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The Guardian and the Sea

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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Sat Aug 17, 2013 1:12 am

Madeline frowned upon seeing Senril getting attacked by the two fluid fiends. Though they appeared weak, it just seemed immoral to allow him to take on two foes at once when she was there. But, she couldn't let herself think that way! If she didn't play her role, this will all have been pointless. After finally entering the Sanction Caverns, she wouldn't resign herself to leaving without seeing whatever it was within that was said to be so beautiful.

Madeline moves to [E-3]!

Madeline uses Trigger Command: Infuse!
Yet another Pale Jewel flickers alight!

MP: 17/20


There was only one jewel left... then the cavern would be fullly illuminated. Madeline took in a deep breath. She was ready to see what it was that could have been dwelling in its depths.
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Sat Aug 17, 2013 3:30 pm

The Pale Jewel receives the gift of Mana and bestows Illumination!

Morph takes 4 Dmg!

HP: 6/15

Chapter 00: Lighting the Way

Location: Sanction Cavern - Control Chamber

Objective: Illuminate the cavern and defeat all enemies!

Background: ~Dim Lightshow~

Achievement: Guardian's Purpose - Make it through the chapter without Madeline coming to harm in any way. [5 AP]

{ } {w} { } { } { } { } {w} { } A
{w} { } { } { } { } { } { } {w} B
{w} {J} { } {G} { } { } {J} {w} C
{w} { } { } {S} {M} { } { } {w} D
{w} {J} {M} { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Enemy Phase.

Gel moves to B4.

Gel uses Whip on Senril!  5 Dmg! (ATK)

MP: 9/15

Morph attacks Senril!  4 Dmg! (ATK)

Morph waits.

{ } {w} { } { } { } { } {w} { } A
{w} { } { } {G} { } { } { } {w} B
{w} {J} { } { } { } { } {J} {w} C
{w} { } { } {S} {M} { } { } {w} D
{w} {J} {M} { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Morph is no longer Taunted.

Player Phase 6!

Senril (The Guardian)
HP: 21/30
MP: 3/15
SW: 4/5
DD: 4/10
Atk: 5
Def: 4
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 20/20
MP: 17/20
DD: 0/10
Atk: 5
Def: 2
Int: 5
Spr: 2
Evade: 3%
Move: 3 cells

Gel (Living Pool)
HP: 6/15
MP: 9/15
DD: --/--
Atk: 4
Def: 1
Int: 1
Spr: 2
Evade: 5%
Move: 3 cells

Morph (Living Pool)
HP: 6/15
MP: 15/15
DD: --/--
Atk: 4
Def: 1
Int: 1
Spr: 2
Evade: 5%
Move: 3 cells

{J} - Illuminated Jewel
[No Occupy]
[Light Source]

{J} - Pale Jewel
[No Occupy]
[Trigger Command: Infuse - Channels mana into the jewel.  Range: Adjacent.  Cost: 1 MP.]

{r} - Large Rock
[No Occupy]

{w} - Cavern Wall
[No Occupy]


Senril attacks Morph!  5 Dmg! (ATK)

Senril raised his arm quickly as a gelatinous tentacle slammed down upon him.  His bracers aided quite well in deflecting the blow, but another attack came from his side and landed a direct hit.  Things were just now starting to get kind of rough; it had taken the gels long enough to reach such a point.  Senril remained focused on the battle with the two, but he still couldn't help but smirk at the fact that they still had such a long, long way to go.  As a matter of fact, he lowered his guard and let out a laugh.  "I don't know what I was so worried about," the Guardian admitted to no one in particular.  He reentered a battle stance, but it was much more loose and fluid, a certain calm swirling about in the azure pools of his eyes.  With a rapid movement, Senril sliced horizontally at the nearest gel, a blow that would wind up putting the thing near death.  It was as good as over for it now.

"It's all downhill from here, Maddy," Senril stated confidently, hoping that his tone would help ease any lingering worries that might be gnawing at her mind.

Senril waits.


Last edited by Masquerade on Mon Aug 19, 2013 12:41 pm; edited 1 time in total
Masquerade
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Sun Aug 18, 2013 7:10 pm

Madeline moves to [D-2]!

Tucking herself into a nook in the wall in between two jewels, the scholar hoped to be safe from attacks. Blinking, she turned in time enough to witness as a gelatinous whip came down on Senril and a blue fist delivered a sucker punch. She narrowed her eyes in anger, pulling out one of her tonfas and wagging it at the Gel. But, she paused and then frowned, putting it back and turning toward the last of the gems. What she wanted to do was call the creature a coward. But, then - considering how she'd been this whole time - that'd make her a hypocrite.

Madeline uses Trigger Command: Infuse!
Suddenly steady hands deliver a flow of mana to the Pale Jewel!

MP: 16/20


The Guardian's words hadn't fallen on deaf ears... Madeline was just too busy praying he was right to give any sort of reply. His ease of mind was assuring, but Madeline knew that with the reputation these caverns had...

They were surely home to more dangerous monsters than those.
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Mon Aug 19, 2013 12:47 pm

The Pale Jewel receives the gift of Mana and bestows Illumination!

With all the jewels lit, the room had sufficient glow, but it was amplified as smaller crystals embedded in the walls and ceiling suddenly lit up as well.  Twin trails of these lights headed to the back of the cavern and down a previously darkened and unseen corridor which would most likely lead the duo deeper into the system...

Morph takes 4 Dmg!

HP: 2/15

Chapter 00: Lighting the Way

Location: Sanction Cavern - Control Chamber

Objective: Illuminate the cavern and defeat all enemies!

Background: ~Dim Lightshow~

Achievement: Guardian's Purpose - Make it through the chapter without Madeline coming to harm in any way. [5 AP]

{ } {w} { } { } { } { } {w} { } A
{w} { } { } {G} { } { } { } {w} B
{w} {J} { } { } { } { } {J} {w} C
{w} {M} { } {S} {M} { } { } {w} D
{w} {J} { } { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Enemy Phase.

Gel moves to C4.

Gel attacks Senril!  4 Dmg! (ATK)

Morph moves to D6.

Morph uses Droplets on Senril!  3 hits!  3 Dmg per hit! (ATK) [Senril evades Bleeding]

MP: 7/15

{ } {w} { } { } { } { } {w} { } A
{w} { } { } { } { } { } { } {w} B
{w} {J} { } {G} { } { } {J} {w} C
{w} {M} { } {S} { } {M} { } {w} D
{w} {J} { } { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Player Phase 7!

