Normality, Shattered Recruit Thread

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Normality, Shattered Recruit Thread

Post by Masquerade on Thu May 10, 2012 4:31 pm

Things in Normality, Shattered are going to grow rather expansive over the course of the story with the recruit system, so instead of trying to cram all the profiles into one post in the profile thread itself, I've devised a completely new thread here that will house all the profiles of the characters recruited in Normality, Shattered.  The index will be posted at the end of the profile thread containing a list of the characters recruited and a brief word or two about their roles, maybe I'll put their professions.  The name will be linked and when clicked, it will bring you to the corresponding profile in this thread.  As such, there will be no table of contents for this thread.  Thank you.

Recruit Index

Claire [Lv. 4 - Mage]
Daniella [Lv. 5 - Fashionista]
Eagle [Lv. 6 - Blitzer]
Grace [Lv. 2 - Civilian]
Karna [Lv. 2 - Civilian]
Navi [Lv. 2 - Priest]
Turner [Lv. 5 - Beggar]
Waltrip [Lv. 2 - Vendor]


Last edited by Masquerade on Mon Jan 16, 2017 9:20 pm; edited 3 times in total

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Fri Jan 04, 2013 8:10 pm

Name: Grace {O}

Level: 2
Next Level: 10/16

Profession: Civilian
Weapon: None.
Armor: Street Clothes
Accessory: Cell Phone
Craze Trigger: Enervator

A-Ability: Basic Defense:

+Fire: Lickety-split flame.  100% Int Dmg.  Range: 3 cells.  Chance of Burn.  6 MP.

R-Ability: None.
S-Ability: Trainable - This unit has the ability to attain a new profession through proper training.
D-Ability: None.

Stats:

HP: 10
MP: 10 (+5 from Cell Phone)
DD: --/--
Atk: 1
Def: 1 (+0 from Street Clothes)
Int: 4
Spr: 2 (+1 from Street Clothes)
Evade: 1%
Move: 2 cells

Skill Points: 1
Adventure Points: 4

* * *

Recruit Upkeep

No weapons available.

Street Clothes ---> ???
Adventure Points: 5
Materials: None.

Cell Phone Upgrade [MP +7]
Adventure Points: 10
Materials: None.

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 8

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2


Last edited by Masquerade on Mon Jan 16, 2017 9:10 pm; edited 10 times in total

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Fri Jan 04, 2013 8:10 pm

Name: Karna {O}

Level: 2
Next Level: 10/16

Profession: Civilian
Weapon: None.
Armor: Street Clothes
Accessory: Cell Phone
Craze Trigger: Enervator

A-Ability: Basic Defense:

+Fire: Lickety-split flame.  100% Int Dmg.  Range: 3 cells.  Chance of Burn.  6 MP.

R-Ability: None.
S-Ability: Trainable - This unit has the ability to attain a new profession through proper training.
D-Ability: None.

Stats:

HP: 5
MP: 15 (+5 from Cell Phone)
DD: --/--
Atk: 1
Def: 1 (+0 from Street Clothes)
Int: 3
Spr: 3 (+1 from Street Clothes)
Evade: 1%
Move: 2 cells

Skill Points: 1
Adventure Points: 4

* * *

Recruit Upkeep

No weapons available.

Street Clothes ---> ???
Adventure Points: 5
Materials: None.

Cell Phone Upgrade [MP +2]
Adventure Points: 10
Materials: None.

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 8

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2


Last edited by Masquerade on Tue Dec 20, 2016 8:23 pm; edited 4 times in total

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Sat Jan 05, 2013 5:19 am

Name: Eagle {O}

Level: 6
Next Level: 63/64

Profession: Blitzer (Basic Attacks +1)
Weapon: Aer Fang (Wind elemental)
Armor: Falcon Cloak (Evade +10%)
Accessory: Feather Earring (Wind dmg taken -10%)(Immune Paralysis)
Craze Trigger: Killer

A-Ability: Wind Soul:

+Hraesvelg's Wing: Slices the air causing a major distortion in the wind leading to a plasmatic explosion. 180% Atk Dmg. Range: Adjacent row/column and the one adjacent to it; one direction. 16 MP.

