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TOAD - My Spidey Sense is Tingling!

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What do you think about Jakki?

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Post by Zerifachias Sat Sep 11, 2010 12:57 pm

You remember that Hikari can put another enemy to sleep this turn, right? =3

But I suggest against moving away. Boiled Bottoms isn't exactly the type of thing Mia wants to experience, I'm sure.
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Post by Masquerade Sat Sep 11, 2010 1:21 pm

Oh, I could just have Melody use Force Blast and move him away from her. :3 And then Hikari can put him to sleep. XD

EDIT: Well, she could if she were closer. ^ ^;
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Post by Zerifachias Sat Sep 11, 2010 1:27 pm

Hikari has legs and a movement of 3. =3
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Post by Masquerade Sat Sep 11, 2010 1:29 pm

Melody will just attack her pet. Mia will stay right where she is and attack. And Hikari can put him to sleep so we don't get an exp penalty for someone dying. XD
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Post by Zerifachias Sat Sep 11, 2010 1:36 pm

If someone dies we fail the mission. KO's give the characters pretty bad injuries, and we need to be able to move as quick as possible outside of battle. =3
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Post by Masquerade Sat Sep 11, 2010 2:09 pm

Wow. I forgot about that. Then I KNOW Mia will be okay then if we wanna succeed. ^ ^;
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Post by Zerifachias Sat Sep 11, 2010 2:17 pm

If the jailer survives long enough, he'll be attacking Mia until she dies, so...yeah.

You can attack, then get away and take a 100% Atk DMG from Boiled Bottoms, and he won't chase.
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Post by Zerifachias Mon Sep 13, 2010 3:34 pm

Updated.

Everyone thank Hikari for saving Mia's butt. =3

Just kidding, now go kill that other one.

Oh, and physical attackers?

You can attack the guard through the cell, because it's wide enough to allow a fist or a sword through. But that also means he can attack back, so watch out.
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Post by Masquerade Mon Sep 13, 2010 3:41 pm

Melody will keep up her onslaught. Mia's just gonna chillax for the moment. It's best not to put her at risk in her condition.
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Post by Zerifachias Mon Sep 13, 2010 3:43 pm

I can agree with that. ^^;

Especially since Check would target her if she got close enough.

You'll find that daylight enemies tend to attack the most exhausted of our allies. So watch out.

Nighttime enemies just...attack Hikari. Or at least try to. If someone's closer or in their way, or if they're attacked, chances are they will attack them.
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Post by Masquerade Mon Sep 13, 2010 3:50 pm

That's stupid though. Wouldn't he be pissed off at Melody by now? I mean, seriously, SERIOUSLY pissed off? SOOOO pissed off that he just goes: "Fuck my duty, I'm killin' that bitch." XD
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Post by Zerifachias Mon Sep 13, 2010 3:51 pm

I know that...but he can't reach her. xD

He wants to tear her head off, yes, but he just needs to settle for Mia.
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Post by Masquerade Mon Sep 13, 2010 3:53 pm

I got ya. ^ ^
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Post by Zerifachias Mon Sep 13, 2010 4:20 pm

<--- New ED title ftw.

New sig quote ftw.
|
|
v

Melody's trapping ability still rules. xD
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Post by Zerifachias Mon Sep 13, 2010 5:30 pm

We're almost done.

The next battle will be harder, I promise. =3
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Post by Zerifachias Mon Sep 13, 2010 6:20 pm

Congrats on the perfect victory you guys.

I dare you to do it again. =3
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Post by Xenosaga Mon Sep 13, 2010 6:29 pm

R-Abilities:

Cold Air - Amaya continuously releases a cold, freezing air that surrounds her. Anyone standing in an adjacent cell to her will have a chance of suffering Freeze. If someone frozen ends up in an adjacent cell to Amaya, they will have a chance of suffering Absolute Zero (chance is lower). Affects both allies and enemies.

Sweep: When attacked, Rai will swing her weapon in a circle around her, attacking all enemies within her range for 100% ATK DMG.
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Post by Masquerade Mon Sep 13, 2010 6:38 pm

I assume Melody and Mia's R-Abilities are clear for take off?
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Post by Zerifachias Mon Sep 13, 2010 6:42 pm

@Amaya: Freeze is 50%. Absolute Zero is 20%. If the enemy is immune to Ice, then they are immune to both status effects. I would suggest getting rid of the 'allies' part of it though. ^^;

Accepted.

@Rai: Only works if the attack is from a cell within her range and it only works once per turn. Enemy movements after the calculation phase will affect the R-Ability. An enemy who is in her range attacks, but gets out of the way after, cannot be hit by the R-Ability.

Accepted.

I will not activate either R-Ability, that's up to you. If you miss it, oh well.

@Masq: Melody's is fine.

For Mia's, it can only activate if the enemy walks into her cell-movement range. Like an enemy moving from 4 cells away to 3 cells away can be attacked, but an enemy moving from 5 cells away or more to 4 cells away or more cannot be attacked.

You will activate both R-Abilities as well.
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Post by Masquerade Mon Sep 13, 2010 6:58 pm

Makes perfect sense.
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Post by Zerifachias Mon Sep 13, 2010 6:59 pm

Just making sure.

Okay, who wants that new accessory? It increases movement by 1, so that's pretty big. =3
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Post by Masquerade Mon Sep 13, 2010 7:01 pm

Melody doesn't need movement. Mia won't need it; she'll have a move to help her out with movement. :3 Melody will, too, now that I think about it~
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Post by Zerifachias Mon Sep 13, 2010 7:51 pm

Updated.

It...It's...SIGMA! D=
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Post by Zerifachias Mon Sep 13, 2010 8:24 pm

Auron has been posted...

Fear the Ultimate Weapon.

Now.
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Post by Silver Mon Sep 13, 2010 9:50 pm

o.o

*inaudible applause*

Oh wait... that's not good...
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