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The Path Less Traveled: Mesirona's Heart [Profiles]

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The Path Less Traveled: Mesirona's Heart [Profiles] Empty The Path Less Traveled: Mesirona's Heart [Profiles]

Post by Silver Sat Feb 26, 2011 12:09 pm

Battle Items:

+ Herb- A medical plant that heals 10 Hp. (Stock: 3)
+ Potion- A medical drink that heals 20 Hp. (Stock: 1)
+ Spice- A special plant that heals 10 Mp. (Stock: 1)

Alchemy Items:

None.

Equipment:

Weapons

None.

Armor

None.

Accessories

None.

Key Items:

+ Wayfinder- A special charm in the shape of a star, Sienna holds onto it dearly for some unknown reason.

Current Gold: None.

D-Links:

None.


Last edited by SilverStorm on Sat Feb 26, 2011 3:40 pm; edited 1 time in total
Silver
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The Path Less Traveled: Mesirona's Heart [Profiles] Empty Re: The Path Less Traveled: Mesirona's Heart [Profiles]

Post by Silver Sat Feb 26, 2011 12:09 pm

Code:
[b][u]Name[/u]:[/b]
[b][u]Age[/u]:[/b]
[b][u]Gender[/u]:[/b]
-------------------
[b][u]Profession[/u]:[/b]
[b][u]Level[/u]:[/b]
-------------------
[b][u]Weapon[/u]:[/b]
[b][u]Armor[/u]:[/b]
[b][u]Accessory[/u]:[/b]
-------------------
[b][u]A-Ability[/u]:[/b]
-------------------
[b][u]A-Ability[/u]:[/b] Item
-------------------
[b][u]R-Ability[/u]:[/b]
-------------------
[b][u]S-Ability[/u]:[/b]
-------------------
[b][u]D-Ability[/u]:[/b]
-------------------
[b][u]Stats[/u]:[/b]

[b]Hp:[/b]
[b]Mp:[/b]
[b]Atk:[/b]
[b]Def:[/b]
[b]Int:[/b]
[b]Spr:[/b]
[b]Move:[/b] 2 Cells

---------------------------------------------------------------------------------------------------------

Enemy Profiles:

Name: Shift
Age: ???
Gender: ???
-------------------
Profession: Shadow Heartless- A heartless in its most basic form, they appear anywhere shadow exists in light, their main target is the wielder of a keyblade.
Level: 1
-------------------
Weapon: Shadow Claws- Claws made of darkness.
Armor: Shadow Body- A body drenched in darkness.
Accessory: Souless Eyes- Two yellow eyes that contain no essence of life.
-------------------
A-Ability:

+ Pounce Claw- This unit melts into the ground only to appear behind a foe and pounce them with claws bared.
(Damage: 120% Atk/Effect: --/Range: 2 Cells/Mp: 8/Element: --)

+ Slide Kick- This unit leaps from the shadows and drags a clawed foot along the opposition, hitting any and all in the way.
(Damage: 100% Atk/Effect: Damages Those in the Way/Range: 4 Cell Line/Mp: 10/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability: None.
-------------------
S-Ability:

+ Meld- There is a 50% chance that all attacks will miss this unit.
-------------------
D-Ability: Rising from the Shadows (Dark)
-------------------
Stats:

Hp: 15
Mp: 15 (+5 from Souless Eyes)
Atk: 2 (+1 from Shadow Claws)
Def: 2 (+1 from Shadow Body)
Int: 1
Spr: 1
Move: 2 Cells (+2 from Shadow Heartless Profession)

*See for Orlan, Hyra, Thief, Irk, and Nasir

---------------------------------------------------------------------------------------------------------

Neutral Profiles:

None.


Last edited by SilverStorm on Sat Feb 26, 2011 12:35 pm; edited 1 time in total
Silver
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Post by Silver Sat Feb 26, 2011 12:11 pm

Name: Sienna Knight
Age: 14
Gender: Female
Appearance:
Spoiler:
-------------------
Profession:
Spoiler:
Level: 1
Exp: 0/10
-------------------
Weapon: Kingdom Key- A keychain which transforms the Keyblade into its most basic form.
Armor: White Dress- A dress colored white, nothing more, nothing less.
Accessory: Wayfinder- A special charm in the shape of a star, it is said to bring an unbreakable bond to the ones who hold these charms.
-------------------
A-Ability: Heart Strike

+ Quick Blitz- Sienna jumps into the air and crashes down on a foe.
(Damage: 120% Atk/Effect: --/Range: 3 Cells/Mp: 8/Element: --)

