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Unforgivable Sin Profiles

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Unforgivable Sin Profiles Empty Unforgivable Sin Profiles

Post by Kurio Fri Dec 25, 2009 11:44 am

Okay, like any other profile thread, this is where all the accepted profiles go...as well as the inventory and enemy profiles...

Inventory:
Potion x7 - Heal 20 HP upon use

Hi-Potion x4 - Heal 50 HP upon use

Herb x12 - Recovers 10 MP upon use

Antidote x4 - Removes Poison status upon use

Elixir - Cures any status ailment

Yggdrasil Dew x5 - Revives one fallen character with 20% HP

Chest Key x3 - Opens a Treasure Chest

Equipment:
Spirit Bow [+1 INT; Equippable by All]

Key Items:
Secret Quest: Dimensional Rift

Gold: 2070
-----------------------------
Enemy Profiles:

Name: Nyght
Age: ???
Gender: ???
Level: 9
Appearance:
Spoiler:

Profession: Spider Drone – A robotic drone in the form of a spider, which seems to be carrying something like an incubator on its abdomen. [Immune Blind] [Immune Confuse]

Weapon: Crusher Fang [Chance of Frail]
Armor: Mechanical Exoskeleton [Immune Bleed] [Immune Blood Loss]
Accessory: Hybrid Armor [Physical attacks deal 10% less damage]

A-Ability: Machine Mayhem

+ Slam – Nyght lifts its arms up and beats down on the target. [120% ATK Dmg per hit, 2 hits. Range: Adjacent. 9 MP]

+ Volt – Bites down on the target, then sending an electrical current to shock the target. [120% Lightning INT Dmg. Range: Adjacent. Chance of Paralysis. 8 MP]

+ Self-Repair – With a built-in smaller drone, Nyght can quickly repair minor damage done to it. [Heal 110% INT worth of HP. Range: Self. 7 MP]

+ Barricade – Nyght puts up a defensive position to protect itself from attacks. [Reduces damage taken from attacks by 25% for 3 turns. Range: Self. 12 MP]

R-Ability: Leap – When attacked, Nyght has a 25% chance to avoid the attack and jump away 1 cell.

S-Ability: Disrupt – Reduces all enemies’ ATK, DEF, INT, and SPR by 10%. (Passive)

Finishing: Release – After serving its purpose as the incubator, Nyght self-destructs, obliterating everything in a certain radius. [Range: 3 cell radius. Target(s) experience Instant Death. Nyght experiences Instant Death]

Stats:
HP: 95 (+20 from Hybrid Armor)
MP: 80
ATK: 12 (+3 from Crusher Fang)
DEF: 7 (+3 from Mechanical Exoskeleton)
INT: 10
SPR: 7 (+1 from Mechanical Exoskeleton) (+1 from Hybrid Armor)
Movement: 2 (+2 from Spyder Drone Profession)


Last edited by Windy-tan on Tue Jul 20, 2010 12:13 pm; edited 59 times in total
Kurio
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Unforgivable Sin Profiles Empty Re: Unforgivable Sin Profiles

Post by Kurio Fri Dec 25, 2009 11:45 am

Name: Janie
Gender: Female
Age: 10
Level: 9
Next Level: 2/36
Appearance:
Spoiler:

Profession: Maiden - A young girl who is constantly tormented and uses spirits and such things that have to do with the occult to aid her. [INT-based Normal Attacks] [Normal Attack range: 3 cells]

Weapon: Rattlesnake Staff – An oak staff with a small attachment at one end which works the same way as a rattlesnake’s tail. (Increase Skill Range)
Armor: Shining Robes – Long robes that are covered in glitter, making it sparkle in the sunlight.
Accessory: Choker - A black choker with a small ruby on it.

A-Ability: Accursed

+ Everlasting Curse - Janie forces the pain that she felt onto the target, tormenting them like how the curse had been tormenting her. [80% Dark INT Dmg per turn. Lasts 3 turns. Range: Adjacent (+2). 5 MP.]

+ Intangible Puppets - Janie weaves the ghosts and spirits that follow her to pierce though the target from the inside. [100% Piercing INT Dmg. Range: 3 (+2) cells. 7 MP.]

