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Dying World [Profiles]

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Dying World [Profiles] Empty Dying World [Profiles]

Post by Xenosaga Sat Mar 27, 2010 6:53 pm

Current Inventory

Potion x 2 - Heals 20 HP upon use.
Ether x2 - Restores 10 MP upon use.
Grenade x1 - Throw at an enemy to deal 10 Piercing Fire Dmg. Hits surrounding cells for same damage. Both allies, enemies and neutral characters can be targeted.

Perishable Food

Blueberries x3 - Eat to heal 10 HP. Lasts 3 battles.
Blackberries x2 - Eat to recover 5 MP. Lasts 3 battles.

Weapons/Armors/Accessories

N/A

Key Items

N/A

Gold: 100


Last edited by Xenosaga on Sat Apr 24, 2010 5:29 pm; edited 7 times in total
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Post by Xenosaga Sat Mar 27, 2010 6:53 pm

Enemy Profiles

Spindle, Lvl 2

Profession: Giant Spider

Weapon: Poisonous Pincers [Added Effect: Poison]
Armor: Bulging Body
Accessory: Beady Eyes

A-Ability: Seize and Eat

+Charge: Literally rams the target, sending them back a cell. Takes 10% Max HP damage. 150% ATK DMG. Pushes target back one cell. Range: 2 Cells. 8 MP.

+Sticky Web: Spews a long and sticky web, slowing the opponent down. Chance of Slow. Range: 3 Cells. 6 MP.

+Vicious Bite: Viciously bites down on the target before lifting them up and slamming down down before letting go. 120% ATK DMG for first hit, 150% for second. Chance of Immobilize. Range: Adjacent. 15 MP.

R-Ability: N/A

S-Ability: Retreat – At Critical HP, movement will increase by 2.

Special Attack: Spider's Lair [Neutral]

Stats:

HP: 35
MP: 30
ATK: 6 [+2 from Poisonous Pincers]
DEF: 4 [+1 from Bulging Body] [+1 from Beady Eyes]
INT: 2
SPR: 3 [+1 from Bulging Body]
MOVE: 2 [+2 from Giant Spider Profession]

*Same for Weaver and Candis

Teeny, Lvl 1

Profession: Little Spider

Weapon: Tiny Pincers
Armor: Tiny Body
Accessory: Speedy Legs

A-Ability: Creepy Crawly

+Leap of Faith: Launches itself into the air and latches onto the target before proceeding to bite anywhere possible. Runs once discovered. 100% ATK DMG. 5 hits. Range: 3 Cells. 16 MP.

+Steady, Steady: With its tiny body, it hides amongst the grass, making it almost invisible to large beings. It then pounces, frightening its victim. It scurries away as soon as possible once finished. Chance of Fright. Range: 3 Cells. 8 MP.

R-Ability: N/A

S-Ability: Running, Running – Incredibly fast due to its tiny size, it's dodge rate is set at 50%.

Special Attack: Must Poison Yooouuuuuuuuuuuuuuuuu [Neutral]

Stats:

HP: 15
MP: 50
ATK: 1 [+1 from Tiny Pincers]
DEF: 0 [+1 from Tiny Body]
INT: 1
SPR: 3 [+1 from Tiny Body]
MOVE: 2 [+4 from Tiny Spider Profession]

*Same for Minuscule

Neutral Profiles


Last edited by Xenosaga on Sun Apr 11, 2010 10:40 am; edited 5 times in total
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Post by Xenosaga Sat Mar 27, 2010 6:53 pm

Status Effects

Stun: Cannot act for one turn. Next attack dealt to afflicted is a critical.

Startle: Cannot act for one turn. Next attack dealt to afflicted is a critical.

Surprise: Cannot act for one turn. Next attack dealt to afflicted deals double damage.

Fright: Cannot act for one turn. DEF/SPR is halved for one turn.

Immobilize: Afflicted cannot move. Lasts for 3 turns. Can be cured.

Slow: Afflicted acts every other turn. Lasts for 5 turns. Can be cured.


