Eternal Dream
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Eternal Dream: Online

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Masquerade
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Who might your character get along with the best, assuming their skills and appearances accurately reflect their personalities?

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Total Votes : 9
 
 

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Post by Zerifachias Fri Nov 30, 2012 8:36 pm

Kill all the things!

\o/
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Post by Xenosaga Fri Nov 30, 2012 8:40 pm

Zeri, does your S-Ability have a limit?
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Post by Durn Fri Nov 30, 2012 8:44 pm

Yes, it's going to.

There's no way it can't.
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Post by Zerifachias Fri Nov 30, 2012 8:45 pm

Theoretically, no. We never set one.

The idea behind it is to force me to use consecutive basic attacks in order to increase the damage potential. If I stop at any point and use an ability or item, then the counter is reset. It's also reset if I'm disabled in some way.

Misfortune only applies to A-Abilities, so that doesn't really matter.
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Post by Durn Fri Nov 30, 2012 8:45 pm

Then it probably won't have one.

Unless it gets way too out of control, but it should be fine.
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Post by Zerifachias Fri Nov 30, 2012 8:49 pm

It probably won't get too bad. Remember that I'm only increasing the damage output percentage, I'm not using the previous amount and increasing that by 20%. Then the scale will get ridiculously quick and overpowered.

At lower levels, it isn't much use, because I don't have a very high Int stat. It takes awhile to accumulate power, and Haste runs out in three turns, so then it becomes twice as hard.

If you get too uncomfortable with it, we can change it to 10% instead.
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Post by Allindur, the Lightfoot Sat Dec 01, 2012 4:47 pm

Just something that's been going on my head since the first 2 pages:

Is Alli the only one who has no desire whatsoever to log out, and is not a bit bugged by the realism and creepiness?
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Post by Silver Sat Dec 01, 2012 7:22 pm

I think it's quite clear that I find things falling from the ceiling to be quite creepy.
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Post by Zerifachias Sat Dec 01, 2012 7:24 pm

You should play Amnesia.

You won't like anything coming from anywhere after that. \o/
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Post by Durn Sat Dec 01, 2012 7:25 pm

Everything in the Hanging Tree comes from the ceiling.

Tough luck. :>
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Post by Xenosaga Sat Dec 01, 2012 7:27 pm

Because everything hangs there.

/shot
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Post by Zerifachias Sat Dec 01, 2012 7:27 pm

Xenosaga wrote:Because everything hangs out there.

/hanged

Fix'd.


Last edited by Zerifachias on Sat Dec 01, 2012 7:31 pm; edited 1 time in total
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Post by Durn Sat Dec 01, 2012 7:28 pm

Zerifachias wrote:
Xenosaga wrote:Because everything hangs out there.

/hanged

Fix'd.

Fix'd.
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Post by Zerifachias Sat Dec 01, 2012 7:31 pm

Durn wrote:
Zerifachias wrote:
Xenosaga wrote:Because everything hangs out there.

/hanged

Fix'd.

Fix'd.

I have no idea what you're talking about.
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Post by Allindur, the Lightfoot Sat Dec 01, 2012 7:49 pm

Oh, silly Zeri, pulling out a yourself, are we?
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Post by Zerifachias Sat Dec 01, 2012 7:59 pm

That's why they call it a me.

I still have no idea what you are talking about, BTW.
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Post by Silver Sun Dec 02, 2012 1:12 pm

I think Allindur and I should double team the Hanging Men (Shadow Jump + Fury Combo) for Perfect Kills while Masq spams Radiant Mark on the new enemies.
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Post by Kurio Sun Dec 02, 2012 4:45 pm

Vergil, if you don't mind continuing the battle please post as soon as you can, considering we're not even done with our first battle and everyone else is on their second ^^
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Post by Zerifachias Sun Dec 02, 2012 5:15 pm

I still feel like Intangibility should give the user some sort of weakness against magical attacks. It basically means an immunity to physical attacks, and that seems kind of unfair to not place some sort of limiter on it.

*shrugs* That's just my opinion though.
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Post by Masquerade Sun Dec 02, 2012 5:27 pm

Works for me. Guess I'm seeing hope in the form of getting rid of the Lynched.
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Post by Durn Sun Dec 02, 2012 5:34 pm

Zerifachias wrote:I still feel like Intangibility should give the user some sort of weakness against magical attacks. It basically means an immunity to physical attacks, and that seems kind of unfair to not place some sort of limiter on it.

*shrugs* That's just my opinion though.

Just going purely off of logic, I see no reason as to why the lack of a tangible body should result in a weakness to magic. Yes, it is certainly unbalanced, but that's why they call it an advantage.

That's my view on it.
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Post by Silver Sun Dec 02, 2012 5:37 pm

I believe the logic behind it is that the intangible body is your spirit and the tangible, physical body takes a brunt of the magic damage before your spirit does. So, lacking a physical body, the spirit has to take the full force of the magic which relates in the form of greater damage.

Just my two cents, take it as you like.
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Post by Durn Sun Dec 02, 2012 5:41 pm

Makes sense. I guess it depends on how you look at it.
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Post by Zerifachias Sun Dec 02, 2012 5:51 pm

Not only that, but since Intangible prevents physical attacks, it also kind of prevents all sorts of physical status issues like Bleeding and Blood Loss. It's kind of difficult to make a spirit bleed.
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Post by Durn Sun Dec 02, 2012 5:52 pm

That too.

But y'all shouldn't have to worry about Intangibility too much. There are very few enemies with that status.
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