+ Curse of Life - Janie casts a spectral spell to increase the animal instinct and instinct to live of the target. [Beserks target. Target has 50% chance to dodge all attacks for 3 turns. Range: Adjacent (+2). 10 MP]

+ Curse of Agony - A spectral spell on the mind that grows stronger with each passing second. [100% Dark INT Dmg for the first turn. 120% INT Dmg for the second turn. 150% INT Dmg for the third turn. Range: 3 cells. (+2) 16 MP]

A-Ability: Item

S-Ability: Destruction of Passing Time - Increases the base damage of Janie's attacks that persist for more than 1 turn by 50%. (Passive)

R-Ability: Curse of Weakness - When Janie attacks an enemy with a normal attack, reduce each of the target's stats except HP, MP, and Movement by 10% for 3 turns. Effect can stack up to 3 times.

Finishing: Iron Maiden - The coffin Janie carries around opens and Janie drags the target into the coffin. As it closes, spirits that have been released from the coffin form into swords which stab into the numerous holes on the coffin, impaling the target yet not injuring Janie one bit. [200% Piercing Dark INT Dmg. Range: 3 cells.]
----------------------------
HP: 30
MP: 50
ATK: 2
DEF: 5 (+2 from Shining Robes)
INT: 10 (+3 from Rattlesnake Staff)(+1 from Choker)
SPR: 6 (+3 from Shining Robes)
Movement: 2 (+1 from Maiden Profession)

Skill Points: 1

Affinity:
Serenity - 13
Anastasia - 0
Ashe - 2
Andrew - 0


Last edited by Windy-tan on Sat Aug 28, 2010 8:03 am; edited 34 times in total
Kurio
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Unforgivable Sin Profiles Empty Re: Unforgivable Sin Profiles

Post by Xenosaga Fri Dec 25, 2009 1:05 pm

Name: Serenity
Gender: Female
Age: Appears to be 20
Level: 8
Next Level: 27/36

Profession: Acolyte

Weapon: Jeweled Staff (+3 INT)
Armor: Shining Robes Robes (+2 DEF and +3 SPR)
Accessory: Holy Symbol [+1 INT]

A-Ability: White Magic

+Cure: A weak healing spell that helps the target recover 20% of their max health.
Range: 4 Cells.
Cost: 5 MP

+Cura: A healing spell that helps the target recover 40% of their max HP. Range: 5 Cells. 9 MP.

+Dia: A bright ball of shining light, it burns anything it touches. Effective only against undead. 150% INT DMG. High chance of Critical. Range: 5 Cells. 11 MP.

+Holy Strike: A blast of yellow light is sent at the target, damaging them. 120% Holy INT DMG.
Range: 3 Cells.
Cost: 8 MP

+Esuna: Blue light revolves around the target, cleansing them of any negative status they inflicted with.
Range: 3 Cells.
Cost: 6

+Mana Transfer: Serenity sends a specified amount of mana toward a single target.
Range: 5 Cells.
Cost: Varied

A-Ability: Item.

S-Ability:
+ Prayer: Serenity sends a request to the heavens to bestow upon her power. Recovers 50% of her mana.

R-Ability:
+Saving Grace: When Serenity is attacked, there is a 50% chance the damage will be halved.

Finishing: Heaven's Light [Holy] - A ball of white light appears in Serenity's hands. She slowly lifts it up to the sky and in an instant, the light shatters, scattering all over the field. Snow-like particles begin falling from the sky, affecting only allies. Heals all allies for 50% of their max health and cures all status effects.
Range: All Allies

Stats:

HP: 25
MP: 45
ATK: 0
DEF: 7 [+2 from Shining Robes]
INT: 7 [+3 from Jeweled Staff] [+1 from Holy Symbol]
SPR: 8 [+3 from Shining Robes]
Movement: 2 [+1 from Acolyte Profession]

Skill Points: 0

Affinity:

Janie: 13
Anastasia: 2
Elliot: 0
Naomi: 1
Ashe: 0


Last edited by Xenosaga on Sat Jul 10, 2010 5:45 pm; edited 24 times in total
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Post by Masquerade Fri Dec 25, 2009 3:23 pm

Name: Anastasia Heart
Gender: Female
Age: 17
Level: 9
Next Level: 2/36
Appearance:
Spoiler:

Profession: Aura Evoker - One who can see auras and channel them into a sword hilt to form a powerful blade. (Attacks are based on INT)

Weapon: Bamboo Hilt - A durable and somewhat flexable hilt made of bamboo which used to be a bamboo sword used for kendo practices, but an engraving on the hilt says "Sword Lost."
Armor: Dazzling Dress - A beautiful black dress that can catch anyone’s interest.
Accessory: Spell Tag (MP+10)(MP cannot be taken away by any means except using skills that require it)

A-Ability: Imaginary Blade:

+Invisible Blade: Evokes a clear aura that the enemy cannot see making them think that they will not be hurt by the attack, when in reality, it can. 120% Int Dmg. Range: Adjacent cell. High critical hit rate. 7 MP.

