Tales of Alidaire: The Corruption
+9
Zerifachias
Raxiel
Knight Mare
Kurio
Shadow
Durn
Plattack
Xenosaga
Masquerade
13 posters
Page 17 of 40
Page 17 of 40 • 1 ... 10 ... 16, 17, 18 ... 28 ... 40
Re: Tales of Alidaire: The Corruption
"I agree with Sonia." Czeslaw sat down for a second, for he has always had a lazy personality. It might be because he's a little too skinny and not in top physical condition, but it's not too likely.
"There wouldn't be a hidden room if there wasn't something to hide."
"There wouldn't be a hidden room if there wasn't something to hide."
Last edited by Durn on Sun Dec 20, 2009 8:54 pm; edited 1 time in total
Durn- Hermit Sage
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Re: Tales of Alidaire: The Corruption
"Yes, we should." Shadow agreed. "Unless we want another explorer to take whatever this secret room is holding?"
Shadow stood, watching the mysterious lever on the mossy brick wall. He was indeed quite tired after the battle against the deadly chest mimics, but that kind of opportunity wasn't there just to be wasted.
Shadow stood, watching the mysterious lever on the mossy brick wall. He was indeed quite tired after the battle against the deadly chest mimics, but that kind of opportunity wasn't there just to be wasted.
Shadow- Graced with Good Dreams
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Re: Tales of Alidaire: The Corruption
Lily shrugged. The last battle had excited her, somewhat. She was of extreme value to the team now, so Lily was finally able to stop being so hesitant. She could relax.
"Pull the Lever, I say." Lily agreed.
"Pull the Lever, I say." Lily agreed.
Zerifachias- Totes-Mcgoats
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Re: Tales of Alidaire: The Corruption
Rosetta didn't have much of an opinion, in truth. If the rest of the group wanted to pull the lever then she had no reason to argue. Even if there was danger ahead. She gently touched the rose that was attached to the choker around her neck before looking over at the rest of the group. If they were going, the Fencer would as well.
Xenosaga- Never Awaken
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Re: Tales of Alidaire: The Corruption
>Pull the lever
Almair walked up to the lever, he knew the group wanted to go, and so did he. He knew he couldn't grab the handle because Sonia had her hand on it, so he grabbed the middle part of it, and pushed his hand down slightly, trying to open the door.
Almair walked up to the lever, he knew the group wanted to go, and so did he. He knew he couldn't grab the handle because Sonia had her hand on it, so he grabbed the middle part of it, and pushed his hand down slightly, trying to open the door.
Plattack- REM Dweller
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Re: Tales of Alidaire: The Corruption
Seeing that most of his allies wanted to see what was inside the secret room, Valincar pulled the lever down. There was a slight shaking as a part of the wall slid back to reveal a short, dark passageway with a strange luminous light at the end. The party traveled down the hallway until they reached an expansive room. In the middle, a strange glyph was glowing on the ground which was the source of light from earlier. In the middle of the glyph was a fairly tall man. His eyes were sewn shut and his hair was disheveled and gray. A steel straightjacket constrained the man's arms and upper body while a ball and chain was tethered to his left leg. Whoever left him here did not want him to escape. On either side of the glyph was a strange totem with intricate carvings in its body. A glowing jewel was atop each one; they seemed to be what was causing the glyph to be glowing like that. But what was the glyph for?
Regardless, the man sensed their presence and spoke. "You.......who step....so aimlessly into my domain," he said in a deep voice tainted with anxiety. "Why have you come? Have you come to release me? If not, I shall destroy you!!" The man roared, and another hidden door slid out of the wall and closed behind the party. It was them against the enraged man. The jewels on the totems glowed with more intensity; they must have been with the man. The party wouldn't be getting out of that chamber without defeating this man and the totems first.
Request 01-A: The Hidden
Location: Antigo Ruins - Hidden Chamber
Objective: Defeat all enemies!