+Triage: Dangerous trio of quick slashes. 90% Atk Dmg. Range: Adjacent cell. 3 hits. 8 MP.

+Striking Ace: Focuses vision for maximal aim. Bestows Sure Hit. Range: Self. 8 MP.

+Tailwind: Stirs up wind around oneself for boosted speed. Bestows Haste. Range: Self. 8 MP.

R-Ability: Pursuit - When this unit attacks a target and puts it into Critical condition, this unit gains +1 Move when moving towards that target.
S-Ability: Wind's Blessing - Doubles the duration of Haste when bestowed upon the user.
D-Ability: Aerial Destruct (Wind)

Stats:

HP: 45
MP: 25
DD: 10/10
Atk: 9 (+1 from Aer Fang)
Def: 5 (+2 from Falcon Cloak)
Int: 2 (+0 from Aer Fang)
Spr: 3 (+3 from Falcon Cloak)(+1 from Feather Earring)
Evade: 5% (+10% from Falcon Cloak)
Move: 4 cells

Skill Points: 0
Adventure Points: 9

* * *

Recruit Upkeep

Aer Fang Boost [ATK +3]
Adventure Points: 10

No Armor upgrades available.

Feather Earring Boost [SPR +2]
Adventure Points: 5

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 12

MP Cost Reduction [Only Once per Skill]
Adventure Points: 3


Last edited by Masquerade on Tue Dec 20, 2016 8:24 pm; edited 5 times in total

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WhippedCreame wrote:oh god yes eat my spaghetti confetti

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Sun Jan 06, 2013 9:56 am

Name: Turner

Level: 5
Next Level: 37/48

Profession: Beggar
Weapon: Old Tin Cup
Armor: Ragged Clothing
Accessory: Wool Cap
Craze Trigger: Entrepreneur

A-Ability: Garner Sympathy:

+Beg for Money: Offers the ol' cup in order to gain money from passersby.  Has chance to receive random amount of Cash based on level.  Range: Single target in a 2 cell radius of the user.  7 MP. [MP Reduced]

+Investment: Tucks away money only for it to duplicate over time.  Removes certain amount of Cash from inventory.  Accrues 10% interest per turn.  Can be withdrawn on any turn.  Range: Set.  [Level + (Initial Cash * 0.25)] MP.  Unit loses (Initial MP Cost * 0.1) MP per turn while accruing Interest. [MP Reduced]

+Beg for Arms: A guy's got to have a way to defend himself.  Steals 25% of the target's ATK and adds it to one's own.  Range: Single target in a 2 cell radius.  7 MP. [MP Reduced]

R-Ability: Good Karma - When this unit bestows a stat boost to an ally, the party receives Cash equal to 5% of this unit's current Investment.
S-Ability: Pay It Forward - Stats obtained from enemies can be given to other allies.
D-Ability: None.

Stats:

HP: 20
MP: 25
DD: --/--
Atk: 2 (+1 from Old Tin Cup)
Def: 5 (+0 from Ragged Clothing)
Int: 2 (+0 from Old Tin Cup)
Spr: 6 (+1 from Ragged Clothing)(+1 from Wool Cap)
Evade: 2%
Move: 2 cells

Skill Points: 0
Adventure Points: 9

* * *

Recruit Upkeep

Tin Cup ---> Brass Cup
Adventure Points: 10

No Armor upgrades.

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 8

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2


Last edited by Masquerade on Tue Dec 20, 2016 8:46 pm; edited 6 times in total

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Sun Jan 06, 2013 7:54 pm

Name: Waltrip {O}

Level: 2
Next Level: 10/16

Profession: Vendor
Weapon: None.
Armor: Ancient Garb
Accessory: Coin Purse
Craze Trigger: Provider

A-Ability: None.