Senril (The Guardian)
HP: 17/30
MP: 3/15
SW: 4/5
DD: 5/10
Atk: 5
Def: 4
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 20/20
MP: 16/20
DD: 0/10
Atk: 5
Def: 2
Int: 5
Spr: 2
Evade: 3%
Move: 3 cells

Gel (Living Pool)
HP: 6/15
MP: 9/15
DD: --/--
Atk: 4
Def: 1
Int: 1
Spr: 2
Evade: 5%
Move: 3 cells

Morph (Living Pool) *CRITICAL*
HP: 2/15
MP: 7/15
DD: --/--
Atk: 4
Def: 1
Int: 1
Spr: 2
Evade: 5%
Move: 3 cells

{J} - Illuminated Jewel
[No Occupy]
[Light Source]

{r} - Large Rock
[No Occupy]

{w} - Cavern Wall
[No Occupy]


"Excellent!" Senril exclaimed as not a trace of the darkness could be found.  Madeline had successfully lit up the entire cavern system.  The jewels were connected through mana-based bonds with the other crystals in the cave, and if all the jewels in the first chamber were illuminated, the rest would be turned on as well.  Looking at the back of the cavern, a corridor could be seen which Senril knew would lead to the destination he had set for himself and Madeline.  Now all they had to do was get past the gels and they would be on their way once more.

Senril attacks Gel!  5 Dmg! (ATK)

"Let's do a little cleanup, shall we, Maddy?" Senril invited his companion to join in on the demolition as he took his blade and swiped at the gel nearest him.  It had landed a punch on him while the other flung droplets of water at him, but neither felt too particularly bad.  Even with all the hits he had taken, he still felt raring to go.  The glimmer in his eyes shone so much more brightly now.

Senril waits.


Last edited by Masquerade on Tue Aug 20, 2013 5:30 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Tue Aug 20, 2013 1:02 pm

As her eyes adjusted to the then fully lit cavern, Madeline showed a smile. Turning to face Senril, she gave a nod. "Gladly~" she chimed with a slight laugh. Now that they knew where to go next, taking care of these globs of goop could be done in a less stressed manner, knowing that anything that may have been waiting for them down that corridor was doing just that - waiting. They'd not have to deal with it until they were good and ready.

Madeline moves to [C-3]!

Madeline attacks Gel! 5 ATK. DMG.!


Twirling her tonfas in her hands, she gave a glance toward the Guardian, showing a smirk. Now, she was feeling confident. The possibility of an ambush was not totally ruled out, but being able to focus on the task at hand instead of fussing over an imaginary threat helped to calm her down quite a bit. She was once again just excited to see the view deeper within.
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Tue Aug 20, 2013 5:44 pm

Gel takes 8 Dmg!

Gel KO!

Chapter 00: Lighting the Way

Location: Sanction Cavern - Control Chamber

Objective: Illuminate the cavern and defeat all enemies!

Background: ~Dim Lightshow~

Achievement: Guardian's Purpose - Make it through the chapter without Madeline coming to harm in any way. [5 AP]

{ } {w} { } { } { } { } {w} { } A
{w} { } { } { } { } { } { } {w} B
{w} {J} {M} { } { } { } {J} {w} C
{w} { } { } {S} { } {M} { } {w} D
{w} {J} { } { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Enemy Phase.

Morph uses Whip on Senril! 5 Dmg! (ATK)

MP: 1/15

S-Ability Reverb activates! [Bestows MP Regen]

Morph waits.

{ } {w} { } { } { } { } {w} { } A
{w} { } { } { } { } { } { } {w} B
{w} {J} {M} { } { } { } {J} {w} C
{w} { } { } {S} { } {M} { } {w} D
{w} {J} { } { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


Player Phase 8!

Senril (The Guardian)
HP: 16/30
MP: 3/15
SW: 4/5
DD: 6/10
Atk: 5
Def: 4
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 20/20
MP: 16/20
DD: 1/10
Atk: 5
Def: 2
Int: 5
Spr: 2
Evade: 3%
Move: 3 cells

Gel (Living Pool) *KO*

Morph (Living Pool) *CRITICAL* *MP REGEN [1]*
HP: 2/15
MP: 2/15
DD: --/--
Atk: 4
Def: 1
Int: 1
Spr: 2
Evade: 5%
Move: 3 cells

{J} - Illuminated Jewel
[No Occupy]
[Light Source]

{r} - Large Rock
[No Occupy]

{w} - Cavern Wall
[No Occupy]


Senril moves to D5.

Senril attacks Morph! 5 Dmg! (ATK)

Together the duo had ended the gel in no time flat. It was definitely much better with both of them attacking in conjunction, but it was no longer necessary. With a smile of relief on his handsome face, Senril lunged for the final gel creature and plunged his blade deep through its body, watching as the thing deflated into a puddle before evaporating suddenly, just as the first had when it was vanquished.

"And so ends our troubles for the moment," Senril stated blissfully.


* * *

Morph takes 4 Dmg!

Morph KO!

Chapter 00: Lighting the Way

Location: Sanction Cavern - Control Chamber

Objective: Illuminate the cavern and defeat all enemies!

Background: ~Dim Lightshow~

Achievement: Guardian's Purpose - Make it through the chapter without Madeline coming to harm in any way. [5 AP]

{ } {w} { } { } { } { } {w} { } A
{w} { } { } { } { } { } { } {w} B
{w} {J} {M} { } { } { } {J} {w} C
{w} { } { } { } {S} { } { } {w} D
{w} {J} { } { } { } { } {J} {w} E
{w} { } { } { } { } { } { } {w} F
{w} {w} { } { } { } { } {w} {w} G
{ } { } {r} { } { } {r} { } { } H
-1---2---3---4---5---6---7---8


The cavern has been illuminated and all enemies have been defeated!
CHAPTER COMPLETE!!

EXPERIENCE:

+3 - Secondary objective complete
+3 - Achievement obtained
+2 - Living Pool x2
+2 - No Player Character KO
+2 - No D-Abilities used
+2 - No Items used
+2 - Player Phase completed less than 10

TOTAL EXP GAIN: 16

Senril: 0/12 --- 16/12
Level UP!
3 Stat Points gained!
Next Level: 4/16
DD: 7/10

Madeline: 0/12 --- 16/12
Level UP!
3 Stat Points gained!
Next Level: 1/10

Skill Points Awarded!