Last edited by Xenosaga on Sun Apr 11, 2010 10:43 am; edited 2 times in total
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Post by Xenosaga Sat Mar 27, 2010 6:54 pm

Sidequests
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Post by Xenosaga Sun Mar 28, 2010 9:46 am

Name: Edge
Age: Around 18
Gender: Male
Appearance:
Spoiler:

Level: 2
Next Level: 0/10

Profession: Thief – One born from mischief, a thief is swift and sly and cocky. They have nimble fingers and can be considered a jack of all trades, if they were to apply themselves enough.

Weapon: Short Daggers [Basic Attack is 2]
Armor: Leather Shirt
Accessory: Black Bandanna [+5 HP]

A-Ability: Trick and Trade

+Steal: The most basic skill for any thief to have. 50% chance of stealing an item. Adjacent. 6 MP.

+Dagger Slash: A single, strong slash that can hit multiple enemies in a row. 150% ATK DMG. Front 3 cells. 10 MP.

+Sly Maneuver: Edge strikes the enemy once and while they're distracted, slips behind them to stab them in the back. 100% ATK DMG for first attack, 150% ATK DMG for the second with a chance of critical. Range: Adjacent. Edge lands across from his previous cell, adjacent to the enemy. 12 MP.

+Rising Instincts:

+Counterstrike:

+Camouflage Attempt:

+Dagger Throw:

+Ultimate Evasive Maneuver:

+Raining Metal:

R-Ability: N/A

S-Ability: Wandering Hand [Passive] - Edge's chances of stealing an item increases by 25%.

Special Attack: Are You Ready? [Neutral] 200% Piercing ATK DMG. 2 Boost. A board appears behind the enemy and they are automatically strapped to it. Edge then begins a performance of throwing knives, purposely missing all of them in order to scare the target. His last one, however, is burning hot and can pierce possibly anything. He aims that single one directly at the enemy's weak point, intent on killing them. One Enemy up to 5 Cells away. Chance of Fear and Instant Death.

Stats:

HP: 15 [+5 from Black Bandanna]
MP: 15
ATK: 4 [+1 from Short Daggers]
DEF: 3 [+1 from Leather Shirt]
INT: 1
SPR: 1 [+1 from Leather Shirt]
MOVE: 2 [+2 from Thief Profession]

Skill Points: 0


Last edited by Xenosaga on Sat Apr 10, 2010 12:14 pm; edited 2 times in total
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Post by Masquerade Sun Mar 28, 2010 9:51 am

Name: Samuel Ravencroft
Gender: Male
Age: 26
Level: 2
Next Level: 0/10
Appearance:
Spoiler:

Profession: Gentleman - A jolly sort o' fellow who enjoys a spot of tea and a brutal massacre in the afternoon. The one who claims this profession has great manners and he will be glad to say "thank you" when he runs you through with his greatsword.

Weapon: Genesis - A greatsword with a pale orange blade like a sunrise that signifies the beginning of a journey.
Armor: Manteau de Royaume - A coat fashioned by a royal tailor that offers below average protection but looks quite stylish.
Accessory: Top Hat (ATK+1)

A-Ability: Polite Slaughter:

+Merci: Two devastating slashes followed by a quick and powerful thrust. 100% Atk Dmg for slashes. 120% Piercing Atk Dmg for thrust. Range: Adjacent cell. 3 hits. 14 MP.

+S'il Vous Plait: Two chained combos followed by a horribly powerful upwards slash. 100% Atk Dmg for combo attacks. 140% Atk Dmg for upward slash. Range: Adjacent cell. 6 hits. 16 MP.

R-Ability: Attaque Retourner- Manifests damage taken from any attack into a sphere and launches it back at the enemy with double the power. Deals 200% of the damage dealt back at the enemy.

S-Ability: Je Vais Attendre- Increases ATK and INT by 250% for two turns. Can only be activated if the user takes 5 consecutive Waiting actions.

Special Attack: Gravitational Decimation (Neutral) - Slashes the air forming rifts in the very fabric of gravity causing large amounts of energy to escape and surge forth into the opposition, crushing the internal organs along with bones and muscle of every enemy. Deals 100% Piercing Atk damage to all enemies on the battlefield. 2 Boost.

