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Tales of Alidare Discussion Thread (Wonderland, ho!)

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Where should the Heart party go after Wonderland?

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Post by Masquerade Wed Oct 27, 2010 4:49 pm

Yeah. To think that just the zombie pretty much removed 3 of our players from the fight for the moment. I didn't think Petrify would nail all 3 of you. = / But it did. Oh well. You've got to play with the cards you're dealt.
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Post by Xenosaga Wed Oct 27, 2010 4:58 pm

Not to mention it's the three that would have done quite a bit of damage in this round. Now the only powerhouses left are Lyra and Lily.

Oh shit. XDDD
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Post by Zerifachias Wed Oct 27, 2010 5:37 pm

Lily? A powerhouse?

Nooooo, she just likes dealing lots of damage with one attack each.

...

And now she has Haste...

Lily's going to go insane next turn.

Masq, Arrow Thrust can still be used right?

Because Lily will be doing 82 damage in one turn if that's true. T_T
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Post by Masquerade Wed Oct 27, 2010 5:46 pm

I don't see Arrow Thrust on her skill list so I'm guessing that's a no. = / It must have been changed or deleted due to the new rules I established. Shame.
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Post by Silver Wed Oct 27, 2010 6:52 pm

I'm afraid to go look :/

Edit: Who gets Esuna Priority out of those petrified? Cloud, Rosetta, or Zero?
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Post by Masquerade Wed Oct 27, 2010 7:02 pm

I'd say Cloud, but only because of the Mana Drain. Otherwise I'd say Rosetta because of her Piercethrough. But since Cloud has Mana Drain, he'll keep losing MP and Corael will keep recovering MP. THAT IS NOT GOOD. Enough said.
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Post by Silver Wed Oct 27, 2010 7:06 pm

Esunaga removes all physical status effects except Instant Death and KO :/

So Cloud or Rosetta?

Edit: Or is Mana Drain not a Physical status?
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Post by Masquerade Wed Oct 27, 2010 7:11 pm

*resisting urge to strangle* .... > >

Silverstorm wrote:+ Esunaga- Sonia raises her staff, Orange mana enveloping an ally and curing them of their ailments.
(Heal: --/Effect: Cure all Negative Status Ailments/Range: 5 Cells/Mp: 24/Element: --)

Enough said.
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Post by Zerifachias Wed Oct 27, 2010 8:03 pm

And that's why it's 24 MP! =D

Masquerade wrote:I don't see Arrow Thrust on her skill list so I'm guessing that's a no. = / It must have been changed or deleted due to the new rules I established. Shame.

It was. ^^;

Can Corael be poisoned?
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Post by Masquerade Wed Oct 27, 2010 8:10 pm

I'm not supposed to tell you, but it has a natural immunity to Poison/Severe Poison. = / Gotta stop being so nice. @.@ Just gotta remember to let them try it over and over again until they realize the truth. ><
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Post by Zerifachias Wed Oct 27, 2010 8:22 pm

You're such a teddy bear, Masq. =3

It's cute~<3

So that means no Venom Shot.

How about Paralysis? =3
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Post by Masquerade Wed Oct 27, 2010 8:26 pm

That would work. Kinda. First, the attack would have to hit the thing. 75% chance to hit. Then, paralysis would have to work. 40% chance for a damaging move. 65% chance for a move that only aims to paralyze the target. So yeah. But we're going to have to put up with it Flying anyway, so might as well give it a shot. = /
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Post by Zerifachias Wed Oct 27, 2010 8:42 pm

Lily will be able to shoot Thundering Dart a few times, and Paralysis would be worth it.

Or Lily could use Feint for a lot more damage. =333

Let me go calculate the damage for a sec~<3

EDIT: 42 damage total from one Feint where Lily and Corael are right now. =3
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Post by Silver Wed Oct 27, 2010 8:54 pm

I think paralyzing it would be the way to go. If it can't move Cloud can do some damage, while the rest of us do what we need to.

Besides if Lily damages it that much, couldn't it just come after her and put us in some serious trouble? I mean, it isn't highly likely, but that is always a possibility...
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Post by Zerifachias Wed Oct 27, 2010 9:07 pm

True.