+1: Senril, Madeline

Achivement SUCCESS!! [+5 AP]

The Party finds 6 Coin!

Items found:

---Sticky Substance x1

Edit your profiles, please~ Update will come shortly.
Masquerade
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Wed Aug 21, 2013 8:59 pm

Senril took a breather and sheathed his sword, after which he bent down to collect a weird sticky blue remnant of the gel in a small, cylindrical glass vial, tucking it away for later.  The cavern was perfectly lit and they were able to move on without a hitch.  The corridor would take them to a fork in the road, and puzzling over it now, Senril realized that he didn't remember which path to take.  There was a nagging suspicion in his mind that both led to where he needed to go, but he couldn't remember for absolute sure.  Smooth move, Sen, he thought ashamedly to himself, but tried not to let a trace of doubt show on his face.  He moved tentatively to the corridor leading farther into the cavern and waved Maddy onwards.

"You're all right, right?  Still excited to get a move on?  It's best not to linger around here," the Guardian advised cheerfully and started making his way forward.  The cavern corridor wasn't straight as it appeared to be, but wound downwards a while before finally straightening out and forking off in two directions: one path leading left and one path leading right.  It was here that Senril had to make a quick decision, and he wound up choosing the right path with an amazing cloud of confidence hanging over him to reassure his companion that he knew exactly where he was going.

The right path, however, wound up being a deadly wrong turn.  The duo wound up spiraling downwards again, but the cavern had opened up a bit and the corridor turned into a ledge bordered by a wall and a drop-off that went no telling how far down.  "Madeline, be careful," Senril warned as he progressed cautiously.  But no matter how careful he was as he slowly made his way along the ledge path, nothing could have prepared him or his companion for what happened next.  The smell of death completely overwhelmed this part of the cavern and the lights seemed to dim a bit as if partially obscured by a black fog which gave the cavern a dark ambiance.  Senril covered his mouth and nose with his hand quickly, coughing into it.  "What on earth is that odor?!" he exclaimed, eyes frantically searching for some explanation.

"Above you."

Senril looked up in time to see something descending from the ceiling of this section of the cavern, crawling down the wall.  Senril grabbed Madeline and tried to run, but a wall of bones plunged from the rock of the ledge forming a barricade.  They were trapped.  The Guardian drew his blade in a heartbeat.  "We don't have a choice.  What in blazes...?!" he cursed.  Where had THIS thing come from?  It was not a normal monster by any means.  It seemed to be a skeletal humanoid, albeit a large one with an enormous ribcage that housed a giant sac of flesh with more bones poking out of it.  The grey sac was covered in a clear fluid and seemed to throb and pulsate at odd rhythms like an unhealthy heart.  Its hollow eye sockets scrutinized what would be its prey, and as it opened its mouth to let off a shiver-inspiring moan, the smell of immense death and decay intensified causing Senril to gag.

"I shouldn't even have to say it..." Senril murmured as he readied himself, evading the customary "be careful" line that would be completely implied by his companion hopefully.

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} { } { } { } {S} { } {b} { } B
{ } {b} { } { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Senril (The Guardian)
HP: 35/35
MP: 15/15
SW: 4/5
DD: 7/10
Atk: 6
Def: 5
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]*
HP: 50/50
MP: 75/75
DD: 0/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]

Players may start in rows B-C, columns 3-7!


Last edited by Masquerade on Sun Aug 25, 2013 4:46 pm; edited 1 time in total
Masquerade
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Sat Aug 24, 2013 3:18 pm

Madeline wiped the dust and bits of Living Pool from her cloak and slid her tonfas back into the loops on either side of her belt. Smiling and chuckling, she stepped over to Senril and looked down the corridor. "Well, sure!" she replied in response to his question. "I mean... We've come this far. It'd be a waste to turn back, now." Shrugging, she followed him down the descending hall, the flickering lights along the walls both alieviating the ominous tone from the cavern, and intensifying it at the same time.

Coming to the fork in the corridor, Madeline felt inclined to make a choice of her own on which way to go, but the Guardian didn't seem to need the input. He exuded a certainty about the path he had taken, so the scholar simple continued to follow behind, giving a short glance down the left hall before facing forward, again. Cautiously, she stepped so as not to fall on the steep, spiralling decline. The corridor had seemingly gotten darker, but Madeline attributed that to her mind playing tricks on her.

Oh, how wrong she was.

A small yelp escaped her lungs as she exited the hall into a slightly wider area, nearly slipping into the depths of the fissure that accounted for a lot of the space in the room. She sighed in relief as she righted herself, but quickly grew wary once more at the sudden presence of a rancid stench permeating the area. Her face twisted as it assailed her nostrils and she stuck out her tongue, glancing at Senril. "Ugh, it's awful!" she complained just after he made his remark. But, looking to the roof of the hall, the scholar realized the odor was the least of their worries.

Madeline squeaked again as Senril pulled her to safety, and she stared with wide eyes at the skeletal beast as it descended from the wall. The pulsating mass within it caused her lip to raise in disgust and she frantically glanced to the Guardian, a fearful look in her eye. "Yeah, I know... 'Be careful'..." she sighed, shaking her head. "I'm not promising anything." Pulling her tonfas from their places at her sides, she got into a fighting position. With Senril at her side, she felt confident they could fell this creature.

But, at what cost?

Madeline starts at [C-5]!
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Sun Aug 25, 2013 5:02 pm

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} { } { } { } {S} { } {b} { } B
{ } {b} { } { } {M} { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Senril (The Guardian)
HP: 35/35
MP: 15/15
SW: 4/5
DD: 7/10
Atk: 6
Def: 5
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 25/25
MP: 25/25
DD: 1/10
Atk: 5
Def: 2
Int: 5
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]*
HP: 50/50
MP: 75/75
DD: 0/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]

Player Phase 1!

Senril moves to B5.

"She's not the only one who needs to be careful," the Spirit's voice resounded through Senril's mind as he tried to calm his quaking nerves, the odor and dark ambiance seeming to make that more difficult, amplifying the terror coursing through his veins.  "This beast is not indigenous."  That wasn't news to Senril.  He knew full and well that this thing didn't belong here in the caverns.