+Malice Blade: Evokes a menacing black aura that makes the enemy angrier into a blade with which to slash it. 120% Int Dmg. Range: Adjacent cell. Berserks target. 7 MP.

+Paradox Blade: Evokes a strange, violet aura that scrambles the enemy's thoughts into a blade with which to slash the enemy. 120% Int Dmg. Range: Adjacent cell. Confuses target. 7 MP.

+Bloodshed Blade: Evokes a very dark red aura with the power to rend the blood from an enemy's body into a blade with which to severely massacre the enemy with. 120% Int Dmg. Range: Adjacent cell. Chance of Blood Loss. 7 MP.

+Discontinuity Blade: Evokes a midnight blue aura that creates ruptures in time itself to form a blade with which to maul an enemy. 120% Int Dmg. Range: Adjacent cell. Stops target. 11 MP.

+Infirmity Blade: Evokes a reddish-brown aura similar to the color of clay that voids the enemy of physical strength into a blade to lacerate the enemy with. 120% Int Dmg. Range: Adjacent cell. Inflicts Frailty on the target. 7 MP.

+Transposition Blade: Evokes a mysterious fog gray aura that is filled with unknown energies that have an adverse effect on the enemy into a blade with which to gash that very enemy. 120% Int Dmg. Range: Adjacent cell. Inflicts Reverse on the target. 7 MP.

A-Ability: Item
R-Ability: Divine Aura- When an enemy tries to occupy an adjacent cell, the user releases a golden aura that repels the enemy back 2 cells.
S-Ability: Regenerative Aura- The user is healed by 10% Max HP for 3 turns upon activation.
Finishing: Super Nova (Holy) - A celestial aura is evoked to come forth from the heavens to create the ultimate blade surging with the powers fo the divine with which the user uses to devastate the enemy with a powerful swing that causes an immense explosion. Deals 200% Piercing Holy Int Dmg to an enemy up to 3 cells away and 100% Piercing Holy Int Dmg to all enemies surrounding the target (adjacent and diagonal.)
----------------------------
Stats:

HP: 50
MP: 25 (+10 from Spell Tag)
ATK: 0 (+1 from Bamboo Hilt)
DEF: 6 (+2 from Dazzling Dress)
INT: 12 (+2 from Bamboo Hilt)
SPR: 6 (+3 from Dazzling Dress)
Movement: 2 (+1 from Aura Evoker Profession)

Skill Points: 0

Affinity:

Janie - 0
Serenity - 3
Elliot - 0
Naomi - 0
Ashe - 0


Last edited by Masquerade on Sat Oct 02, 2010 10:58 am; edited 34 times in total
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Post by Durn Fri Dec 25, 2009 4:00 pm

Name: Elliot Halstein
Gender: Male
Age: 28
Level: 7
Next Level: 21/24
Appearance:
Spoiler:
Profession: Death Scientist - A man that studies the means of life and death through the examination of souls. These men usually have close to zero sanity due to their profession, for it takes up most of their time and consumes their life.
Weapon: Slim Scythe
Armor: LCL Lab Coat
Accessory: Soul Container (+5 HP)

A-Ability: Soul Examination
+ Reap: Quickly buries the user's scythe into the target's chest, removing the soul from the target's body. The soul is then syphoned into the Soul Container that rests on a chain connected to Elliot's waist. Elliot gains the Extra Soul Buff for 3 turns. The Extra Soul Buff can stack up to 3 times. Please refer to S-Ability "Soul Collecting" for info on the Extra Soul Buff. 110% Atk Dmg. Range: 2 Cells. 7 MP. Dark Element.
+ Dark: Fires a blast of dark mana at the target causing a massive amount of damage. 120% Int Dmg. Range: 5 Cells. 8 MP. Dark Element.
+ Blue Soul: Mana Coating: The scythe's blade is covered in an eerie, mana-like substance, enchanting the weapon with the ability to pass through its next target's armor. Next attack becomes piercing. N/A Dmg. Range: Self. (Level of User) MP. Water Element.
+ Green Soul: Absorption: Elliot's scythe is quickly slashed across the target's chest, forcing an unknown, neon green liquid to flow out of the target's chest and into Elliot's soul container. The liquid then mixes with the souls that Elliot has collected, causing various effects and oddities to occur. All Extra Souls are released after use. Target is drained of 15% of its Max HP for each Extra Soul Elliot is using. The amount of HP drained from the target is increased by another 20% if the target is afflicted with two or more impairing status effects. Range: 2 Cells. 15 MP. Earth Element.
+ Red Soul: Ignite: Elliot's scythe quickly pricks the skin protecting the target's heart, causing the area to become irritated. The reaction caused by the prick causes two Extra Souls to be extracted from the target upon Elliot's next Reap usage. Can cause Burn. 120% Atk Dmg. Range: 2 Cells. 11 MP. Fire Element.