+ Sliding Dash- Sienna thrusts herself forward, dragging the keyblade across the foes she hits.
(Damage: 120% Atk/Effect: 100% Atk [Enemies in the Way]/Range: 5 Cell Line/Mp: 12/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability:

+ Magic Hour- Whenever attacked from a surrounding cell Sienna rises into the air in a spiral motion and then crashes down to the ground, causing pillars of mana to spike up underneath her foes dealing 80% Piercing Int Damage to all foes in Surrounding Cells.
-------------------
S-Ability:

+ Heart Syphon- Sienna restores Mp equal to 25% of the Damage she deals.
-------------------
D-Ability: Lightbloom- Sienna twirls on the spot, orbs of light rushing to her only to be shot at her foe.
(Damage: 200% Pierce Int/Effect: --/Range: Single Enemy/Mp: --/Element: Light)
-------------------
Stats:

Hp: 15
Mp: 15 (+5 from Wayfinder)
Atk: 3 (+1 from Kingdom Key)
Def: 2
Int: 3 (+1 from Kingdom Key)
Spr: 2 (+1 from White Dress)
Move: 2 Cells (+1 from Keyblade Wielder Profession)
-------------------
Skill Points: 0


Last edited by SilverStorm on Thu Mar 03, 2011 10:14 am; edited 5 times in total
Silver
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Posts : 9523
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Post by Silver Sat Feb 26, 2011 12:12 pm

Name: Rika Thyme
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Arcana Marksman- The one who claims this profession has mixed the technological advances of war with magic of late. Wielding two pistols, one magical and one physical, they never miss their mark. (Basic Attacks: Atk or Int Based)
Level: 1
Exp: 0/10
-------------------
Weapon: Yin and Yang- Two pistols, one black the other white, they represent the balance of physical and magical forces. (2 Basic Attacks) (Range: 4 Cells)
Armor: Plain Cloak- A rather boring cloak that emplifies plain janeness, offers little protection and fails to keep one from being seen.
Accessory: Silver Circlet- A circlet made of silver, this is apparently the best quality thing this person owns.
-------------------
A-Ability: Mysterious Pistolplay

+ Trigger Happy- Rika fires off several bullets in a short time, while damage is reduced, one may also link a final attack.
(Damage: 25% Pierce Atk x 5/Effect: May Link Basic Attack [Double Mp]/Range: 4 Cells/Mp: 5/Element: --)

+ Ruin Burst- Rika fires off an empty bullet that bounces off of her foe, a burst of invisible magic firing from her gun at the exact same moment causing unseen damage to her foe.
(Damage: 120% Int/Effect: Chance of Critical Hit/Range: 4 Cells/Mp: 8/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability: None.
-------------------
S-Ability:

+ Forbearance- Rika has a 50% chance of dodging all attacks.
-------------------
D-Ability: Twisted Trigger- Rika fires off bullet after bullet after bullet, pelting her enemy in magical energy and physical pain as each shell gets lodged in parts of their body. She proceeds to pull out a strange looking detonator, pressing the button causing all bullets lodged within her foe to explode in a horrendous and wonderous display of pyromania.
(Damage: 200% Pierce Atk/Effect: Instant Death 10%/Range: Single Enemy/Mp: --/Element: --)
-------------------
Stats:

Hp: 15
Mp: 15 (+5 from Silver Circlet)
Atk: 3 (+1 from Yin and Yang)
Def: 2
Int: 3 (+1 from Yin and Yang)
Spr: 2 (+1 from Plain Cloak)
Move: 2 Cells (+1 from Arcana Gunner)
-------------------
Skill Points: 0


Last edited by SilverStorm on Sat Feb 26, 2011 2:48 pm; edited 1 time in total
Silver
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Prince of Dreams
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Posts : 9523
Join date : 2009-11-29
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Post by Durn Sat Feb 26, 2011 12:17 pm

Jirou Nagekami

Gender: Male
Age: 21
Level: 1
Next Level: 0/10
Appearance:
Spoiler:
Profession: Theurgist - One who tampers with the arts of the supernatural and attempts to control the powers of the spirits of the beyond. [Basic Attack: 3 Cell Range][Basic Attack: Int-Based]
Weapon: Wooden Pipe
Armor: Ocean-Mist Robe
Accessory: Cotton Sash

A-Ability: Supernatural Arts: Steam Recreation

+ Steam Recreation: Courage: The Theurgist sends a puff of air through his pipe, which emits from the other end and manifests into the form of a great lion. Summons Spirit Lion into adjacent Cell. 8 MP. Fire Element. [Spirit Force: Caster's MP x .75]

-- Spirit Flay: The Spirit Lion viciously and uncontrollably lashes out toward the target, causing multiple waves of powerful energy to emit from its claws and clash with the enemy. 120% Atk Dmg [Jirou's Int]. Range: 4 Cells. 10 SF. Neutral Element.