Stats:

HP: 25
MP: 20
Atk: 6 (+2 from Genesis)(+1 from Top Hat)
Def: 3 (+1 from Manteau de Royaume)
Int: 2 (+0 from Genesis)
Spr: 2 (+1 from Manteau de Royaume)
Movement: 2 cells (+1 from Gentleman job)

Skill Points: 1


Last edited by Masquerade on Sat Apr 10, 2010 1:24 pm; edited 4 times in total
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Post by Greycat Sun Mar 28, 2010 9:55 am

Name: Vern Graidy
Age: 18
Gender: Male
Appearance:
Spoiler:

Profession: Soul Technician- wielding nothing but their soul as their weapon, soul technicians can freely attack the spirit at will. (all attacks are INT based)
Level: 1
Exp: 0/10

Weapon: Soul Wavelength lvl 1- the energies produced by his soul used as a weapon. (+1 INT)
Armor: Long Cloak
Accessory: Focus scarf- a long scarf that allows him control his soul wavelengths. (+5 MP)

A-Ability: Soul Reaping
+ Soul Purge- a palm thrust that releases soul wavelength in the target’s body. (120% INT damage; range- Adjacent cells; 7 MP; Holy element)

+ Soul Surge- a palm thrust that releases soul wavelength in the target’s body. (120% INT damage; range- adjacent cells; 7 MP; Dark element)

A-Ability: Item
R-Ability:
S-Ability: Soul chaos- 20% chance of randomly afflicting confuse, charm or berserk

Special Move: Insanity and Madness- releases a large sustained burst of his soul wavelength, damaging all enemies on the field. (100% piercing INT damage; Range- all enemies; Effect- 20% chance of randomly afflicting confuse, charm or berserk; Randomly inflicts Dark or Holy Damage; 2 boost)

Stats:
HP: 20
MP: 20 [+5 from Focus Scarf]
ATK: 1
DEF: 3 [+1 from Long Cloak]
INT: 6 [+1 from Soul Wavelength lvl 1]
SPR: 2 [+1 from Long Cloak]
Move: 2 [+1 from Soul Technician Profession]

Skill Points: 1


Last edited by Zaneko on Sat Apr 10, 2010 5:14 pm; edited 3 times in total
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Post by Silver Sun Mar 28, 2010 8:08 pm

Name: Ryla Davis
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Water Mage- The one who claims this profession uses Water based Magic to Fight her battles while also supporting Allies with Blissful Cheers and Joyful Chants.
Level: 2
Exp: 0/10
-------------------
Weapon: Staff- A Wooden Staff with a small clear jewel rested on the tip, it is for beginners.
Armor: Cotton Robes- Robes made of soft cotton, they are quite comfortable but offer little protection.
Accessory: Bracelet- A Handmade Bracelet with an intricate Indigo Tear Drop Charm.
-------------------
A-Ability: Changing Tides

+ Water- Ryla points her staff at a foe, sending a ball of water energy flying at her foe.
(Damage: 100% Int/Effect: Wet 50%/Range: 5 Cells/Mp: 12/Element: Water)

+ Cheer- Ryla raises her staff, posing in a cute position, sending out words of encouragement to her allies.
(Damage: --/Effect: Atk/Int x 1.5 (3) Turns/Range: All Allies/Mp: 12/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:

+ *Will*- Whenever an Ally is left with 20% Hp or less and they are in a 3 Cell Range, Ryla can use 5 Mp to heal them back to 50% Hp.

*Skill* Currently Equipped*

-------------------
S-Ability:

+ *Tada*- Ryla raises the Party's Critical Hit Rate by 50% for 3 Turns.

*Skill* Currently Equipped*
-------------------
Special Attack: Judgement Rain- Ryla raises her staff causing the sky to swirl with dark clouds, the air becoming mist and rain pouring upon the battlefield.
(Damage: 100% Pierce Int/Effect: Atk/Int/Def/Spr x 2 (3) Turns/Boost: 3/Range: Infinite/Mp: --/Element: Water)
-------------------
Stats:

Hp: 15
Mp: 25 (+5 from Bracelet)
Atk: 1 (+1 from Staff)
Def: 3 (+1 from Cotton Robes)
Int: 4 (+1 from Staff)
Spr: 3 (+1 from Cotton Robes)
Move: 2 Cells (+0 from Water Mage Profession)
-------------------
Skill Points: 1
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