"I'm well aware," the Guardian muttered as he quickly slid into position between the bone creature and Madeline, barring its path despite it having immense reach over them.  If it wanted to attack Madeline, it probably could no matter where he stood.  It would take a bit more to draw attention to himself.  The light in his eyes grew brighter, the power of the glimmer was channeled into his blade such that it began to glow as well.  Raising it, he dealt an upward slash towards the beast, hoping to draw whatever agony it could inflict upon himself such that Madeline could evade harm once again.

Senril uses Glimmer Strike on Lagu!  7 Dmg! (ATK) [Taunts target]

MP: 9/15

Energy is absorbed into the Spirit Well!

SW: 5/5

There was silence in Senril's mind until the Spirit decided to speak once more.  Once more and that was all.  Words that would perturb the Guardian to a point he thought not possible.

"I meant not indigenous to this world."


Last edited by Masquerade on Sun Aug 25, 2013 10:01 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Sun Aug 25, 2013 8:13 pm

Madeline was at a loss as to what to do. Senril had taken a defensive position in front of her, and she wasn't sure if she was supposed to stay behind him or what! Growling lowly to herself, she glanced up at the Guardian's silvery white hair. He was basically risking his life for her, but that was just what guardians did, right? It was honorable and all that, but Madeline wasn't willing to lie back and watch that disgusting beast have its way with him.

That was when her eyes strayed from the battle to settle on the bone walls blocking their path. Upon further scrutany, they didn't appear to be particularly fresh or healthy; brittle, malnourished bones that could be broken when succumbed to enough stress. Instead of fighting this creature face-to-face, perhaps a more strategical approach was in order. Even if she was wrong about the condition of the bones, Madeline had no doubt Senril could still break them if they were completely fine, anyway. Then, she could... Yes, that just might work!

"Se-" Her attempt at speaking was cut off by a series of coughs induced by the stench in the air. With a disgusted expression, she continued, "I... I think we could probably use those bones against it." Nodding, she pointed toward the barricade. "Even if it doesn't work out the way I have planned... Breaking them would give us a way out in case we're in over our heads with this thing." Fleeing was the last course of action Madeline would want to take. She had her pride, after all. And the thought of that skeletal demon dwelling in this holy place was enough to inspire her to kill it while she had the chance. But, she also didn't want to die any time soon.

Madeline waits.


Last edited by Toby on Thu Sep 12, 2013 9:16 pm; edited 2 times in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Sun Aug 25, 2013 10:21 pm

Lagu takes 6 Dmg!

HP: 44/50

Lagu is Taunted!

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} { } { } {S} { } { } {b} { } B
{ } {b} { } { } {M} { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Lagu attacks Senril!  6 Dmg! (ATK)

Lagu waits.

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} { } { } {S} { } { } {b} { } B
{ } {b} { } { } {M} { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Lagu is Taunted for 2 more turns.

Player Phase 2!

Senril (The Guardian)
HP: 34/35
MP: 9/15
SW: 5/5
DD: 8/10
Atk: 6
Def: 5
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 25/25
MP: 25/25
DD: 1/10
Atk: 5
Def: 2
Int: 5
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]*
HP: 44/50
MP: 75/75
DD: 1/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]


Senril raised his blade absently to block the skeletal fist that was sent hurtling towards him, and he was surprised to see how weak the bone was when pitted against the steel of his sword.  That shook him out of his disturbed reverie from the Spirit's words.  Madeline was also saying something to him, and he felt rude for being so out of it.  She apparently had a plan that had to do with the bones that were caging them in.  An escape route was always welcome--that was true.  Behind them was a pretty large dropoff, and there was no telling how far down it went.  Escaping that way was not an option.  

Senril moves to B3.

"I trust you, Madeline, so consider it done," Senril said with a reassuring smile to the scholar before dashing off to the side where the large bones had plunged out of the ground.  If these were as weak as the ones composing the actual creature, breaking them would be no problem.  Raising his blade, he swung down upon the bone in front of him with intent to shatter it, but upon moving his blade away from the impact site, he took note that there was a rather large crack in the bone.  So this one was a bit resilient.  By the looks of it, however, one more powerful blow would be enough to shatter the thing completely.  All it took was strength, concentration, and positioning.  I wonder what she has in mind... Senril pondered as a last minute thought before preparing for another attack from the bone creature.

Senril uses Trigger Command: Fracture on Bone Barricade (B2)!


Last edited by Masquerade on Sun Sep 15, 2013 9:02 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Thu Sep 12, 2013 9:27 pm

Madeline smiled and gave a soft nod. It was good to know that he trusted her judgment. It's hard to work with someone when they question your every action. Without having to waste time formulating explainations, she could focus on the task at hand. The skeletal beast seemed bound to the wall, but she didn't want to lure it to find out if it could indeed leave the surface. She decided it would be best just to stay close to Senril, and keep her mind on her plan.

Madeline moves to [C-3]!
Madeline waits.


Last edited by Toby on Mon Sep 16, 2013 6:40 am; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Sun Sep 15, 2013 9:50 pm

The Bone Barricade becomes Fractured!

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} {S} { } { } { } { } {b} { } B
{ } {b} {M} { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Lagu attacks Senril!  6 Dmg! (ATK)

Lagu waits.

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } {b} {S} { } { } { } { } {b} { } B
{ } {b} {M} { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Lagu is Taunted for 1 more turn.

Player Phase 3!

Senril (The Guardian)
HP: 33/35
MP: 9/15
SW: 5/5
DD: 8/10
Atk: 6
Def: 5
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 25/25
MP: 25/25
DD: 1/10
Atk: 5
Def: 2
Int: 5
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]*
HP: 44/50
MP: 75/75
DD: 2/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]


Senril uses Trigger Command: Shatter Strike on Bone Barricade (B2)!

Senril ignored the giant claw that thrashed him; his armor combined with his natural endurance was more than enough to withstand the blow.  He praised himself mentally for keeping his gear in such good shape before raising his sword once more to strike the bone.  A large crack had appeared where he struck it last, and aiming for the same spot, he swung his weapon with as much might as he could muster.  The steel of the blade clashed with the bone once more causing hundreds of tiny cracks to appear throughout its structure before bursting into pieces that were sent hurtling through the air.  Senril gazed up at them and wondered if Madeline's true plan had something to do with them...but what on earth would it be?

Guess it's time to see that creative mind of hers in action, the guardian thought with a smirk on his face as he turned his attention to the scholar.  What sort of magic had she learned at the Citadel and how was she going to use it?  Eyes focused as could be, Senril was determined and anxious to find out.