-- Savage Cry: The Spirit Lion lets out a hostile roar that echoes throughout the eardrums of its foes, causing them to drop their guard in fear. Can cause Addle. N/A Dmg. Range: Surrounding Cells. 15 SF. Neutral Element.

+ Spirit Recreation: Wisdom: The Theurgist sends a puff of air through his pipe, which emits from the other end and manifests into the form of a solemn owl, gently floating in the breeze. Summons Spirit Owl into adjacent Cell. 8 MP. Fire Element. [Spirit Force: Caster's MP x 1.25]

-- Prediction: The Spirit Owl gently hums a light tone that quietly pulses throughout the target's mind, causing the foe's strength to fluctuate in consistency. Can cause Misfortune. N/A [100% Int Dmg per turn the target is affected with Misfortune]. Range: 4 Cells. 14 SF. Wind Element.

-- Open Guard: The Spirit Owl gently hums a relaxing tone that mellifluously pulses throughout the target's mind, causing them to relax their limbs and drop their mental awareness. Causes Deprotect. N/A Dmg. Range: 4 Cells. 12 SF. Wind Element.

A-Ability: Item

R-Ability: N/A

S-Ability:
+ Haze Veil: As long as one of Jirou's Spirit Summons is active, all damage Jirou takes is reduced by 25%.

Release: Spiritual Manifestation: Nightmare - 200% Piercing Int Dmg. Fire Element.

HP: 10
MP: 30
Atk: 1 (+0 from Wooden Pipe)
Def: 2 (+0 from Ocean-Mist Robe)
Int: 3 (+1 from Wooden Pipe)(+1 from Cotton Sash)
Spr: 3 (+1 from Ocean-Mist Robe)
Move: 2 (+0 from Theurgist Profession)

Skill Points: 0

* NOTE: Spirit Summons are directly connected to the summoner through the steam that emits from its pipe. The Spirit Summon is moved along with the summoner as if the two were one, even though they make take separate actions (except for moving). Spirit Summons cannot be attacked and only one may be summoned at a time. Spirit Summons do not have stats, and will have their damage calculated through the stats of the summoner. Each Spirit Summon has its own "Spirit Force" which is used instead of mana for its attacks. When a Spirit Summon is drained of all of its Spirit Force, it is instantly de-summoned. Spirit Summons fade after 5 turns of activity and the same Spirit Summon cannot be used again for the remainder of the battle.
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Post by Durn Sat Feb 26, 2011 12:17 pm

Kaguya

Gender: Female
Age: 18
Level: 1
Next Level: 0/10
Appearance:
Spoiler:
Profession: Shaman - Claiming to experience contact with spirits of the dead, angels, demons or other immaterial entities, Spirit Mediums connect with the Otherworld in order to bring good fortune to her allies. [Basic Attack: 3 Cell Range][Basic Attack: Int-Based]
Weapon: Ripped Fan
Armor: Silken Miko Gown
Accessory: Hydrangea

A-Ability: Otherworldly Recital

+ Hoshi: The Shaman calls upon the Otherworld God of Stars, who fires a single comet of healing energy at a nearby ally, replenishing its wounds and causing a varying secondary effect based off of other Gods and Goddesses who are currently blessing the target. Heals the target for 130% Intellect. Range: 5 Cells. 12 MP. Arcane Element.

+ Mizu: The Shaman calls upon the Otherworld Goddess of Water, who blesses a nearby ally with the gift of rejuvenation, restoring its wounds with calm tendrils of the purest of water. Restores health equal to 150% of the caster's Intellect over the span of 3 turns. When Hoshi is used on a target affected by Mizu, the heal-over-time effect of Mizu is consumed and the target restores additional health equal to 100% of the caster's Intellect. N/A Damage. Range: 5 Cells. 10 MP. Water Element.

A-Ability: Item

R-Ability: N/A

S-Ability:
+ Otherworld Accord: The MP cost of all spells and abilities relating to the Otherworld are halved. [Passive]

Release: Ryoko - Kaguya emits a pulsing beam of energy that replenishes the vitality of her allies. Ally party's HP is restored to 100%. All negative status effects (excluding KO and Oblivion) are dispelled.

