Normality, Shattered
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Re: Normality, Shattered
"Uh, yeah, me too. Is it alright if I leave my bike here?" Authur ran his hand through his hair, again, like it was his reassurance that he wasn't dreaming. This day was starting out pretty weird.
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Marya's mom gave the trio a strange look. "Well, it seems as if you're all fine. But to be honest, you're kind of creeping me out, so let's just forget about it okay?" She turned to go back around to the front yard. "Of course you can leave your bike here, Authur. I don't think anybody will take it." She laughed a bit. "You know I'm just joking right? Good. Meet me around front okay?" With that, she went off to start the car.
Marya turned to her friends. "You guys know I'm not crazy right? We all had our hands cut up from those pinecones, but.....what's going on?" She had a worried look on her face.
Marya turned to her friends. "You guys know I'm not crazy right? We all had our hands cut up from those pinecones, but.....what's going on?" She had a worried look on her face.
Re: Normality, Shattered
Ignoring Marya's question, Vendetta tilted her head downward and pondered the situation. Paranormal activity . . . Is it really true?
Moving her head upwards to meet eye-to-eye with Marya, Vendetta mumbled, "We should just forget about it, for now."
Moving her head upwards to meet eye-to-eye with Marya, Vendetta mumbled, "We should just forget about it, for now."
Durn- Hermit Sage
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Location : I do not approve of double entendres.
Re: Normality, Shattered
Authur shrugged. "I don't know. Look, let's just forget about it for now, okay? We're supposed to have fun and hang out today, so let's go." He followed Mrs. Liddell to the car and waited on his friends.
Cerani- Right Hand of Destruction
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Age : 31
Re: Normality, Shattered
Marya nodded her head in agreement with both of her friends. "Yeah, let's just have some fun!!" she exclaimed and chased after Authur.
The trio hopped into Mrs. Liddell's car and made their way to the mall in downtown Leviathan. Traffic wasn't particularly bad, but it still took a while longer to get there than normal. Mrs. Liddell pulled into a parking spot that was pretty close to the front of the enormous mall and waited for them to get out. "Just give me a call when you're ready to come home, okay?" Mrs. Liddell said. "You guys be careful okay?"
Marya smiled and got out of the car. "Thanks, mom. We'll be careful," she said as she closed the door.
The trio hopped into Mrs. Liddell's car and made their way to the mall in downtown Leviathan. Traffic wasn't particularly bad, but it still took a while longer to get there than normal. Mrs. Liddell pulled into a parking spot that was pretty close to the front of the enormous mall and waited for them to get out. "Just give me a call when you're ready to come home, okay?" Mrs. Liddell said. "You guys be careful okay?"
Marya smiled and got out of the car. "Thanks, mom. We'll be careful," she said as she closed the door.
Re: Normality, Shattered
Following Marya out of the car door, Vendetta remained in deep thought. I cannot just forget about something so unexplainable . . . But I can't allow them to get involved . . .
Tapping Marya on the shoulder, Vendetta asked, "I've never been to this mall before, is it fun?"
Tapping Marya on the shoulder, Vendetta asked, "I've never been to this mall before, is it fun?"
Durn- Hermit Sage
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Re: Normality, Shattered
Marya nodded. "Oh yes! I love this mall! And look what I managed to get my hands on," she said mischievously and held up a key of some sorts. "Can you guess where this key will get us? To the roof!" she exclaimed, but in a whisper so her mom couldn't hear her.
Re: Normality, Shattered
"Roof . . . " Vendetta's eyes suddenly gained a solemn look, "I would like to go there." She asked, determination flowing throughout her eyes.
Durn- Hermit Sage
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Age : 63
Location : I do not approve of double entendres.
Re: Normality, Shattered
Following Marya out of the car and towards the mall, Authur picked up on the conversation.
"A roof key? Where'd you get that?" He waved at Marya's mom as they walked away.
"A roof key? Where'd you get that?" He waved at Marya's mom as they walked away.
Cerani- Right Hand of Destruction
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Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Marya smirked. "I pilfered it from an unsuspecting guard," she replied proudly. "But in order to get to the roof, we'll have to distract the guards somehow. Are you guys ready? This is going to be quite the party." A sneaky grin crawled across her cute face.
In the distance, as the party drew further and further away from the parking lot and closer to the mall, the cars in the lot began disappearing, one by one, only to be replaced by a different car.
In the distance, as the party drew further and further away from the parking lot and closer to the mall, the cars in the lot began disappearing, one by one, only to be replaced by a different car.
Re: Normality, Shattered
Authur almost stopped walking entirely. Marya, steal something? "You've never stolen a thing before! . . . have you?" If she had, he didn't recall anything about it.