Background Music: https://www.youtube.com/watch?v=2tMJ2aImxmg&feature=PlayList&p=F3426A4974FFD1B5&index=19
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] F
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Prisoner (Mental Patient)
HP: 105
MP: 60
Atk: 15
Def: 17
Int: 7
Spr: 5
Move: 3 cells
Seal (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
Bind (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
[x] - Ancient Glyph (cell cannot be occupied, but it CAN be bypassed)
[T] - Opened Treasure Chest
All right~! You characters may start in rows I-J in this battle!
Regardless, the man sensed their presence and spoke. "You.......who step....so aimlessly into my domain," he said in a deep voice tainted with anxiety. "Why have you come? Have you come to release me? If not, I shall destroy you!!" The man roared, and another hidden door slid out of the wall and closed behind the party. It was them against the enraged man. The jewels on the totems glowed with more intensity; they must have been with the man. The party wouldn't be getting out of that chamber without defeating this man and the totems first.
Request 01-A: The Hidden
Location: Antigo Ruins - Hidden Chamber
Objective: Defeat all enemies!
Background Music: https://www.youtube.com/watch?v=2tMJ2aImxmg&feature=PlayList&p=F3426A4974FFD1B5&index=19
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] F
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] H
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] I
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Prisoner (Mental Patient)
HP: 105
MP: 60
Atk: 15
Def: 17
Int: 7
Spr: 5
Move: 3 cells
Seal (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
Bind (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
[x] - Ancient Glyph (cell cannot be occupied, but it CAN be bypassed)
[T] - Opened Treasure Chest
All right~! You characters may start in rows I-J in this battle!
Last edited by Masquerade on Mon Dec 21, 2009 3:51 pm; edited 2 times in total
Re: Tales of Alidaire: The Corruption
The first thing Rosetta noticed were the strange glyphs on the ground. She stared at them, unsure if it were safe to step on them or not. For now, it would probably be best to focus on the enemies before them. She didn't like the look of the prisoner. It was obvious he was dangerous since he was trapped in here.
Rosetta drew her blade, taking a place in the front. She eyed the totems. It seemed best to get rid of those first before going after the man. The Fencer had a feeling they would be a great hindrance while fighting the prisoner.
[Rosetta] starts at [I-8].
Rosetta drew her blade, taking a place in the front. She eyed the totems. It seemed best to get rid of those first before going after the man. The Fencer had a feeling they would be a great hindrance while fighting the prisoner.
[Rosetta] starts at [I-8].
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Re: Tales of Alidaire: The Corruption
Sonia starts at I1!
The young summoner watched as the strange man shouted. She was slightly frightened but it was gone as she noticed a chest at the back of the room. It was open, this is exactly what she came for. She ran to the far left, ready to go collect her prize.
The young summoner watched as the strange man shouted. She was slightly frightened but it was gone as she noticed a chest at the back of the room. It was open, this is exactly what she came for. She ran to the far left, ready to go collect her prize.
Re: Tales of Alidaire: The Corruption
Czeslaw starts at J4
Czeslaw examined the man that was trapped inside of this chamber. He looked extremely threatening, so Czeslaw decided that it would be best to stay near the back wall of the chamber, somewhat far away from the prisoner.
Czeslaw examined the man that was trapped inside of this chamber. He looked extremely threatening, so Czeslaw decided that it would be best to stay near the back wall of the chamber, somewhat far away from the prisoner.
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Re: Tales of Alidaire: The Corruption
Valincar starts at J7.
The first thought that popped into the phantom's head was concerning the amount of time the man had been trapped down here. Valincar had spent his entire afterlife here, yet he had never felt another presence. Maybe it had something to do with the strange glyph. Regardless, it remained evident that the man could deal severe damage to him, so he tried to remain in the back.
The first thought that popped into the phantom's head was concerning the amount of time the man had been trapped down here. Valincar had spent his entire afterlife here, yet he had never felt another presence. Maybe it had something to do with the strange glyph. Regardless, it remained evident that the man could deal severe damage to him, so he tried to remain in the back.
Re: Tales of Alidaire: The Corruption
Almair starts at I-5!