Senril waits.


Last edited by Masquerade on Thu Sep 19, 2013 12:06 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Mon Sep 16, 2013 12:36 pm

Madeline watched as Senril pulled back his blade. In anticiption of a flurry of bone shrapnel shooting from the break in the wall, she turned to shield her face, peeking through parted fingers before finally dropping her hands. A smile graced her visage for the first time since the digusting fiend reared its ugly head, and she gave a nod to the Guardian, raising her hands and focusing mana energy into them. Allowing her eyes to close, magic could be seen resonating from her palms and impuing the scraps of bone with its power.

Madeline uses Trigger Command: Psionic Scatter on Lagu! 13 piercing Dmg! (INT)

Without warning, the Scholar whipped her hands toward the skeletal creature, the bones following her motion and pelting it with sharpened shards of its own barricade. She slowly opened her eyes and glanced from side to side, seemingly forgetting where she was. The sight of the beast wth small bits of bone protruding from its body reminded her if she had indeed forgotten, but she only showed a smug grin. "Aha! It worked!" she boasted, standing proudly. "Try to cage US in, will you? Well... take THAT!" Madeline panted slightly from her over-the-top celebration, but blinking at Senril, she then linked her hands behind her back, swaying timidly. "Oh, erm, I mean... Teamwork! Yay." Needless to say, she didn't get to battle often, so the fact the a plan of hers worked out well was super exciting to her. Eventually, she shook her head and added, "Should we just keep doing that?" as she pointed toward another segment of the barricade.

Madeline waits.
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Thu Sep 19, 2013 1:26 pm

The Bone Barricade is completely shattered!

Lagu takes 13 Dmg!

HP: 31/50

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } {S} { } { } { } { } {b} { } B
{ } {b} {M} { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Enemy Phase.

Lagu activates Fog of Disgust! [Senril's ATK -10%][Madeline evades Freeze]

MP: 63/75

Lagu waits.

A disgusting fog wafts into the area...

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } {S} { } { } { } { } {b} { } B
{ } {b} {M} { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Lagu is no longer Taunted.

Player Phase 4!

Senril (The Guardian)
HP: 33/35
MP: 9/15
SW: 5/5
DD: 8/10
Atk: 6 --- 5
Def: 5
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar)
HP: 25/25
MP: 25/25
DD: 2/10
Atk: 5
Def: 2
Int: 5
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]*
HP: 31/50
MP: 63/75
DD: 2/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]


"Use it."

Senril was still captivated by the display that Madeline had put on.  Sending the shattered bones flying towards the beast like shrapnel through mana manipulation?  It was...brilliant, to say the least.  There was no doubt in his mind that she was destined to be a scholar with such control over her magics.  The beast didn't seem too fond of the attack, and opened its skeletal maw allowing a thick light gray mist to pour from it like a waterfall, quickly obscuring the floor which would definitely be dangerous--he made a quick mental note of where the drop-off was.  One misstep could send either one of them plummeting to whatever lied below.  The mist wasn't just mist, obviously, for Senril started to feel weakened.  Turning to Madeline to see if she was all right, he noticed a thin veil of ice trying to form on her skin, but aside from a bit of frostiness, nothing came of it.  Whatever this mist was, it was having adverse effects on them and it didn't seem as if the creature was going to stop filling the air with it.

That was when he heard the Spirit speaking in his mind.  Use it.  He knew exactly what she meant, and if that is what she believed to be the best course, then so be it.  "No, that was magnificent, Madeline, but I think we've got it from here," he said, praising her strength and trying to inspire further confidence.  She seemed to have gotten pretty riled up from her plan succeeding, so morale was definitely high.  They were going to make it out of this all right; there was no doubt about it.  Senril thrust his blade into the air, twin streams of water suddenly orbiting around him before surging along his body which began to glow with a beautiful baby blue light.  His eyes shined brightly as he entered a new battle stance, sword at the ready.

Senril activates S-Ability Spirit's Call! [SW is Frozen][ATK +10%][CHR +10%][Abilities enhanced]

Senril moves to B4.

"It is time."

Senril sidestepped right into the mist that the creature poured down upon them.  It wreaked of death and decay causing Senril to gag, but a freshness filled him suddenly, blocking the horrid odor.  Seizing the moment, Senril concentrated the glimmer towards his blade causing it to grow blindingly bright--far brighter than it normally did.  He swung at the creature in a wide arc leaving a trail of light in its wake which shone through the mist like a radiant beacon.  Bringing his sword back down and reentering his stance, Senril stood strong against the beast.  With the Spirit boosting his power, he was now beyond a force to be reckoned with.  This was what made him the Guardian.

Senril uses Glimmer Strike on Lagu!  7 Dmg! (ATK) [Taunts target]

MP: 3/15


Last edited by Masquerade on Sun Sep 22, 2013 7:42 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Sat Sep 21, 2013 2:38 pm

Madeline nodded at Senril's words, but still felt extremely cold, however, from the monster's attempt at freezing her. Watching the Guardian bathe himself in a glowing blue light before attacking the creature, a growing feeling of admiration fluttered in her heart. He was very inspiring, to say the least. But, it was his role to protect the world. Not Madeline's. She would remain content staying in the sidelines as an assistant and friend. And as such, it would be her role to help him as much as she could. A small smile lit up her features at that thought, and she reached for her tonfas, gearing up to fight.

Madeline moves to [B-5]!

Madeline activates S-Ability: Faith! INT. power increased by x1.5 for 3 turns!


The scholar raised her weapons to the cave ceiling, converging their tips and closing her eyes as she spoke a short chant. A surge of power was felt reinforcing her magic, and she brought her tonfas to her sides, pointing them at the skeletal beast before her. She charged electrical power into her hands, then forcing it into her weapons. Magic was amazing; making a conductor out of what otherwise would not be. That thought nearly distracted her from completing her attack, but she shook her head of it before directing the electricity to gather in th ends of her tonfas. With a quick glance at Senril, she then thrusted her weapons forward, ejecting the accumulated power into the creature.

Madeline uses Taser Gun! 5 INT. damage with high chance of Paralysis, Immobilization, or Stop!

MP: 17/25
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Sun Sep 22, 2013 7:54 pm

Lagu takes 10 Dmg!

HP: 21/50

Lagu is Taunted!