HP: 10
MP: 30
Atk: 1 (+0 from Ripped Fan)
Def: 2 (+0 from Silken Miko Gown)
Int: 3 (+1 from Ripped Fan)(+1 from Hydrangea)
Spr: 2 (+1 from Silken Miko Gown)
Move: 2 Cells (+0 from Shaman Profession)

Skill Points: 0
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Post by Zerifachias Sat Feb 26, 2011 12:37 pm

Name: Craig Rutherfield
Age: 28
Gender: Male
Appearance:
Spoiler:
Level: 1

Profession: The Protector - The one who claims this profession is a master of the shield and all the abilities that come with it. (Weapon = Shield)

Shield: Pot Lid - A simple lid from a pot that has been altered to resemble a crude shield.
Armor: Bronze Armor - Armor that defends the weak points of Craig's body.
Accessory: Bandanna - A simple headband, nothing more. (+1 Def)

A-Ability: Defending Champion

+ Guard - Craig steps in front of an ally to protect them, taking any damage that comes their way. Adjacent cell. 4 MP.

+ Cover - Craig covers for a single ally, protecting them from all attacks for a duration of time. Lasts 3 turns. Any ally. 8 MP.

R-Ability: Push-Back - When attacked by any means, Craig pushes the attack back with his shield, reducing damage taken by 25%.

S-Ability: Super Guard - Craig's defensive capabilities are top-notch. Grant Immunity to all Physical Status Inflictions and Berserk.

Final Judgement: Invulnerable Shield - For three turns, grant all allies a 200% boost of defense and spirit stats.

Stats:
HP: 25
MP: 15
Atk: 0
Def: 3 (+1 from Pot Lid) (+1 from Bronze Armor) (+1 from Bandana)
Int: 0
Spr: 3 (+0 from Pot Lid) (+0 from Bronze Armor)
Move: 2 (+1 from The Protector Profession)
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Post by Zerifachias Sat Feb 26, 2011 12:37 pm

Name: Pion of the Wind
Age: 19
Gender: Female
Appearance and Soundtrack: https://www.youtube.com/watch?v=mkamVc8MnbY&feature=related
Level: 1

Profession: Sky Pirate - The scourge of the skies! This type of pirate is actually the "good" type. They tend to wreak havoc amongst the human race for their own enjoyment. They might be cynical, but it's all in good fun...I think...

Weapon: Bold Scimitar - A larger version of the typical scimitar. It's blade is much more curved and slightly thicker than the original design, and because of that, it is much heavier.
Armor: Sky Captain's Dress - A coat that much resembles the typical sailor of the seas' uniform, with a feminine touch. However, it is supposed to be accompanied by a heavy blue coat that Pion has decided not to wear. As a result, her skin is much more visible than it should be when surrounded by men.
Accessory: Cloud Gem - A gem that holds a bit of magical supplement inside of it to increase Pion's abilities.

A-Ability: Scourge of the Skies!

+ Bombs Away! - A disturbing technique where Pion snatches up a few bombs and jumps high into the air, suspended there by some strange magic. She then tosses bombs down upon anything that gets too close. 100% Atk DMG. 3 cell range. 6 MP.

+ Weigh Anchor - With an unbelievable amount of strength, Pion grabs the huge anchor of her sky ship and chucks it at an enemy. Because of the strain, Pion doesn't have the luxury of aiming, but if it hits, it does massive damage. 150% Atk DMG. 50% Accuracy. Between 3-5 cells range. Cannot use if Pion took a Move action first. 8 MP.

R-Ability: Sky Captain's Revenge - For every one of Pion's allies incapacitated during the fight, Pion's Atk increases by 2.

S-Ability: United Force - For every ally still in the fight, Pion's Atk increases by 1.

Final Judgment: Sky Ship Laser Show - A extremely advanced, high-tech machine is brought out to the deck of the Sky Ship. Such a weapon has only been seen once before, as Sky Pirate attacks rarely fail to the point where they bring out their countries' most powerful portable weapon, the Sky Laser. 100% Piercing Atk DMG to all enemies. Wind Elemental.

Stats:
HP: 20
MP: 15 (+5 from Cloud Gem)
Atk: 3 (+2 from Bold Scimitar)
Def: 2 (+0 from Sky CaptainĀ“s Dress)
Int: 1 (+0 from Bold Scimitar)
Spr: 2 (+1 from Sky CaptainĀ“s Dress)
Move: 2 (+2 from Sky Pirate Profession) (-1 from Bold Scimitar)
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