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Tales of Alidaire: The Chase

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Tales of Alidaire: The Chase Empty Tales of Alidaire: The Chase

Post by Masquerade Sat Jan 30, 2010 7:23 pm

The Land of Berbatu. This arid continent of deserts and mountains lies to the south of Selva and has remained undiscovered until only recently. Three of the four known continents have claimed part of this new continent as their own. Selva, Dalmaschior, and Elendia are the three continents and representatives from each meet often to discuss the division of the land.

The entire continent is constructed of rocky land making agriculture difficult except in the Sungai Tanah, Naik Dataran, and Tenang Tanah. The capital of Berbatu, Tengah, lies in the middle of the Sungai Tanah, or River Lands. Four rivers traverse this small block of land. To the northwest is the port town of Titik Masuk that receives immigrants from the three other continents. Past Tengah is the Jurang Celah, a massive fissure that seperates the block of land containing the capital from the rest of the continent. A bridge, the Jemba Hara, spans the fissure and allows passage into the Naik Dataran, the highlands that precede the mountains. Here, tension is fairly high, for three towns were built here, one for each of the other continents: Sihir for Dalmaschior, Bunga for Elendia, and Hutan for Selva. Relations between the three towns are quite distressed, for no one knows which part of the continent will belong to whom. Beyond the highlands are the mountain region, Tikungan. The small town of Menyaran lies here in a small alcove bordering the sea. The Misterius Salju is a very snowy region that holds slight wonder, for no one has explored the area; anything could be there. When the mountains finally come to an end, the Tenang Tanah claims the land. This fairly small expanse of plains stretches all the way to the Faraway Desert. In this desert resides a lost city reduced to mere ruins along with a small oasis town near the center of the sands. Beyond that are a couple of islands off of the south part of the continent. Not much is known about them, for they are almost uninhabitable. Only legends exist on these places.

Regardless of what the three continents are planning, another scheme is coming forth into existence, one constructed by the famous Desert Rose, the informal ruler of Berbatu before the other continents attempted to colonize. She disapproved of the colonization, but the leaders of the other continents didn't care and went ahead with their plans anyway. Scorned by their disrespect, the Desert Rose went into hiding....

The hero of our story has decided to check out what all the buzz is about in this new land, and has already volunteered to get on a ship and head straight there. However, what our hero doesn't know is that an evil plot is about to be enabled causing mass chaos in the land of Berbatu and inevitably drawing in our hero into the efforts to quell the threat of destruction that faces the land.


Give me a few minutes to get the Character Profile thread ready and organize the first battle, Zeri, and we can get started. ^ ^
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sat Jan 30, 2010 10:20 pm

Several days had passed since Auza had left Dalmaschior by boat intending to go to the newly discovered continent of Berbatu. It wouldn't be too much longer before the boat arrived at Titik Masuk. The sun was beginning to set and its final golden rays painted the sky a lustrous orange mixed with the violet of encroaching night. However, all was not as peaceful as the sky. A wailing siren sounded and the boat rocked violently. Everyone turned to see what was all the raucus only to find out that several fishmen had jumped aboard. People ran and screamed as the sailors directed them below the deck. Only Auza and another sailor remained. It was the first mate, Stew. He glanced over at her.

"Hey! Ya think ya could help me clear these scum from the ship?!" he called out to her with a wide grin, his cutlass flashing dangerously in the light of the sinking sun. It was too late for her to run anyway. She was helping whether she wanted to or not.

Chapter 00: Threat from the Waters

Location: S.S. Horizons - Deck

Objective: Defeat all enemies!

Background: https://www.youtube.com/watch?v=FdPhoXPud80&feature=PlayList&p=4A6A2EAD664A24B2&playnext=1&playnext_from=PL&index=15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } {F} { } {s} {~} {~} C
{~} {s} { } {S} { } {B} { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } {S} { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Flounder (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Salmon (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Bass (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Stew (First Mate)
HP: 25
MP: 15
Atk: 5
Def: 4
Int: 2
Spr: 3
Move: 3 cells

{~} - Water (cannot be occupied)

{s} - Ship (cannot be occupied)(impassable)

{m} - Mast (cannot be occupied)
HP: 75
Def: 32
Spr: 26

Your character may start in either J3 or J7!