Cerani- Right Hand of Destruction
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Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Marya just gave him an innocent smile before entering the mall without saying anything. The part the trio entered led them to the food court where the stairs leading up to the door that led to the roof was. Unfortunately, there were three security guards near the staircase, so it was obvious that they would have to be distracted somehow. Marya looked around; there were plenty of opportunities. It seemed as though it would be easier to access the roof than she thought.
Chapter 00-A: Distraction
Location: Leviathan - Mall Food Court
Objective: Distract the three Security Guards without getting caught!
Background: https://www.youtube.com/watch?v=RPqoeWGpNg0&feature=PlayList&p=2C7DD668073D277B&index=24
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } { } D
{s} { } {t} {t} { } {f} {t} { } { } E
{s} { } {t} {t} { } { } { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } {M} { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Marya (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied)
Trigger Command: Knock It Over
Characters may start in rows I-J!
Chapter 00-A: Distraction
Location: Leviathan - Mall Food Court
Objective: Distract the three Security Guards without getting caught!
Background: https://www.youtube.com/watch?v=RPqoeWGpNg0&feature=PlayList&p=2C7DD668073D277B&index=24
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } { } D
{s} { } {t} {t} { } {f} {t} { } { } E
{s} { } {t} {t} { } { } { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } {M} { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Marya (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied)
Trigger Command: Knock It Over
Characters may start in rows I-J!
Last edited by Masquerade on Sat Feb 20, 2010 9:56 pm; edited 2 times in total
Re: Normality, Shattered
Vendetta starts at I5.
Also entering the mall without words, Vendetta silently followed Marya into the food court. As she examined the four guards that stood in her way, she contemplated, I know stealing is wrong, and that rules are made for a reason . . . but I must do this. It might lead to another paranormal event . . . I must keep my wits about me . . .
Also entering the mall without words, Vendetta silently followed Marya into the food court. As she examined the four guards that stood in her way, she contemplated, I know stealing is wrong, and that rules are made for a reason . . . but I must do this. It might lead to another paranormal event . . . I must keep my wits about me . . .
Last edited by Durn on Sat Feb 20, 2010 9:56 pm; edited 1 time in total
Durn- Hermit Sage
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Join date : 2009-10-30
Age : 63
Location : I do not approve of double entendres.
Re: Normality, Shattered
Authur starts at I - 9.
Authur shrugged as he followed Marya, and as they walked into the mall, he saw that they'd need a distraction for the guards. He eyed the garbage can at the far end and moved closer to it.
Authur shrugged as he followed Marya, and as they walked into the mall, he saw that they'd need a distraction for the guards. He eyed the garbage can at the far end and moved closer to it.
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Chapter 00-A: Distraction
Location: Leviathan - Mall Food Court
Objective: Distract the three Security Guards without getting caught!
Background: https://www.youtube.com/watch?v=RPqoeWGpNg0&feature=PlayList&p=2C7DD668073D277B&index=24
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } { } D
{s} { } {t} {t} { } {f} {t} { } { } E
{s} { } {t} {t} { } { } { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } {M} { } { } {V} { } { } { } {A} I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied)
Trigger Command: Knock It Over
Player Phase 1!
Marya moves to G2.
She gave her two friends a look and then looked at the stairwell, signaling that it would be the place they would meet up after the guards were distracted. Then, she focused on the soda fountain ahead of her. All it would take to create a diversion there would be to jam something into it causing the soda to pour continually.
Marya waits.
Location: Leviathan - Mall Food Court
Objective: Distract the three Security Guards without getting caught!
Background: https://www.youtube.com/watch?v=RPqoeWGpNg0&feature=PlayList&p=2C7DD668073D277B&index=24
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } { } D
{s} { } {t} {t} { } {f} {t} { } { } E
{s} { } {t} {t} { } { } { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } {M} { } { } {V} { } { } { } {A} I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied)
Trigger Command: Knock It Over
Player Phase 1!
Marya moves to G2.
She gave her two friends a look and then looked at the stairwell, signaling that it would be the place they would meet up after the guards were distracted. Then, she focused on the soda fountain ahead of her. All it would take to create a diversion there would be to jam something into it causing the soda to pour continually.
Marya waits.
Last edited by Masquerade on Sat Feb 20, 2010 10:29 pm; edited 1 time in total
Re: Normality, Shattered
Vendetta moves to G5.
Vendetta silently nodded back to Marya and nonchalantly began to walk forward, attempting to act as innocent as possible. She noticed a plate of food that had been left unattended for quite a while; that's when an idea ran across her mind. She smirked as she turned her head towards Authur, wondering what he would do.
