currently using connects, and as a result, Flora releases the petals which Blinds the attacking enemy. And the condition is "after being attacked" so it works as many times in one turn as long as the activation condition is fulfilled like any R-Ability. So, it should be reworded:
R-Ability: Petal Whirl- After being attacked, releases a blanket of petals that circles the attacker making it difficult for the attacker to focus on making attacks giving them a 50% chance to completely miss with their attack.
I think that's better~~
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
And how long will the blindness last, may I ask~? If it was just that turn, then it would serve no purpose, seeing as the other enemies won't be affected by it until they attack her.
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Light...UPDATED! x3
Time to start working on more enemies and the special board~<3
Time to start working on more enemies and the special board~<3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
I sent my R-Abilities... I like Twilight's. Dawn's is totally awesome, and Dusk's is useful...
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Masquerade wrote:That would be 3 turns like normal. =3
Okay then~
I would have made it that as a default anyway, so it's fine. x3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
So the field is almost done~
I decided not to introduce enemies into the battle right off the bat~
You'll see some if you spring a trap though. x3 Either that or something else will happen~<3
All I can say, is be careful, because you won't be able to see the trap locations. ^^;
I decided not to introduce enemies into the battle right off the bat~
You'll see some if you spring a trap though. x3 Either that or something else will happen~<3
All I can say, is be careful, because you won't be able to see the trap locations. ^^;
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Twilight should have gotten an S-Ability that allows us to see traps and hidden things and stuff like that...
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
I wouldn't have accepted that ability for a Painter anyway~<3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
I would have called it:
Attention to Detail
Which is sort of needed as a Painter...
Attention to Detail
Which is sort of needed as a Painter...
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Even so~he wouldn't be able to see traps that were made to surprise and kill anyone who trespasses in the tower~
That's why they're called traps, hon. You don't see them coming. x3
That's why they're called traps, hon. You don't see them coming. x3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
But they're called traps in Games, and there are abilities and things that allow you to see them...
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Unless you cast Libra. =3 Then you can see them.
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Exactly, Or the Bangle which is known for giving the equipped user Libra.
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Well, this isn't a game made by people who are not me.
I'm the GM here, so I get to decide whether you see the traps or not. x3
Besides, even if I did allow it, I'd have a trap master lurking in the shadows to alter the ally team's vision to make them think the trap they are headed towards is not there~<3
I have a counter to every strategy you make, hon. :3 One way or another, I will make you spring a trap~
I'm the GM here, so I get to decide whether you see the traps or not. x3
Besides, even if I did allow it, I'd have a trap master lurking in the shadows to alter the ally team's vision to make them think the trap they are headed towards is not there~<3
I have a counter to every strategy you make, hon. :3 One way or another, I will make you spring a trap~
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Too bad we don't have a Ranger on our team who is meant to deal with traps and whatnot~~~ Oh well. =3
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Didn't you hear her?
She said she would counter any strategy somehow
She said she would counter any strategy somehow
Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Now, a Ranger I would allow to have some sort of trap-detector/deactivation ability.
Or a Trap Master.
...
I have a new character idea. :3
Or a Trap Master.
...
I have a new character idea. :3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Light...Half-Updated! x3
Zerifachias- Totes-Mcgoats
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Re: Tales of a Dreamer - Shadow Colossus is Huge! D=
Zeri~Zeri wrote:I have a new character idea. :3
Does this mean you might use Him/Her in Azra Chronicles?
Zerifachias- Totes-Mcgoats
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