Lagu is already Immobile!

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } { } {S} {M} { } { } {b} { } B
{ } {b} { } { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Senril's ATK Reduction has 4 turns left.

Senril's Spirit's Call has 2 turns left.

Madeline's Faith has 2 turns left.

Enemy Phase.

Lagu uses Bane Claw on Senril!  7 Dmg! (ATK)

MP: 55/75

Lagu waits.

The disgusting fog continues to fill the air!  [Senril's DEF -10%][Madeline's INT -10%]

MP: 51/75

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } { } {S} {M} { } { } {b} { } B
{ } {b} { } { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Lagu is Taunted for 2 more turns.

Player Phase 5!

Senril (The Guardian) *SPIRIT'S CALL* *CHR +10%*
HP: 31/35
MP: 3/15
SW: 5/5
DD: 9/10
Atk: 6 --- 5 --- 6
Def: 5 --- 4
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar) *FAITH*
HP: 25/25
MP: 17/25
DD: 3/10
Atk: 5
Def: 2
Int: 5 --- 8 --- 7
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]* *SC TAUNT* *FOG OF DISGUST [ON]*
HP: 21/50
MP: 51/75
DD: 3/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]


Senril attacks Lagu!  11 Dmg! CRITICAL!! (ATK)

Another glancing blow and a slight weak feeling and Senril knew this was going to be over soon.  If this was all that the beast could crank out, he and Madeline would vastly overwhelm it.  He could feel the Spirit tugging at his soul as if to say not to get too overconfident, but truly she must understand that victory practically already precariously sat within their brazen grasps.  There was no hope for this otherworld nightmare.  Senril raised his blade and slashed the beast in a single horizontal motion, a light blue hued light trailing after it this time, but only faintly, and it was quick to disappear.  The Spirit's power was so great within him--it was as if his blood were the surging waters of a stormy sea.

"Cheers, Madeline, for I believe we'll be able to move on soon," he offered his lovely partner who seemed to be greatly holding her own in combat, even being so bold as to engage the creature at close range, granted it hadn't exactly given them much choice, attacking them on such a....not-so-spacious ledge.  At first it had the upper hand, oh but how they had shown their true might!  Senril braced himself for another attack which was sure to come thanks to the effect of his Glimmer.  The only harm Madeline would sustain would be associated by this damn fog which seemed to be weakening them in various ways as it continued to pour from the creature's skeletal maw.

Senril waits.


Last edited by Masquerade on Thu Sep 26, 2013 3:29 pm; edited 1 time in total
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Leon Thu Sep 26, 2013 2:49 pm

Madeline's eyelids drooped and she sighed, feeling the effects of the fog blurring her knowledge and hampering her magical ability. The color in her eyes seemingly faded for a split second, but she quickly shook it off and threw a glare in their opponent's direction. This nasty smog it was pouring over the area sure was troublesome. Luckily, Madeline didn't rely entirely on her magic.

Madeline uses Double Strike on Lagu! Two hits at 3 Dmg. each! (ATK.)

MP: 11/25


Twirling her tonfas in her hands swiftly, she clenched the handles in her fists and dealt two quick strikes to the skeletal monster. She wasn't liking this situation, but it appeared obvious they were gaining the advantage. Smiling at Senril's words, she simply gave a nod. 'This is definitely going way better than I initially thought it would...' she mused with a soft chuckle.

Madeline waits.
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The Guardian and the Sea - Page 2 Empty Re: The Guardian and the Sea

Post by Masquerade Thu Sep 26, 2013 3:57 pm

Lagu takes 16 Dmg!

HP: 5/50

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } { } {S} {M} { } { } {b} { } B
{ } {b} { } { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Senril's ATK Reduction has 3 turns left.

Senril's Spirit's Call has 1 turn left.

Madeline's Faith has 1 turn left.

Senril's DEF Reduction has 5 turns.

Madeline's INT Reduction has 4 turns left.

Enemy Phase.

Lagu uses Bane Claw on Senril!  7 Dmg! (ATK)

MP: 43/75

Lagu waits.

The disgusting fog continues to fill the air! [Senril's DEF -10%][Madeline's DEF -10%]

MP: 39/75

{w} {w} {w} {L} {L} {L} {w} {w} {w} A
{ } { } { } {S} {M} { } { } {b} { } B
{ } {b} { } { } { } { } { } {b} { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


Lagu is Taunted for 1 more turn.

Player Phase 6!

Senril (The Guardian) *SPIRIT'S CALL* *CHR +10%*
HP: 28/35
MP: 3/15
SW: 5/5
DD: 10/10
Atk: 6 --- 5 --- 6
Def: 5 --- 4 --- 3
Int: 1
Spr: 2
Evade: 3%
Move: 3 cells

Madeline (Citadel Scholar) *FAITH*
HP: 25/25
MP: 11/25
DD: 5/10
Atk: 5
Def: 2 --- 1
Int: 5 --- 8 --- 7
Spr: 3
Evade: 3%
Move: 3 cells

Lagu (Bone Crawler) *BLIGHT [0]* *SC TAUNT* *FOG OF DISGUST [ON]* *CRITICAL*
HP: 5/50
MP: 39/75
DD: 4/10
Atk: 6
Def: 1
Int: 3
Spr: 2
Evade: 2%
Move: 0 cells

{w} - Cavern Wall
[No Occupy]

{b} - Bone Barricade
[No Occupy]
[Trigger Command: Fracture - Powerful blow that leaves cracks in the target. Range: Adjacent cell.  Senril only.]
[Trigger Command: Shatter Strike - Completely breaks target.  Range: Adjacent cell.  Senril only.  Works on Fractured targets.]
[Trigger Command: Psionic Scatter - Manipulates waves of magic to toss bone shards about like shrapnel.  250% Piercing Int Dmg.  Range: Set.  Must be used on the same turn as Shatter Strike.]

{-} - Drop Off
[No Occupy]
[Knockback = Ejection]


Senril attacks Lagu!  7 Dmg! (ATK)

"Finish it."

With a victorious shout, Senril raised his blade and brought it against the creature in the mightiest blow he could muster.  The fog stopped pouring from its mouth instantly as it gurgled and screeched, causing the cavern to shake.  The darkness seemed to amplify in the area, the bones forming the barricade quaking before completely shattering into thousands of fragments that skittered across the rocky path.  The otherworldly creature began losing its grip threatening to fall and crush them and take them down into the abyss that loomed over the edge.  Senril had to think quick and decided to make a preemptive move.  "Madeline, hang on!" Senril shouted, coughing as he received a mouthful of the foul fog that still permeated the area.  Dodging to the side, Senril scooped Madeline up easily in his arms--he was almost surprised at how light she was.  Shaking his head, he backed towards the edge and fell back over the edge.