Almair walked into the room and the first thing he noticed was the prisoner shackled in the middle of the room. This immediately went against all of what Almair thought. Nobody, no matter how insane society deemed them, should be shackled in the basement of some old runes. He walked into a position in front of the man and shove his sword into the ground.
"We have come to release you from your prison," Almair said, "You may strike me, but I shall not fight back unless put into dire circumstances." He spoke, trying to reason with the man.
Almair walked into the room and the first thing he noticed was the prisoner shackled in the middle of the room. This immediately went against all of what Almair thought. Nobody, no matter how insane society deemed them, should be shackled in the basement of some old runes. He walked into a position in front of the man and shove his sword into the ground.
"We have come to release you from your prison," Almair said, "You may strike me, but I shall not fight back unless put into dire circumstances." He spoke, trying to reason with the man.
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Re: Tales of Alidaire: The Corruption
Zero starts at cell J-9
Zero sighed and walked to a corner. She probably wouldn't be much help this time, since every one of the enemies seemed to have a heck of a high protection from physical attacks.
Zero sighed and walked to a corner. She probably wouldn't be much help this time, since every one of the enemies seemed to have a heck of a high protection from physical attacks.
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Re: Tales of Alidaire: The Corruption
Shadow starts at I2
"But what the..." Shadow mumbled after seeing the prisoner-like man chained to the cold white ball.
Whoever he was, and whatever the mysterious totems with the shining yet mystic glowing jewels, it couldn't be good. Taking his battle position, he readied himself for the immediate destruction of a totem.
"But what the..." Shadow mumbled after seeing the prisoner-like man chained to the cold white ball.
Whoever he was, and whatever the mysterious totems with the shining yet mystic glowing jewels, it couldn't be good. Taking his battle position, he readied himself for the immediate destruction of a totem.
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Re: Tales of Alidaire: The Corruption
Lily starts at J-5
Lily walked up next to Czes, staring at the prisoner in the center of the room. She could tell that his defenses were too high for her to get in a good hit, besides her piercing attack. But Lily didn't want to waste her energy on someone with such high defenses. Rather, it would be easier to let her friends lead her into battle. Lily would support her friends this time around.
Lily walked up next to Czes, staring at the prisoner in the center of the room. She could tell that his defenses were too high for her to get in a good hit, besides her piercing attack. But Lily didn't want to waste her energy on someone with such high defenses. Rather, it would be easier to let her friends lead her into battle. Lily would support her friends this time around.
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Re: Tales of Alidaire: The Corruption
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] F
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] H
[O] [S] [ ] [ ] [A] [ ] [ ] [R] [ ] I
[ ] [ ] [ ] [C] [L] [ ] [V] [ ] [Z] J
-1---2---3---4---5---6---7---8---9
Valincar
HP: 35
MP: 40
Atk: 5
Def: 0
Int: 11
Spr: 8
Move: 4 cells
Czeslaw
HP: 30
MP: 40
Atk: 3
Def: 4
Int: 10
Spr: 9
Move: 3 cells
Rosetta
HP: 45
MP: 25
Atk: 10
Def: 6
Int: 5
Spr: 6
Move: 3 cells
Zero
HP: 35
MP: 25
Atk: 9
Def: 6
Int: 5
Spr: 6
Move: 4 cells
Almair
HP: 35
MP: 20
Atk: 8
Def: 5
Int: 7
Spr: 4
Move: 3 cells
Shadow
HP: 40
MP: 25
Atk: 12
Def: 5
Int: 8
Spr: 3
Move: 3 cells
Lily
HP: 35
MP: 35
Atk: 9
Def: 7
Int: 5
Spr: 6
Move: 3 cells
Sonia
HP: 20
MP: 35
Atk: 2
Def: 1
Int: 7
Spr: 6
Move: 2 cells
Prisoner (Mental Patient)
HP: 105
MP: 60
Atk: 15
Def: 17
Int: 7
Spr: 5
Move: 3 cells
Seal (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
Bind (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
[x] - Ancient Glyph (cell cannot be occupied, but it CAN be bypassed)
[T] - Opened Treasure Chest
Player Phase 1!