Vendetta silently nodded back to Marya and nonchalantly began to walk forward, attempting to act as innocent as possible. She noticed a plate of food that had been left unattended for quite a while; that's when an idea ran across her mind. She smirked as she turned her head towards Authur, wondering what he would do.
Durn- Hermit Sage
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Join date : 2009-10-30
Age : 63
Location : I do not approve of double entendres.
Re: Normality, Shattered
Authur moves to G - 9.
Authur walked innocently over to the trash can, and looked to see if they were paying attention. At the moment they were looking away from the can. He grinned and readied himself. Authur set his stance, leaned on his back leg, and snapped a solid kick at the garbage can, swiftly knocking it over.
Seeing he didn't have enough time to get away, Authur swiveled his head to either side, as if looking for the perpetrator, then looked down at the trashcan open-mouthed. Inwardly, he grinned at his own antics and the show he was putting up.
Authur uses Trigger Command - Knock It Over on F - 9.
Authur walked innocently over to the trash can, and looked to see if they were paying attention. At the moment they were looking away from the can. He grinned and readied himself. Authur set his stance, leaned on his back leg, and snapped a solid kick at the garbage can, swiftly knocking it over.
Seeing he didn't have enough time to get away, Authur swiveled his head to either side, as if looking for the perpetrator, then looked down at the trashcan open-mouthed. Inwardly, he grinned at his own antics and the show he was putting up.
Authur uses Trigger Command - Knock It Over on F - 9.
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Arthur knocks over the Garbage Can!
Garbage is scattered on the floor!
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside (you guys aren't the only ones that can do this)
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } {~} D
{s} { } {t} {t} { } {f} {t} {~} {~} E
{s} { } {t} {t} { } { } { } { } {g} F
{ } {M} { } { } {V} {t} {t} { } {A} G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
One of the security guards looked up suddenly and began to make his way over to the commotion with the garbage can. It seemed as though he hadn't see Authur yet, which was a good thing.
Security Guard 3 moves to D8.
Security Guard 3 waits.
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} {3} {~} D
{s} { } {t} {t} { } {f} {t} {~} {~} E
{s} { } {t} {t} { } { } { } { } {g} F
{ } {M} { } { } {V} {t} {t} { } {A} G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Player Phase 2!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to E2.
Marya uses Trigger Command: Jam on Soda Fountain (E1)!
Marya had completely forgotten to bring anything to jam the fountain with, but as she looked on the floor, she was lucky enough to find a pen. With a grin, she picked it up and shoved the pen up into the machine, twisting it and turning it until she was rewarded with a constant stream of soda that spilled all over the floor.
Garbage is scattered on the floor!
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside (you guys aren't the only ones that can do this)
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } {3} { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} { } {~} D
{s} { } {t} {t} { } {f} {t} {~} {~} E
{s} { } {t} {t} { } { } { } { } {g} F
{ } {M} { } { } {V} {t} {t} { } {A} G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
One of the security guards looked up suddenly and began to make his way over to the commotion with the garbage can. It seemed as though he hadn't see Authur yet, which was a good thing.
Security Guard 3 moves to D8.
Security Guard 3 waits.
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } { } { } {t} {t} {3} {~} D
{s} { } {t} {t} { } {f} {t} {~} {~} E
{s} { } {t} {t} { } { } { } { } {g} F
{ } {M} { } { } {V} {t} {t} { } {A} G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Player Phase 2!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food on Table (cannot be occupied)
Trigger Command: Dump On The Floor
{s} - Soda Fountain (cannot be occupied)
Trigger Command: Jam
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to E2.
Marya uses Trigger Command: Jam on Soda Fountain (E1)!
Marya had completely forgotten to bring anything to jam the fountain with, but as she looked on the floor, she was lucky enough to find a pen. With a grin, she picked it up and shoved the pen up into the machine, twisting it and turning it until she was rewarded with a constant stream of soda that spilled all over the floor.
Last edited by Masquerade on Sat Feb 20, 2010 10:52 pm; edited 1 time in total
Re: Normality, Shattered
Vendetta moves to F6.
Approaching the unattended food, Vendetta searched her pocket for something she could use to knock over the food without being noticed. Unable to find anything of use, she decided that kicking the leg of the table would be a good method. And, after kicking the table like she had schemed, the plate of food suddenly flew off of the table and onto the ground.
Vendetta uses Trigger Command: Dump On The Floor on E6!
Approaching the unattended food, Vendetta searched her pocket for something she could use to knock over the food without being noticed. Unable to find anything of use, she decided that kicking the leg of the table would be a good method. And, after kicking the table like she had schemed, the plate of food suddenly flew off of the table and onto the ground.