A freefall.  Senril made sure he held Madeline tightly against his body as they both fell.  The guardian made sure that he would impact the ground while Madeline made it through without harm.  Up above he could hear the growling agony of the skeleton creature and it finally slipped off the wall, falling where they had been standing previously before tumbling over the edge like they did, only the body of the creature got hung up on some protruding rocks from the cliff face.  At least that was one less thing they had to avoid.

"You reckless fool.  What have you done?"

Senril didn't answer the anguished Spirit.  He merely closed his eyes and lost himself in the fall, the wind, gravity....and Madeline.


* * *

Lagu takes 6 Dmg!

Lagu KO!!

Chapter 00-A: Wrong Turn

Location: Sanction Cavern - Single-Edge Spiral

Objective: Defeat the Bone Crawler!

Background: ~Dim Lightshow~

Achievement: The Subjugated - Land the finishing blow upon the Bone Crawler with one or more characters possessing 2 or more negative status effects. [14 AP]

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{ } { } { } { } { } { } { } { } { } B
{ } { } { } { } { } { } { } { } { } C
{-} {-} {-} {-} {-} {-} {-} {-} {-} D
-1---2---3---4---5---6---7---8---9


The Bone Crawler has been defeated!
CHAPTER COMPLETE!!

EXPERIENCE:

+4 - Bone Crawler x1
+2 - Player Phase completed less than 10
+2 - No D-Abilities used
+2 - No Player Character KO
+2 - No Items used

TOTAL EXP GAIN: 12

Senril: 4/16 --- 16/16
Level UP!
3 Stat Points gained!
Next Level: 0/24
DD: 10/10

Madeline: 4/16 --- 16/16
Level UP!
3 Stat Points gained!
Next Level: 0/24
DD: 5/10

Skill Points Awarded!

+1: Senril, Madeline

Achievement FAILED...

The Party finds 12 Coin!

Items found:

---Shattered Bone x1
---Bone Orb x1

Edit your profiles, please.  You may post your characters response now~[/color]
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Post by Leon Tue Oct 15, 2013 9:55 am

The battle was over... Of that, Madeline was completely sure. But, now they had more worries. The chamber had begun to shake as the monster gave its dying breath and its weakening grip gave away. Staring up at the falling form, Madeline was frozen, but luckily for her, she was in the presence of the guardian. He did just what a guardian does best and whisked her out of harms way. Unfortunately, the only place to go was down...

Madeline let loose a small yelp, but rather than screaming during the whole fall, she simply enjoyed the feel of the wind on her face. What else could she do? All she could hope for was that at the bottom of this, there could be a body of water to break their fall. Otherwise... Senril was in for quite an impact, and she wouldn't be completely unscathed either. With a 'cushion' or not, falling from such a height to a stone bed would leave anyone dazed, at the very least.

But, the scholar didn't wish to entertain that option. The Guardian couldn't die. He was a man of prophecy. Though that fall was enough to kill anyone else, it certainly wouldn't kill him... she chanted in her mind. Clutching tightly to Senril, she too closed her eyes. Nothing to do now but wait.

Wait, and hope.
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Post by Masquerade Tue Oct 15, 2013 4:36 pm

A thud.

There was a brief moment of sound that filled the pit, and then there was silence. The floor was alight with glyphs carved in it filling the pit with an eerie glow, though up above from where the couple fell there was naught but darkness. All around them rocky walls ascended upwards deep into that abyssal darkness. At first glance, it appeared as though there was no escape, granted only one of the two in the pit now were conscious. Senril was still breathing for sure, but his eyes were closed and there didn't appear to be any way to rouse him leaving Madeline alone.

Or so she thought.

"What did I do to earn such a reckless Guardian?"

The calm feminine voice echoed throughout the pit suddenly as water pooled underneath Senril's body, running along the ground and surging upwards, taking the form of what appeared to be a woman. The water glowed with a brilliant white light suddenly, and when it dispersed, a woman was indeed standing in its place. She had the palest skin as if it had never been exposed to the sun, yet her hair was lustrous and flowing, dark blue in hue. Her eyes seemed to shimmer, shifting between different shades of blue ranging from teal, verging on green, and a blue so dark that it was almost black. Her dress was elegant and appeared to be spun from silk, but upon touching it, one would realize that it was crafted from kelp. Whoever had made it obviously had experience in working with the sea plant. The dress was littered with starfish and shells. Even a crab seemed to scuttle across the bottom portion of it, and the woman took notice but didn't seem to mind at all. A necklace of pearls rested against her chest, just above her rather ample bosom. Her dress lacked straps and a large portion of her back was showing, a strange symbol tattooed upon it--a circle within a circle riddled with indiscernible letters and squiggles. There was no hope in trying to figure out what it meant or what its origins could be, for such things could be as old as time itself. Brushing a strand of wavy hair out of her face, the woman focused on Madeline who was lying atop the unconscious Senril.

"Are you all right, Madeline? I apologize for what this man has put you through today," the woman spoke an apology in a rather serene voice, bowing her head to implicate further sincerity.
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Post by Leon Tue Oct 15, 2013 7:26 pm

Senril's body met with the floor, and the force of the collision paired with his loss of consciousness jarred Madeline from his grasp, tossing her about a foot or two away from him. Slowly picking herself up from the stone floor, she rose to her knees before her eyes widened on the sight of the Guardian. She didn't bother to stand, instead crawling her way over to him with an obvious expression of vehement worry. The silence of the underground cavern was almost calming as Madeline laid her hands on Senril's chest, feeling for the rise and fall of his breaths. She was assured of his well-being when that movement was indeed felt. Content, a soft smile spread across her lips and she laid her head down where her hands had been, no other emotion on her face save for that of relief.

It was then that a sound akin to that of flowing water met her ears. But, only after a calm voice spoke of the Guardian with an air of authority and disappointment. Was it coming from... the water?