Paralysis, here comes Lily!

....Wait...

Corael, here comes Lily!

...

.....No...hold on...

PARALYZE THAT BASTARD LILY! xD
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Post by Silver Wed Oct 27, 2010 9:11 pm

Nice to not have someone jumping down my throat.

Ie Racism sucks >.>
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Post by Masquerade Wed Oct 27, 2010 9:36 pm

Yeah. The thing with Corael is that you need to keep someone nearby so it can attack that person *cough*Cloud*cough*.....and keep everyone else AWAY from it. We do NOT need another Abnormal Breath. It has very adverse effects as you have witnessed. And we won't be safe until it has less MP than needed to cast it. Also, the good thing about Pandora's Box randomly popping up is that it's not that dangerous, AND it takes away Corael's ability to use a more dangerous ability.

Zortek is just going to zip around OHKO'ing people with Megaton Punch until its dead. I actually think that's better than having it use its long-range hit-all moves though. As long as Corael doesn't use Abnormal Breath again, Sonia can just use Revive on people that die thanks to Megaton Punch. Except for Valincar. It's impossible to get rid of him....unless you all die before then. Also note that Annon will not be attacked seeing as how he is doing nothing while the rest of you are screaming: "WE'RE ENORMOUS POTENTIAL THREATS! PLEASE ELIMINATE US!!"
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Post by Silver Wed Oct 27, 2010 9:41 pm

Only problem is Sonia will not have enough Mp to revive someone if she gets rid of Rosetta's status effects.

She needs her R-Ability problems fixed ASAP. She should be fine once her stats balance and I can work with her. But anyway, should I cure Rosetta or save and wait for the need to revive?
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Post by Shadow Wed Oct 27, 2010 9:53 pm

Somber Swing to Zortek and... 169 Damage.

Right, Masq?
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Post by Silver Wed Oct 27, 2010 10:01 pm

Quick question, would you accept this as an R-Ability:

+ Restoration- Whenever Sonia lands an Atk based attack on any target besides herself she regains Mp equal to that of the damage dealt. Whenever Sonia lands an Int based attack on an enemy she recovers Mp equal to 50% of the damage dealt.

I was originally thinking 80% for Atk and 30% for Int, but let me know what you think.
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Post by Zerifachias Wed Oct 27, 2010 10:16 pm

SilverStorm wrote:Quick question, would you accept this as an R-Ability:

+ Restoration- Whenever Sonia lands an Atk based attack on any target besides herself she regains Mp equal to that of the damage dealt. Whenever Sonia lands an Int based attack on an enemy she recovers Mp equal to 50% of the damage dealt.

I was originally thinking 80% for Atk and 30% for Int, but let me know what you think.

I'm not Masq, but...

I would accept that as a plausible R-Ability, but would not accept your "original" idea.
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Post by Masquerade Wed Oct 27, 2010 11:24 pm

Zeri isn't Masq, but I'm with her. I wouldn't accept it. Sounds like a load of crap.

And Shadow, if you're using a physical attack on the golem, you have absolutely no chance of dealing that much damage. If it is an INT-based attack, you should be good. :3

@Shadow: Had to go and look at the attack. That's not going to work on it. It might be technically a 'normal enemy', but attacks like that will fail against it. Anything like Gravity or Demi won't work. Glad you consulted me first though. I'd have Shadow attack Corael from as far back as he can. He won't do crap against Zortek. Lyra's our only hardcore spellcaster. If Valincar were alive, he'd probably spam Razing Ambition/Dark/Poltergeist, but he's not. Curses. Megaton Punch. D:
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Post by Zerifachias Thu Oct 28, 2010 10:00 am

I request that cell J-4 not be occupied by anyone, so that when Corael gets closer, Lily can use Thundering Dart for a Sure-Hit. Then there's only the 40% chance to worry about, and Lily will be firing two of those.
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Post by Silver Thu Oct 28, 2010 10:09 am

Then Sonia will take J1 if you don't mind too much...
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Post by Zerifachias Thu Oct 28, 2010 10:27 am

Lily might end up in J-4 without having to use her movement. Archer's Distance comes in handy again. xD
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