Vendetta uses Trigger Command: Dump On The Floor on E6!
Durn- Hermit Sage
- Posts : 9672
Join date : 2009-10-30
Age : 63
Location : I do not approve of double entendres.
Re: Normality, Shattered
Authur moves to H - 8.
Authur inconspicuously walked away from the scene of the crime, hearing other commotions that were likely his friends causing trouble as well.
Authur inconspicuously walked away from the scene of the crime, hearing other commotions that were likely his friends causing trouble as well.
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Marya jams the Soda Fountain!
Vendetta knocks over the Food on the Table!
Food scatters over the ground!
{f} - Food (cannot be occupied)
Trigger Command: Knock Aside
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } {f} {f} {t} {t} {3} {~} D
{s} {M} {t} {t} {f} {t} {t} {~} {~} E
{s} { } {t} {t} { } {V} { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} {A} { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
By this point, all three security guards were alert to the various hazards and were moving in to investigate.
Security Guard 1 moves to A3.
Security Guard 1 waits.
Security Guard 2 moves to C5.
Security Guard 2 uses Trigger Command: Knock Aside on Food (D5)!
Food (D5) is knocked aside!
Security Guard 3 uses Trigger Command: Knock Aside on Refuse (E8)!
Refuse (E8) is knocked aside!
Security Guard 3 moves to F8.
This particular security guard was about to pose Authur a question, but decided to investigate the trash can instead.
Security Guard 3 is Distracted! [HINT: While guards are Distracted, they won't notice anything except for what they are currently investigating!]
{ } { } {1} { } { } {X} {X} { } { } A
{ } { } {t} {t} { } { } { } { } { } B
{s} { } {t} {t} {2} { } { } { } { } C
{s} { } { } {f} { } {t} {t} { } {~} D
{s} {M} {t} {t} {f} {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} {A} { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Security Guard 3 is Distracted for 3 turns.
Player Phase 3!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security) *DISTRACTED*
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food (cannot be occupied) *DUMPED ON THE FLOOR*
{s} - Soda Fountain (cannot be occupied) *JAMMED*
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to G2.
As she saw it, Marya believed that everything was going according to plan. She moved back a bit. All they had to do now was watch their movements until the guards were distracted and then rush for the stairwell.
Vendetta knocks over the Food on the Table!
Food scatters over the ground!
{f} - Food (cannot be occupied)
Trigger Command: Knock Aside
{ } { } { } { } {1} {X} {X} { } { } A
{ } { } {t} {t} { } {2} { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } {f} {f} {t} {t} {3} {~} D
{s} {M} {t} {t} {f} {t} {t} {~} {~} E
{s} { } {t} {t} { } {V} { } { } {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} {A} { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
By this point, all three security guards were alert to the various hazards and were moving in to investigate.
Security Guard 1 moves to A3.
Security Guard 1 waits.
Security Guard 2 moves to C5.
Security Guard 2 uses Trigger Command: Knock Aside on Food (D5)!
Food (D5) is knocked aside!
Security Guard 3 uses Trigger Command: Knock Aside on Refuse (E8)!
Refuse (E8) is knocked aside!
Security Guard 3 moves to F8.
This particular security guard was about to pose Authur a question, but decided to investigate the trash can instead.
Security Guard 3 is Distracted! [HINT: While guards are Distracted, they won't notice anything except for what they are currently investigating!]
{ } { } {1} { } { } {X} {X} { } { } A
{ } { } {t} {t} { } { } { } { } { } B
{s} { } {t} {t} {2} { } { } { } { } C
{s} { } { } {f} { } {t} {t} { } {~} D
{s} {M} {t} {t} {f} {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } { } { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} {A} { } H
{ } { } { } { } { } { } { } { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Security Guard 3 is Distracted for 3 turns.
Player Phase 3!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security) *DISTRACTED*
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food (cannot be occupied) *DUMPED ON THE FLOOR*
{s} - Soda Fountain (cannot be occupied) *JAMMED*
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to G2.
As she saw it, Marya believed that everything was going according to plan. She moved back a bit. All they had to do now was watch their movements until the guards were distracted and then rush for the stairwell.
Last edited by Masquerade on Sun Feb 21, 2010 11:54 am; edited 1 time in total
Re: Normality, Shattered
Authur moves to I - 7.
Authur kept moving, hoping his act was good enough. He stopped beside a table and looked back at the guard, pretending to be an interested passerby. Vendetta was across from him, so he whispered to her from the corner of his mouth.
"Yo, what's the plan?"