Madeline didn't move as she watched the liquid shape into the form of a woman to then aquire the true features of one. The scholar's eyes could only stare up into this new figure's, watching the dancing blues and greens as the woman began to speak. She was apologizing for Senril, and it was only at that moment that Madeline actually realized where she was laying. Sitting up quickly, she might have blushed had a short pain not stung at the back of her head. Rubbing her temples, she looked at the woman again; this time, getting to her feet. "You're the spirit... aren't you?" she asked quietly, sure that she was, but also cautious not to speak too boldly. "And... I'm more concerned about him than I am me. I know he's the Guardian, but..." Sighing, she gazed down at him once more before finally looking around the room they were in. The soft lights rising from the glyphs and patterns chiseled into the stone were beautiful indeed. But, what did they all mean? Studying at the Citadel hadn't taught her enough, it seemed.

"Is this it...?" she mumbled. "What we came to see?"
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Post by Masquerade Wed Oct 16, 2013 9:49 am

"You shouldn't be," the Spirit was quick to quash her worries. "I am indeed the Spirit of the Sea, and with my powers, Senril can withstand much more than any normal human could. However, his body is only mortal; it can only take so much. I do wish he'd keep that in mind the next time he tried to do something reckless," she explained calmly, letting out a sigh of what could have possibly been a mix of worry and disappointment near the end of it. Shaking her head as she moved her eyes from Senril's unconscious form to the glowing patterns on the chamber floor, the Spirit once again set about getting the facts straight.

"This, I am afraid, is not what Senril wished to show you. This...I don't even know what this is," the Spirit answered, crouching down slowly to get a better look at the symbols. They were etched pretty deep into the stone floor, and the glow didn't seem to have any sort of source, but it was definitely mana-based light. Standing up again, the Spirit looked around. There didn't appear to be an exit. "Doesn't look like our departure is going to be an easy one."

Pacing away from the couple for a moment, the Spirit placed a hand daintily to her chin as she thought for a moment. The air was rather stagnant--no drafts or anything could be felt which made the likelihood of some sort of crevice in the stone walls unlikely. There really was nothing she could work with. "Are you sure you're all right to move on?" the Spirit asked politely as she walked closer to Madeline, waving a hand through the air causing a sphere of water to quickly surround Senril's body after which the newly form sphere hovered in the air, trailing along until it rested behind the Spirit.

"It seems I will be fighting in his place for the time being."
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Post by Leon Wed Oct 16, 2013 10:19 am

"It's only natural to worry." Madeline spoke in a soft tone, turning to face the Spirit as she stepped a short ways away from her and Senril. "It helps now that I am assured he will be alright, however. I know the power you grant him gives him massive strength... and I don't doubt that. For a moment, I suppose, I was just thinking of him as a normal person..." Her green eyes appeared sad, watching the woman as she approached, again.

Finding a way out of this cavern wouldn't be easy, and Madeline knew that even before hearing the Spirit's words. And now that she was also told that even she didn't know what this place was, she couldn't help feeling as though they had stumbled upon something of great importance. Nonetheless, until that importance was identified, this room was useless, and in the end, all that matters is their escape.

As the dark-haired woman spoke again, Madeline simply gave a nod. "I'm fine." she assured her, her eyes then gravitating toward the orb of water that had come from Senril. "But.... if I may ask: what are you planning?"
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Post by Masquerade Thu Oct 17, 2013 9:23 am

It was here that the Spirit smiled and placed a gentle hand on Madeline's shoulder.  What she had said really struck a chord within her essence.  "I implore you to keep thinking of him as a normal person.  His job as a Guardian is a heavy weight upon those shoulders of his, and he needn't be reminded of it all the time," she said, still smiling.  She felt silly, but when Senril had finally decided to make a friend, she felt as though he had made a very good choice, even though she had her doubts at first.  Then there was the matter of her plan.  Releasing Madeline from her touch, the Spirit backed away and looked up into the dark abyss from where they fell.

"I might not know what the symbols mean, but I have a feeling I know what this chamber is for.  Why it was put here...that is still a mystery.  However..."  The Spirit's voice trailed off, an air of seriousness weighing it down.  She raised her arms into the air and began singing a wordless song; just the sound itself caused the air to distort and waver.  The glowing of the glyphs upon the stone floor glowed that much brighter, filling the room with a blast of sudden radiance, but the Spirit continued her singing.  The sound of groans mixed in with the song and she stopped, watching contentedly as the light faded back to its normal glow, only this time, her and Madeline weren't alone in the chamber anymore.  Standing on the opposite side were three figures: two hovering suits of armor with glyphs carved into the dark gray steel akin to those that were etched into the floor, and then there was the flying creature--a harpy it seemed by the looks of it.  Its body was the same color tone as the armor and its feathers the same as well, though they gradually grew to a lighter gray going into a whitish color at the tips.  It held a bow in hand and nocked an arrow to it.

"In ancient times, pits like these were designed as trials for traditional rites," the Spirit explained, readying herself for battle.  "Now it is time to undergo ours.  That is my plan."

Chapter 00-B: Ancient Trial

Location: Sanction Cavern - The Pit

Objective: Clear the trial!

Background: ~Test of Time~

Achievement: Trial By Blood - Finish off the final enemy with HP in the Critical levels. [12 AP]

{ } { } { } { } {V} { } { } { } A
{ } { } {S} { } { } { } { } { } B
{ } { } { } { } { } {T} { } { } C
{ } { } { } { } { } { } { } { } D
{ } { } { } { } { } { } { } { } E
{ } { } { } { } { } { } { } { } F
{ } { } { } {S} { } { } { } { } G
{ } { } { } { } { } { } { } { } H
-1---2---3---4---5---6---7---8


Spirit (The Spirit of the Sea)
HP: 35/35
MP: 25/25
DD: 0/10
Atk: 1
Def: 4
Int: 11
Spr: 8
Evade: 5%
Move: 3 cells

Vex (Trial Archer)
HP: 25/25
MP: 55/55
DD: --/--
Atk: 5
Def: 2
Int: 2
Spr: 3
Evade: 5%
Move: 4 cells

Sundris (Trial Armor)
HP: 35/35
MP: 20/20
DD: --/--
Atk: 2
Def: 5
Int: 1
Spr: 1
Evade: 0%
Move: 3 cells

Totelas (Trial Armor)
HP: 35/35
MP: 20/20
DD: --/--
Atk: 2
Def: 5
Int: 1
Spr: 1
Evade: 0%
Move: 3 cells

Players may start in rows G-H!
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