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] F
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] H
[O] [S] [ ] [ ] [A] [ ] [ ] [R] [ ] I
[ ] [ ] [ ] [C] [L] [ ] [V] [ ] [Z] J
-1---2---3---4---5---6---7---8---9
Valincar
HP: 35
MP: 40
Atk: 5
Def: 0
Int: 11
Spr: 8
Move: 4 cells
Czeslaw
HP: 30
MP: 40
Atk: 3
Def: 4
Int: 10
Spr: 9
Move: 3 cells
Rosetta
HP: 45
MP: 25
Atk: 10
Def: 6
Int: 5
Spr: 6
Move: 3 cells
Zero
HP: 35
MP: 25
Atk: 9
Def: 6
Int: 5
Spr: 6
Move: 4 cells
Almair
HP: 35
MP: 20
Atk: 8
Def: 5
Int: 7
Spr: 4
Move: 3 cells
Shadow
HP: 40
MP: 25
Atk: 12
Def: 5
Int: 8
Spr: 3
Move: 3 cells
Lily
HP: 35
MP: 35
Atk: 9
Def: 7
Int: 5
Spr: 6
Move: 3 cells
Sonia
HP: 20
MP: 35
Atk: 2
Def: 1
Int: 7
Spr: 6
Move: 2 cells
Prisoner (Mental Patient)
HP: 105
MP: 60
Atk: 15
Def: 17
Int: 7
Spr: 5
Move: 3 cells
Seal (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
Bind (Ancient Seal Totem)
HP: 30
MP: 45
Atk: 4
Def: 5
Int: 8
Spr: 7
Move: 0 cells
[x] - Ancient Glyph (cell cannot be occupied, but it CAN be bypassed)
[T] - Opened Treasure Chest
Player Phase 1!
Last edited by Masquerade on Mon Dec 21, 2009 7:47 pm; edited 1 time in total
Re: Tales of Alidaire: The Corruption
[Rosetta] moves to [H-8].
The Fencer eyed the distance between her and the pole. Deciding that it was enough, she suddenly pointed her rapier at the thing, eyes seeming to glow slightly. A sudden mist emerged above her head, swirling. There was a screech as a hawk took form from the mist. In an instant, the misty hawk dived at the totem, slamming into it headfirst and denting it.
[Rosetta] uses Nighthawk on [Bind]! [120%] ATK DMG.
MP: 17/25
The Fencer eyed the distance between her and the pole. Deciding that it was enough, she suddenly pointed her rapier at the thing, eyes seeming to glow slightly. A sudden mist emerged above her head, swirling. There was a screech as a hawk took form from the mist. In an instant, the misty hawk dived at the totem, slamming into it headfirst and denting it.
[Rosetta] uses Nighthawk on [Bind]! [120%] ATK DMG.
MP: 17/25
Xenosaga- Never Awaken
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Re: Tales of Alidaire: The Corruption
Shadow moves to H2, then G2.
Shadow attacks Seal (Range 2)! 12 Damage, 2 Hits!
Seal takes 7 Damage (12 - 5 = 7).
HP: 23/30
Seal takes 7 Damage (12 - 5 = 7).
HP: 16/30
Shadow attacks Seal (Range 2)! 12 Damage, 2 Hits!
Seal takes 7 Damage (12 - 5 = 7).
HP: 23/30
Seal takes 7 Damage (12 - 5 = 7).
HP: 16/30
Shadow- Graced with Good Dreams
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Re: Tales of Alidaire: The Corruption
Almair moves to F-5!
Alamir walked forward, in front of the prisoner. He could tell the man was here for a reason, but disregarded it. He put his hand out in a sense that he wanted a handshake. This probably wouldn't cut it, and he'd probably get attacked. But hell, it'd be worth it if it worked.
Alamir walked forward, in front of the prisoner. He could tell the man was here for a reason, but disregarded it. He put his hand out in a sense that he wanted a handshake. This probably wouldn't cut it, and he'd probably get attacked. But hell, it'd be worth it if it worked.