Authur kept moving, hoping his act was good enough. He stopped beside a table and looked back at the guard, pretending to be an interested passerby. Vendetta was across from him, so he whispered to her from the corner of his mouth.
"Yo, what's the plan?"
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
Re: Normality, Shattered
Vendetta waits.
As Authur asked the question, Vendetta shrugged her shoulder, a look of innocence spread across her face as she watched the guards slowly make their way towards her.
As Authur asked the question, Vendetta shrugged her shoulder, a look of innocence spread across her face as she watched the guards slowly make their way towards her.
Durn- Hermit Sage
- Posts : 9672
Join date : 2009-10-30
Age : 63
Location : I do not approve of double entendres.
Re: Normality, Shattered
{ } { } {1} { } { } {X} {X} { } { } A
{ } { } {t} {t} { } { } { } { } { } B
{s} { } {t} {t} {2} { } { } { } { } C
{s} { } { } {f} { } {t} {t} { } {~} D
{s} { } {t} {t} {f} {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } {M} { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } {A} { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Security Guard 1 moves to B2.
Security Guard 1 waits.
Security Guard 2 moves to D5.
Security Guard 2 uses Trigger Command: Knock Aside on Food (E5)!
Food (E5) is knocked aside!
{ } { } { } { } { } {X} {X} { } { } A
{ } {1} {t} {t} { } { } { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } {f} {2} {t} {t} { } {~} D
{s} { } {t} {t} { } {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } {M} { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } {A} { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Security Guard 3 is Distracted for 2 more turns.
Player Phase 4!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security) *DISTRACTED*
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food (cannot be occupied) *DUMPED ON THE FLOOR*
{s} - Soda Fountain (cannot be occupied) *JAMMED*
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to G4.
Marya saw one security guard coming to investigate the soda fountain, so she walked away nonchalantly from the location. She also saw that another security guard was having some trouble with the food Vendetta dumped onto the floor. When he was distracted, all three of them could charge through without really being spotted; it was their best shot.
Marya waits.
{ } { } {t} {t} { } { } { } { } { } B
{s} { } {t} {t} {2} { } { } { } { } C
{s} { } { } {f} { } {t} {t} { } {~} D
{s} { } {t} {t} {f} {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } {M} { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } {A} { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Neutral Phase.
Security Guard 1 moves to B2.
Security Guard 1 waits.
Security Guard 2 moves to D5.
Security Guard 2 uses Trigger Command: Knock Aside on Food (E5)!
Food (E5) is knocked aside!
{ } { } { } { } { } {X} {X} { } { } A
{ } {1} {t} {t} { } { } { } { } { } B
{s} { } {t} {t} { } { } { } { } { } C
{s} { } { } {f} {2} {t} {t} { } {~} D
{s} { } {t} {t} { } {t} {t} { } {~} E
{s} { } {t} {t} { } {V} { } {3} {g} F
{ } {M} { } { } { } {t} {t} { } { } G
{ } { } { } { } { } {t} {t} { } { } H
{ } { } { } { } { } { } {A} { } { } I
{ } { } { } { } { } { } { } { } { } J
-1---2---3---4---5---6---7---8---9
Security Guard 3 is Distracted for 2 more turns.
Player Phase 4!
Marya (Student)
HP: 10
Move: 2 cells
Vendetta (Student)
HP: 10
Move: 2 cells
Authur (Student)
HP: 10
Move: 2 cells
Security Guard 1 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 2 (Mall Security)
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
Security Guard 3 (Mall Security) *DISTRACTED*
HP: 10
Atk: 4
Def: 2
Int: 2
Spr: 2
Move: 2 cells
{X} - Stairwell (cannot be occupied)
{t} - Table (cannot be occupied)
HP: 20
Def: 8
{f} - Food (cannot be occupied) *DUMPED ON THE FLOOR*
{s} - Soda Fountain (cannot be occupied) *JAMMED*
{g} - Garbage Can (cannot be occupied) *KNOCKED OVER*
{~} - Refuse (cannot be occupied)
Trigger Command: Knock Aside
Marya moves to G4.
Marya saw one security guard coming to investigate the soda fountain, so she walked away nonchalantly from the location. She also saw that another security guard was having some trouble with the food Vendetta dumped onto the floor. When he was distracted, all three of them could charge through without really being spotted; it was their best shot.
Marya waits.
Last edited by Masquerade on Sun Feb 21, 2010 2:51 pm; edited 1 time in total
Re: Normality, Shattered
Authur moves to I - 5.
Authur waits.
Authur waits.
Cerani- Right Hand of Destruction
- Posts : 5479
Join date : 2009-10-29
Age : 31
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