Last edited by Masquerade on Wed Sep 08, 2010 4:17 pm; edited 3 times in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sat Jan 30, 2010 10:45 pm

Auza starts in J-7

"But of course." Auza stated kindly, not taking her gaze off of the fishmen. "I will assist you," She said again, digging into her pocket and pulling out a few beads tied together, which she wrapped around her hand. "Shall we?" Auza asked.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sat Jan 30, 2010 10:54 pm

Chapter 00: Threat from the Waters

Location: S.S. Horizons - Deck

Objective: Defeat all enemies!

Background: https://www.youtube.com/watch?v=FdPhoXPud80&feature=PlayList&p=4A6A2EAD664A24B2&playnext=1&playnext_from=PL&index=15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } {F} { } {s} {~} {~} C
{~} {s} { } {S} { } {B} { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } {S} { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} {A} {s} {~} J
-1---2---3---4---5---6---7---8---9


Auza (Bind Witch)
HP: 15
MP: 25
Atk: 1
Def: 3
Int: 5
Spr: 5
Move: 2 cells

Flounder (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Salmon (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Bass (Fishman)
HP: 15
MP: 15
Atk: 6
Def: 4
Int: 2
Spr: 2
Move: 3 cells

Stew (First Mate)
HP: 25
MP: 15
Atk: 5
Def: 4
Int: 2
Spr: 3
Move: 3 cells

{~} - Water (cannot be occupied)

{s} - Ship (cannot be occupied)(impassable)

{m} - Mast (cannot be occupied)
HP: 75
Def: 32
Spr: 26

Player Phase 1!


Last edited by Masquerade on Sat Jan 30, 2010 11:01 pm; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sat Jan 30, 2010 10:58 pm

Auza moves to I-7

Auza took a step forward and frowned. Even if she took another step, she would still be out of range in order to attack, and by the looks of the spears the fishmen were holding, it would leave her wide open for an attack. Auza had no intention of dying early. She would hold the position for now.

Auza waits.

"Please, continue on without me if you so wish," Auza said apologetically to Stew, "But I cannot get in range as of right now, you will have to excuse me for a brief while longer."
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sat Jan 30, 2010 11:09 pm

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } {F} { } {s} {~} {~} C
{~} {s} { } {S} { } {B} { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } {S} { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder moves to F5.

Flounder uses Thrust on Stew! 7 Dmg! (ATK)

MP: 9/15

Salmon moves to G4.

Salmon attacks Stew! 6 Dmg! (ATK)

Bass moves to F7.

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } {F} { } {B} {s} {~} F
{~} {s} { } {S} { } { } { } {s} {~} G
{~} {s} { } { } {S} { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Neutral Phase.

Stew shrugged his shoulders. "Usually I'd say ladies first, but this is a different occasion, one that ain't so pleasant," he said and grimaced as two spears were thrust into his body.

Stew takes 5 Dmg!

HP: 20/25

S-Ability Auto-Potion activates!

Stew uses a Potion!

Stew's HP is recovered!

HP: 25/25

Stew moves to H4.

"Yer mine, fish beast!" Stew growled as he raised his cutlass and brought it down hard on the fishman in front of him. Unfortunately, the force of the blow caused the path of his cutlass to become altered causing the attack to miss.

Stew uses Careless Cutlass on Salmon! 8 Dmg! (ATK)

MP: 7/15

Stew's attack misses!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } {F} { } {B} {s} {~} F
{~} {s} { } {S} { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 2!


Last edited by Masquerade on Sun Jan 31, 2010 9:38 am; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 7:54 am

Auza looked in front of her to see one of the fishmen approaching her. She thrust out her hand, the beads jingling against each other and spoke, "You. Don't move, bound as you are by my power." The beads on her wrist began to glow, and a seal appeared over the fishman's body, then shot down a barrier around it, restricting it's movements.

Auza uses Restrict on Bass! Bass will no longer be able to move for 3 turns.

[MP: 17/25]


Auza decided that the best course of action would be to chase after Stew, seeing as the other fishman would be incapacitated for quite awhile. She then spoke to Stew, "Give me one more minute, sir, I'll have one of those fishmen disabled in no time."

Auza moves to I-5
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 9:50 am

Bass is Immobilized!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } {F} { } {B} {s} {~} F
{~} {s} { } {S} { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder moves to F4.

Flounder uses Thrust on Stew! 7 Dmg! (ATK)

MP: 3/15

Salmon moves to H5.