Plattack- REM Dweller
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Re: Tales of Alidaire: The Corruption
Lily casts Lock-On!
Lily once again focused her energy to her eyes. The swirling energies of her body that moved up to her eyes sharpened her sight range, allowing her to spy on anything that moved. She was ready to attack now.
MP: 27/35
Lily once again focused her energy to her eyes. The swirling energies of her body that moved up to her eyes sharpened her sight range, allowing her to spy on anything that moved. She was ready to attack now.
MP: 27/35
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Re: Tales of Alidaire: The Corruption
Czeslaw moves to I2
Seeing Shadow attack the odd totem on the left, Czeslaw thought that it would be best if he added on to the attack.
Czeslaw casts Blizzaga on Seal! [15 - 7 = 8] Damage!
MP: 28/40
Seeing this as a perfect time to execute one of his new techniques, Czeslaw placed his palms next to each other, forming a cup shape. Inside of the cup formed a large sum of Ice-Based Mana. Czeslaw then shoved his hands towards the totem-like creature, firing the ball of energy at his target.
Seeing Shadow attack the odd totem on the left, Czeslaw thought that it would be best if he added on to the attack.
Czeslaw casts Blizzaga on Seal! [15 - 7 = 8] Damage!
MP: 28/40
Seeing this as a perfect time to execute one of his new techniques, Czeslaw placed his palms next to each other, forming a cup shape. Inside of the cup formed a large sum of Ice-Based Mana. Czeslaw then shoved his hands towards the totem-like creature, firing the ball of energy at his target.
Durn- Hermit Sage
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Re: Tales of Alidaire: The Corruption
Zero moves to cell F-9
Zero rushed forward and as she did, her body slowly became transparent. Soon she was hidden fom everyone in the room, even the totems.
Zero uses Stealth.
Zero rushed forward and as she did, her body slowly became transparent. Soon she was hidden fom everyone in the room, even the totems.
Zero uses Stealth.
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Re: Tales of Alidaire: The Corruption
Sonia moves to G1!
Sonia made her march forward, ready to go grab that treasure and hopefully make it out alive. But that wouldn't be much of a problem with a friend to shield her, at least for awhile.
"From the Skies to the Earth, I require aid. Please Valefor answer my Plea"
Her pet came as soon as her chant's ring dispersed. He landed to her side, a defensive pose taking form. She brushed her hand across his head and smiled, this would work, she knew it.
Sonia Summons Valefor to G2!
Sonia made her march forward, ready to go grab that treasure and hopefully make it out alive. But that wouldn't be much of a problem with a friend to shield her, at least for awhile.
"From the Skies to the Earth, I require aid. Please Valefor answer my Plea"
Her pet came as soon as her chant's ring dispersed. He landed to her side, a defensive pose taking form. She brushed her hand across his head and smiled, this would work, she knew it.
Sonia Summons Valefor to G2!
Re: Tales of Alidaire: The Corruption
Valincar looked around at the interesting predicament. It was obvious that the soul blade wanted to die. If he did, why didn't he just ask? Regardless, moving seemed like a bad idea until the strategy of the enemies had been revealed. Thus, he decided to bring an old friend into the mix.
Valincar uses Summon - Rock Doll on I7!
MP: 33/40
Valincar waits.
Valincar uses Summon - Rock Doll on I7!
MP: 33/40
Valincar waits.
Re: Tales of Alidaire: The Corruption
Seal takes 21 Dmg!
HP: 9/30
Seal uses Laser on Shadow! 11 Dmg! (INT)
MP: 40/45
Bind takes 7 Dmg!
HP: 23/30
Bind uses Laser on Rosetta! 11 Dmg! (INT)
MP: 40/45
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [E] [x] [ ] [A] [ ] [x] [ ] [Z] F
[O] [S] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [R] [ ] H
[ ] [C] [ ] [ ] [ ] [ ] [K] [ ] [ ] I
[ ] [ ] [ ] [ ] [L] [ ] [V] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Lily's Lock-On has 3 turns.
Zero's Stealth has 3 turns.
Valefor cannot be Summoned to G2 because it is occupied! Valefor is summoned to F2 by default!