A-Ability: Item

R-Ability:
+ Soul Counter: Whenever Elliot is attacked, the attacker is damaged for 50% of the damage done to Elliot. Only active if Elliot is affected by Extra Soul.

S-Ability:
+ Soul Collecting: Whenever Elliot is affected by the Extra Soul Buff, the damage output of his attacks are increased by 10%. If 2 stacks of the Extra Soul Buff are on Elliot, then his damage output is increased by 20%; if 3, then 30%. (Passive)

Finishing: Scythe Mastery - Elliot rushes up to his target and unleashes a flurry of attacks using his scythe. Range: 5 Cells. Dark Element.

HP: 40 (+5 from Soul Container)
MP: 30
Atk: 6 (+3 from Slim Scythe)
Def: 5 (+2 from LCL Lab Coat)
Int: 4 (+0 from Slim Scythe)
Spr: 5 (+1 from LCL Lab Coat)
Move: 2 (+1 from Death Scientist Profession)

Skill Points: 0

Affinity:

Janie - 1
Serenity - 3
Ashe - 0
Anastasia - 2


Last edited by Durn on Mon Mar 01, 2010 9:12 pm; edited 9 times in total
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Post by Zerifachias Fri Dec 25, 2009 7:10 pm

Name: Naomi Kair
Age: 20
Gender: Female
Level: 7
Progress: 20/24
Appearance:
Spoiler:
Attitude: "Black....like Death."

Job: Dark Winged Demon
Weapon: Sephire Sword - A long sword that is ridiculously long and thin. Despite it's frail appearance, the sword is harder than steel and light as a feather, but sharp enough to cut through iron. Mythology states that it is held intact by a magic older than the earth itself.
*Range of 4*
Armor: Mana Cloak - An invisible cloak covered Naomi's body, shielding her from her greatest weakness. The absolute defense for any Demon.
Accessory: Dark Pendant - A pendant filled with Dark energy so powerful, the opposite cannot stand up to it's might. (+3 INT; Halves Holy)

A-Ability: Darkened Furi

+ Drilling Darkness - Naomi takes flight with her precious sword in hand, a darkness so black it blocks out the light for an instant as Naomi penetrates the foe's body. [120%] INT Dark DMG.
Range: 4 cells. *affected by Naomi's weapon*
Cost: 9 MP

+ Leviathan - Naomi spreads her majestic black wings wide, filling the air with darkness. With sight at absolute Zero, Naomi pierces her enemy's soul with her black blade. Such a powerful attacks cause Naomi's blood red eyes to open, unleashing her true power upon her enemies. [150%] INT Piercing DMG. Awakens Naomi's R-Ability.
Range: 4 *affected by Naomi's weapon*
Cost: 24 MP

+ Beyk Lepph Yi Shmna - Naomi begins to chant in an otherworldly language. Slowly, the light fades, giving the enemies no way to predict her next attack. Naomi picks an enemy at random and slices through his/her body multiple times. [120%] INT Dark DMG each hit. 4 hits. May cause Blood Loss.
Range: 4 *affected by Naomi's weapon*
Cost: 17 MP

+ Dark Cloak - Naomi covers her body with her enormous wings, masking her presence completely when an enormous cloud of darkness surrounds the area. She will remain undetectable for 3 turns, however, this move disables the power of her R-Ability. In order to activate the power again, "Leviathan" must be used again. Only able to be used once per turn.
Range: Self
Cost: 12 MP

A-Ability: Item

R-Ability:

+ Jayrrk Knml Rtne - Naomi, having expended an enormous amount of power, opens the blood-red eyes of her soul. Once opened, the power within her doubles the amount of damage she gives and receives as long as the element is Dark. This ability is activated directly after the use of the A-Ability "Leviathan."

S-Ability:

+ Instilling Fear - All of Naomi's attacks have the chance of inflicting Darkness on the foe.

Awakening:

+ Falling Into Darkness - A devastating attack that causes all lights to go out, including those within the soul of the victim. 200% Piercing INT DMG to Original target, 100% Piercing INT Splash DMG to all others.