Salmon uses Sweep on Stew and Auza! 7 Dmg! (ATK)

MP: 1/15

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } {S} {S} { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass is Immobilized for 2 more turns.

Neutral Phase.

Stew takes 6 Dmg!

HP: 19/25

S-Ability Auto-Potion activates!

Stew uses a Potion!

Stew recovers HP!

HP: 25/25

"We might not have a minute, miss," Stew groaned as he was wounded more by the spears of the fishmen. He took out another potion and downed it. "We're gonna have to finish things up quick." With that, Stew thrust his cutlass into the nearby fishman. Suddenly, a tornado of water swirled around it with such a force that it rent the skin from its very body.

Stew uses D-Ability Waterspout on Salmon! 10 Piercing Water Dmg!

Stew waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } {S} {S} { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 3!


Last edited by Masquerade on Sun Jan 31, 2010 10:18 am; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 10:11 am

Auza takes 4 DMG.

[HP: 11/15]


"Very well then." Auza said, wincing slightly from the blow the overgrown fish had dealt to her. "I shall take refuge in my previous spot for just this one attack, but I warn you, it may backfire." Auza walked back to her previous spot and thrust her beads in front of her body, while her left hand was positioned vertically over her chest. The beads began to glow as Auza murmured, "Destroy the enemies in front of me, fill them with such fear that will never let up. Encompassing Darkness." With that, a black cloud attacked each one of the fishmans' heads, purple electricity shocking them from the inside out.

Auza moves to I-7

Auza uses her D-Ability: Encompassing Darkness on all enemies! 5 Piercing damage!


"Attack the moveable one next," Auza requested, "For it is about to lose it's ability to act." It was true. Auza was about to render the enemy useless in just a few more seconds, and the other one was unable to move. They would take their time in destroying these beasts.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 10:23 am

Flounder takes 5 Dmg!

HP: 10/15

Salmon takes 15 Dmg!

Salmon PERFECT KILL!

Bass takes 5 Dmg!

HP: 10/15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder attacks Stew! 6 Dmg! (ATK)

Flounder waits.

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass is Immobilized for 1 more turn.

Neutral Phase.

Stew takes 2 Dmg!

HP: 23/25

S-Ability Auto-Potion activates!

Stew uses a Potion!

Stew recovers HP!

HP: 25/25

Stew moves to I4.

"Curse m'self for not havin' more mana," Stew muttered as he took out a fragment of some sort of crystal and touched it to the back of his right hand.

Stew uses a Mana Fragment on himself!

MP: 15/15

Stew waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } {S} { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 4!


Last edited by Masquerade on Sun Jan 31, 2010 10:40 am; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 10:30 am

Auza sighed, the fish had no intentions of getting closer to her or the other man. "How I wish you were in range." She said, her gaze drifting over to the other fish. It seems as if that fish was almost free of it's restraints. Auza smiled, she wouldn't let him move another inch.

"You! You will not break free of your shackles!" Auza claimed, thrusting out her beads at it.

Auza uses Restraint on Bass! Bass' Restraint from earlier is renewed.

[MP: 9/25]
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 10:49 am

Bass is Immobilized!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } {F} { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } {S} { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder moves to G4.

Flounder attacks Stew! 6 Dmg! (ATK)

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } {F} { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } {S} { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass is Immobilized for 2 more turns.

Neutral Phase.

Stew takes 2 Dmg!

HP: 23/25

S-Ability Auto-Potion activates!

No Potions left!

Stew moves to H4.

Stew uses Double Slash on Flounder! 2 hits! 6 Dmg per hit! (ATK)

MP: 7/15

"Ha ha! Take that, seafood dinner," Stew taunted as he delivered to heavy slashes to the fishman causing it to shriek slightly.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } {F} { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } { } { } {A} {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 5!


Last edited by Masquerade on Sun Jan 31, 2010 11:42 am; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 11:01 am

Auza moves to I-5

"Cripple and become useless to yourself," Auza said as she walked back over to the fishman. "You will no longer be able to defend yourself, nor will you be able to claim victory, for once this seal takes control of your body, you will be rendered asunder!" Auza stopped and thrust out her beads. The beads began to glow and a seal suddenly appeared around the fishman, surrounding it's body completely, restraining it's limbs and blocking the flow of it's mana.

Auza uses Seal on Flounder! Flounder will no longer be able to act.