R-Ability: None.
S-Ability: Sell On The Spot - Allows for units to purchase items in the midst of battle by taking up an Act action.
D-Ability: None.

Stats:

HP: 25 (+5 from Coin Purse)
MP: 5
DD: --/--
Atk: 1
Def: 4 (+1 from Ancient Garb)
Int: 3
Spr: 2 (+2 from Ancient Garb)
Evade: 1%
Move: 2 cells

Skill Points: 1
Adventure Points: 4

* * *

Recruit Upkeep

No weapons available.

No armor available.

Coin Purse Upgrade [HP +7]
Adventure Points: 10

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 4

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2


Last edited by Masquerade on Tue Dec 20, 2016 8:26 pm; edited 3 times in total

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Tue Jan 08, 2013 5:31 pm

Name: Claire {O}

Level: 4
Next Level: 9/32

Profession: Mage [Mana Efficeint]

*Mana Efficient: Reduces MP costs by 10%.

Weapon: Desert Jewel [Range: 3 cells][Dmg: INT][Added Effect: Blind]
Armor: Wanderer's Robes
Accessory: Hidden Chime
Craze Trigger: Enervator

A-Ability: Aetherflow:

+Aether Rocket: Condenses magical essence into a cylinder and fires it at a foe.  120% Int Dmg.  Range: 4 cells, or 6 cells if linear.  6 MP.

+Reserve: Reduce movements to conserve and concentrate the flow of mana in oneself.  Creates 2 Mana Substitutes.  User cannot move this turn or the next turn.  Range: Self.  0 MP.  Cooldown: 5 turns.

R-Ability: Mana Flux - Whenever this unit creates Mana Substitutes and manages to deplete them, the user gains a boost to INT equal to 10% of their maximum MP for 3 turns. Does not stack.
S-Ability: Rapid Recharge - Spells with Cooldown timers have their Cooldowns reduced by 1 turn.
D-Ability: Deadly Burst (Neutral) - 150% Piercing Int Dmg.  Range: 3 cell frontal cone.

Stats:

HP: 20
MP: 25 (+5 from Hidden Chime)
DD: 0/10
Atk: 1 (+1 from Desert Jewel)
Def: 2 (+1 from Wanderer's Robes)
Int: 6 (+4 from Desert Jewel)
Spr: 3 (+2 from Wanderer's Robes))
Evade: 2%
Move: 2 cells

Skill Points: 0
Adventure Points: 1

* * *

Recruit Upkeep

No weapon upgrade.

Wanderer's Robes ---> ???
Adventure Points: 25
With Materials: 10 + Fluid Fur x4 + 15 Cash

Hidden Chime Boost [MP +7]
Adventure Points: 10

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 6

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

WhippedCreame wrote:oh god yes eat my spaghetti confetti

Masquerade
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Posts : 16354
Join date : 2009-10-28
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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Mon Jan 16, 2017 9:16 pm

Name: Daniella {O}

Level: 5
Next Level: 0/48

Profession: Fashionista
Weapon: Cashmere (Range: 2 cells)
Armor: Leather Overcoat
Accessory: Golden Hoops
Craze Trigger: Collaborator

A-Ability: Catwalk:

+Display: Strikes a pose leaving enemies in awe and wanting more. Bestows Center of Attention for 2 turns. Range: Self. 6 MP.

+Runway Strut: If you think you can keep up with THIS strut, you’d best step off. Boosts Evasion by 15% for 5 turns. Range: Self. 6 MP.

+Teasing Toss: Hurls cloth at foe and snags them, keeping them locked into place. 100% Atk Dmg. Range: 4 cells. Immobilizes target. Increased enmity. 8 MP.

