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Night and Shadows

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Silver
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Post by Zerifachias Thu Sep 23, 2010 12:14 pm

Yes, but Sunny is not his child in any way.

Sunny was created directly from Zenus.

I'm going to be posting a list of all the deities in TOAD soon. At least the ones created so far.
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Post by Silver Thu Sep 23, 2010 1:07 pm

And I understand that fact perfectly.

Anyway, Verity will not be freezing anyone.
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Post by Seraphiel Thu Sep 23, 2010 1:19 pm

Oh no! It's haunted.

-Rooting for a non-annoying battle and that we get to use or weapons and abilities-


It would really suck if the monsters could only be hurt with a trigger.
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Post by Greycat Thu Sep 23, 2010 1:24 pm

Oh, this battle will be annoying, but for the opposite reason. hehe
Now, talk to the grumpy old man. I want to make him more dialog.
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Post by Zerifachias Thu Sep 23, 2010 1:25 pm

Sunny would rather talk to the surrounding plants.
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Post by Seraphiel Thu Sep 23, 2010 1:25 pm

Done and done.

Opposite reason? Oh boy. -Facepalm-
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Post by Greycat Thu Sep 23, 2010 5:32 pm

Update posted. In my opinion; take out Spring first. Then maybe Winter.
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Post by Silver Thu Sep 23, 2010 5:36 pm

Well... Verity won't be attacking Summer or Winter.
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Post by Seraphiel Thu Sep 23, 2010 5:36 pm

Nice taste in music. Necropolis used to scare me in the HOM&M series.

Which rows do we start it?
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Post by Greycat Thu Sep 23, 2010 5:38 pm

Damn. Knew I forgot something. The two last rows; I & J.
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Post by Seraphiel Thu Sep 23, 2010 5:43 pm

Any hints on what the triggers do? I hate wasting turns. ;3
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Post by Greycat Thu Sep 23, 2010 5:47 pm

Nothing for the gate and wall in this battle. The trees have a chance of dropping fruits or nuts that modify stats.
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Post by Seraphiel Thu Sep 23, 2010 5:50 pm

Goody.

Well I may as well start disabling for everyone as they wipe them off the board.

Who shall I target first? -Suggestions?-
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Post by Silver Thu Sep 23, 2010 5:52 pm

Spring. She is their healer. Then Winter, she's the most dangerous. I think I should trap Winter in an Icicle Prison just to spite her.
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Post by Seraphiel Thu Sep 23, 2010 5:55 pm

Spring it is!

First to be written down into the book of disabling!
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Post by Greycat Thu Sep 23, 2010 5:59 pm

The sad thing, they don't need to move to fight back. Casting Icicle prison would save you a lot of trouble. Imagine: Heat Wave, Heavy Cloud Cover and Deep Chill at the same time. Be glad I decide against weather bonuses for this battle.
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Post by Seraphiel Thu Sep 23, 2010 6:01 pm

-Is very glad-

So disabling should help. Or does it just prevent movement?
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Post by Greycat Thu Sep 23, 2010 6:04 pm

No, disabling helps. I was considering Icicle prison. One shot from Summer will melt one of the panels.
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Post by Silver Thu Sep 23, 2010 6:12 pm

Er... then maybe just using her Snowflake Stars move will be better.

She can actually perfect kill Spring if she uses Snowflake Stars twice and then a regular attack. Everyone else should focus on Winter. Although Shekal should definitely disable Spring first. That way they don't get healing.
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Post by Greycat Thu Sep 23, 2010 6:21 pm

Hope that there isn't another random fluke like with Zero.
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Post by Masquerade Thu Sep 23, 2010 6:34 pm

Thanatos can Perfect Kill Spring on the first turn, so don't worry about her. Focus on the other three.
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Post by Silver Thu Sep 23, 2010 6:36 pm

Then Verity will go for Autumn
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Post by Greycat Thu Sep 23, 2010 6:44 pm

Damn. There goes my trump card. Curse you Thanatos! There shall be hell to pay. Mostly because Autumn and Spring are close, and winter is moody. D-abilities shall fly
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Post by Masquerade Thu Sep 23, 2010 6:54 pm

Hey, I told you Thanatos was going to be a force to be reckoned with~~ Well, as long as he has his trusty sword. =3
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Post by Silver Thu Sep 23, 2010 6:54 pm

>.< Everyone target Autumn. Kill her! Then Winter and Summer will be the only ones left.

Edit: Sunny can Kill Autumn with one use of Poison Vine...

So Disable Winter s'il vous plait.
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