Valefor
HP: 30
MP: 20
Atk: 4
Def: 2
Int: 5
Spr: 6
Move: 3 cells
Rock Doll is Summoned to I7!
Rock Doll
HP: 20
MP: 5
Atk: 11
Def: 99
Int: 0
Spr: 0
Move: 1 cell
Enemy Phase.
Prisoner's mouth broke into a wicked grin. He laughed crazily, saliva shooting out of his mouth and landing on the soul blade. "Come to save....me?" he asked, his eyes wide in delight. "You should be more concerned on saving yourself!!"
Ancient Seal Glyph activates!
Almair cannot leave the Glyph Zone! [NOTE: The Glyph Zone is the area where Prisoner is that is enclosed by the [x] cells!]
"Now....you belong to me!" Prisoner shouted suddenly. With amazing speed and strength, one of Prisoner's arms broke free of the straightjacket, formed a fist, and slammed into Almair's stomach. But the onslaught didn't end there, for the attacker withdrew his hand and held it up in front of Almair's torso. A bright crimson glyph formed in the air and began to glow brilliantly. With a slight recoil, Prisoner fired a laser constructed of pure mana at the soul blade.
Prisoner attacks Almair! 15 Dmg! (ATK)
--Prisoner links Ancient Burst! 8 Dmg! (INT)
MP: 48/60
Prisoner waits.
Seal realized that it took severe damage and the jewel on top of it began to flash red. A bright, white glyph formed under Shadow, Sonia, and the newly summoned Valefor. With a quick flash of its jewel, Seal activated the glyph causing the trio to become engulfed by damaging holy energy.
Seal uses D-Ability Restraining Glyph on Shadow, Sonia, and Valefor! 16 Piercing Holy Dmg!
Seal waits.
Bind, taking the damage easily, determined to perform its natural function.
Bind casts Seal on Rosetta!
MP: 16/45
Rosetta evades Seal!
Bind waits.
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [E] [x] [ ] [A] [ ] [x] [ ] [Z] F
[O] [S] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [R] [ ] H
[ ] [C] [ ] [ ] [ ] [ ] [K] [ ] [ ] I
[ ] [ ] [ ] [ ] [L] [ ] [V] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Player Phase 2!
HP: 9/30
Seal uses Laser on Shadow! 11 Dmg! (INT)
MP: 40/45
Bind takes 7 Dmg!
HP: 23/30
Bind uses Laser on Rosetta! 11 Dmg! (INT)
MP: 40/45
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [E] [x] [ ] [A] [ ] [x] [ ] [Z] F
[O] [S] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [R] [ ] H
[ ] [C] [ ] [ ] [ ] [ ] [K] [ ] [ ] I
[ ] [ ] [ ] [ ] [L] [ ] [V] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Lily's Lock-On has 3 turns.
Zero's Stealth has 3 turns.
Valefor cannot be Summoned to G2 because it is occupied! Valefor is summoned to F2 by default!
Valefor
HP: 30
MP: 20
Atk: 4
Def: 2
Int: 5
Spr: 6
Move: 3 cells
Rock Doll is Summoned to I7!
Rock Doll
HP: 20
MP: 5
Atk: 11
Def: 99
Int: 0
Spr: 0
Move: 1 cell
Enemy Phase.
Prisoner's mouth broke into a wicked grin. He laughed crazily, saliva shooting out of his mouth and landing on the soul blade. "Come to save....me?" he asked, his eyes wide in delight. "You should be more concerned on saving yourself!!"
Ancient Seal Glyph activates!
Almair cannot leave the Glyph Zone! [NOTE: The Glyph Zone is the area where Prisoner is that is enclosed by the [x] cells!]
"Now....you belong to me!" Prisoner shouted suddenly. With amazing speed and strength, one of Prisoner's arms broke free of the straightjacket, formed a fist, and slammed into Almair's stomach. But the onslaught didn't end there, for the attacker withdrew his hand and held it up in front of Almair's torso. A bright crimson glyph formed in the air and began to glow brilliantly. With a slight recoil, Prisoner fired a laser constructed of pure mana at the soul blade.