R-Ability: A Woman’s Strength – Don’t think she’s defenseless because when you strike her, she’ll come back striking ten times harder. Upon taking any damage, increases the damage of the next attack against an enemy by 50%. 3 turn cooldown.
S-Ability: Perfect Figure – Boosts Evasion innately by 3% and Move by 1 cell.
D-Ability: Fashion Show (Neutral) – 100% Atk Dmg. Range: All enemies. Maxes enmity in targets.

Stats:

HP: 45 (+5 from Golden Hoops)
MP: 20
DD: 0/10
Atk: 7 (+2 from Cashmere)
Def: 4 (+1 from Cashmere)(+2 from Leather Overcoat)
Int: 1 (+0 from Cashmere)
Spr: 5 (+1 from Cashmere)(+2 from Leather Overcoat)
Evade: 8% (+3% from Perfect Figure)
Move: 4 cells (+1 from Perfect Figure)

Skill Points: 0
Adventure Points: 0

* * *

Recruit Upkeep

Cashmere ---> ???
Adventure Points: 35
With Materials: 12 + Decayed Flesh x6 + 30 Cash

Cashmere ---> ???
Adventure Points: 60
With Materials: 22 + Fluid Fur x6 + 50 Cash

Leather Overcoat ---> ???
Adventure Points: 45
With Materials: 10 + Crimson Fur x4 + Brown Feather x2

Golden Hoops Boost [HP +7]
Adventure Points: 10

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 6

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

WhippedCreame wrote:oh god yes eat my spaghetti confetti

Masquerade
Eternal Dreamer
Eternal Dreamer

Posts : 16354
Join date : 2009-10-28
Age : 24
Location : Home or work. Or some post-apocalyptic dream.

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Re: Normality, Shattered Recruit Thread

Post by Masquerade on Mon Jan 16, 2017 9:20 pm

Name: Navi {O}

Level: 2
Next Level: 0/16

Profession: Priest
Weapon: White Rosary (Range: 3 cells)(Damage: INT)
Armor: Priest’s Robes
Accessory: Blessed Scroll (Healing output +10%)
Craze Trigger: Healer

A-Ability: Prayers Answered:

+Healing Touch: The warmth of light comes from the healer’s touch and mends small injuries. 90% Int HP Recovery. Range: Adjacent. 4 MP.

+Absolve: No sin will trifle with the mind of the follower. Removes 1 negative Mental status effect. Range: 3 cells. 6 MP.

R-Ability: None.
S-Ability: Holy Protection – All dark damage against this unit is reduced to 0. Demons and Undead cannot enter a cell in a 2 cell radius of this unit.
D-Ability: Miracle (Holy) – 300% Int HP Recovery. Bestows Regen with double effectiveness. Range: Single ally.

Stats:

HP: 15
MP: 30
DD: 0/10
Atk: 1 (+0 from White Rosary)
Def: 2 (+0 from Priest’s Robes)
Int: 6 (+1 from White Rosary)(+1 from Blessed Scroll)
Spr: 3 (+1 from Priest’s Robes)
Evade: 2%
Move: 2 cells

Skill Points: 1
Adventure Points: 0

* * *

Recruit Upkeep

White Rosary ---> ???
Adventure Points: 15
With Materials: 5 + Sandstone x4

No armor available.

Blessed Scroll ---> ???
Adventure Points: 10
With Materials: 3 + Vial of Blood x3 + 15 Cash

Stat Boost Charm
Adventure Points: 15

Temporary Exp Boost
Adventure Points: 8

MP Cost Reduction [Only Once per Skill]
Adventure Points: 2

_________________


*Thanks to Mayari for the wonderful avatar/signature combo

WhippedCreame wrote:oh god yes eat my spaghetti confetti

Masquerade
Eternal Dreamer
Eternal Dreamer

Posts : 16354
Join date : 2009-10-28
Age : 24
Location : Home or work. Or some post-apocalyptic dream.

View user profile http://eternaldream.forummotion.com

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Re: Normality, Shattered Recruit Thread

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