[MP: 1/25]


Last edited by Zeri~Zeri on Sun Jan 31, 2010 12:03 pm; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 11:54 am

Flounder takes 4 Dmg!

HP: 6/15

Flounder is Disabled!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } {F} { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder moves to D4.

Flounder waits.

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } {F} { } { } { } {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } {S} { } { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass is Immobilized for 1 more turn.

Flounder is Disabled for 2 more turns.

Neutral Phase.

Stew moves to E4.

Stew laughed as he watched the creature try to attack him only to fail miserably. The fishman became frightened and ran off, but Stew wasn't going to let him get away that easily. "I'm gonna turn ya into scum!" Stew jeered as he chased after the thing.

Stew attacks Flounder! 5 Dmg! (ATK)

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } {F} { } { } { } {s} {~} D
{~} {s} { } {S} { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } {A} { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 6!


Last edited by Masquerade on Sun Jan 31, 2010 12:12 pm; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 12:02 pm

Auza moves to G-5

Auza slowly walked after the two. She had succeeded in binding the fishman's magic, but it would still take some time for Stew to take it out. She was hoping to help speed things along, but there wasn't much she could do.

Auza waits.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 12:15 pm

Flounder takes 1 Dmg!

HP: 5/15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } {F} { } { } { } {s} {~} D
{~} {s} { } {S} { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } {A} { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder moves to D7.

Flounder waits.

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {F} {s} {~} D
{~} {s} { } {S} { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } {A} { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass is no longer Immobilized!

Flounder is Disabled for 1 more turn.

Neutral Phase.

Stew sighed. "These things have some life in 'em, that's for sure," he said as he took out another strange crystal fragment.

Stew uses a Mana Fragment on himself!

Stew recovers MP!

MP: 15/15

Stew waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {F} {s} {~} D
{~} {s} { } {S} { } { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } {A} { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 7!


Last edited by Masquerade on Sun Jan 31, 2010 12:27 pm; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 12:19 pm

Auza moves to E-5

"This is taking longer than expected." Auza remarked. She watched as the fishman got closer to it's comrade and frowned. She had no intentions of getting closer to the immobile fish. "If that immobile fish attacks me, I'm as good as done." Auza said, moving up closer to the disabled fish.

Auza waits.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 12:32 pm

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {F} {s} {~} D
{~} {s} { } {S} {A} { } { } {s} {~} E
{~} {s} { } { } { } { } {B} {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Flounder waits.

Bass moves to F6.

Bass uses Thrust on Auza! 7 Dmg! (ATK)

MP: 9/15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {F} {s} {~} D
{~} {s} { } {S} {A} { } { } {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Flounder is no longer Disabled!

Neutral Phase.

Stew wiped some sweat from his brow. "I'm starting to think that this wasn't that great of an idea," the first mate said uneasily. He rushed up to the previously disabled fishman and delivered to punishing blows to it.

Stew moves to D6.

Stew uses Double Slash on Flounder! 2 hits! 6 Dmg per hit!

MP: 7/15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} {F} {s} {~} D
{~} {s} { } { } {A} { } { } {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 8!


Last edited by Masquerade on Sun Jan 31, 2010 1:08 pm; edited 2 times in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 12:38 pm

Auza takes 4 DMG

[HP: 7/15]

Auza yelped as the fish attacked her. She shook her head and ran forward towards the other fish. She raised her open palm and swiped at Flounder, smacking him right across the jaw.

Auza moves to E-7

Auza attacks Flounder!
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 12:48 pm

Flounder takes 5 Dmg!

Flounder PERFECT KILL!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} { } {s} {~} D
{~} {s} { } { } { } { } {A} {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Bass uses Thrust on Auza! 7 Dmg! (ATK)

MP: 3/15

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} { } {s} {~} D
{~} {s} { } { } { } { } {A} {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Neutral Phase.

Stew uses a Mana Fragment on himself!

Stew recovers MP!

MP: 15/15

Stew waits.

"I think it's time to put this thing out of its misery," Stew said confidently as he waited for the fragment to take its full effect.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} { } {s} {~} D
{~} {s} { } { } { } { } {A} {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Player Phase 9!


Last edited by Masquerade on Sun Jan 31, 2010 1:09 pm; edited 1 time in total
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 12:51 pm

Auza takes 4 DMG!

[HP: 2/15]

Auza uses a Herb on herself!