Prisoner attacks Almair! 15 Dmg! (ATK)
--Prisoner links Ancient Burst! 8 Dmg! (INT)
MP: 48/60
Prisoner waits.
Seal realized that it took severe damage and the jewel on top of it began to flash red. A bright, white glyph formed under Shadow, Sonia, and the newly summoned Valefor. With a quick flash of its jewel, Seal activated the glyph causing the trio to become engulfed by damaging holy energy.
Seal uses D-Ability Restraining Glyph on Shadow, Sonia, and Valefor! 16 Piercing Holy Dmg!
Seal waits.
Bind, taking the damage easily, determined to perform its natural function.
Bind casts Seal on Rosetta!
MP: 16/45
Rosetta evades Seal!
Bind waits.
[ ] [ ] [ ] [ ] [T] [ ] [ ] [ ] [ ] A
[ ] [ ] [ ] [ ] [x] [ ] [ ] [ ] [ ] B
[ ] [ ] [ ] [x] [ ] [x] [ ] [ ] [ ] C
[ ] [ ] [x] [ ] [ ] [ ] [x] [ ] [ ] D
[ ] [S] [ ] [ ] [P] [ ] [ ] [B] [ ] E
[ ] [E] [x] [ ] [A] [ ] [x] [ ] [Z] F
[O] [S] [ ] [x] [ ] [x] [ ] [ ] [ ] G
[ ] [ ] [ ] [ ] [x] [ ] [ ] [R] [ ] H
[ ] [C] [ ] [ ] [ ] [ ] [K] [ ] [ ] I
[ ] [ ] [ ] [ ] [L] [ ] [V] [ ] [ ] J
-1---2---3---4---5---6---7---8---9
Player Phase 2!
Last edited by Masquerade on Tue Dec 22, 2009 1:53 pm; edited 2 times in total
Re: Tales of Alidaire: The Corruption
[Rosetta] takes 5 damage.
HP: 40/45
A sudden beam from the totem shot out at Rosetta, catching her by surprise. It would have tore through her shoulder if she hadn't deflected part of the beam with her rapier. Still, it had caught her by the surface of her skin, causing it to bleed.
Narrowing her eyes, Rosetta was ready when the next attack came. She quickly dodged it before it took a hold of her. It looked like some sort of seal. No doubt it would have prevented her from taking any sort of action. She would have to avoid those.
Again, Rosetta pointed her rapier at the totem pole, mist gathering above her once more.
[Rosetta] uses Nighthawk on [Bind]! [120%] ATK DMG.
MP: 9/25
That done, the Fencer took a few steps backwards. She did not want to take chances with that attack.
[Rosetta] moves to [J-8].
HP: 40/45
A sudden beam from the totem shot out at Rosetta, catching her by surprise. It would have tore through her shoulder if she hadn't deflected part of the beam with her rapier. Still, it had caught her by the surface of her skin, causing it to bleed.
Narrowing her eyes, Rosetta was ready when the next attack came. She quickly dodged it before it took a hold of her. It looked like some sort of seal. No doubt it would have prevented her from taking any sort of action. She would have to avoid those.
Again, Rosetta pointed her rapier at the totem pole, mist gathering above her once more.
[Rosetta] uses Nighthawk on [Bind]! [120%] ATK DMG.
MP: 9/25
That done, the Fencer took a few steps backwards. She did not want to take chances with that attack.
[Rosetta] moves to [J-8].
Xenosaga- Never Awaken
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Join date : 2009-10-30
Age : 31
Location : Displaced
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» Tales of Alidaire: The Corruption Disc 2
» Tales of Alidaire: The Corruption Profiles
» Tales of Alidaire: The Tragedy
» Tales of Alidaire: The Betrayal
» Tales of Alidaire: The Colosseum
» Tales of Alidaire: The Corruption Profiles
» Tales of Alidaire: The Tragedy
» Tales of Alidaire: The Betrayal
» Tales of Alidaire: The Colosseum
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