Stats:
HP: 35
MP: 50
ATK: 2 (+1 from Sephire Sword)
DEF: 3 (+2 from Mana Cloak)
INT: 9 (+3 from Sephire Sword) (+3 from Dark Pendant)
SPR: 8 (+3 from Mana Cloak)
Movement: 4

Affinity:
Janie: 0
Serenity: 1
Elliot: 0
Anastasia: 0
Ashelyn: 0


Last edited by Zeri~Zeri on Thu Jan 21, 2010 5:47 am; edited 6 times in total
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Post by Silver Fri Dec 25, 2009 7:37 pm

Name: Jade Raines
Age: 16
Gender: Female
Appearance:
Spoiler:
-------------------
Profession: Freelancer- The one who claims this profession is a jack of all trades. With few skills to call thier own, they eventually trade professions to learn more. (Equip Any Weapon)
Level: 1
Exp: 0/10
-------------------
Weapon: Steel Knives- Knives made of dull steel. They are basic weapons that are easy to come by. (2 Hits)
Armor: Dress- A Simple and Plain Dress. It is worn by many of the woman citizens.
Accessory: Locket- A Locket that is made with some kind of inexpensive metal. There are dozens like it.
-------------------
A-Ability: Basic Techniques

+ Throw- Jade takes her current weapon and throws it at her foe.
(Damage: 120% Atk x ?/Effect: Number of Hits Depend on Weapon/Range: 3 Cells/Mp: 8 + Number of Hits/Element: --)

+ Jump- Jade jumps high into the air, landing on her foe next turn to deal damage.
(Damage: 100% Atk/Effect: Double Damage if Wielding Spear/Range: Adjacent Cell/Mp: 6 Mp/Element: --)
-------------------
R-Ability: None.
-------------------
S-Ability:

+ Elemental Addition- Jade can equip an element to her normal attacks, but any element attached to her weapons is negated.
-------------------
D-Ability: Ending Strike- Jade rushes up to her foe, giving them a keepsake to rember her. She then moves away, slowly at first before running at top speed, she turns back, and the keepsake explodes, destroying her foe.
(Damage: 200% Pierce Atk/Effect: --/Range: Single Foe/Mp: --/Element: --)
-------------------
Stats:

Hp: 20
Mp: 20 (+5 from Locket)
Atk: 4 (+1 from Steel Knives)
Def: 3
Int: 2
Spr: 3 (+1 from Dress)
Move: 2 Cells (+1 from Freelancer Profession)
-------------------
Skill Points: 0


Last edited by SilverStorm on Sat Jul 10, 2010 7:25 pm; edited 4 times in total
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Post by Greycat Thu Apr 22, 2010 8:57 pm

Name: Andrew Jenkins
Age: 16
Gender: Male
Level: 2
Next Level: 0/10
Appearance:

Profession: Daiwalkyr- a vampyr that, though weaker than his pure blooded brethren, is immune to the weaknesses they have against holy objects. (+1 basic attack) [wields claws, swords, staff, basically a wide range]
Level: 1
Exp: 0/10

Weapon: Basic Vampyrik Claws ( 1 ATK)
Armour: High collared jacket
Accessory: battered rosary ( 5 MP)

A-Ability: Ways of the Vampyr
+ Mana Surge Sacrifices MP equal to a percentage of the Max MP to increase ATK by the same percentage of MP sacrificed. cost- varies, duration- 3 turns

+ Black Bat Familiar Summons one or more bats of varying size to attack with. The power is equal to the current ATK + percent MP sacrificed. No more than 25% of his maximum MP can sacrificed for this attack at a time. For multiple hits, sacrifice 3 MP per extra hit range- 3 cells, dark element, power- varies.

+ Life Sucking
Everything has life energy. And it's even better if it comes with a luscious mouthful of blood. Yum. 100% piercing attack, recover HP equal to 50% dmg dealt, 10 MP, adjacent cell

A-Ability: Item
R-Ability:
S-Ability: Magic well- Total MP doubled

Finishing: Legion- summons vast quantities of bats to swarm and attack the enemy. [Dark element, range- an cell, target area- all enemies (100% piercing ATK) or one enemy (200% piercing attack)]

Stats:
HP: 20
MP: 20 (+5 from Battered Rosary) (+25 from Magic Well)
ATK: 5 (+1 from Basic Vampyrik Claws)
DEF: 5 (+1 from High Collared Jacket)
INT: 2
SPR: 3 (+1 from High Collared Jacket)
Move: 2 (+1 from job)

Skill points: 1


Affinity

Janie:
Serenity: 1
Anastasia:
Ashe:
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