[HP: 12/15]


Auza has no intentions of dying just yet. She took one of her own herbs from her pack and quickly ate it. The bitter plant tasted awful, but she immediately felt refreshed. She then took a step back, hoping that the fishman would no longer attack her, and instead, direct it's attack towards the other man.

Auza moves to D-7
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 1:20 pm

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} {A} {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Bass attacks Stew! 6 Dmg! (ATK)

Bass waits.

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } {S} {A} {s} {~} D
{~} {s} { } { } { } { } { } {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Neutral Phase.

Stew moves to E6.

Raising his sword, Stew dealt two more blows to the fishman and watched as it crumpled to the deck. "That'll teach ya ta mess with us," he said triumphantly with a grin.

Stew uses Double Slash on Bass! 2 hits! 9 Dmg per hit! CRITICAL HIT!! (ATK)

MP: 7/15

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {A} {s} {~} D
{~} {s} { } { } { } {S} { } {s} {~} E
{~} {s} { } { } { } {B} { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


Bass takes 10 Dmg!

Bass PERFECT KILL!

{~} {~} {~} {~} {s} {~} {~} {~} {~} A
{~} {~} {~} {s} { } {s} {~} {~} {~} B
{~} {~} {s} { } { } { } {s} {~} {~} C
{~} {s} { } { } { } { } {A} {s} {~} D
{~} {s} { } { } { } {S} { } {s} {~} E
{~} {s} { } { } { } { } { } {s} {~} F
{~} {s} { } { } { } { } { } {s} {~} G
{~} {s} { } { } { } { } { } {s} {~} H
{~} {s} { } { } { } { } { } {s} {~} I
{~} {s} { } {m} {m} {m} { } {s} {~} J
-1---2---3---4---5---6---7---8---9


All enemies have been defeated!
CHAPTER COMPLETE!!

EXPERIENCE:

+12 - Fishman x3 PERFECT KILL
+2 - Player Phase completed less than 10
+2 - No Player Character KO
-1 - D-Ability used

TOTAL EXP GAIN: 15

Auza: 0/10 ------ 15/10
Auza......Level UP!
HP+5, Def+1, Spr+1
Next Level: 5/10

Stew: 0/10 ------ 15/10
Stew......Level UP!
MP+5, Atk+1, Def+1
Next Level: 5/10

Skill Points Awarded!

Everyone gets 1 Skill Point!

The Party receives 30 Gold!

Inventory Updated!

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Stew sighed and sheathed his sword and he walked up to Auza. "Are you okay? Thank ya so much for helpin' me out there. There was no way I was gonna take 'em all down by m'self," he spoke with concern and humility. He honestly knew he would be dead if she hadn't been there.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 6:02 pm

"Please, it was nothing," Auza said calmly, her hands out in front of her, as if she were trying to push his thanks away from her. "I, in turn, would not have been able to defeat them on my own. You were a very important piece of the chessboard as well." She did not, however, put her beads back into their pouch, but nonetheless stuck out her right hand for a handshake with the sailor. "I thank you for your contribution."
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Sun Jan 31, 2010 6:11 pm

Stew grinned. "Yer quite a formal young lady there," he said as he reached out and shook her hand gently. Unfortunately, the boat began to rock violently. Down in the sea below, a disgusting proliferation of foam and bubbles was forming. Something was rocking the boat from below the surface of the water. Stew sighed. "I don't think our job is through though." His hand shot for his cutlass just as two more creatures hopped aboard.

The two monsters that stood before them were just like fishmen, but they were actually very reminiscent of sharks. So, they were sharkmen. Great. But the problems didn't end there, for yelling came from above. There was a person up in the crow's nest. He was waving down at the two humans and then he jumped right over. The man continued to scream energectically until he landed right on his feet next to Auza. "You're not taking those things on yourself, right?" he asked cheerily.
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Tales of Alidaire: The Chase Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Sun Jan 31, 2010 6:15 pm

Auza's eyes flashed violently as the man landed right in front of her. She jumped back and thrust forward her beads without a word, the beads glowing violently. She blasted a surge of mana at the man, forcing him down to the floor of the ship. A moment passed as Auza kept the man restrained on the ground.

Auza growled, "I suggest you never do that again unless you want to be sealed to the floor. Permanently." Her eyes flashed again, and she had no intention of letting the man up for quite a bit.
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